Turtle_Bot wrote: »Turtle i see your point, but no one here wants to DELETE sorcs, all i say, and what most ppl wants, is to CHANGE the class, and it MUST be done for the sake of the rest of the community. Actually i agree you and StaticWave knows that class much better than me, thats without doubt, so i cant say if ONLY ward is the problem, maybe yes, maybe not, to me sorc would still be strong, even without it, would be MUCH harder to play thats for sure, but hey, pvp is about to be challenging, not about running around killing everyone cos of bad OP mechanics forced by part of the community to have advantage. You say it needed buffs, bro, ward or not, its still a VERRY strong class, while you also have streak as best positioning/stun/dmg spell all in one in the game.
About NB beeing easy to play, bro, theres no class easy to play, and there never was, till ZOS made god-mode for sorcs. All classes have their advantages/disadvantages, NB is strong, and easy to play as ambusher/ganker, but in face to face combat its usually getting melted by DKs and templars, if NB attacks first, they usually win the fight, but otherwise they just die, you cant keep distance with NB, when you jump on the enemy, its usually one way ticket, as all other classes in the game, with only exception, guess which one.
The problem is, ZOS did too much for sorcs to help them, especially by making streak to cost less, while they kept their DMG and all, but they still kept crying, so ZOS did this mammoth step into the one big smelly **** and gave sorc ward, at here we are now. If they take ward, what will happen ? forum will be full of sorcs crying about something, this leads nowhere. Even without ward sorc is a VERRY STRONG RANGE DD CLASS, and yes, you have two undodgable spells which one of them is any directio TELEPORT/DMG/HARD CC all in one spell, atop of other source dmg like pets/dots, so really bro, what esle sorc community wanted i just cant get it lol ...
Now literally ALL other classes sucks cos ZOS made ONE class happy, and here we are. Sorc part of community PUSHED ZOS to give them ward, which led to this state, so literally sorc part of community is responsible for this.
Btw i agree that some sets are also actually crazy in the game, in combinations of some classes spells, but thats for another topic, cos its caused by set, not the class itself. But sorc problem, is literally a sorc problem.
A few things to unpack here (again...)
You say no-one wants to delete sorcs, but then a few posts later you go on a massive rant of everything about the entire class being overpowered from "immortality", to mobility, to damage. The entire thread is nothing but complaints about the entire sorc class kit, even the title reads as though you want sorc deleted.
As @Joy_Division said:Joy_Division wrote: »
I don't presume anything when it comes to posters I don;t know unless their comments make it obvious they just don;t understand how PvP works. Sorc is my second most played solo class and I know it's S tier. But DK, NB, and Warden are not that far behind and can absolutely beat it. So nerfing it across the board as numerous people are calling for instead of addressing what is actually making it S Tier (Ward) is wrongheaded.
I also want to re-iterate and expand on Joy's point, because the general complaints (that should be more specific) that we see in this thread, happened before in the past, and it resulted in sorc being deleted from PvP.In U34, there was 1 specific sorc build that was extremely overpowered: Proc stacking bowsorc with the savage werewolf set, that would instantly melt players from full health after 3-4 seconds of light attacks. This build specifically relied on savage werewolf stacking it's proc ontop of itself multiple times over multiple light attacks (that used to work at max range) to reach insane damage over time values. This was also the only S+ tier sorc build at the time and was exclusively a stamsorc build. At the time, people made generic complaints about sorc, the same generic complaints we see in this thread, complaining about the entire class kit instead of complaining about the 1 specific build that was overpowered and leaving it up to the devs to "make fixes".This is why I am very skeptical of the claims being made of not wanting the class deleted, even if that is the case, because the last time the exact same general complaints were made about sorc that are being made here, that should have been complaints about a specific build instead, the entire class did get deleted from PvP, for over 6 months.
The result of those complaints, was that in U35, ZOS nerfed the entire sorc class kit, on-top of the general nerfs every class got to DoTs. Mines, Armaments, Crystal Weapon, Atro, etc. all got nerfed. The only thing that didn't get nerfed was Streak. The result of those nerfs was that very same PTS cycle, Sorc was in such a bad state, even on ZOS's own balance spreadsheets, that in week 5 of that PTS, ZOS went back and re-buffed Armaments and Daedric prey's damage by 100% or more as a temporary "oh-crap we went too far, quick do something" measure to try and make sorc playable again. Those panic-buffs allowed for stam pet-sorc to participate in PvE content (well except for vet trials/trifectas and prog groups), but those buffs did nothing for sorc in PvP, where the class simply vanished entirely.
