Q.E.D.Arsenic_Touch wrote: »So to say no class has anything remotely like real healing capability is disingenuous. The only thing is you can't heal specific people, that's the only argument to be had.
True, but they have to invest skill points into the various skills before they can claim to be that role.paradoxorganisationb16_ESO wrote: »Since any class can fill any role, skill anything cept others class skills and have any gear there is no way they can code into the lfg tool to make sure you actually can heal like it is in some other mmo games.
Please define what a 'healer' is in a game without any real healers and everyone has some self-heal ability?
This isn't a 'trinity' game, the usual rules don't apply. No class in ESO has anything remotely like a real 'healing' capability .. the total lack of a single spot heal is laughable.
DakotaCoty wrote: »This is becoming an increasing issue...
Today I've had 2 people come in, assuming they are actual healers when in fact they are not. Isn't there anything to do about this as me and my friend have had to boycott our dungeon groups because they are the leader?..
I don't know if it happens to anyone else, but it's extremely annoying to face this issue at say, midnight-2am when no one is online and some troll queues for healer and they aren't one.
/Sigh
These people are the worst. Queueing up for a role you are not prepared to fulfill is just wasting everyone's time and money.
When I was leveling up Templar my second bar was very heal focused but I always only queued up as DPS because that's what I wanted to do. And more often than not I had to pick up the slack because the "healer" was totally new/incompetent and probably didn't even pick up the passives on their Restoration line.
Fake healers are so annoying.
Actually if you focus on magicka rather than piling your points into health you DO have the magicka to heal like that. I do it just fine, problem is the connections are so bad right now my heals don't count and the magicka gets drained anyway.traigusb14_ESO2 wrote: »The definitions are loose and the gameplay has options.
I get crap all the time because my 46 temp (with maxed out heal line, plus some other useful passives) doesn't also have resto.
If the group isn't full of idiots, I heal fine People still think it is a different MMO and a lot of tanks just try to soak ALL the damage. Nobody has the mana to heal that.
It is the same problem we had playing The Secret World so many possible builds, that it was hard to synch up with other random people unless everyone used "stock" builds.
I've healed all sorts of good and bad groups. Sometimes it takes a few mins to talk about what everyone is bringing and to mix up the bars a little (this is why friends/ guild groups will always work better).
Certain heals work better with certain tanking builds, (not all good tanks are sword and board BTW) hell even your secondary spells are important. Set up which players should activate combo spells. My temp often has Blazing Spear slotted on my second bar, because it is AOE, stuns, and can return STAM to a player. Often in groups that STAM may be reserved for the Tank (and everyone needs to know that). Keeping the tank in STAM is often as important as keeping his health up, especially if he's using mitigation skills.
Even in my 40s I have run into players that don't block, dodge, or slot/use defensive skills. Not just tanks either, cuz if I had 10 gp for every DPS soloing a random mob that gets peeled off the tank (usually no big deal) and using half my mana because of not avoiding damage, I could buy 7 horses.
I've never had any luck with the group finder. 95% of the time I end up in a group marked with everyone as DPS (I usually go through a dungeon as DPS to learn fights before I list as a healer). These groups often work out, because people will say "Well I got this, and if you got this other things, we can..." and a weird DPS CC heavy group is born, One of my favorite groups ever was 3 tanks (all of them were listing DPS to learn dungeon too). They split tank the crap out of everything and I mostly did AOE DPS and light heals.
VR may be trickier, but walking in with 'A tank is only X and a healer is only Y" (again assuming that have SOME level appropriate skills) May not be the best way to manage a group at that level either.
I wouldn't say the community is growing atm, tbh, its shrinking, dramatically due to the massive combat lag and inherent EU latency.DakotaCoty wrote: »This is becoming an increasing issue...
Today I've had 2 people come in, assuming they are actual healers when in fact they are not. Isn't there anything to do about this as me and my friend have had to boycott our dungeon groups because they are the leader?..
I don't know if it happens to anyone else, but it's extremely annoying to face this issue at say, midnight-2am when no one is online and some troll queues for healer and they aren't one.
/Sigh
This is actually a problem. So how can we deal with it? Not just healers....some players "think" they can tank just cause they have a shield *chuckle*
Can you kick people from a party and sign up for a new healer?
Maybe in time, these people get recognized and simply dont get groups at all = problem solved.
Dont underestimate ESO community. Its growing and guildleaders are talking to eachother.
I guess the best way is to team with people you know, or met who you know can heal/attack/tank/steal chests.
Please define what a 'healer' is in a game without any real healers and everyone has some self-heal ability?
This isn't a 'trinity' game, the usual rules don't apply. No class in ESO has anything remotely like a real 'healing' capability .. the total lack of a single spot heal is laughable.
you shouldn't be able to queue as either healer or tank unless you have skill points invested in a few skills suited for that role.
