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Green CP costs are kinda really expensive now lol

luchtt
luchtt
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yeah so i am cp 3000 ish now, my old setup was always:
the 20% movespeed out of combat
mount speed
liquid efficiency
rationer
+
all RELEVANT passives (for me, this means none of the fishing/looting related stuff, just breakfall/enchant etc that sort of stuff)

This was doable with about 150-200 CP to spare


I have looked at it and my current "optimal" CP spread would be:
War Mount + mount speed + 20% movespeed + master gatherer

I literally cannot afford this. I am over 3000 CP which I think is probably a lot higher than most players. I feel like now that most of these are passive, their cost should be at least somewhat reduced. If I can't afford this CP investment (like, i'm also ignoring the whole left side of the tree and most of the right side mind you), surely most players right now are kinda struggling to even get slottables? lol.

I don't think they should be massively reduced, but I think some of the now passive ones could use a bit of reduction for sure. This was done in the past with the red tree, too.
  • RealLoveBVB
    RealLoveBVB
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    Once again: Remove CP cap. Like this "veterans" can profit with it and also can have fun levelling endlessly again.
  • luchtt
    luchtt
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    I should clarify btw: this change changes nothing about your potential green cps, its just that now your slottables are kinda useless for most of the time? like at this point why even have slottables? is more my point. Most players who are around cp 800-2000 will not really be able to fill their slottables when they previously could.
  • LadyGP
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    luchtt wrote: »
    yeah so i am cp 3000 ish now, my old setup was always:
    the 20% movespeed out of combat
    mount speed
    liquid efficiency
    rationer
    +
    all RELEVANT passives (for me, this means none of the fishing/looting related stuff, just breakfall/enchant etc that sort of stuff)

    This was doable with about 150-200 CP to spare


    I have looked at it and my current "optimal" CP spread would be:
    War Mount + mount speed + 20% movespeed + master gatherer

    I literally cannot afford this. I am over 3000 CP which I think is probably a lot higher than most players. I feel like now that most of these are passive, their cost should be at least somewhat reduced. If I can't afford this CP investment (like, i'm also ignoring the whole left side of the tree and most of the right side mind you), surely most players right now are kinda struggling to even get slottables? lol.

    I don't think they should be massively reduced, but I think some of the now passive ones could use a bit of reduction for sure. This was done in the past with the red tree, too.

    Once you hit CP 800ish there is kind of no incentive to really grind/level.

    I think having to pick where you want to put your points is kind of cool. What is the point of having all these CP lvls if you have 200 points left over? Making people have to pick what they want and still give them a reward for hitting that next cp lvl is a good balance IMO.
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  • Psyonico
    Psyonico
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    You aren't forced to have 4 slots. You could literally leave your CP exactly where it was yesterday and you wouldn't have any changes.

    This was a BUFF. It means for those that have higher CP you don't have to worry about switching slotteds to get the best effect.
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Did our CP get reset? I'm at work and can't check. Thanks! o:)

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  • VoxAdActa
    VoxAdActa
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    I always thought it was so weird that every node in the green tree is useful and desirable, regardless of one's build (excluding people who refuse to ever steal, I guess), while the red and blue trees are incredibly build-specific, have only a few passives, and most will never be used on most characters.

    I have dozens of CPs left over for the blue and red trees with nowhere I care to put them, while I have to spend 3k to respec the green tree every time I shift what kinds of activities I want to do today. "I want to do some BGs, but I also want to work on that stealing-things achievement. I guess I'll just have to respec twice..."
    Edited by VoxAdActa on March 10, 2025 4:44PM
  • Treeshka
    Treeshka
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    Green tree now needs a bit of reduction. As you said most people will not be able to find anything to slot since majority of things are now passive.

    They can also remove CP cap i do not mind that.
  • irswat
    irswat
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    LadyGP wrote: »
    luchtt wrote: »
    yeah so i am cp 3000 ish now, my old setup was always:
    the 20% movespeed out of combat
    mount speed
    liquid efficiency
    rationer
    +
    all RELEVANT passives (for me, this means none of the fishing/looting related stuff, just breakfall/enchant etc that sort of stuff)

    This was doable with about 150-200 CP to spare


    I have looked at it and my current "optimal" CP spread would be:
    War Mount + mount speed + 20% movespeed + master gatherer

    I literally cannot afford this. I am over 3000 CP which I think is probably a lot higher than most players. I feel like now that most of these are passive, their cost should be at least somewhat reduced. If I can't afford this CP investment (like, i'm also ignoring the whole left side of the tree and most of the right side mind you), surely most players right now are kinda struggling to even get slottables? lol.

    I don't think they should be massively reduced, but I think some of the now passive ones could use a bit of reduction for sure. This was done in the past with the red tree, too.

    Once you hit CP 800ish there is kind of no incentive to really grind/level.

