KekwLord3000 wrote: »Sorcs are way too overtuned.
Couple of suggestions.
1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.
silky_soft wrote: »Remove the range buff from battlespirit.
What was the idea behind range buff?
silky_soft wrote: »Remove the range buff from battlespirit.
What was the idea behind range buff?
Thumbless_Bot wrote: »katanagirl1 wrote: »Thumbless_Bot wrote: »It's shields plus heals plus mobility plus insane ranged damage. Sorcs have all of this and get more of it the more they build into damage. It's 100% busted right now.
The idea of balance changes is to make things overall more competitive. Zos has made balance completely go off the rails with the change to ward. It's a giant meme and probably cost zos subscriptions. The change to ward ranks up there with going live with roa as, imho, one of the worst changes in the history of this game.
I have a PvP magsorc, and I don’t quite understand how hardened ward is so overpowered. It only lasts for like 2 seconds. I have it, I use it, I still die a lot. There are plenty of other players who can steamroll right over me in the blink of an eye. I’m not trolling, I am asking an honest question. I can remember when I used it in PvE a long time ago and it was 8 seconds or something.
It seems like the same argument that was used to nerf nightblade’s cloak. Everyone said how powerful it was but it only lasted 2 seconds (before they changed it). Now cloak is hard for my PvE stamblade but I bet a PvP magblade is able to do well with it now.
You raise a good point. It's, not just ward. At least i dont think it is. It's the entire kit. I tried alluding to that above. I don't know if nerfing ward is the answer to be honest, but that one change made sorcs unbalanced in pvp. So it's easy to point to that change. Ideally shields wouldn't scale with magicka. It's like having a car that increased in mpg the harder you pushed the accelerator down. It just doesn't make sense.