What do these people think they are going to achieve by joining a group without a healer? Are they stupid? It would just end up being wipe after wipe after wipe.
traigusb14_ESO2 wrote: »The definitions are loose and the gameplay has options.
I get crap all the time because my 46 temp (with maxed out heal line, plus some other useful passives) doesn't also have resto.
If the group isn't full of idiots, I heal fine People still think it is a different MMO and a lot of tanks just try to soak ALL the damage. Nobody has the mana to heal that.
It is the same problem we had playing The Secret World so many possible builds, that it was hard to synch up with other random people unless everyone used "stock" builds.
I've healed all sorts of good and bad groups. Sometimes it takes a few mins to talk about what everyone is bringing and to mix up the bars a little (this is why friends/ guild groups will always work better).
Certain heals work better with certain tanking builds, (not all good tanks are sword and board BTW) hell even your secondary spells are important. Set up which players should activate combo spells. My temp often has Blazing Spear slotted on my second bar, because it is AOE, stuns, and can return STAM to a player. Often in groups that STAM may be reserved for the Tank (and everyone needs to know that). Keeping the tank in STAM is often as important as keeping his health up, especially if he's using mitigation skills.
Even in my 40s I have run into players that don't block, dodge, or slot/use defensive skills. Not just tanks either, cuz if I had 10 gp for every DPS soloing a random mob that gets peeled off the tank (usually no big deal) and using half my mana because of not avoiding damage, I could buy 7 horses.
I've never had any luck with the group finder. 95% of the time I end up in a group marked with everyone as DPS (I usually go through a dungeon as DPS to learn fights before I list as a healer). These groups often work out, because people will say "Well I got this, and if you got this other things, we can..." and a weird DPS CC heavy group is born, One of my favorite groups ever was 3 tanks (all of them were listing DPS to learn dungeon too). They split tank the crap out of everything and I mostly did AOE DPS and light heals.
VR may be trickier, but walking in with 'A tank is only X and a healer is only Y" (again assuming that have SOME level appropriate skills) May not be the best way to manage a group at that level either.
And you would get crap of me.
You are putting a requirement that the common group adjusts to your uncommon built rather than adjusting your built to the common group.
Why raising the stakes of a fail by not using a resto staff?
If you don't like the resto staff, just be a DPS with off-heals.
DakotaCoty wrote: »
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
The fact that a player uses resto staff doesn't make him healer, not even a hybrid healer for that matter. I use resto staff when healing, but for magicka regen. Templar class skills outshines all resto staff skills. Period.
traigusb14_ESO2 wrote: »
And you would get crap of me.
You are putting a requirement that the common group adjusts to your uncommon built rather than adjusting your built to the common group.
Why raising the stakes of a fail by not using a resto staff?
If you don't like the resto staff, just be a DPS with off-heals.
No I'm saying the heals, and passives of the Temp line are just fine for healing all by themselves. I have them maxed out, plus a bunch of spell cost reductions and spell crit bonus passives from other lines (though a few heals don't seem to be critting).
If you aren't sucking I don't have to spam heals. If you are sucking, 5 more different heal buttons isn't going to help you any more than the heals I already have.
I'm also saying the best groups don't bring random skills to the table. Some heals work better with different tank abilities. Knowing if anyone is a vampire changes how you heal.
Tanks should be interested in what the DPS are doing /using too.
Everyone should care how and if their skills stack in a group, and if they don't your group is just a bunch of solo people standing near each other.
Edited: for weird Quote tags. Should look ok now.
The fact that a player uses resto staff doesn't make him healer, not even a hybrid healer for that matter. I use resto staff when healing, but for magicka regen. Templar class skills outshines all resto staff skills. Period.
Agree fully, whenever I try to explain this to anyone in game all i get is "resto staff users are real healers and HoT's are just as good as direct heals"....sigh...
Next time your party is laying dead in front of you, you can either start shouting "OMFG noobs stop standing in the AOE for 3 seconds", which could also be totally right.
Our you can ask yourself if you could've saved them by healing more using a resto staff, despite the fact they are a little bit slow or live in Australia with a bad ping.
And when in doubt people will always blame the most obvious, which are tanks without shield or healers without staff.
PS: I rather doubt the usefulness of those builds anyway, because you might just be forcing your party members to use their inefficient emergency heals/shields more often, possibly limiting their DPS.
Cyberwolffe wrote: »Why wasn't this posted in the game discussion forum instead of the customer service forum? There isn't anything that customer support can do about this unless they start banning people for doing it.
Not entirely sure, but some people are using the CS forum as a General Discussion forum, in the hope that Zos will finally create a General Discussion.Cyberwolffe wrote: »Why wasn't this posted in the game discussion forum instead of the customer service forum? There isn't anything that customer support can do about this unless they start banning people for doing it.