Almost nothing you can do, cuz BG will adapt to anything, but others may suffer a lot if you nerf something.
The only way to make BGs balanced is to remove all proc sets, like it was in non cp campaing. Ball groups were dying left and right in that campaign, sometimes even from zerg.
But some genius at ZOS decided to bury this campaign and added proc sets there for unknown reason. Now this campaign is even deader than a graveyard.
Number 1 problem : ball group.
Number 2 : lag.
silentxthreat wrote: »to be honest ball groups in its current state is bad for the game. only counter play is a better ball group but they dont fight each other. organized groups used to take skill but stacking 100 heals and being immune to snare/roots from snow treads has made them immune to anyone but other ball groups. zos needs to nerf them