SilverBride wrote: »To be completely fair, the first PVP option is a pretty "casual option". It requires no grouping up with others. It can be done with any build. It can be done by any character over Level 10. It is a super low bar that does not require a lot of skill to accomplish.
It is a PvP option which many players are not active in. I don't care if it's a cake walk for other players, it's not for everyone and many may not ever be able to complete it.
But how easy the choices are for some isn't the issue here. It's the fact that for the first time there has not been a more general option for those that don't run trials or PvP.
SilverBride wrote: »No one is asking that there not be an end game and a PvP option. But telling us that we do not have a right to a more casual option as there has been since endeavors were introduced, and that we should all be meta and can run a veteran trial in 5 minutes and that everyone should be able to successfully PvP is not reasonable or helpful.
SilverBride wrote: »
JustLovely wrote: »
Every aspect of ESO is an option for every player. There is nothing stopping anyone from participating in any aspect of the game. ZOS encouraging people to play aspects of the game they don't normally engage in is a good thing, not a violation of what some think their entitled to.
Shara_Wynn wrote: »Shara_Wynn wrote: »JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.
Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/
That might have been the case back in 2013, however a quick scroll through https://www.elderscrollsonline.com/en-us/updates shows no mention of PVP outside of one DLC, that being Imperial City.
The vast majority of content in TESO is non PVP so for me, coming into the game, ESO was very much sold as PVE experience and their DLC list further reinforces that point.
Yeah, and I started playing ESO back in Beta, when this WAS advertised as a PVP game, so you were still incorrect in stating that this has “never” been advertised as a PVP game. Never means not ever. The game’s advertising history does not date back to when you personally started playing ESO.
SilverBride wrote: »JustLovely wrote: »Every aspect of ESO is an option for every player. There is nothing stopping anyone from participating in any aspect of the game. ZOS encouraging people to play aspects of the game they don't normally engage in is a good thing, not a violation of what some think their entitled to.
What if the options were these:
- Fully decorate a house using all the available slots.
- Complete the storyline quests in 4 zones.
- Complete 50 daily writ quests.
Would end game and PvPers feel like these were fair and balanced choices?
Shara_Wynn wrote: »Shara_Wynn wrote: »Shara_Wynn wrote: »JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.
Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/
That might have been the case back in 2013, however a quick scroll through https://www.elderscrollsonline.com/en-us/updates shows no mention of PVP outside of one DLC, that being Imperial City.
The vast majority of content in TESO is non PVP so for me, coming into the game, ESO was very much sold as PVE experience and their DLC list further reinforces that point.
Yeah, and I started playing ESO back in Beta, when this WAS advertised as a PVP game, so you were still incorrect in stating that this has “never” been advertised as a PVP game. Never means not ever. The game’s advertising history does not date back to when you personally started playing ESO.
ESO to me has never been advertised as a PVP game. And anyone can go to their website and look through the descriptions for all the DLC's since Imperial City to see that it has not been advertised as a PVP game for a long time. So I don't think what was advertised in Beta is really relevant anymore to most people.
never has ESO been advertised as a PVP experience
So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
SilverBride wrote: »So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
Difficulty is subjective.
I find trials to be difficult and time consuming. I also find PvP in Cyrodiil to be difficult and time consuming. The fact that others may have a different opinion or experience doesn't magically make their view true for me.
The real complaint is being completely lost by telling us why the other options are enough. Those options are fine for many but not for everyone.
The real issue is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
SilverBride wrote: »So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
Difficulty is subjective.
I find trials to be difficult and time consuming. I also find PvP in Cyrodiil to be difficult and time consuming. The fact that others may have a different opinion or experience doesn't magically make their view true for me.
The real complaint is being completely lost by telling us why the other options are enough. Those options are fine for many but not for everyone.
The real issue is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
SilverBride wrote: »So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
Difficulty is subjective.
I find trials to be difficult and time consuming. I also find PvP in Cyrodiil to be difficult and time consuming. The fact that others may have a different opinion or experience doesn't magically make their view true for me.
