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Well, it finally happened. I won't be renewing my ESO+ subscription.

  • Pixiepumpkin
    Pixiepumpkin
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    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • wolfie1.0.
    wolfie1.0.
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    If no one buys it, then they may not repeat it.
  • Ratzkifal
    Ratzkifal
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    sarahthes wrote: »
    Ratzkifal wrote: »
    sarahthes wrote: »
    Ratzkifal wrote: »
    sarahthes wrote: »
    cozmic72 wrote: »
    Agreed this is a blatant cash grab. Glad I don’t care for the look of any of the items and will not be buying crates this round.

    It is no different than any other crate season in my opinion.

    Except the individual price of 2 out of 3 radiant apex mounts was raised by 50%.
    But sure, no different than any other crate season. /s

    That happens frequently.

    "Frequently". That hasn't happened since their inception, but sure. The Dwarven Crates, the 3rd season of crown crates we got (in 2017, that's 7 years ago), was the first to have Radiant Apex drops which are 600 gems and 10k seals respectively. Ever since the 4th crate season, the Reaper's Harvest crates, the gem and seal prices are as they are now. So no, they do not "frequently" raise the prices of these. Stop lying.
    The only argument you have here is that this is a result of inflation, but considering that crown prices go up along with inflation, even that doesn't hold..

    Do you have a link to radiant apex gem and endeavor prices for the past crate seasons somewhere? Because every time I have looked, the prices for each mount have differed.

    UESP is your friend. The only time the prices weren't what they are now, are the Dwarven Crates and that wasn't a 50% increase either. They were 600 gems and 10k seals instead of up to 2500 gems and 16k seals like all they do now. The remaining seasons had the current prices as far as I'm aware.
    But the Akatosh/Alduin Living variants are 50% more expensive in seals individually than previous Radiant Apex mounts. They cost "only" 2900 in gems individually.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Alaztor91
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    Not really surprised tbh. Remember when they started adding the ''exclusive'' bonus reward for purchasing the 25 Crate Bundle? This is just the evolution of that.

    Maybe when these crates come back in 2 years they might allow you to purchase the mount without the ''requirements'' lol.
  • spartaxoxo
    spartaxoxo
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    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
  • spartaxoxo
    spartaxoxo
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    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No. Not crown store ones. You're right about that. Crown crate cosmetics, on the other hand, you can play for. That's the whole purpose of the seals. The new item punishes people for using the stuff they worked for.
    Edited by spartaxoxo on June 19, 2025 6:24PM
  • Pixiepumpkin
    Pixiepumpkin
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    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Edited by Pixiepumpkin on June 19, 2025 6:27PM
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • sarahthes
    sarahthes
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    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.
  • spartaxoxo
    spartaxoxo
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    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti is just a fanciful graphic design to make the in-game purchase (which is a rmt) more interesting.
    Edited by spartaxoxo on June 19, 2025 6:38PM
  • Pixiepumpkin
    Pixiepumpkin
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • spartaxoxo
    spartaxoxo
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    sarahthes wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.

    I can't say I have ever looked at crown crate items as flexes of IRL money. Everything in them is obtainable by luck or for free using a lot of gameplay time. Big houses with a ton of crown only furnishing are the only thing that look expensive to me. I imagine I'm not alone in that.
  • sarahthes
    sarahthes
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    spartaxoxo wrote: »
    sarahthes wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.

    I can't say I have ever looked at crown crate items as flexes of IRL money. Everything in them is obtainable by luck or for free using a lot of gameplay time. Big houses with a ton of crown only furnishing are the only thing that look expensive to me. I imagine I'm not alone in that.

    I was being a bit sarcastic there out of frustration, I admit.

    I do think anyone who equates gambling with actually playing the game may potentially have a gambling problem and may want to look to addressing it.
  • Cazador
    Cazador
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    I gotta disagree with this one. Sitting down with pacrooti to open the mystery box is very different to Tales of Tribute. Even if someone doesn't like it there is actual strategy, tactics and counter strategies to consider while you play it. Crown crates are pure rng and basically a dressed up store menu.
  • Rungar
    Rungar
    ✭✭✭✭✭
    lol i still use the first horse.. and my main outfit is the original prisoners gear when you start the game lol. I do have a special wizard hat though! Cosmetics dont work well on me. he he
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    ✭✭
    Cazador wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    I gotta disagree with this one. Sitting down with pacrooti to open the mystery box is very different to Tales of Tribute. Even if someone doesn't like it there is actual strategy, tactics and counter strategies to consider while you play it. Crown crates are pure rng and basically a dressed up store menu.

    But you are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.

    You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • ESO_player123
    ESO_player123
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.

    You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.

    You can call it however you like, but the only reason Pacrooti is in game is to make the players part with their money on regular basis and to promote addictive behavior. ToT and other aspects of "gameplay" do not come even close to that.
    Edited by ESO_player123 on June 19, 2025 7:41PM
  • freespirit
    freespirit
    ✭✭✭✭✭
    ✭✭✭
    If it means I will have less explosions of colour going off around me then great!!

