for nodeIndex = 1, GetNumFastTravelNodes() do local known, name, normalizedX, normalizedY, icon, glowIcon, poiType, isShownInCurrentMap, linkedCollectibleIsLocked = GetFastTravelNodeInfo(nodeIndex) if name == "The Scholarium Wayshrine" then d(nodeIndex) break end end
/script FastTravelToNode(572)
local currentLocation = GetPlayerLocationName() local totalNodes = GetNumFastTravelNodes() local i = 1 while i <= totalNodes do _,nodeName = GetFastTravelNodeInfo(i) if (nodeName == currentLocation) then d(i .. "," .. nodeName) end i = i + 1 end
robertlabrie wrote: »seems ZOS has decided that GetPlayerLocationName() doesn't need to match the fastTravelNodeName anymore