    I think having to pick where you want to put your points is kind of cool. What is the point of having all these CP lvls if you have 200 points left over? Making people have to pick what they want and still give them a reward for hitting that next cp lvl is a good balance IMO.

    At 800 cp you have a long way to go before more cp is pointless.
  • Reginald_leBlem
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    I don't care that I don't have 4 slottables, I love that I have a bunch of stuff active at once.
  • ApoAlaia
    ApoAlaia
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    Please be careful with what you ask for.

    Last time the devs revised CP 'based on player feedback' (according to them players were complaining about the CP 'investment' requirements being too high after CP 2.0) they halved the 'cost' of the affected nodes but also halved the bonuses they provided.

    The devs are always happy to 'peel back', and 'rein in', and normalise anything fun or interesting into grey, sameness sludge; please don't provide them with excuses.

    Edited by ApoAlaia on March 11, 2025 12:34PM
  • Grizzbeorn
    Grizzbeorn
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    Your post title is misleading.
    The Green Tree node CP costs have not changed; they are the same as they were before U45.
      PC/NA Warden Main
    • CoronHR
      CoronHR
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      i like the idea of removing the cp cap, or maybe doubling it
      PC - EU - Steam client
    • luchtt
      luchtt
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      Grizzbeorn wrote: »
      Your post title is misleading.
      The Green Tree node CP costs have not changed; they are the same as they were before U45.

      true, what I meant was they feel more expensive now. To be able to slot both passives and slottables you run out incredibly fast compared to before. I used to have a lot of free green CP but now I barely have 4 slottables. This isn't really an issue per say, but it's more just a question mark of why even have slottables in the first place? Even super high CP players can barely slot 4 of them, and I don't think theres any situation where you're sitting there with "damn, I need to choose between these 6 slottables (or more)'' yknow? I misworded my title a bit. My point is more: why do green slottables even exist now? You lose the ''choice'' aspect of it at max CP because you dont rly need to choose, and most players (below ~cp 2000-2500 i'd say) can barely even fill their slottables, likely having 1-2 empty depending on how low you are.

      It's a pretty minor issue, it's just a bit illogical imo.
    • Reginald_leBlem
      Reginald_leBlem
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      Zos: makes a highly requested change that is a huge quality of life boost

      Players: "But I LIKED my life being harder for no reason!"

      The passives are great, what is WRONG with you people???
    • Marronsuisse
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      I get what you're saying, I have 2-3 empty slottables now on most characters, and at 1600 CP most of my characters can't afford to fill them out. The most important CP (imo) are now passives and they're also all quite expensive, so the slots will just be empty for a while.

      It does feel counterintuitive to leave the slots empty, but I don't really mind because I'm no less powerful. And now I have something to work towards, whereas before my green tree was at a dead end, since my slots were filled and there were no passives to choose.

    • Fischblut
      Fischblut
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      My main character can't afford to have 4 green slottables of choice now, because she does too many activities and needs too many perks there. But on my alt, I have finally slotted War Mount passive - I was dreaming about this perk even since we had 810 CP cap! :smiley:

      Sadly, after Update 44(?) introduced slow legs movement of our mounts, I can no longer feel the difference between Run and Sprint. Visual stamina drain is the only thing which tells me if my mount is actually Sprinting... so I might have to remove this perk and put those champion points into something else :(
    • Ezhh
      Ezhh
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      It just highlights how much of an outlier the green tree is.

      I'm really glad they made this change and it helps a lot, but from a design perspective the green tree always has been and still is kind of weird. There's a few nodes there that could probably be cheaper and that might make it feel better, but the overall issue is going to remain either way since there's very little in green that makes sense as slottables, while at the same time green has more things that are occasionally useful than the other trees.
    • Yudo
      Yudo
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      Agree with cost reduction so that we can unlock more at lower CP.
      I'm soon CP 2000 and cant afford half of the passive nodes, while I have points to spare for blue/red fully maxed out.
    • luchtt
      luchtt
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      Zos: makes a highly requested change that is a huge quality of life boost

      Players: "But I LIKED my life being harder for no reason!"

      The passives are great, what is WRONG with you people???

      nobody here is saying they dont like this change. who is bro fighting.
      I'm saying that having slottables for green tree in the first place is a bit weird, as even at high cp's, they'll usually be empty now. It *feels* more expensive now to fill them. bit poor wording on my part here but nothing that would warrant this kind of reaction
    • decairn
      decairn
      You know you don't have to put full CP into things like reduce wayshrine cost. There's a habit from the other trees where anything non-slottable is maxed, that's not going to fly for the green ones.
    • danko355
      danko355
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      I’m also CP 2400+ and I found out that for most of my setups (PvP, Pve tank, solo, etc) I will be mostly using 2 slottable CPs, with a maximum of 3 in some cases. I really don’t have enough CPs to cover all slots, and most non-slottable CPs are way more beneficial to use.
    • frogthroat
      frogthroat
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      Zos: makes a highly requested change that is a huge quality of life boost

      Players: "But I LIKED my life being harder for no reason!"

