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pvp - SORCERER META

Xarc
Xarc
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It seems like everyone has brought out their Sorc

this class is actually on top trend, and it's no coincidence. SORC is F***ing OP as hell in pvp

maybe zos could you do something about... BALANCE?
@xarcs FR-EU-PC -
Please visit my house ingame !
sorry for my english, it's not my native language, I'm french
"Death is overrated", Xarc
Xãrc -- breton necro - DC - AvA rank50
Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
Elnaa - breton NB - DC - AvA rank50
Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
Isilenil - Altmer NB - AD - AvA rank41
Felisja - Bosmer NB - DC - AvA rank41
Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
Xaljaa - breton NB - now EP - AvA rank39
Bakenecro - khajiit necro - DC - AvA rank28
Xalisja - bosmer necro - DC - AvA ?
Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
Scarlętt - breton templar DC - AvA rank?
- in game since April 2014
- on the forum since December 2014
  • silky_soft
    silky_soft
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    Some people still waiting for that vengeance campaign they were going on about.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Vulkunne
    Vulkunne
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    Xarc wrote: »
    It seems like everyone has brought out their Sorc

    this class is actually on top trend, and it's no coincidence. SORC is F***ing OP as hell in pvp

    maybe zos could you do something about... BALANCE?

    Correct. Notice Sorc is something I rarely complain about. I think class is fine as is, but the other classes really are behind because of their own issues, and they need to be improved cause nerfing Sorc back to how it was really won't help the situation any.

    It might be something they're going to have to do differently rather than just adding or decreasing a couple stats. That strat is not going to hold much longer. The other classes need new and better utility, nothing earth shattering but something that could be pragmatic yet at the same time progressive, so they don't do too much all at once.
    Edited by Vulkunne on March 22, 2025 1:38PM
    “You speak of justice? Of cowardice? I will show you the justice of the grave and the true meaning of fear.”
  • Xarc
    Xarc
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    I think the problem could come from the ChampionPoints because in BG or in Ravenwatch, sorcs do not stand out more than that.

    maybe some CPs benefit this class much more than others (for example CPs on shields)

    Edited by Xarc on March 22, 2025 1:39PM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
    Elnaa - breton NB - DC - AvA rank50
    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • Gankform
    Gankform
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    when i use Crystallized Slab or Dragon Fire Scale they are running away:P
  • Thumbless_Bot
    Thumbless_Bot
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    Gankform wrote: »
    when i use Crystallized Slab or Dragon Fire Scale they are running away:P

    Did you get an additional bar slot? I can't fit slabs on my den and can't fit scale on my dk.
  • the1andonlyskwex
    the1andonlyskwex
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    Gankform wrote: »
    when i use Crystallized Slab or Dragon Fire Scale they are running away:P

    Did you get an additional bar slot? I can't fit slabs on my den and can't fit scale on my dk.

    We all have to make choices.
  • Gankform
    Gankform
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    Gankform wrote: »
    when i use Crystallized Slab or Dragon Fire Scale they are running away:P

    Did you get an additional bar slot? I can't fit slabs on my den and can't fit scale on my dk.

    Den setup vb2p510y9s3g.png
    DK setup xekbzzrsm4mc.png
    Edited by Gankform on March 23, 2025 7:53AM
  • KekwLord3000
    KekwLord3000
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???
  • Gankform
    Gankform
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    Meta is the latency in this game btw...when i can play with 40ping and you have 150+ u dont have chance to win...i can hear you.. for me doesn't matter much what class you play, especially in 1v1 games.
    Edited by Gankform on March 23, 2025 12:50PM
  • Thumbless_Bot
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    I was half kidding. Thanks for the setups though. Builds are one of the funnest parts of the game for me. Will try them out.

    @Gankform
    Edited by Thumbless_Bot on March 23, 2025 1:55PM
  • Thumbless_Bot
    Thumbless_Bot
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    I've mentioned this on a few other threads and think I would add it to your list, though not specific to sorcs. Ranged damage should be reduced the further you are from your target. It's basic risk/reward and right now it's out of balance in favor of ranged players.
  • Pixiepumpkin
    Pixiepumpkin
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    I've mentioned this on a few other threads and think I would add it to your list, though not specific to sorcs. Ranged damage should be reduced the further you are from your target. It's basic risk/reward and right now it's out of balance in favor of ranged players.

    I disagree for a number of reasons.

    1. Generally speaking, ranged have less armor/mitigation and in toe to toe combat their damage is not as bursty as any given melee. This spans just about any MMORPG made for the...well since their inception.
    2. Ranged actually have to aim and require the appropriate skillset. Melee all cleave and you only have to be in the general area. A ranged player, even in melee range has to aim, melee, again only need you to be in the general area.
    3. Line of sight drastically affects ranged in a negative way and greatly benefits melee. Proof of this is World of Warcraft arena. Hunters who had little melee combat ability were the last class in representation in arena matches for a decade, and yet the class who had the most people playing it.