It remained like this from U35, where Sorc kill quests in PvP were always abandoned, until U37, where after months of feedback and video evidence of sorcs being unplayable, ZOS finally started to look into fixing sorc.
It started with simple QoL buffs such as making Atro synergy buff the whole group instead of only half the group, some changes to scamp concussed status proc chance, increased liquid lightning AoE, and hardened ward made to scale off the higher of health or mag.
None of those changes made much difference in PvP, outside of a few sorc mains that tried a 45k health build with draugrkin, but they were still rare in PvP and weren't that strong, especially when warden could do the exact same build but better due to better passives and polar wind. Those changes did give pet-sorc a niche in PvE as a way to provide group wide major berserk.
It wasn't until U41, when ZOS finally got around to completely overhauling many sorc abilities (vibrant shroud, expert summoner passive, blood magic passive, Haunting curse, Mages wrath, etc.), introduced scribing (wield soul, contingency, soul burst) and also gave ward a heal, that sorc became what we see today.
I'm not sure what "Sorc community" you have been talking to, but no sorc main I know/talked to ever asked for current ward. As I said before, what was asked for by sorc mains was buffs/changes to abilities that would make sorcs abilities equal to what other classes had, so that sorc could be equal to the other classes when played by an average player and not exclusively when played by a top 0.00001% sweat-lord, one-trick, sorc-main. Buffed ward was exclusively a ZOS decision, not a "sorc community" decision.
As for streak, it got it's ramping cost (not base cost) reduced 6 years ago, as shown in the link to the UESP wiki page, that shows every change made to bolt escape and morphs through the entire history of ESO, that I posted/linked on the previous page (page 4) of this thread:Streaks reduced ramping cost is nothing new and made zero difference to sorc being too strong, because if it did, then sorc would not have needed any buffs (which was clearly not the case since even vast majority of non-sorcs agreed that pre ward-buff sorc needed buffs back then due to being a super weak class, even necro mains agreed sorc was bad back then and needed buffs, and that's saying something considering the state of necro).Turtle_Bot wrote: »
Here's a link to the UESP page on Bolt escape (and morphs) with all the information I've shown here on the changes to streak/BoL throughout this games life.
https://en.uesp.net/wiki/Online:Bolt_Escape
xylena_lazarow wrote: »The recent Ward nerf was very reasonable, as were the nerfs to Tarnished Nightmare and Vamp 3, and there's still not really any point trying to "solve" development problems ourselves, player solutions are just fanfiction. Maybe another Ward nerf will fix the Sorc spam meta, maybe it won't. You don't need Ward if you're never getting hit to begin with.Joy_Division wrote: »And given ZOS's history of balance the past 4-5 years, I do not trust them to "work on a proper solution"
All I know is that this PvP is not as fun as it should be, because I'm constantly sweating over getting shot by off-screen machine guns that teleport away and back if I dare try to counter them (then sweating more over the risk of instant death pull bombs, but that's the other thread). There's no payoff to all this sweat, it's just exhausting and unfun.
Definitely not wrong. Too many players, even good ones, get way too invested in their own "solutions" to complex game development problems best left to professional game developers. There's no need to argue whose fanfiction is superior, nor demand that critics or skeptics also roleplay as devs in their arguments.I haven't even made suggestions, just maybe didn't support their fanfictions.
StaticWave wrote: »Sometimes the l2p comment is appropriate, and it definitely does not go both ways.
StaticWave wrote: »Sometimes the l2p comment is appropriate, and it definitely does not go both ways.
You can keep your l2p arguments for yourself, its obvious enough that sorc is way too OP, so again, WHAT ARE YOU TRYING HERE ? Even without ward sorc will probably still be most powerfull ***RANGE*** DD PVP class in the game, so what are you sorc guys trying here ? Afraid to loose your god-mode spell atop of all other *** you already have ? Sorc now deals more range dmg than NB at close range lol, atop of everything else, so *** are you saying here about l2p ...
I actually tried enough to see your point as well, but you obviously dont care about others opinions at all, and now even said some **** about l2p, incredible. At least everyone can see what kind of ppl are playing such classes, ITS IN EVERY GAME, always the same story.
