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Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!

  • Shara_Wynn
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    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    No of course not. No one in this thread has ever said that. I personally would have been happy with, kill 20 world bosses or complete 6 dungeons. Just not PVP, PVP, TRIAL. That is quite a specific subset of the player base that engage in those sorts of activities.
    Alchemy says "Hi".
  • JustLovely
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    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?

    Since when are trials considered PvP? One of the options for weekly endeavors this week is 4 trials. Normal trials are not hard. It will take more time than the other two options, but it's not PvP, and it's not hard.

  • Aurielle
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    Shara_Wynn wrote: »
    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    No of course not. No one in this thread has ever said that. I personally would have been happy with, kill 20 world bosses or complete 6 dungeons. Just not PVP, PVP, TRIAL. That is quite a specific subset of the player base that engage in those sorts of activities.

    If you can complete a normal dungeon, you can complete a normal Craglorn trial at any CP level. Craglorn trials are trivially easy. The endeavours aren’t asking you to complete vet DLC trial hardmodes or anything like that — I could understand the frustration if that was the case, but it’s not. Four measly normal AA/HRC runs! It’s nothing.
  • SilverBride
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    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    Not the only choice, but one of the choices rather than 2 PvP.
    Edited by SilverBride on February 19, 2024 6:51PM
    PCNA
  • Tesman85
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    Do I remember correctly that the kill enemy- requirement doesn't mean that you should be the one giving the killing blow, just that you do over a certain threshold of damage when that enemy is killed? I mean, like it works for the kill x of y class/race- achievements? If so, it's easily accomplished during one busy keep battle. Just keep slinging AoE into crowds. Still, not my favourite endeavors. Oh well, can't always have just fun ones, I guess.
  • Shara_Wynn
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    JustLovely wrote: »
    Shara_Wynn wrote: »
    Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe

    In ZOS's own words.

    Where is the part that says you get endeavor rewards for just logging on? Oh wait, sometimes we do get endeavors for just logging on. These endeavors are not hard. For daily and weekly endeavors we are expected to play some to get the rewards. Your complaint seems to be more that two of the three options this week involve PvP, which makes total sense as MYM starts this week. The other 50 weeks of the year most of the weekly endeavors are PvE focused. So what's the problem?
    Shara_Wynn wrote: »
    JustLovely wrote: »

    15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.

    I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.

    Did you read my reply post? I put it in bold.

    I get there being two out of the three endeavors being linked to PVP, because of the MYM event. I thought it was even cool for the PVP crowd that they got Telvar instead of Gold as their rewards this week.

    However, the third one should have been something that non-PVP'ers could realistically obtain. Not four Trials. That is a lot for someone who never does Trials.

    Why not kill 20 world bosses or complete 6 dungeons instead? These are not free rewards and are much more accessible to the majority of the player base than complete 4 trials.
    Alchemy says "Hi".
  • SilverBride
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    JustLovely wrote: »
    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?

    Since when are trials considered PvP? One of the options for weekly endeavors this week is 4 trials. Normal trials are not hard. It will take more time than the other two options, but it's not PvP, and it's not hard.

    Trials are an end game option which is certainly fine to include, and it's also fine to include a PvP option, even though not everyone participates in these types of content. But to completely leave out a more general option and offer 2 PvP options instead is not balanced.
    Edited by SilverBride on February 19, 2024 6:54PM
    PCNA
  • Shara_Wynn
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    Aurielle wrote: »
    Shara_Wynn wrote: »
    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    No of course not. No one in this thread has ever said that. I personally would have been happy with, kill 20 world bosses or complete 6 dungeons. Just not PVP, PVP, TRIAL. That is quite a specific subset of the player base that engage in those sorts of activities.

    If you can complete a normal dungeon, you can complete a normal Craglorn trial at any CP level. Craglorn trials are trivially easy. The endeavours aren’t asking you to complete vet DLC trial hardmodes or anything like that — I could understand the frustration if that was the case, but it’s not. Four measly normal AA/HRC runs! It’s nothing.

    I can solo a dungeon. I cannot solo a Trial. Nor do I have the time to wait on 12 other people to do a Trial four times over. I am sorry but you simply cannot compare a base game normal dungeon to a Trial.
    Alchemy says "Hi".
  • JustLovely
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    Shara_Wynn wrote: »
    Aurielle wrote: »
    Shara_Wynn wrote: »
    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    No of course not. No one in this thread has ever said that. I personally would have been happy with, kill 20 world bosses or complete 6 dungeons. Just not PVP, PVP, TRIAL. That is quite a specific subset of the player base that engage in those sorts of activities.

