Petless magsorc is basically a petsorc with 2 additional skill slots, a heal on hardened ward AND the equivalent of a full 5-piece max magicka set on top. I still maintain that the will of the sentient spreadsheet that balances the game was misinterpreted along the way, which caused the 10% max magicka passive that should have gone to petsorc to end up, somehow, going to magsorc instead.
AngryNecro wrote: »Petless magsorc is basically a petsorc with 2 additional skill slots, a heal on hardened ward AND the equivalent of a full 5-piece max magicka set on top. I still maintain that the will of the sentient spreadsheet that balances the game was misinterpreted along the way, which caused the 10% max magicka passive that should have gone to petsorc to end up, somehow, going to magsorc instead.
I have a question for you. All know that TESO doesn't actually have a aiming system. Knowing this, do you consider it normal to take your zoo to pvp? Well, in fact, you're using a flaw in the game, and that's just not respecting everyone, as far as I'm concerned. Including the player in your group, because it just doesn't matter which side this useless zoo is on, which can only get in the way of aiming.
Avran_Sylt wrote: »
lol, yeah, I'd love to see what shenanigans a full BG team of zoosorcs can get up to with all the creature bodyblocking making even tab-targeting hard to let you attack a specific target in a group of streaking around entities.
AngryNecro wrote: »Petless magsorc is basically a petsorc with 2 additional skill slots, a heal on hardened ward AND the equivalent of a full 5-piece max magicka set on top. I still maintain that the will of the sentient spreadsheet that balances the game was misinterpreted along the way, which caused the 10% max magicka passive that should have gone to petsorc to end up, somehow, going to magsorc instead.
I have a question for you. All know that TESO doesn't actually have a aiming system. Knowing this, do you consider it normal to take your zoo to pvp? Well, in fact, you're using a flaw in the game, and that's just not respecting everyone, as far as I'm concerned. Including the player in your group, because it just doesn't matter which side this useless zoo is on, which can only get in the way of aiming.
Why can't we all agree that zos needs to fix sorc asap and just let the responsible team work on a proper solution?
There is already plenty of feedback and most of them comes from seasoned pvp players.
Also, if Sorc becomes B tier will be great, since this is where most classes are atm. Much better than the only S tier class of the game.
Also, let's respect other players opinions. Most of the ppl here are seasoned pvp players, so stop pretending your opinion is better than others.
Joy_Division wrote: »Why can't we all agree that zos needs to fix sorc asap and just let the responsible team work on a proper solution?
There is already plenty of feedback and most of them comes from seasoned pvp players.
Also, if Sorc becomes B tier will be great, since this is where most classes are atm. Much better than the only S tier class of the game.
Also, let's respect other players opinions. Most of the ppl here are seasoned pvp players, so stop pretending your opinion is better than others.
Not sure B tier is what I'd shoot for. Knocking a class down two tiers in one patch means a pretty hefty nerf and will likely lead to an overreaction for the this dev team, which they have a history of doing.
Also don;t think most classes are B. Been awhile since I've played very much but it's not like ZOS makes combat changes anymore. Warden, DK, NB are better than B tier. Necro and Arc are below it. 'Plar prolly B tier.
AngryNecro wrote: »Petless magsorc is basically a petsorc with 2 additional skill slots, a heal on hardened ward AND the equivalent of a full 5-piece max magicka set on top. I still maintain that the will of the sentient spreadsheet that balances the game was misinterpreted along the way, which caused the 10% max magicka passive that should have gone to petsorc to end up, somehow, going to magsorc instead.
I have a question for you. All know that TESO doesn't actually have a aiming system. Knowing this, do you consider it normal to take your zoo to pvp? Well, in fact, you're using a flaw in the game, and that's just not respecting everyone, as far as I'm concerned. Including the player in your group, because it just doesn't matter which side this useless zoo is on, which can only get in the way of aiming.
I only use one pet. Not sure what you mean by zoo. Haven't seen any sorc pvp'ing with more than one pet in several years.