Now ZOS even calming me down in this discussion. And i agree that this discussion is not going the constructive way anymore. Your comment about l2p just shows where its going. As well as other sorcs comments who are still trying to defend your cancerous class. So im done discussing this, judging by sorcs passives/spells, it will still be a VERRY strong class even without your god-mode spell, taking stun from streak could ease this problem, and it could maybe even make your class to be even to others, and maybe there will actually be just one class to be balanced, which is necromancer, and i would say ALL classes would be more less EVEN. But you sorcs dont even want to hear about it, so for you, its not about balancing looks like.
StaticWave wrote: »I can post video clips of me fighting above average magsorcs and disprove most of your claims.
Obviously I agree that Rushing Agony should be launched into the sun, but you haven't proven that post-nerf Ward is still a problem. The first nerf didn't reduce the Sorc spam, yet we can now both reliably beat OW MagSorc 1v1 on melee specs, and you yourself note that OW MagSorcs actually die a lot when they try to 1vX. So how are they too tanky? The dominant play pattern of range spam, disengage, reengage, repeat is unfun toxic PvP, and is not being caused by Ward.StaticWave wrote: »such as Hardened Ward and Rush of Agony which I am strongly advocating for nerfs
StaticWave wrote: »StaticWave wrote: »Sometimes the l2p comment is appropriate, and it definitely does not go both ways.
You can keep your l2p arguments for yourself, its obvious enough that sorc is way too OP, so again, WHAT ARE YOU TRYING HERE ? Even without ward sorc will probably still be most powerfull ***RANGE*** DD PVP class in the game, so what are you sorc guys trying here ? Afraid to loose your god-mode spell atop of all other *** you already have ? Sorc now deals more range dmg than NB at close range lol, atop of everything else, so *** are you saying here about l2p ...
I actually tried enough to see your point as well, but you obviously dont care about others opinions at all, and now even said some **** about l2p, incredible. At least everyone can see what kind of ppl are playing such classes, ITS IN EVERY GAME, always the same story.
Now ZOS even calming me down in this discussion. And i agree that this discussion is not going the constructive way anymore. Your comment about l2p just shows where its going. As well as other sorcs comments who are still trying to defend your cancerous class. So im done discussing this, judging by sorcs passives/spells, it will still be a VERRY strong class even without your god-mode spell, taking stun from streak could ease this problem, and it could maybe even make your class to be even to others, and maybe there will actually be just one class to be balanced, which is necromancer, and i would say ALL classes would be more less EVEN. But you sorcs dont even want to hear about it, so for you, its not about balancing looks like.
No, I just find it amusing that you’re complaining so much about the class that to me and others, it looks like you genuinely want the class gutted. It’s very clear you’re dissatisfied with Sorc and that’s OK. You have the right to feel that way, but if you make a thread asking for balance changes, I expect you to give a thorough and precise reasoning for your complaints. From what I’ve seen here, it doesn’t look that way because I can post video clips of me fighting above average magsorcs and disprove most of your claims.
Like, I’m not trying to be rude but most of the stuff you complain about is solvable by improving in the game. Only a few things in this game are legitimate issues that need to be addressed, such as Hardened Ward and Rush of Agony which I am strongly advocating for nerfs. If I actually thought Sorc was fine like you’re claiming me to be, I wouldn’t be making 4 Ward nerf threads when Ward got buffed. I would just shut up and abuse it instead lol.
The point isn't that MagSorc or RoA are literally impossible to counter (they're not), but that they're sweaty and unfun to play against. Position yourself perfectly as you track all the off screen machine guns and invisible black holes every millisecond of the fight, or you risk dying instantly (and taking your own team with you). Who exactly wants to do this?Also, very rich to see someone saying to l2p and asking for a nerf to roa cos can't deal with the blockable pull.
I agree and also said in the other post that the set is very strong and over used. I enjoy ROA, will run in a ballgroup tonight using it and have no problems to admit.
Now, if you tell others to learn how to play, why don't you take the same advice for yourself? Or maybe, just avoid such comments that will add nothing to the conversation.
StaticWave wrote: »I can post video clips of me fighting above average magsorcs and disprove most of your claims.
Stamsorc is slightly weaker than magsorc, but still strong. It is not surprising that good stamsorc players can fight and defeat magsorcs. But what about other classes? What are the chances of a necromancer winning a fight with a magsorc?
Not all classes can fight on equal terms with magsorcs...
StaticWave wrote: »
Can a Necro tank a magsorc? Definitely. Can it kill? Probably not. You’re comparing one of the worst classes in ESO vs one of the best classes. That’s already an unfair comparison.
