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TESO Console Launch Pushed Back 6 Months

  • Vivec
    Vivec
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    mutharex wrote: »
    Vivec wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    LOL so I guess Wildstar being 'on sale' BEFORE launch means that game is dead, right?

    http://www.allkeyshop.com/blog/buy-wildstar-cd-key-compare-prices/

    WS will either be a stealth success or a niche mmo. It won't be as big as GW2 at launch though. Why bring up GW2, you ask? NCSoft is the publisher.

    Well considering what happened to GW2, that's not a good omen at all

    Became the fastest selling MMO in history, even over WoW and all of it's expansions, and just expanded it's market to China.....

    Yep...

    Terrible failure that game is...

    And the merged all the servers in one because....
    Ah I got it, it's the tremendous success

    They didn't merge all the servers. They made it to where people on different servers could see each other in the same zones when questing, meaning low level zones are packed all hours instead of dead. They did mega-servers right, instead of TESO's failed attempt.

    Although if you did any sort of research before making claims you would know this. Not a single server has been deleted.
    Edited by Vivec on May 9, 2014 1:11PM
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    im pretty sure that, considering the score at MC for Guild Wars 2 is STILL at 90 after several years, its safe to assume some people made rereviews of it, and the score is viable.

    Now, about the reviews for ESO: Yeah, i would wait at least 6 months for a REALLY valid review, but CURRENTLY i can not see it improving as far as to reach a MC score of 80 or higher. Unless they pull of a miracle with the console release.
    As it is now, ESO is a solid MMO that will end up with its following, but it will be just another mmo, like so many. Im pretty sure it will not go into the historybooks of mmos as especially remarkable.
  • Vivec
    Vivec
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    Guild Wars 2 was released to universal acclaim. It received a score of 90.02% on GameRankings[57] and 90/100 on Metacritic.[58]

    PC Gamer's Chris Thursten gave the game a 94% rating, calling it "an accomplished and rewarding online RPG that does a great deal to reclaim the promise of its genre."[65] IGN's Charles Onyett rated the game a 9/10, commenting that the game is "one of the most exhaustively detailed and rewarding MMOs in existence, one that never unfairly penalizes and fosters an incredible urge to explore through a generous reward system and achingly pretty environment design".[64] GameSpot's Kevin VanOrd opened his review with "Guild Wars 2 is a paradise for explorers and thrill-seekers alike, and the best online role-playing game in years" and gave the game a 9.0/10.[61] Computer and Video Games Games Editor Andy Kelly gave a verdict of 8.9/10 closing with "An entertaining MMO that combats the dreaded grind with smart design. The lack of a monthly subscription fee only sweetens the deal."[59] GamesRadar's Hollander Cooper wrote in his review, "Everything a massively-multiplayer online RPG should be. It's original, massive in scope, and wonderfully social, removing many of the gates that held back the genre in the past. Being able to play with friends regardless of level or class is a gigantic leap forward, and one that, when mixed in with all of the other innovations in the genre, make Guild Wars 2 one of the best MMOs currently available." and giving it 4.5/5[62] and GameSpy's Leif Johnson wrote, "To Guild Wars 2's credit, its issues do little to detract from the immensely rewarding experience of the whole. It doesn't overthrow the conventions of the MMORPG, but it presents them in fresher and livelier packaging than its competitors."[63]

    Time listed Guild Wars 2 as the top video game of 2012. Editor Matt Peckham noted that "Guild Wars 2 is one of those rare games that unexpectedly knocks your life off-kilter, like a meteoroid banging into a satellite", adding on that "Guild Wars 2 [has] the feel of a living world, and the sort of compulsive anywhere-you-go playability other MMOs only dream of."[66]

    Looks pretty much succesfull to me.

    http://www.metacritic.com/game/pc/guild-wars-2
    agrees.

    Gonna save this post for all the ignorant GW2 haters out there. The way TESO is going it's not gonna even come close.
  • Vivec
    Vivec
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    *deleted double post*
    Edited by Vivec on May 9, 2014 1:10PM
  • mutharex
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    Someone once said that all TESO haters were scared GW2 "fanbois".... maybe he was right
    Edited by mutharex on May 9, 2014 1:10PM
  • Dunhilda
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    And the PC version should had been pushed back as well.
  • Vivec
    Vivec
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    mutharex wrote: »
    Someone once said that all TESO haters were scared GW2 "fanbois".... maybe he was right

    Get proven wrong twice with cold, hard, cited facts showing GW2's success and move on to personal insults. Maybe you're the scared fanboi?