    If you can complete a normal dungeon, you can complete a normal Craglorn trial at any CP level. Craglorn trials are trivially easy. The endeavours aren’t asking you to complete vet DLC trial hardmodes or anything like that — I could understand the frustration if that was the case, but it’s not. Four measly normal AA/HRC runs! It’s nothing.

    I can solo a dungeon. I cannot solo a Trial. Nor do I have the time to wait on 12 other people to do a Trial four times over. I am sorry but you simply cannot compare a base game normal dungeon to a Trial.

    Go to Craglorn and accept an invite to any normal trial. Easy.
    JustLovely wrote: »
    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?

    Since when are trials considered PvP? One of the options for weekly endeavors this week is 4 trials. Normal trials are not hard. It will take more time than the other two options, but it's not PvP, and it's not hard.

    Trials are an end game option which is certainly fine to include, and it's also fine to include a PvP option, even though not everyone participates in these types of content. But to completely leave out a more casual option and offer 2 PvP options instead is not balanced.

    Edited by JustLovely on February 19, 2024 5:09PM
  • Tandor
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    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    Not sure where you get that idea from, but so far as regular Endeavours are concerned there are ones involving e.g. dungeons, delves, dolmens and world bosses which I'm personally happy with and regularly complete, as I'm sure is the case with plenty of others who think there should be better balance to the Endeavours this week.
  • SilverBride
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    JustLovely wrote: »
    Go to Craglorn and accept an invite to any normal trial. Easy.

    Not everyone has the time it takes to complete a Trial. I can't wait around for a group to form then spend a couple of hours or more to do this even once, let alone 4 times this week.
    PCNA
  • Dragonnord
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    Trials are an end game option

    NORMAL trials are not endgame.
     
  • Aurielle
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    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    Not the only... but one of the choices rather than 2 PvP.

    Four normal Craglorn trials. Trivially easy. If you can do normal dungeons, you can do normal Craglorn trials.

    Here, an inexperienced player with no rotation or resource management doing a quick little play through of nAA, never at any risk of dying or wiping:

    https://youtu.be/iTi2msgvY9o

    Now you all know how easy it is to do nAA, so there should be no need for further complaints about how there's nothing this week for non-PVP players. :)
    Shara_Wynn wrote: »
    Aurielle wrote: »
    Shara_Wynn wrote: »
    Tandor wrote: »
    JustLovely wrote: »
    BlueRaven wrote: »
    Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?

    Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.

    Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.

    So the only combat you people want is kill 500 wolves or something?

    No of course not. No one in this thread has ever said that. I personally would have been happy with, kill 20 world bosses or complete 6 dungeons. Just not PVP, PVP, TRIAL. That is quite a specific subset of the player base that engage in those sorts of activities.

    If you can complete a normal dungeon, you can complete a normal Craglorn trial at any CP level. Craglorn trials are trivially easy. The endeavours aren’t asking you to complete vet DLC trial hardmodes or anything like that — I could understand the frustration if that was the case, but it’s not. Four measly normal AA/HRC runs! It’s nothing.

    I can solo a dungeon. I cannot solo a Trial. Nor do I have the time to wait on 12 other people to do a Trial four times over. I am sorry but you simply cannot compare a base game normal dungeon to a Trial.

    Takes maybe 5 minutes to get a normal Craglorn trial filled when this isn't an endeavour, and should take even less time than that this week, as other players who dislike PVP will be farming quick Craglorn trials. Just go to Craglorn, check out the group finder, or ask in your guild. It really isn't difficult.

    And if you absolutely HAVE to do your endeavours solo... getting kill credit in Cyrodiil during the event will take less than five minutes, and you do not have to wear PVP gear or risk getting ganked over and over again or anything like that. You don't need to land the killing blow. Pour oils, shoot meatbags, or heavy attack from keep walls.
    Edited by Aurielle on February 19, 2024 5:16PM
  • JustLovely
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    JustLovely wrote: »
    Go to Craglorn and accept an invite to any normal trial. Easy.

    Not everyone has the time it takes to complete a Trial. I can't wait around for a group to form then spend a couple of hours or more to do this even once, let alone 4 times this week.