The real complaint is being completely lost by telling us why the other options are enough. Those options are fine for many but not for everyone.
The real issue is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
If you can lay down an AOE at a siege in Cyrodil, you can kill 15 players for an endeavor.
Literally 1 button press to complete. And maybe 5 minutes of getting to a keep. There is zero skill needed to do this endeavor during mid-year mayhem, unless waiting in a queue for cyrodil is considered skillful.
SilverBride wrote: »So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
Difficulty is subjective.
I find trials to be difficult and time consuming. I also find PvP in Cyrodiil to be difficult and time consuming. The fact that others may have a different opinion or experience doesn't magically make their view true for me.
The real complaint is being completely lost by telling us why the other options are enough. Those options are fine for many but not for everyone.
The real issue is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
I have to ask: have you even tried to join a normal AA run in recent times?
SilverBride wrote: »SilverBride wrote: »So yeah, not sure at all what point you're trying to make here, because all of the options you've listed are more time consuming and "difficult" (due to the time investment required and real money investment required) than any of the three options up for grabs this week, and ultra casual players would absolutely complain about them.
Difficulty is subjective.
I find trials to be difficult and time consuming. I also find PvP in Cyrodiil to be difficult and time consuming. The fact that others may have a different opinion or experience doesn't magically make their view true for me.
The real complaint is being completely lost by telling us why the other options are enough. Those options are fine for many but not for everyone.
The real issue is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
If you can lay down an AOE at a siege in Cyrodil, you can kill 15 players for an endeavor.
Literally 1 button press to complete. And maybe 5 minutes of getting to a keep. There is zero skill needed to do this endeavor during mid-year mayhem, unless waiting in a queue for cyrodil is considered skillful.
Telling me what I can do is an opinion and not a fact. I am the only one that knows what I am capable of and what I am willing to subject myself to.
This also doesn't address the issue being discussed in this thread, which is that this is the first week that there has not been a more general option for the weekly endeavor and it is negatively affecting a lot of players.
Laivine_Aldaron wrote: »This discussion leads nowhere I am afraid.
This week is the perfect opportunity for guilds to take over and organize community events in Cyro, IC and casual trial runs for everyone.
This is the time to get people to love the game modes you love as well and gather fresh players who stick forever, without salt and toxicity. Just for fun!
But I guess this is not the spirit of ESO community. Has this thing ever happened before? because from where I come from, this was a daily practice. It would be nice to have something similar here as well.
Dragonnord wrote: »
SilverBride wrote: »
Did.... did you read my full reply? I gave you two videos of inexperienced players completing normal AA in 20 minutes. It takes about five minutes to get a normal Craglorn trial filled, and will probably take even less time to fill it this week. It doesn't take "a couple of hours" to do a single normal trial, let alone four.
FlopsyPrince wrote: »Major_Toughness wrote: »Do normal trials
Or just find a zerg of your alliance in cyro and just light attack enemy players. Pretty sure you don't need killing blows just to do something.
Will take 5 minutes.
That assumes you can find a zerg. Not a safe assumption!
Laivine_Aldaron wrote: »This discussion leads nowhere I am afraid.
This week is the perfect opportunity for guilds to take over and organize community events in Cyro, IC and casual trial runs for everyone.
This is the time to get people to love the game modes you love as well and gather fresh players who stick forever, without salt and toxicity. Just for fun!
But I guess this is not the spirit of ESO community. Has this thing ever happened before? because from where I come from, this was a daily practice. It would be nice to have something similar here as well.
If you are new here, first of all: welcome! Hope you enjoy your stay
About what you are asking, don't worry, the forums are not the game. The atmosphere in game is often wildly different than what you see here, especially if you join active guilds. You'll have a fun time, for the most part.Dragonnord wrote: »SilverBride wrote: »
Did.... did you read my full reply? I gave you two videos of inexperienced players completing normal AA in 20 minutes. It takes about five minutes to get a normal Craglorn trial filled, and will probably take even less time to fill it this week. It doesn't take "a couple of hours" to do a single normal trial, let alone four.
