Re:
None of these ideas would not solve the core problem on their own, but if all 3 of them were possible, that would be an incredible improvement!
1.
Add a keybind to go *backwards* when tabbing to target items. At least this would eliminate having to go through the entire list again if you tabbed past item.
2.
Add labels or IDs to objects. For example, in the video, I could've labeled that tree "foreground" or something, so that if I needed to reposition it, at least I'd know which one to grab from Retrieve.
3.
Add a native-looking UI button to switch between Mouse and Precision editors –
https://forums.elderscrollsonline.com/en/discussion/671574/housing-ui-please-add-an-easy-way-to-switch-btwn-mouse-vs-keyboard-precision-positioningRE: RETRIEVE MENU:
This is
covered in the video, timestamped and the main posts, linked above:
So you resort to Retrieve menu... but wait, which Leyawiin Turret were you looking for? Is it the one 61m away, or 62m, or 65 m? (All in the wrong direction from where you're facing since your character got rotated to open the menu.)
[Or cases where 20 of the same item are all the same distance away, because the cobble requires multiple of that same object, so there's no way to differentiate unless you'd like to spend 20 minutes selecting each one individually and deal with the camera bug after.]
https://www.youtube.com/watch?v=Y7QyR4goV_g
Edited by MoonPile on February 5, 2025 8:52PM