      The passives are great, what is WRONG with you people???

      I think this is what OP meant. I am CP2100. I have absolutely nothing on the left side of the tree and no fishing CPs. What is the purpose of those green slots? Blue and red, absolutely needed. But what do I do with those green slots?

      Because of the CP cost, you still need to reload a different armory slot for PVP build, crafter, or sneak/thief build. So the only thing that changed is... I can uninstall Jack of All Trades addon.
      y4vtz67m5bc6.png
    • El_Borracho
      El_Borracho
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      The Green Tree has always been a source of contention in the game. I've always thought things like Master Gatherer, Meticulous Disassembly, Professional Upkeep, and Reel Technique should be passives that don't need to be slotted as they are primarily QOL improvements. I would add Homemaker, Plentiful Harvest, Treasure Hunter, and Angler's Instincts to that list as all they give is an improved chance to get something good. Neither are game-breaking.

      But some disagree. To each their own
    • ArchMikem
      ArchMikem
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      OP is making it sound like somehow I'm going to lose some of my CP passives cause I have 1,000 points less than them.

      Everyone else is saying this change was a buff and CP costs weren't touched.

      I am confusion.
      CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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    • spartaxoxo
      spartaxoxo
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      ArchMikem wrote: »
      OP is making it sound like somehow I'm going to lose some of my CP passives cause I have 1,000 points less than them.

      Everyone else is saying this change was a buff and CP costs weren't touched.

      I am confusion.

      I believe the OP is saying that they wants to continue to have four slottables and all passives. But having that particular setup has increased in cost because there are more passives now. So it takes a greater amount of points for the green tree to feel finished.

      Others are pointing out that the costs have not been changed. That having four slots filled in is moreso cosmetic in this case because we still retain all the perks we had before. The difference is that now instead of having to swap them out, we get them all at once. So, while it might not feel as satisfying to not have all four slots filled in at this current moment, the overall benefits to your character have increased since you wear them all at once now. At least, that's the impression I am getting.
      Edited by spartaxoxo on March 11, 2025 6:23PM
    • Tandor
      Tandor
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      ArchMikem wrote: »
      OP is making it sound like somehow I'm going to lose some of my CP passives cause I have 1,000 points less than them.

      Everyone else is saying this change was a buff and CP costs weren't touched.

      I am confusion.

      The green tree and your allocation of CPs remain the same, with no resetting under this update, it's just that some of your slotted things may no longer be slotted as they've become passive things. You can either leave it all as it was, or fill any newly empty slots with other things if you have additional CPs.

      That's my understanding, anyway.
    • spartaxoxo
      spartaxoxo
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      What's going on in this thread, I think based on my understanding, is that the video game equivalent of this is going on.

      k56766nz09uk.jpg

      There's more room for food in the bigger plate. So, for the purposes of this metaphor, the bigger plate is superior because you can add more food than before. But the meal feels less satisfying, even though it is the exact same quantity, because of the empty space. OP feels less satisfied because now they have empty slots they want to fill. IRL, ofc, the smaller plate can help with portion control, for those who need such things.
      Edited by spartaxoxo on March 11, 2025 6:24PM
    • acastanza_ESO
      acastanza_ESO
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      The value/power level of the stars was unchanged, there is no reason to change their cost too just so you can have the aesthetic of having "full" slottables. We're already gaining value due to the ability to have more stars active now than before, thinking they should now be cheaper too is absolutely wild.
    • SpiritofESO
      SpiritofESO
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      Grizzbeorn wrote: »
      Your post title ""is misleading.
      The Green Tree node CP costs have not changed; they are the same as they were before U45.

      Thank you for that clarification.

      If I understood what the devs were saying about this change, I was looking forward to having more green passives with fewer champion bar actives.

      My current CP is 2495, and with that amount I was able to switch champion bar actives when, for example, I went fishing or went harvesting resources, etc. And then would switch back to Steed's Blessing, Sustaining Shadows, Master Gatherer and Gifted Rider as my normal four activated "stars."

      Switching back and forth is okay. It only takes a few seconds to do it. However, if I could just have more passives I think that would be a good thing.

      :smiley:
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    • Kittytravel
      Kittytravel
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      Someone please get in here and change the post title to "I feel like the green CP costs are really expensive now even though literally nothing has changed about the costs."

      Or OP can edit their original post to stop alarming and confusing what is clearly a number of players clicking on this expecting some upset about them increasing the costs in the green tree only to read that nothing has changed and you just *feel* like things are more expensive because you don't have 4 slottables.
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