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Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!

  • JustLovely
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    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.
  • Tornaad
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    As someone who is just barely learning pvp, that one is easier than you might think. Here would be my strategy.
    Go into Cyrodiil
    Find a fort that is under siege by your alliance
    Charge in with the main group.
    If or when you die prior to getting the endeavor completed, just hold off respawning until you get credit for enough kills.

    As long as you are near the action, you will often get credited with kills for quests and similar things.
  • Shara_Wynn
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    Drammanoth wrote: »
    Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?

    I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.

    I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.

    As many of us are paying monthly to play this game, we should be "entitled" to have fun playing it. We should be "entitled" to be able to play and experience the game to it's full extent.

    I am pretty sure ZOS understands that business model very well. Keep the customer happy.

    If I buy a coffee, I am "entitled" to drink it, not half of it, all of it.

    Please stop with the bating posts. You mention reason. It is perfectly reasonable to ask for at least one of the endeavors each week to be something which everyone can achieve in the normal course of their gaming experience.
    Alchemy says "Hi".
  • opethmaniac
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    Braffin wrote: »
    For clarification:
    Is it
    • 15 killing blows (killed by you)
    or
    • 15 (assist) kills?

    If it is the latter, you should done with it in 10 minutes.

    It's the latter.

    Then it's ridiculously easy: equip Silver Shards from the Warriors Guild and pepper the Zerg with long-range AE attacks from the castle walls. No special weapon skills needed.
  • Braffin
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    Braffin wrote: »
    For clarification:
    Is it
    • 15 killing blows (killed by you)
    or
    • 15 (assist) kills?

    If it is the latter, you should done with it in 10 minutes.

    It's the latter.

    Then it's ridiculously easy: equip Silver Shards from the Warriors Guild and pepper the Zerg with long-range AE attacks from the castle walls. No special weapon skills needed.

    Agreed, it's a non-issue. Especially during MYM.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • JustLovely
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    Shara_Wynn wrote: »
    Drammanoth wrote: »
    Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?

    I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.

    I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.

    As many of us are paying monthly to play this game, we should be "entitled" to have fun playing it. We should be "entitled" to be able to play and experience the game to it's full extent.

    I am pretty sure ZOS understands that business model very well. Keep the customer happy.

    If I buy a coffee, I am "entitled" to drink it, not half of it, all of it.

    Please stop with the bating posts. You mention reason. It is perfectly reasonable to ask for at least one of the endeavors each week to be something which everyone can achieve in the normal course of their gaming experience.
    Shara_Wynn wrote: »
    Drammanoth wrote: »
    Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?

    I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.

    I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.

    As many of us are paying monthly to play this game, we should be "entitled" to have fun playing it. We should be "entitled" to be able to play and experience the game to it's full extent.

    I am pretty sure ZOS understands that business model very well. Keep the customer happy.

    If I buy a coffee, I am "entitled" to drink it, not half of it, all of it.

    Please stop with the bating posts. You mention reason. It is perfectly reasonable to ask for at least one of the endeavors each week to be something which everyone can achieve in the normal course of their gaming experience.

    15 kills in cyrodiil is super easy and fast. Took me 15 minutes today. If you don't want to PvP, do four normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    Edited by JustLovely on February 19, 2024 4:47PM
  • Aurielle
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    … I’m sorry, but what is the issue here? The base game Craglorn trials can be completed naked without barely any knowledge of mechanics. The kill 15 players endeavor can be achieved by damaging a player that gets killed — you don’t have to land the killing blow, meaning you can pew pew from the safety of a keep wall or drop oils if the risk of dying is too scary. The only SEMI difficult endeavor here is the district bosses, and only because they might be getting farmed a lot (so your group may end up waiting around for respawns).

    Again, what is the issue? These are ultra casual achievements. Are you folks just mad because some of the endeavors occur in PVP zones?
  • Danikat
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    It looks like I won't be doing the weekly endeavours this week then.

    It won't be the first week I've had to miss them for one reason or another, and I know it's not the end of the world but since there's a thread about it I thought I'd add to the list of people who see no suitable options.

    Considering the event is all about doing Cyrodiil and Battlegrounds daily quests an endeavour related to completing quests could have been a good choice. (For me something Battlegrounds related would be good too as I'm more likely to do them than play in Cyrodiil or IC.)
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Syldras
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    Aurielle wrote: »
    Are you folks just mad because some of the endeavors occur in PVP zones?

    Is anyone mad here?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Shara_Wynn
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    JustLovely wrote: »

    15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
    Alchemy says "Hi".
  • Shara_Wynn
    Shara_Wynn
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    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.
    Alchemy says "Hi".
  • Starlight_Knight
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    Best looking endeavours in ages if you ask me, sick of all the pick 200 flowers ones.
  • Dragonnord
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    SkaiFaith wrote: »
    Genuine question, don't take offense please, I just want to understand: are you still playing the game to this day or have you left around Update 35-37 but still keeping up with the forum?

