HatchetHaro wrote: »The arena for the Orphic Shattered Shard fight is far too symmetrical, making it extremely easy to become disoriented within the arena. With the strategy of assigning one player to one mirror each (which I suspect will be the fastest and most reliable strategy for this fight, but I will have to see the hardmode to confirm), this symmetry and disorientation is a detriment, necessitating the use of addon solutions like Elm's Markers to offset the disorientation.
Please consider adding additional (and highly visible) elements to the ground and/or walls of the arena that will help us distinguish between the four cardinal directions so we can locate and keep track of each individual mirror easier.
HatchetHaro wrote: »The arena for the Orphic Shattered Shard fight is far too symmetrical, making it extremely easy to become disoriented within the arena. With the strategy of assigning one player to one mirror each (which I suspect will be the fastest and most reliable strategy for this fight, but I will have to see the hardmode to confirm), this symmetry and disorientation is a detriment, necessitating the use of addon solutions like Elm's Markers to offset the disorientation.
Please consider adding additional (and highly visible) elements to the ground and/or walls of the arena that will help us distinguish between the four cardinal directions so we can locate and keep track of each individual mirror easier.
We actually used Elm's markers for this, though that is very valid for those not using addons.
We actually used Elm's markers for this.
We actually used Elm's markers for this.
Well, that's a problem. People shouldn't have to rely on addons for that sort of thing. Especially since the addon in question is drawing things on the ground in a bypass of the restrictions that prevent the use of the 3D rendering APIs in dungeons and trials.
Reginald_leBlem wrote: »We actually used Elm's markers for this.
Well, that's a problem. People shouldn't have to rely on addons for that sort of thing. Especially since the addon in question is drawing things on the ground in a bypass of the restrictions that prevent the use of the 3D rendering APIs in dungeons and trials.
I definitely didn't ask someone to make elms markers for first boss to label the pads after people got disoriented and ran to the wrong one several times.