Why can't we all agree that zos needs to fix sorc asap and just let the responsible team work on a proper solution?
There is already plenty of feedback and most of them comes from seasoned pvp players.
Also, if Sorc becomes B tier will be great, since this is where most classes are atm. Much better than the only S tier class of the game.
Also, let's respect other players opinions. Most of the ppl here are seasoned pvp players, so stop pretending your opinion is better than others.
Sorc has a LOT of undodgable dmg
Ppl were crying about NBs for a long time, it was always strong class, but not that easy to play, and if you wanted really high dmg, you needed to have MUCH less resists than other classes, now i need around 30k resists so i can at least leave invis, otherwise i get streak 3 spells, haunting curse and im done.
Now you can see some random sorc fighting 1v5 with full HP and shielded streaking around, and no one can kill him.
DKs usually kills me too in PVP, cos that class is simply stronger, BUT it has its disadvantages, its not IMMORTAL, so i dont have a problem with it.
StaticWave wrote: »Sorc has a LOT of undodgable dmg
Why are you making things up?
Crystal Frag is dodgable and blockable. Curse is blockable, cleansable, and also mitigated by Major Evasion. In fact, you can negate 99% of Sorc's burst combo by simply holding block. That is precisely why Streak is an unblockable stun. If Streak wasn't unblockable, I can literally just hold down that block button and magsorc cannot do anything to me.Ppl were crying about NBs for a long time, it was always strong class, but not that easy to play, and if you wanted really high dmg, you needed to have MUCH less resists than other classes, now i need around 30k resists so i can at least leave invis, otherwise i get streak 3 spells, haunting curse and im done.
NB is definitely very easy to play lol. You can also have 30k resists and 7k weapon damage on a NB.Now you can see some random sorc fighting 1v5 with full HP and shielded streaking around, and no one can kill him.
That "random" magsorc is probably a top tier magsorc player you just never knew about. No mediocre magsorc is pulling off 1v5s.DKs usually kills me too in PVP, cos that class is simply stronger, BUT it has its disadvantages, its not IMMORTAL, so i dont have a problem with it.
Magsorc is not immortal.
While I partially agree with you that magsorc needs a WARD NERF, I think you're exaggerating too much about the class' capabilities.
StaticWave wrote: »Turtle_Bot and I only want Hardened Ward nerfed because it's the main cause of Sorc's overperformance. It's what allowed this class to gain so much more damage and defense than the pre-buff version.
Seems accurate. It’d be nice for struggling classes like the Necromancer to be more competitive. This hypothesized disease affecting the Sorcerer class should spread to their mediocre elementalist cousins.D Tier: Necromancer
C Tier: Arcanist
B Tier: Templar
B Tier: Dragonknight
A Tier: Warden
A Tier: Nightblade
S Tier: Sorcerer
Joy_Division wrote: »Why can't we all agree that zos needs to fix sorc asap and just let the responsible team work on a proper solution?
There is already plenty of feedback and most of them comes from seasoned pvp players.
Also, if Sorc becomes B tier will be great, since this is where most classes are atm. Much better than the only S tier class of the game.
Also, let's respect other players opinions. Most of the ppl here are seasoned pvp players, so stop pretending your opinion is better than others.
Not sure B tier is what I'd shoot for. Knocking a class down two tiers in one patch means a pretty hefty nerf and will likely lead to an overreaction for the this dev team, which they have a history of doing.
Also don;t think most classes are B. Been awhile since I've played very much but it's not like ZOS makes combat changes anymore. Warden, DK, NB are better than B tier. Necro and Arc are below it. 'Plar prolly B tier.
I said it would be better than the current situation, since sorcs are in their own tier right now. I am not shooting for anything. Please, read the string of messages.
Also, the overreaction is already happening, this is exactly why I posted that.