Templar, DK, NB, and Warden can kill Sorc on equal terms. I can guarantee this because I’m also an avid dueler and I’ve spectated these classes duel vs good magsorcs and they come out on top. Obviously, those players need to be very good to overcome the slight disadvantage, but it doesn’t mean it can’t be done.
StaticWave wrote: »
RoA isn’t just “very strong”. It’s broken lol. RoA is the only set in the game that unites NB and Sorc players. It makes Sorc look like child’s play when we’re talking about balance issues.
I’ve already posted several clips proving why l2p does not apply to RoA. You can’t really use that against me because RoA doesn’t even obey its own rules lmao.
The ball group problem is the organized large scale version of the Sorc problem.Quoted post has been removed.
You see more Wardens in comp groups but more Sorcs outside that, and comp groups still want Sorcs for Negate. Warden being a melee class is inherently more skill and risk even for sweatlords, who tend to play Sorc in BGs because it will consistently give them a better KDA while demanding less sweat.I don't think the problem is the sorc class, but the op sweatlords who push it past what us normal sorcs do. Right now, Wardens are the meta
I didn't read the entire post because it was too long, but I think I get what bothers you. I personally disagree.
I've been a main sorc for almost all my four years on eso, even back when I was on Xbox. The upgrade to sorcs has been such a boon for someone like me who isn't the most coordinated. I'm not unkillable, but I can hold my own in most 1v1s now and I love it. I rarely even use my streak, I mostly use it to get away when I'm being zerged down.
I don't think the problem is the sorc class, but the op sweatlords who push it past what us normal sorcs do. (not that I mind that, do you boo) It doesn't matter what class they use, they will always find a way to go above and beyond to get the max performance.
Right now, Wardens are the meta. No one is crying to nerf wardens though. (maybe they are and I just haven't seen it)
From what I've been told, sorcs were a lot worse back in the day and then they got a nerf which made us one of the weakest. Now that we've finally got a little buff, everyone is trying to tear it down again.
Here is a video of one of the old sorcs:https://youtu.be/NvYYjsAoIK0?si=LOKBI00PqamEeKHn&t=70
Yes, the first time Sorc was nerfed in PvP, it was for the same reasons as now. Degenerate single stat builds, too tanky for something that spams teleports, too much damage for such long range. So if it was nerfed for those reasons then, yes it should be nerfed for those reasons now, but maybe less of a sledgehammer this time.Sorcs have already been nerfed to hell
StaticWave wrote: »The only nerf magsorc deserves is the heal on the shield. Everything else is not an issue
xylena_lazarow wrote: »The ball group problem is the organized large scale version of the Sorc problem.Quoted post has been removed.
Sorc: range spam, Streak away and back, range spam, Streak away and back, range spam, Streak...
Ball: bomb, disengage and run around, bomb, disengage and run around, bomb, disengage and run around...
Skill can't stop this unless you have extremely specific tools, i.e. another teleporting ranged Sorc or rolling ball group so you can do the same thing but better. Otherwise it's impractical/impossible to keep up with their movement enough to threaten them. When the best counterplay to a strat is... the same strat? That's definitively broken.
xylena_lazarow wrote: »You see more Wardens in comp groups but more Sorcs outside that, and comp groups still want Sorcs for Negate. Warden being a melee class is inherently more skill and risk even for sweatlords, who tend to play Sorc in BGs because it will consistently give them a better KDA while demanding less sweat.
Once upon a time, before CP, we had "soft caps" to limit extreme minmaxing of one stat, cutting gains to a fraction after a certain threshhold. It worked pretty well. They were deleted for the sake of the CP system promising infinite progression (lol). Single stat minmaxing is part of what ends up making MagSorc so overpowered, since most other stats become irrelevant, you build and play as if they don't even exist, literally a degenerate version of the game.
Im not surprised at all that youre sorc main, cos only sorcs are defending sorc class here, surprisingly hah. Im sure you love it, cos sorc now is just OP **** that broke whole games PVP balance between classes, as well as it made close range and long range equal in DMG for them, which is just crazy ****** that should not exist in ANY MMORPG EVER. This is exactly the problem which is made by MOST game developers, listening to community too much, cos always the biggest addicted noobs wants to have as much advantage as possible, and such ppl are ALWAYS the loudest, so they get what they want sonner or later. And thanks to streak is sorc exactly every noobs pick.
Sorc is stronger as RANGE DD as NB as MELEE DD while also having streak which is prividing sorcs with best positioning in the game, and allowing them to just leave the combat if it goes bad, Buffing such class is like dropping a **** on the rest of the community.