    A normal trial takes less than 30 minutes, even with pugs. Beyond that, the number of posts in this thread by people outright saying their "entitled" to get every weekly endeavor is a sad commentary on some of the player base. Endeavors are optional. Not getting some is no big deal by any measure.
  • boi_anachronism_
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    I do both trials and pvp and i think the there should be an option for folks who in every gameplay style. One pvp, one pve, and one overland or quest related. It just makes sense.
  • kringled_1
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    From past experience, nAA runs have a substantial chance of long delays while people try to figure out how to stand one per pad. (not entirely joking here).
    I'm probably going after the IC one this week, but the 15 player kills during mayhem should be quite quick. 4 normal trials will probably take longer but still not that long.
  • Charon_on_Vacation
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    there should always be an option for every playstyle
  • Aurielle
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    JustLovely wrote: »
    JustLovely wrote: »
    Go to Craglorn and accept an invite to any normal trial. Easy.

    Not everyone has the time it takes to complete a Trial. I can't wait around for a group to form then spend a couple of hours or more to do this even once, let alone 4 times this week.

    A normal trial takes less than 30 minutes, even with pugs. Beyond that, the number of posts in this thread by people outright saying their "entitled" to get every weekly endeavor is a sad commentary on some of the player base. Endeavors are optional. Not getting some is no big deal by any measure.

    Precisely. The video I posted above shows normal AA being completed in 20 minutes (and that's WITH clueless people not realizing they had to stand on the platforms), with very low overall group DPS. Just a basic pug group with limited experience. Didn't take them anywhere close to an hour, let alone a couple of hours. So much exaggeration and entitlement in this thread. Anyone can complete these endeavours this week, including casual players, because they are casual achievements.
    Edited by Aurielle on February 19, 2024 5:26PM
  • TheMajority
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    The 15 kills one is pretty casual friendly.

    You don't have to get the "killing blow" on it, it counts if you are in a party that kills the person or if you just get a hit on a person that ends up dying. It goes by quick.

    It will be super quick to complete during Whitestrakes. I'd just wait until WS starts and join a group, the group will pretty much complete it for you in less than 20 minutes.

    Don't underestimate the fun of doing IC bosses though, you can get the event achievement for hunting them if you try it out, and it can be fun. Just make sure to bank your tel-var before going to IC.

    Most important thing to remember is- don't get mad when you die, because its a pvp zone and that is what is supposed to happen there. Its all in good fun and isn't really personal, its just a type of play that's different.
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • Melivar
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    Assuming midyear will in fact start this Thursday I will likely get the PVP one before the trials as my trial day is often Friday and our group gets 2-3 done in our 1.5-2 hour time slot so would just have to do 1 more over the course of the week.

    While this might be hard for some there are weeks where the tasks may seem simple to what people would call more casual but none of the activities fall into the things I want to do so I simple miss those weeks.

    In reference to the play your way ZOS statement, they are completely correct in that statement as you can play your way and do the things you want to do. The statement doesn't guarantee that playing your way will always get you everything in game by doing so.

    I like that ZOS puts the carrot on a stick to get me to try other activities from time to time. Sometimes they become a part of my weekly play time others maybe I just look forward to an event such as white strikes mayhem and others well I am reminded that I don't need things associated with an activity such as ToT which I go back to periodically but never find it fun.
  • Elsonso
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    .
    JustLovely wrote: »
    Aurielle wrote: »
    Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start.

    What does that have to do with offering 2 PvP options and not one for those that don't do PvP?

    Since when are trials considered PvP? One of the options for weekly endeavors this week is 4 trials. Normal trials are not hard. It will take more time than the other two options, but it's not PvP, and it's not hard.

    Trials are an end game option which is certainly fine to include, and it's also fine to include a PvP option, even though not everyone participates in these types of content. But to completely leave out a more casual option and offer 2 PvP options instead is not balanced.

    To be completely fair, the first PVP option is a pretty "casual option". It requires no grouping up with others. It can be done with any build. It can be done by any character over Level 10. It is a super low bar that does not require a lot of skill to accomplish.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • SkaiFaith
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    JustLovely wrote: »
    JustLovely wrote: »
    Go to Craglorn and accept an invite to any normal trial. Easy.

    Not everyone has the time it takes to complete a Trial. I can't wait around for a group to form then spend a couple of hours or more to do this even once, let alone 4 times this week.

    "...Endeavors are optional. Not getting some is no big deal by any measure."

    Wait wait wait... Sorry, everything is fine but saying Endeavors are not a big deal means ignoring the fact there are people playing basically only because of them.

    I WOULD agree if the crown store/crates items were available all of the time, but since they randomly come (rotate) once every 2 years for just 2 weeks... Man, do you not see people begging for specific seasons to return at specific times? People even plan their real life around them, and I'm guilty of doing that too.

    Endeavors ARE a big part of the game to many.