    I'll just say GG and move along.
    Edited by Vivec on May 9, 2014 1:15PM
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    mutharex wrote: »
    Someone once said that all TESO haters were scared GW2 "fanbois".... maybe he was right

    Dont know if you refer to me, but a) im not a TESO hater. I wouldnt have spent 300 Euros on three Imperial editions for me and my 2 brothers if i was, AND my max level character in guild wars 2 was level 35 when i discovered that the game does not cater to me cause i didnt like the autolevel adjustments. made leveling invalid and useless. Maybe, just maybe not everyone who criticizes TESO is immediately a Hater? Maybe some people are just very disappointed?
  • mutharex
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    mutharex wrote: »
    Someone once said that all TESO haters were scared GW2 "fanbois".... maybe he was right

    Dont know if you refer to me, but a) im not a TESO hater. I wouldnt have spent 300 Euros on three Imperial editions for me and my 2 brothers if i was, AND my max level character in guild wars 2 was level 35 when i discovered that the game does not cater to me cause i didnt like the autolevel adjustments. made leveling invalid and useless. Maybe, just maybe not everyone who criticizes TESO is immediately a Hater? Maybe some people are just very disappointed?

    No, not refering to you, people in this thread who they are
    Vivec wrote: »
    mutharex wrote: »
    Someone once said that all TESO haters were scared GW2 "fanbois".... maybe he was right

    Get proven wrong twice with cold, hard, cited facts showing GW2's success and move on to personal insults. Maybe you're the scared fanboi?

    I'll just say GG and move along.

    Cold hard facts? Reviews from when the game came out?
    Yeah mate, lol you know why no one believed that they pushed back ESO on consoles? Because you posted it. If THAT doesn't send a message ;)

    Edited by mutharex on May 9, 2014 1:21PM
  • Requiemslove
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    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.
  • mutharex
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    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    To reply to your previous question on if I believe numbers of servers blah blah, I didn't take the argument out. I was saying how looking at 'sales' in online stores isn't indicative of anything (Wildstar hasn't come out but you can get it heavily discounted and of course that doesn't mean anything) and wrifeboil started talking about GW2, that's how this derailed
  • Vivec
    Vivec
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    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.
    Edited by Vivec on May 9, 2014 1:30PM
  • Vivec
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    *deleted cause of another double post, ugh*
    Edited by Vivec on May 9, 2014 1:30PM
  • wrlifeboil
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    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.

    Metacritic scores, while not the absolute last word, can be entered months or years after release. Eso is still getting ratings more than a month after release but the reviewer score and user score probably aren't going in the direction that the devs would prefer.
  • mutharex
    mutharex
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    wrlifeboil wrote: »
    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.

    Metacritic scores, while not the absolute last word, can be entered months or years after release. Eso is still getting ratings more than a month after release but the reviewer score and user score probably aren't going in the direction that the devs would prefer.

    Every time I read your posts I get this warm and fuzzy feeling of optimism and constructiveness :)
  • wrlifeboil
    wrlifeboil
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    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.

    Metacritic scores, while not the absolute last word, can be entered months or years after release. Eso is still getting ratings more than a month after release but the reviewer score and user score probably aren't going in the direction that the devs would prefer.

    Every time I read your posts I get this warm and fuzzy feeling of optimism and constructiveness :)

    Eso has a metacritic reviewer score of 72. That's 10 points better than Goat Simulator!!!

    Glass half full or half empty? Take your pick. The game has me in a state of flux.
  • mutharex
    mutharex
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    wrlifeboil wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.

    Metacritic scores, while not the absolute last word, can be entered months or years after release. Eso is still getting ratings more than a month after release but the reviewer score and user score probably aren't going in the direction that the devs would prefer.

    Every time I read your posts I get this warm and fuzzy feeling of optimism and constructiveness :)

    Eso has a metacritic reviewer score of 72. That's 10 points better than Goat Simulator!!!

    Glass half full or half empty? Take your pick. The game has me in a state of flux.

    And what should we do? Fill the forum of threads detailing how much of a fail is TESO like you do?

    Can't see the point of it really
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    keep voicing our concerns so they dont think its all good. even though im sure they know that already.
  • wrlifeboil
    wrlifeboil
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    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.

    Metacritic scores, while not the absolute last word, can be entered months or years after release. Eso is still getting ratings more than a month after release but the reviewer score and user score probably aren't going in the direction that the devs would prefer.

    Every time I read your posts I get this warm and fuzzy feeling of optimism and constructiveness :)

    Eso has a metacritic reviewer score of 72. That's 10 points better than Goat Simulator!!!

    Glass half full or half empty? Take your pick. The game has me in a state of flux.

    And what should we do? Fill the forum of threads detailing how much of a fail is TESO like you do?

    Can't see the point of it really

    Hmm, I don't think I included any criticism of eso in this thread. But seeing that you said you didn't see the point of any type of feedback, I'll chock it up to confusion on your part.
  • mutharex
    mutharex
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    keep voicing our concerns so they dont think its all good. even though im sure they know that already.

