for nodeIndex = 1, GetNumFastTravelNodes() do
local known, name, normalizedX, normalizedY, icon, glowIcon, poiType, isShownInCurrentMap, linkedCollectibleIsLocked = GetFastTravelNodeInfo(nodeIndex)
if name == "The Scholarium Wayshrine" then
d(nodeIndex)
break
end
end
/script FastTravelToNode(572)
local currentLocation = GetPlayerLocationName()
local totalNodes = GetNumFastTravelNodes()
local i = 1
while i <= totalNodes do
_,nodeName = GetFastTravelNodeInfo(i)
if (nodeName == currentLocation) then
d(i .. "," .. nodeName)
end
i = i + 1
end
robertlabrie wrote: »seems ZOS has decided that GetPlayerLocationName() doesn't need to match the fastTravelNodeName anymore