    (please read my previous comments before attacking me thinking I'm advocating against this week's Weekly. Spoiler: I'm not really)
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Aurielle
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    kringled_1 wrote: »
    From past experience, nAA runs have a substantial chance of long delays while people try to figure out how to stand one per pad. (not entirely joking here).
    I'm probably going after the IC one this week, but the 15 player kills during mayhem should be quite quick. 4 normal trials will probably take longer but still not that long.

    Those delays are easily resolved with someone taking the two seconds to type in /group or /yell "each person has to stand on one pad."

    I'm completely serious, folks: you can do nAA (or nHRC, or nSO) wearing nothing but your Nordic Bather's Towel and complete the trial in less than half an hour. :) These trials have some really interesting looking bosses and environments! I especially enjoy Aetherian Archive. It's quite beautiful, actually. If you've never completed a trial before, this is the PERFECT opportunity to dip your toe in the water and experience some very, very easy content you've never seen before.
  • SilverBride
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    @Charon_on_Vacation is correct. There should always be an option for every playstyle, and there always has been... until now.

    I don't care if I can do a trial in 30 minutes (which I seriously doubt is possible) and I don't care how easy they are for some players. Trials ARE end game and they are not an option for everyone.

    PvP is also not an option for everyone.

    So where is the more general option this week?
    Edited by SilverBride on February 19, 2024 6:53PM
    PCNA
  • JustLovely
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    @Charon_on_Vacation is correct. There should always be an option for every playstyle, and there always has been .. until now.

    I don't care if I can do a trial in 30 minutes (which I seriously doubt is possible) and I don't care how easy they are for some players. Trials ARE end game and they are not an option for everyone.

    PvP is also not an option for everyone.

    So where is the more general option this week?

    Every aspect of ESO is an option for every player. There is nothing stopping anyone from participating in any aspect of the game. ZOS encouraging people to play aspects of the game they don't normally engage in is a good thing, not a violation of what some think their entitled to.
  • SilverBride
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    Elsonso wrote: »
    To be completely fair, the first PVP option is a pretty "casual option". It requires no grouping up with others. It can be done with any build. It can be done by any character over Level 10. It is a super low bar that does not require a lot of skill to accomplish.

    It is a PvP option which many players are not active in. I don't care if it's a cake walk for other players, it's not for everyone and many may not ever be able to complete it.

    But how easy the choices are for some isn't the issue here. It's the fact that for the first time there has not been a more general option for those that don't run trials or PvP.
    PCNA
  • Aurielle
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    @Charon_on_Vacation is correct. There should always be an option for every playstyle, and there always has been .. until now.

    I don't care if I can do a trial in 30 minutes (which I seriously doubt is possible) and I don't care how easy they are for some players. Trials ARE end game and they are not an option for everyone.

    PvP is also not an option for everyone.

    So where is the more general option this week?

    https://youtu.be/6XC5vu4AJCc

    https://youtu.be/iTi2msgvY9o

    Please note the length of both of these videos. 20 minutes to complete normal AA. I deliberately chose videos demonstrating people who are new to trials and these trials in particular.

    People who are experienced with Craglorn trials can complete veteran AA in under 7 minutes.

    https://youtu.be/KeI5pdx-BJE
  • SilverBride
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    JustLovely wrote: »
    Every aspect of ESO is an option for every player. There is nothing stopping anyone from participating in any aspect of the game. ZOS encouraging people to play aspects of the game they don't normally engage in is a good thing, not a violation of what some think their entitled to.

    What if the options were these:
    • Fully decorate a house using all the available slots.
    • Complete the storyline quests in 4 zones.
    • Complete 50 daily writ quests.

    Would end game and PvPers feel like these were fair and balanced choices?
    PCNA
  • SilverBride
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    Aurielle wrote: »
    People who are experienced with Craglorn trials can complete veteran AA in under 7 minutes.

    And what about those that aren't experienced with Craglorn trials? And the time to form a group also needs to be considered.
    PCNA
  • Braffin
    Braffin
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    JustLovely wrote: »
    Every aspect of ESO is an option for every player. There is nothing stopping anyone from participating in any aspect of the game. ZOS encouraging people to play aspects of the game they don't normally engage in is a good thing, not a violation of what some think their entitled to.

    What if the options were these:
    • Fully decorate a house using all the available slots.
    • Complete the storyline quests in 4 zones.
    • Complete 50 daily writ quests.

    Would end game and PvPers feel like these were fair and balanced choices?

    I think your examples are somewhat biased, as they take much longer to complete than this week's endeavors (except the daily writs, but you ensured we have to use 2 toons for completion, as one character may only do 49 writs per week if summerset is owned).

    Nonetheless I wouldn't mind these options, especially not during zenithar's event for example.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
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