    By saying that the game is crap, that no one plays and it's going to die?
    Weird logic,really.
    What about you just talk about the things that you think don't work without making the post look like a flame bait? I see plenty people doing it, can't be so hard
  • Requiemslove
    Requiemslove
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    Vivec wrote: »
    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.

    Vivec. Its like this. Yes, when you promote and promote and promote a thing and its not living up to the hype, you will be disappointed. But saying something will crash and burn simply because its not living up to the hype is a lesson in futility. This will be news to you seeing as how you LOVE GW2 [so why don't you go play that ALL the time then?] but I had many discussions on other MMOs, and on their forums with people who played GW2, did so for months [and several for over a year] and then went on to leave it, in bitter disappointment as it fails to keep them hooked in. What I am saying here is this. IF GW2 genuinely is AMAZING 1000s and 1000s would not have left it and gone on to something else or CAME BACK to something they played before. Well it cant be amazing, as I see it all the time when playing lotro, or playing EQ2, and sometimes playing, this, this new game, people saying they left GW2 figured they would try this, or left GW2, couldn't stand being away from Lotro or EQ2

    My point is this. Launch reviews DONT matter. So what if GW2 or any mmo did launch and get rave reviews and so what if this has launched to as you call it "mediocre reviews and disappointments". Big deal. Say 2-3 years go by, and you are proven right, what do you want a cookie, a damn gold star? It wouldn't matter if that did happen. What's more likely to happen is you will be proven wrong as this game flourishes. You have no idea how things will go and trying to read the future based upon reviews and your own [somewhat hasty to my mind] judgement is only going to let you down. In any case whatever happens with this game is irrelevant [I personally hope it flourishes, gets better, becomes the game it CAN become] as it already has the following, it already has the fan base in place. All your argument stems from really is subject to change as is opinion, and being locked in on your own, after 1 month says only bad about your character.

    Edited by Requiemslove on May 9, 2014 2:10PM
  • Vivec
    Vivec
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    Vivec wrote: »
    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.

    it already has the following, it already has the fan base in place.

    My account name is Vivec, I know all about the fanbase. The fan base for Star Wars is many times greater than the fan base for TES, but that didn't save SWTOR, did it? If you want to stick around as this game goes f2p and starts pay-gating content through some weird cash shop, and still call it a "success," then that's your choice. Everyone else will move to other games where the Devs actually care about their game and it's players.
  • mutharex
    mutharex
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    Vivec wrote: »
    Vivec wrote: »
    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.

    it already has the following, it already has the fan base in place.

    My account name is Vivec, I know all about the fanbase. The fan base for Star Wars is many times greater than the fan base for TES, but that didn't save SWTOR, did it? If you want to stick around as this game goes f2p and starts pay-gating content through some weird cash shop, and still call it a "success," then that's your choice. Everyone else will move to other games where the Devs actually care about their game and it's players.

    And this is helpful, how??
  • zaria
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    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    LOL so I guess Wildstar being 'on sale' BEFORE launch means that game is dead, right?

    http://www.allkeyshop.com/blog/buy-wildstar-cd-key-compare-prices/

    WS will either be a stealth success or a niche mmo. It won't be as big as GW2 at launch though. Why bring up GW2, you ask? NCSoft is the publisher.

    Well considering what happened to GW2, that's not a good omen at all

    GW2 was a huge success for a b2p.

    That's not saying much now that they merged all the servers, does it?
    B2P is the worst model for a lot of reasons, even F2P generates more revenue and content
    B2P downside is lack of income after sale so it will be few updates then sales tapper off unless they introduce an F2P style shop.

    As for Wildstar, I guess it will sell well however its so much an WOW clone it has the WOW clones downside, has to do lots of things better than wow to keep many playing if not why not play wow.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • mutharex
    mutharex
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    zaria wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    wrlifeboil wrote: »
    mutharex wrote: »
    LOL so I guess Wildstar being 'on sale' BEFORE launch means that game is dead, right?

    http://www.allkeyshop.com/blog/buy-wildstar-cd-key-compare-prices/

    WS will either be a stealth success or a niche mmo. It won't be as big as GW2 at launch though. Why bring up GW2, you ask? NCSoft is the publisher.

    Well considering what happened to GW2, that's not a good omen at all

    GW2 was a huge success for a b2p.

    That's not saying much now that they merged all the servers, does it?
    B2P is the worst model for a lot of reasons, even F2P generates more revenue and content
    B2P downside is lack of income after sale so it will be few updates then sales tapper off unless they introduce an F2P style shop.

    As for Wildstar, I guess it will sell well however its so much an WOW clone it has the WOW clones downside, has to do lots of things better than wow to keep many playing if not why not play wow.