    The reason was line of sight. Melee pillar humping absolutely kills ranged. Same happens in ESO and the maps are designed to give melee that cover.

    Edited by Pixiepumpkin on March 23, 2025 2:37PM
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Pixiepumpkin
    Pixiepumpkin
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    Can you tell me the gearset/build that allows for 50k+ mag, 40k+ health, 28k+ resist? I run a full mag sorc and I am just at 50k, lucky to get 17k resist and sitting at 25k health. I have scoured the various ESO gear sites and calculated a myriad of armor sets and none of them in any combo give what you listed.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Vulkunne
    Vulkunne
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    Can you tell me the gearset/build that allows for 50k+ mag, 40k+ health, 28k+ resist? I run a full mag sorc and I am just at 50k, lucky to get 17k resist and sitting at 25k health. I have scoured the various ESO gear sites and calculated a myriad of armor sets and none of them in any combo give what you listed.

    They said that was the 'average sorc' with those stats.

    Maybe they meant a Sorc wearing Imperial Physique? But if not, I like the sound of this and can't wait for the build.
    Edited by Vulkunne on March 23, 2025 5:57PM
    “You speak of justice? Of cowardice? I will show you the justice of the grave and the true meaning of fear.”
  • xylena_lazarow
    xylena_lazarow
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    Did you get an additional bar slot? I can't fit slabs on my den and can't fit scale on my dk.
    Weave LA + Ele Sus at them. It's much more annoying to them than it sounds. Kills the squishy ones.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • Thumbless_Bot
    Thumbless_Bot
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    Did you get an additional bar slot? I can't fit slabs on my den and can't fit scale on my dk.
    Weave LA + Ele Sus at them. It's much more annoying to them than it sounds. Kills the squishy ones.

    I'm not slotting slab nor wings on my bar. Don't need it and can't afford it. Ele sus is a PitA though... for sure.
    Edited by Thumbless_Bot on March 23, 2025 8:13PM
  • Tinkerhorn
    Tinkerhorn
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    It feels like the meta or at least in vogue playstyle for cyro this past year has been to play at range and be fairly tanky. Really doesn't make for the most engaging of gameplay and seems a little counter intuitive from a balance perspective. Sorcs are just the most capable of this playstyle. That said ward should never have received the buff it did, especially as scribing was on its way.
    As much as I was initially dissapointed with the battlegrounds update, the 8v8 with all its flaws really has been an oasis for PvP.
  • shezof
    shezof
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    Buff other classes to same level as sorc and nb. no more nerfs make everything viable
  • ercknn
    ercknn
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    Nerf damage shield size, and make it scale with max health (like dk armor skill) and reduce healing to over time.
    Nerf dark deal to give resources on every attack or a little bit over time.
    Or make Dark deal interruptible when already CC’d.
    Make overload not give back BOTH resources.

    There, now Sorc is balanced

    Easy Peezy
  • Thumbless_Bot
    Thumbless_Bot
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    It's shields plus heals plus mobility plus insane ranged damage. Sorcs have all of this and get more of it the more they build into damage. It's 100% busted right now.

    The idea of balance changes is to make things overall more competitive. Zos has made balance completely go off the rails with the change to ward. It's a giant meme and probably cost zos subscriptions. The change to ward ranks up there with going live with roa as, imho, one of the worst changes in the history of this game.
  • Thumbless_Bot
    Thumbless_Bot
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    I've mentioned this on a few other threads and think I would add it to your list, though not specific to sorcs. Ranged damage should be reduced the further you are from your target. It's basic risk/reward and right now it's out of balance in favor of ranged players.

    I disagree for a number of reasons.

    1. Generally speaking, ranged have less armor/mitigation and in toe to toe combat their damage is not as bursty as any given melee. This spans just about any MMORPG made for the...well since their inception.
    2. Ranged actually have to aim and require the appropriate skillset. Melee all cleave and you only have to be in the general area. A ranged player, even in melee range has to aim, melee, again only need you to be in the general area.
    3. Line of sight drastically affects ranged in a negative way and greatly benefits melee. Proof of this is World of Warcraft arena. Hunters who had little melee combat ability were the last class in representation in arena matches for a decade, and yet the class who had the most people playing it.

    The reason was line of sight. Melee pillar humping absolutely kills ranged. Same happens in ESO and the maps are designed to give melee that cover.

    No one runs cleave unless they are a bomber/baller or forgot to dress for pvp before queueing into, well, pvp.

    Los and aiming impact both melee and ranged, unless you're running cleave... in which case you probably meant to queue for fungal grotto and not a bg, as above.

    We aren't playing wow, or any other mmo. We are talking about ranged damage hitting too hard from absolute safety... is eso.