On the topic of doing Trials this week, since I am totally inexperienced with Trials and I only solo Dungeons I want to ask you if you think I could pug normal Trials "at ease", because I always see people complaining even about simple Dungeons pugs "that take forever". I'm quite scared of pugging Trials, especially since I don't like having to interact with others in chat.
I can carry myself but I would be a high level noob not knowing mechanics etc...
I'm not asking about difficulty, but the social and role aspect, since I only have solo builds and would prefer to avoid dramas.
About difficulty the question is more about: can normal Trials be soloed? The only one I know of is Asylum Sanctorum.
Your answer to this could be useful to others this week, maybe.
- note: don't count group forming time, since on every platform is very different: I am Xbox EU and I'm sure it would take longer than on PC.
Killing 15 players during MyM takes zero skill and is factually not difficult.
SilverBride wrote: »
SilverBride wrote: »
If it were "land 15 killing blows" I would agree with you. But a Weekly endeavor that can be completed with a button press is probably the most general endeavor they have ever released. Considering most weekly ones take much longer to complete, or more resources to expend to complete.
SilverBride wrote: »
I find trials to be difficult and time consuming.
Have you even tried to join a normal AA run in recent times?
Laivine_Aldaron wrote: »This discussion leads nowhere I am afraid.
This week is the perfect opportunity for guilds to take over and organize community events in Cyro, IC and casual trial runs for everyone.
This is the time to get people to love the game modes you love as well and gather fresh players who stick forever, without salt and toxicity. Just for fun!
But I guess this is not the spirit of ESO community. Has this thing ever happened before? because from where I come from, this was a daily practice. It would be nice to have something similar here as well.
If you are new here, first of all: welcome! Hope you enjoy your stay
About what you are asking, don't worry, the forums are not the game. The atmosphere in game is often wildly different than what you see here, especially if you join active guilds. You'll have a fun time, for the most part.Dragonnord wrote: »SilverBride wrote: »Trials ARE end game...
What part of NORMAL trials ARE NOT engame you don't get?
At this point, not sure if you are trolling us.
SilverBride wrote: »
Did.... did you read my full reply? I gave you two videos of inexperienced players completing normal AA in 20 minutes. It takes about five minutes to get a normal Craglorn trial filled, and will probably take even less time to fill it this week. It doesn't take "a couple of hours" to do a single normal trial, let alone four.
On the topic of doing Trials this week, since I am totally inexperienced with Trials and I only solo Dungeons I want to ask you if you think I could pug normal Trials "at ease", because I always see people complaining even about simple Dungeons pugs "that take forever". I'm quite scared of pugging Trials, especially since I don't like having to interact with others in chat.
I can carry myself but I would be a high level noob not knowing mechanics etc...
I'm not asking about difficulty, but the social and role aspect, since I only have solo builds and would prefer to avoid dramas.
About difficulty the question is more about: can normal Trials be soloed? The only one I know of is Asylum Sanctorum.
Your answer to this could be useful to others this week, maybe.
- note: don't count group forming time, since on every platform is very different: I am Xbox EU and I'm sure it would take longer than on PC.
Shara_Wynn wrote: »1. Kill 15 players in Cyrodiil
2. Defeat 7 Patrolling Horrors in the Imperial City Districts
3. Complete 4 Trials
I get that it is WSM/MYM this week but really? Two out of the three weekly endeavors are PVP based and the third is Trials.
Nothing for the casual gamer this week then.
I get that the third option isn't PVP but Trials are also something which many casual players simply don't engage in. As such many of us will be locked out of earning the 250 endeavors this week.
Disappointed.
Have to agree, this combo of endeavours should NEVER happen. As these activities are all only for the top 2-3% of the playerbase. (Note: Why is the kill 15 players only for Cyrodiill? Should include every PvP activity)
Timecommitment wise this is also a terrible combo.