    B2P doesn't guarantee cash flow after initial sales and allows ex players to keep trolling the forum, something I saw happening around the whole Ascended Gear Grind Fiasco.

    Not to mention cash shop. TSW is B2P but has an optional sub
    P2P still is the best model, if one doesn't like the game any more, he is bored or whatever, just stop playing the game (and hopefully moves to something else that isn't haunting the forums like the Grim reaper)

    PS WS felt more like an Allods Online clone, if you know that game
    Edited by mutharex on May 9, 2014 2:41PM
  • zaria
    zaria
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    mutharex wrote: »
    mutharex wrote: »
    https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

    maybe because no one plays anymore? Oh btw let's go and look at the rave reviews of WAR and AoC should we ;)

    I can only talk about the AoC release, and that, to me was the biggest scam in the history of mmos, directly followed by Vanguard. Both games were released in a completely unplayable status, and what is even worse for AOC is that they sold the box, advertizing it had DX10, which wasnt even in the game.
    Add to that that they only polished the tutorial area to make the game look good for the previews, they can be happy that they didnt get sued over it.

    But it got rave reviews from the specialized press and bloggers, so that shows you how much you can trust MMO reviews done after one month or less.
    It got serious hype in Norway as its made by an Norwegian company, pretty obvious they don't have the muscles to make an modern MMO.
    Yes, that is why most serious reviews play an MMO at least 50 hours.

    You also look behind the scene, fair to give ESO lower ranking because of weak endgame, not so much because of small starting zones where enemies are too weak.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • mutharex
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    I like Funcom, even after AO and AoC, still play TSW. But Tortage was a scam...
  • Requiemslove
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    Sorry Vivec but if you can not reply post for post and instead choose to pick one thing I say and take that in a completely unrelated way you lose any rights as a human worthy of respect, in my eyes. Your view is too clouded by your own muddy preconceptions of what constitutes success. The only point you DID make is moot and useless, as you compare one game that has been out for quite a while with another that's only just arrived. Yes, that's a fair un-biased argument. And of course Star wars is bigger then Elder Scrolls. Star wars has been around since the 70s and is a international cult classic. Elder Scrolls is a game franchise. Again, an unfair and useless comparison. Good at those, aint you?
    Edited by Requiemslove on May 9, 2014 2:50PM
  • zaria
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    mutharex wrote: »
    Vivec wrote: »
    Vivec wrote: »
    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.

    it already has the following, it already has the fan base in place.

    My account name is Vivec, I know all about the fanbase. The fan base for Star Wars is many times greater than the fan base for TES, but that didn't save SWTOR, did it? If you want to stick around as this game goes f2p and starts pay-gating content through some weird cash shop, and still call it a "success," then that's your choice. Everyone else will move to other games where the Devs actually care about their game and it's players.

    And this is helpful, how??
    Perhaps the 1 billion strong but mostly very causal Star Wars fan base was one of the reasons to go F2P. most of them was not the gamers who bought many games but would try an free one.
    At least that was that EA thought.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • mutharex
    mutharex
    ✭✭✭✭✭
    zaria wrote: »
    mutharex wrote: »
    Vivec wrote: »
    Vivec wrote: »
    ...and maybe that game has been out since 2012 and this game came out...a month ago. What I am saying is comparing this game to other MMOs is distinctly unfair to this one because it HAS only been out a month and has not even had its first major update. No one knows what this game will be like in 6 months, a year, or 6 years. However long it lasts it will evolve as it does so. So how about critics and haters and hell, even disappointed people like Lana here, just can it for a while, and see in which ways this game develops.

    GW2 launched to rave reviews and praise, TESO is launching to mediocre reviews and disappointments. This is what happens when you spend 200 million to make an MMO, and most of that goes into advertising.

    I've seen enough MMO launches to know where TESO is going, and it's not uphill.

    it already has the following, it already has the fan base in place.

    My account name is Vivec, I know all about the fanbase. The fan base for Star Wars is many times greater than the fan base for TES, but that didn't save SWTOR, did it? If you want to stick around as this game goes f2p and starts pay-gating content through some weird cash shop, and still call it a "success," then that's your choice. Everyone else will move to other games where the Devs actually care about their game and it's players.

    And this is helpful, how??
    Perhaps the 1 billion strong but mostly very causal Star Wars fan base was one of the reasons to go F2P. most of them was not the gamers who bought many games but would try an free one.
    At least that was that EA thought.

    SW has a huge fan base but considering recent gaming history not such a big gamers base (like @Requiemslove‌ said)

    Also, EA kills anything that touches, weren't for their expectatives, TOR would have survived P2P with the 500K subscriber they have (but of course seeing they made 120mil just from cartel market alone, can we really blame them?)
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