    The generalization doesn't apply to sorcs because of the broken change to ward. They don't need as much armor because they have an effective increase to their health bar that also acts as a burst heal, WHERE THE SHIELD GET STRONGER THE STRONGER THE SORC GETS. Sorc is absurdly broken right now
    Edited by Thumbless_Bot on March 24, 2025 12:07AM
  • silky_soft
    silky_soft
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    Remove the range buff from battlespirit.
    Just like vamp there needs to be a trade off. The base cost of skills should increase by 8% while blocking casting or having an active NON ULTIMATE shield.
    No shields should scale off magika or stamina.
    Streak needs to be limited to max sprint speed.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • Spacefish2323
    Spacefish2323
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    I like many of my characters of all classes, but Magsorc was my first and been my main since 2014. I refuse to use Streak out of principle. They can nerf it into the ground for all I care.

    I just dont think it will be ever well balanced in a game like ESO with no cooldowns except the GCD, even with the stacking cost. WV set creeped sustain power up so hard its trivial in a CP pvp enviroment, and still one of the strongest skills in the game in no-CP.
  • katanagirl1
    katanagirl1
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    It's shields plus heals plus mobility plus insane ranged damage. Sorcs have all of this and get more of it the more they build into damage. It's 100% busted right now.

    The idea of balance changes is to make things overall more competitive. Zos has made balance completely go off the rails with the change to ward. It's a giant meme and probably cost zos subscriptions. The change to ward ranks up there with going live with roa as, imho, one of the worst changes in the history of this game.

    I have a PvP magsorc, and I don’t quite understand how hardened ward is so overpowered. It only lasts for like 2 seconds. I have it, I use it, I still die a lot. There are plenty of other players who can steamroll right over me in the blink of an eye. I’m not trolling, I am asking an honest question. I can remember when I used it in PvE a long time ago and it was 8 seconds or something.

    It seems like the same argument that was used to nerf nightblade’s cloak. Everyone said how powerful it was but it only lasted 2 seconds (before they changed it). Now cloak is hard for my PvE stamblade but I bet a PvP magblade is able to do well with it now.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Yudo
    Yudo
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    The idea of getting dps, shield, heal and larger pool with one resource is a bit odd...
    They did not just add heal to shields, they also changed passives for non-pet sorcs to gain 10% magicka amplifying the rest even more.
  • huskandhunger
    huskandhunger
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    @ZOS_GinaBruno @ZOS_BrianWheeler

    Hi Zos,

    Would we have any updates we can share with the community as to plans relating to class balance in PVP? Has Sorcerer been looked at or planned to take a pass through respective to each class?
  • Rogue_Coyote
    Rogue_Coyote
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    Lol sorc is fine. We need to nerf Rush, fear, and spin to win
  • Thumbless_Bot
    Thumbless_Bot
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    It's shields plus heals plus mobility plus insane ranged damage. Sorcs have all of this and get more of it the more they build into damage. It's 100% busted right now.

    The idea of balance changes is to make things overall more competitive. Zos has made balance completely go off the rails with the change to ward. It's a giant meme and probably cost zos subscriptions. The change to ward ranks up there with going live with roa as, imho, one of the worst changes in the history of this game.

    I have a PvP magsorc, and I don’t quite understand how hardened ward is so overpowered. It only lasts for like 2 seconds. I have it, I use it, I still die a lot. There are plenty of other players who can steamroll right over me in the blink of an eye. I’m not trolling, I am asking an honest question. I can remember when I used it in PvE a long time ago and it was 8 seconds or something.

    It seems like the same argument that was used to nerf nightblade’s cloak. Everyone said how powerful it was but it only lasted 2 seconds (before they changed it). Now cloak is hard for my PvE stamblade but I bet a PvP magblade is able to do well with it now.

    You raise a good point. It's, not just ward. At least i dont think it is. It's the entire kit. I tried alluding to that above. I don't know if nerfing ward is the answer to be honest, but that one change made sorcs unbalanced in pvp. So it's easy to point to that change. Ideally shields wouldn't scale with magicka. It's like having a car that increased in mpg the harder you pushed the accelerator down. It just doesn't make sense.
  • Joy_Division
    Joy_Division
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    Sorcs are way too overtuned.
    Couple of suggestions.
    1. Somehow limit the streak, it being able to be cast 6-7 times in a row is insane, no class can catch up to them, and if the sorc has more than 10 brain cells he will cast dark deal in between and he can streak for 30 minute straight like what???? Put idk like 3 sec delay on the streak or disable streak for 5-10 seconds after casting streak 2 times in the span of 5 seconds to not hurt pve sorcs as well.
    2. Remove healing from wards, like it's a shield or a heal not both! sorcs get 1 get of jail free card called streak, well no they get 2 the ward, they can spam that shield while healing to full very OP.

    Average sorc in IC 40k+ health 28k resistance 50k+ mag and hitting 5k+ with their spammble while you are on 30k resistance in what world is this fair???

    Stoooooooooooooooooooooooooooop.

    If the other classes are awkward, ill conceived, clunky, over-nerfed, uninteresting, dull, insipid, weak, etc., why is the solution "nerf streak"?

    Really? How is that going to make Arcanist something I am genuinely excited to bring into Cyrodiil?
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • moo_2021
    moo_2021
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    silky_soft wrote: »
    Remove the range buff from battlespirit.

    What was the idea behind range buff?
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