    The reason for the my question is..

    No offense taken mate.

    I'm still playing. Every single day since 2014. So no one will tell me (no offense intended) how the game was and is because I have seen all its process.

    Can't believe reading people here saying the game was not nerfed and it's experts that see it easier, when countless patches have been posted showing nerfs to trials, dungeons, hard modes, health pools, enemies damage and so.

    The amount of dungeon hard modes nerfed is shameful to be honest, the amount of trial bosses toned down, the amount of mechanics removed, and people still saying the game is the same.

    A lot, literally a lot of content has been toned down these past 2-3 years, making the game a lot easier than before all those nerfs.
     
  • RetPing
    RetPing
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    Shara_Wynn wrote: »
    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.

    I don't understand, what are you trying to say?
    i don't see any relation between your post and the topic of this thread.
  • SpacemanSpiff1
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    Shara_Wynn wrote: »
    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.

    and?
    Shara_Wynn wrote: »

    ...never has ESO been advertised as a PVP experience...

    that is false
  • Aurielle
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    Syldras wrote: »
    Aurielle wrote: »
    Are you folks just mad because some of the endeavors occur in PVP zones?

    Is anyone mad here?

    There are plenty of people posting in this thread who have made their hatred of PVP well-known in this forum, so yes, they’re mad. This is why so many are glossing over the fact that completing four trials is trivially easy, and are instead focusing on the PVP-related endeavours… I could understand the frustration if you have to complete four tough vet DLC trials, or kill 150 players in Cyrodiil, or earn 100k tel var in IC… but that’s not what is required here. These are all easy endeavours. Not as easy as harvesting flowers, sure, but easy all the same.
  • Tommy_The_Gun
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    Killing 15 players took me like 2 minutes. Alessia Bridge did the job ;)

    The thing is, that you don't need to deal killing blow, so just use some AOE like Arrow Spray or Caltrops or even a Siege Weapon and it will work.

    Edit: What is very weird is time disparity for every of those weekly events. Doing 4 Trials or killing 7 world bosses in IC takes a lot more time.
    Edited by Tommy_The_Gun on February 19, 2024 4:34PM
  • RetPing
    RetPing
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    OP, maybe you should change topic title.
    In my guild there are several grandparents that play totally casually and are often in Cyrodiil having fun.

    So please don't take for granted that casuals are afraid that their pixels are killed by the pixels of other players.
  • Shara_Wynn
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    RetPing wrote: »
    Shara_Wynn wrote: »
    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.

    I don't understand, what are you trying to say?
    i don't see any relation between your post and the topic of this thread.

    That I and other "casual" gamers, who do not wish to engage in PVP and Trial content, should not be forced to do so, in order to get our weekly endeavors.

    That the choice of weekly endeavor options should not be forcing anyone to have to do content that they do not normally do, in order to gain their weekly endeavors.

    That there should have been more choice than PVP, PVP and End Game so that I could play my way and still get my seals.
    Alchemy says "Hi".
  • SilverBride
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    This is the first week that doesn't have a choice for those that don't do end game trials or PvP. It may very well end up being the first weekly endeavor that I don't complete.

    I don't do trials because of the amount of time they take, and I'm certainly not going to attempt 4 in a week.

    The only PvP I ever do is an occasional battleground, but that isn't one of the choices. I am not going to spend hours running around Cyrodiil looking for 15 players I may not even be able to defeat.

    I am also not crazy about looking for 7 Patrolling Horrors, which I wouldn't recognize if I did find one, and possibly be beat up by other players while trying to do so.

    Why 2 PvP objectives and not one for the rest of us?

    I hope this was just an oversight and not the new normal.

    @ZOS_GinaBruno @ZOS_Kevin
    Edited by SilverBride on February 19, 2024 4:32PM
    PCNA
  • Aurielle
    Aurielle
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    Shara_Wynn wrote: »
    JustLovely wrote: »

    15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.

    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.

    Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/
  • Shara_Wynn
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    RetPing wrote: »
    OP, maybe you should change topic title.
    In my guild there are several grandparents that play totally casually and are often in Cyrodiil having fun.

    So please don't take for granted that casuals are afraid that their pixels are killed by the pixels of other players.

    Yes perhaps my use of the word "casual" was misplaced. It is too late to change the original post now as many of the resultant comments would just not make sense for anyone else reading it so.

    Wow, it really isn't an age thing, so not sure why you felt the need to mention grandparents? Some folk like PVP, some folk don't, not sure age has anything to do with it.

    Pretty sure there are grandparents who are hardcore gamers ;)
    Alchemy says "Hi".
  • SilverBride
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    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?
    PCNA
  • Shara_Wynn
    Shara_Wynn
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    Aurielle wrote: »
    Shara_Wynn wrote: »
    JustLovely wrote: »

    15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.

    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.

    Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/

    That might have been the case back in 2013, however a quick scroll through https://www.elderscrollsonline.com/en-us/updates shows no mention of PVP outside of one DLC, that being Imperial City.

    The vast majority of content in TESO is non PVP so for me, coming into the game, ESO was very much sold as PVE experience and their DLC list further reinforces that point.
    Alchemy says "Hi".
  • SkaiFaith
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    Dragonnord wrote: »
    SkaiFaith wrote: »
    Genuine question, don't take offense please, I just want to understand: are you still playing the game to this day or have you left around Update 35-37 but still keeping up with the forum?

    The reason for the my question is..

    No offense taken mate.

    I'm still playing. Every single day since 2014. So no one will tell me (no offense intended) how the game was and is because I have seen all its process.

    Can't believe reading people here saying the game was not nerfed and it's experts that see it easier, when countless patches have been posted showing nerfs to trials, dungeons, hard modes, health pools, enemies damage and so.

    The amount of dungeon hard modes nerfed is shameful to be honest, the amount of trial bosses toned down, the amount of mechanics removed, and people still saying the game is the same.

    A lot, literally a lot of content has been toned down these past 2-3 years, making the game a lot easier than before all those nerfs.
     

    Props to you! You've probably spent more time than me then, and are more experienced. But I doubt you've closed more Dolmens, as I'm almost at 7.000 XD

    Jokes aside, I remember veteran players saying the Trials were too hard around Update 35-36. Wasn't the toning down a response to those requests?
    It's hard for me to imagine a casual complaining about the difficulty of trifecta RockGrove or DreadSailReef, so I assumed the players that asked for those nerfs were "elites"/pro.
    Are these the types of nerfs you are referring to? Maybe I am unaware of others since I don't participate in those activities.

    The Necrom chapter was received at launch by the community as a "hard mode overland response". The Seekers got nerfed since then because they used to put in combat everyone and killed a lot of less-powerful players.
    Those WBs are undeniably the hardest in the game and the World Event is the most tedious for sure.
    I never played and only watched the new Dungeons and Trials but they seem to be reputed as quite hard.

    I'm trying to explain why it's hard for me to see a decrease in difficulty in the past year.
    Before that? I used to play less and pay less attention, so can't say, but this recent time? I would say it got harder...


    I have no personal problem with this endeavors but I think the suggestion someone made to have 5-7 to chose from instead of 3-5 is goooood!
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Tandor
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    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.
  • RetPing
    RetPing
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    Shara_Wynn wrote: »
    RetPing wrote: »
    OP, maybe you should change topic title.
    In my guild there are several grandparents that play totally casually and are often in Cyrodiil having fun.

    So please don't take for granted that casuals are afraid that their pixels are killed by the pixels of other players.

    Yes perhaps my use of the word "casual" was misplaced. It is too late to change the original post now as many of the resultant comments would just not make sense for anyone else reading it so.

    Wow, it really isn't an age thing, so not sure why you felt the need to mention grandparents? Some folk like PVP, some folk don't, not sure age has anything to do with it.

    Pretty sure there are grandparents who are hardcore gamers ;)

    Mentioned age only because the ones I know in game aren't in very hard content due to combat being very click-click-click-click in this game.
  • LesserCircle
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    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?
  • Aurielle
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    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?

    I was responding specifically to someone who stated as a fact that ESO has never been advertised as a PVP game.

    And LOL, there IS an option for people who don’t do PVP. Four trials. Normal Craglorn trials are some of the easiest content in the game.

    See what I mean, person who asked me if anyone was “mad” in this thread? People see two PVP endeavours and the rage blinders just go on.

    Shara_Wynn wrote: »
    Aurielle wrote: »
    Shara_Wynn wrote: »
    JustLovely wrote: »

    15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.

    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.

    Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/

    That might have been the case back in 2013, however a quick scroll through https://www.elderscrollsonline.com/en-us/updates shows no mention of PVP outside of one DLC, that being Imperial City.

    The vast majority of content in TESO is non PVP so for me, coming into the game, ESO was very much sold as PVE experience and their DLC list further reinforces that point.

    Yeah, and I started playing ESO back in Beta, when this WAS advertised as a PVP game, so you were still incorrect in stating that this has “never” been advertised as a PVP game. Never means not ever. The game’s advertising history does not date back to when you personally started playing ESO.
  • JustLovely
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    Shara_Wynn wrote: »
    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.

    Where is the part that says you get endeavor rewards for just logging on? Oh wait, sometimes we do get endeavors for just logging on. These endeavors are not hard. For daily and weekly endeavors we are expected to play some to get the rewards. Your complaint seems to be more that two of the three options this week involve PvP, which makes total sense as MYM starts this week. The other 50 weeks of the year most of the weekly endeavors are PvE focused. So what's the problem?

    Edited by JustLovely on February 19, 2024 4:45PM
This discussion has been closed.