A NB should be king of single target damage, but should also be a soft target.
A sorc with desto staff should be king of area damage, but should also be a soft target.
A templar with resto staff should be king of healing, and should have medium to good survivability.
A DK with heavy armor and shield should be king of tanking, and should be hard to kill, but neither have best single target or area damage.
A NB should be king of single target damage, but should also be a soft target.
A sorc with desto staff should be king of area damage, but should also be a soft target.
A templar with resto staff should be king of healing, and should have medium to good survivability.
A DK with heavy armor and shield should be king of tanking, and should be hard to kill, but neither have best single target or area damage.
Just accept that the classes are made for different purposes, they can not all be equally good at everything!
These boards clearly shows that some people do not understand this, when they make threads like NBs not being as good tanks as DKs or do as good area damage as Sorcs. (Just two examples.)
After reading some of the threads in this forum I found out the following facts (according to the community)
Templar is underpowered
Sorcerer is pigeonholed and underpowered
DK is underpowered and looks bad while being underpowered
Nightblade is undepowered, pigeonholed and bugged
Yeah, sounds about right for a mmo-community.
The only one I agree with is "Nightblade is undepowered, pigeonholed and bugged", I can play the other three quite easily, but Nightblade is a Nightmare.After reading some of the threads in this forum I found out the following facts (according to the community)
Templar is underpowered
Sorcerer is pigeonholed and underpowered
DK is underpowered and looks bad while being underpowered
Nightblade is undepowered, pigeonholed and bugged
Yeah, sounds about right for a mmo-community.
A sorc with desto staff should be king of area damage, but should also be a soft target.
A NB should be king of single target damage, but should also be a soft target.