    I would also point to this thread.......

    https://forums.elderscrollsonline.com/en/discussion/401413/no-more-glows-option-to-turn-off-cp-other-passive-glows-needed

    and this one......

    https://forums.elderscrollsonline.com/en/discussion/679291/can-we-please-start-toning-down-crown-crate-effects-again-a-bit#latest

    and this one(because people believe the new UI loses the traditional Elder Scrolls fantasy theme feel, I agree btw)....

    https://forums.elderscrollsonline.com/en/discussion/678389/thoughts-on-the-pc-ui-art-style-modernization/p1

    Fashion may be some player's endgame but I honestly feel the direction that ZoS are going atm especially with mounts is not for me, if I wanted flashy effects I would play WoW and that is NEVER going to happen!!!

    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Vonnegut2506
    Vonnegut2506
    ✭✭✭✭✭
    I spent endeavor seals for one of the radiant apex mounts, spent crowns to get the crate bundle which I had plenty of from monthly sub, got crap like usual that turned into at least 400 gems which I spent on the polymorph, got the other radiant apex mount "free." Total real life money spent = my monthly sub cost.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti is just a fanciful graphic design to make the in-game purchase (which is a rmt) more interesting.

    +1 all of this.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • DeadlySerious
    DeadlySerious
    ✭✭✭✭
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    Technically true. But the marketing in this manner is very telling and reflects poorly on ZOS.
  • reazea
    reazea
    ✭✭✭✭✭
    Is stacked marketing like this legal? What about countries where gambling crates are already officially against the law? Aren't players in those countries with laws against gambling crates and this type of predatory marketing locked out of these "free" items?
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    Yes, agreed, they don't affect gameplay in itself. The thing is, the overwhelming majority of cosmetics with nice designs goes into the crates, and not for direct purchase. People like to have themes for their characters and customize them, this game is not only for the combat. And the crate model has been extremely problematic from the start, but they have found ways to make it even more exploitative and urge the players to spend more for the same things (incidentally, the season pass is also an example of paying more for the same thing, or arguably for a lesser thing, than before). It's healthy for players to voice their concerns with monetization, and vote with their wallets. Maybe it won't amount to a change, but if no one says anything then it definitely won't.
    Edited by Jaimeh on June 19, 2025 10:23PM
  • reazea
    reazea
    ✭✭✭✭✭
    sarahthes wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.

    I can't say I have ever looked at crown crate items as flexes of IRL money. Everything in them is obtainable by luck or for free using a lot of gameplay time. Big houses with a ton of crown only furnishing are the only thing that look expensive to me. I imagine I'm not alone in that.

    I was being a bit sarcastic there out of frustration, I admit.

    I do think anyone who equates gambling with actually playing the game may potentially have a gambling problem and may want to look to addressing it.

    Some countries outlaw gambling crates. And they all should IMO.
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.

    You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.

    You can call it however you like, but the only reason Pacrooti is in game is to make the players part with their money on regular basis and to promote addictive behavior. ToT and other aspects of "gameplay" do not come even close to that.

    You and the peole who upvoted you are missing the point. Pacrooti is gameplay just like TOT is gameplay. Actions that a player makes in game while playing the game.

    It does not matter if they are different, they are both still part of ESO's gameplay.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • SilverBride
    SilverBride
    ✭✭✭✭✭
    ✭✭✭✭✭
    I know that games need revenue to keep the lights on, but I am very disillusioned with how this is being marketed.
    PCNA
  • ESO_player123
    ESO_player123
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.

    There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.

    Irrelevant and does not address my post.

    I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.

    Becuase I did not argue about spending money on attractive mounts. You stated
    sarahthes wrote: »
    They're cosmetics.

    They don't affect gameplay in any way.

    And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.

    Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.

    You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.

    No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".

    It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.

    That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.

    Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.

    Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.

    Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.

    You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.

    You can call it however you like, but the only reason Pacrooti is in game is to make the players part with their money on regular basis and to promote addictive behavior. ToT and other aspects of "gameplay" do not come even close to that.

    You and the peole who upvoted you are missing the point. Pacrooti is gameplay just like TOT is gameplay. Actions that a player makes in game while playing the game.

    It does not matter if they are different, they are both still part of ESO's gameplay.

    We have to agree to disagree. I will never consider any in-game cash shop a gameplay.
  • Sheezabeast
    Sheezabeast
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    It feels like the people who create those items we can earn fragments for during events to complete a series of items that morph were like, you know what? This can't fail. We have whales that could tow a floating island, they always take the carrot.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • hiyde
    hiyde
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    You and the peole who upvoted you are missing the point. Pacrooti is gameplay just like TOT is gameplay. Actions that a player makes in game while playing the game.

    It does not matter if they are different, they are both still part of ESO's gameplay.

    Setting aside where any of us stand on crown crates (personally I'm indifferent and don't feel the need to purchase any), I can't believe there's 2 pages of debate on whether or not opening crates is "playing a game".

    How is this:


    5mgtsqir5g8s.png

    Any different than this:


    vwztcckeujjq.jpg

    Game of Chance is Game of Chance lol
    @Hiyde GM/Founder - Bleakrock Barter Co (Trade Guild - PC/NA) | Blackbriar Barter Co (Trade Guild-PC/NA)
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