Futhermore, don't take my opinion on the class tierlist and which are B. You probably think you have a better idea of pvp, since you are saying I am wrong. Take a sorc word for it. I will post Malcolm class tierlist, AGAIN: https://eso-pvp-builds.com/class-tier-list/
D Tier: Necromancer
C Tier: Arcanist
B Tier: Templar
B Tier: Dragonknight
A Tier: Warden
A Tier: Nightblade
S Tier: Sorcerer
The recent Ward nerf was very reasonable, as were the nerfs to Tarnished Nightmare and Vamp 3, and there's still not really any point trying to "solve" development problems ourselves, player solutions are just fanfiction. Maybe another Ward nerf will fix the Sorc spam meta, maybe it won't. You don't need Ward if you're never getting hit to begin with.Joy_Division wrote: »And given ZOS's history of balance the past 4-5 years, I do not trust them to "work on a proper solution"
How PVP looks right now is simple, even if ganking sorcs with NB, scenario is like: NB jump from invis on sorc, gets him to maybe 50% if even (depends on builds) sorc dodges, NB cant do anything while sorc is dodging, between dodges sorc takes 1 000 000 000 dmg shields on him, turns uses streak on NB, throw all his **** on him, NB is dead or almost dead, if still lives he starts running away, sorc uses another sreak, NB is dead, gank over. THIS is 80% of cases with sorcs, and NO, im not playing this game for a week, this is actually a problem in pvp.
Avran_Sylt wrote: »Huh, you know what? What if we introduce a potion that prevents players from using gapclosing skills for 12s within a 43.5m?
AngryNecro wrote: »Avran_Sylt wrote: »Huh, you know what? What if we introduce a potion that prevents players from using gapclosing skills for 12s within a 43.5m?
yes, let's shoot ourselves in the legs) The skill of shortening the distance applies not only to Sorс and to the counter-game against him xD
in realy strek not realy big problem. just another annoying skill what sorc have. i cant say strik more annoying then stuped fkn pets. i realy i need only necro fix and up. sorc can keep going strek.
How PVP looks right now is simple, even if ganking sorcs with NB, scenario is like: NB jump from invis on sorc, gets him to maybe 50% if even (depends on builds) sorc dodges, NB cant do anything while sorc is dodging, between dodges sorc takes 1 000 000 000 dmg shields on him, turns uses streak on NB, throw all his **** on him, NB is dead or almost dead, if still lives he starts running away, sorc uses another sreak, NB is dead, gank over. THIS is 80% of cases with sorcs, and NO, im not playing this game for a week, this is actually a problem in pvp.
if it is the way you think you'll kill a sorcerer, then it's normal you 80% fail.
That said, I agree sorcs are overpowered because of their combos and if you compare some skills, then sorc is better :
Way to CC/escape :
Sorc streak = teleportation - easy way to leave a fight
Sorc streak = cc zone (multiple targets possible)
Sorc streak = damages + eventually explode if sorc used lightning 2sec before, so it's like execute skill in rare cases
==> offensive skill + defensive skill to escape easily a fight/melee
NB fear = cc zone (multiple targets possible)
NB fear = cowardice => reduce damage for some seconds.
NB fear = cant be blocked
==> mainly a defensive skill since it doesnt give any damage but reduces it instead
==> if you think we can leave easily by using cloak, then you didnt play NB in pvp in 2025, and even if it is the case, it means = 2skills, when sorcs have 2 skills in one with streak
----
Not to mention the means each class uses to obtain Major Resolve (+resistance) :
Sorc lightning form = gives resistance
Sorc lightning form = damages melee ennemies each 2secs
NB cloak = gives resistance
NB cloak = hide or heal
COMBOS:
common combinations used regularly by the 2 classes in pvp.
- Combine Streak+lighting form = sorcerer just streak on ennemy and gives damages from streak + damages from lighting form
- Combine Fear + cloak = 0 damage, simply a way to get away discreetly
I mean, NB is assassin at first.
But the 2 important skills I just mentionned here make Sorc being extremely offensive class & NB a victim trying to escape.
is that even normal ?
HOW IS IT POSSIBLE????
Joy_Division wrote: »I don't presume anything when it comes to posters I don;t know unless their comments make it obvious they just don;t understand how PvP works. Sorc is my second most played solo class and I know it's S tier. But DK, NB, and Warden are not that far behind and can absolutely beat it. So nerfing it across the board as numerous people are calling for instead of addressing what is actually making it S Tier (Ward) is wrongheaded.
Turtle i see your point, but no one here wants to DELETE sorcs, all i say, and what most ppl wants, is to CHANGE the class, and it MUST be done for the sake of the rest of the community. Actually i agree you and StaticWave knows that class much better than me, thats without doubt, so i cant say if ONLY ward is the problem, maybe yes, maybe not, to me sorc would still be strong, even without it, would be MUCH harder to play thats for sure, but hey, pvp is about to be challenging, not about running around killing everyone cos of bad OP mechanics forced by part of the community to have advantage. You say it needed buffs, bro, ward or not, its still a VERRY strong class, while you also have streak as best positioning/stun/dmg spell all in one in the game.
About NB beeing easy to play, bro, theres no class easy to play, and there never was, till ZOS made god-mode for sorcs. All classes have their advantages/disadvantages, NB is strong, and easy to play as ambusher/ganker, but in face to face combat its usually getting melted by DKs and templars, if NB attacks first, they usually win the fight, but otherwise they just die, you cant keep distance with NB, when you jump on the enemy, its usually one way ticket, as all other classes in the game, with only exception, guess which one.
The problem is, ZOS did too much for sorcs to help them, especially by making streak to cost less, while they kept their DMG and all, but they still kept crying, so ZOS did this mammoth step into the one big smelly **** and gave sorc ward, at here we are now. If they take ward, what will happen ? forum will be full of sorcs crying about something, this leads nowhere. Even without ward sorc is a VERRY STRONG RANGE DD CLASS, and yes, you have two undodgable spells which one of them is any directio TELEPORT/DMG/HARD CC all in one spell, atop of other source dmg like pets/dots, so really bro, what esle sorc community wanted i just cant get it lol ...
Now literally ALL other classes sucks cos ZOS made ONE class happy, and here we are. Sorc part of community PUSHED ZOS to give them ward, which led to this state, so literally sorc part of community is responsible for this.
Btw i agree that some sets are also actually crazy in the game, in combinations of some classes spells, but thats for another topic, cos its caused by set, not the class itself. But sorc problem, is literally a sorc problem.
Joy_Division wrote: »
I don't presume anything when it comes to posters I don;t know unless their comments make it obvious they just don;t understand how PvP works. Sorc is my second most played solo class and I know it's S tier. But DK, NB, and Warden are not that far behind and can absolutely beat it. So nerfing it across the board as numerous people are calling for instead of addressing what is actually making it S Tier (Ward) is wrongheaded.
Streaks reduced ramping cost is nothing new and made zero difference to sorc being too strong, because if it did, then sorc would not have needed any buffs (which was clearly not the case since even vast majority of non-sorcs agreed that pre ward-buff sorc needed buffs back then due to being a super weak class, even necro mains agreed sorc was bad back then and needed buffs, and that's saying something considering the state of necro).Turtle_Bot wrote: »
Here's a link to the UESP page on Bolt escape (and morphs) with all the information I've shown here on the changes to streak/BoL throughout this games life.
https://en.uesp.net/wiki/Online:Bolt_Escape
@StaticWave @Turtle_Bot
Since they won't remove the heal from hardened ward, would swapping petsorc 10% max HP passive with magsorc 10% max magicka passive be enough to balance the class?
Turtle_Bot wrote: »
You say no-one wants to delete sorcs, but then a few posts later you go on a massive rant of everything about the entire class being overpowered from "immortality", to mobility, to damage. The entire thread is nothing but complaints about the entire sorc class kit, even the title reads as though you want sorc deleted.