Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
Drammanoth wrote: »Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?
I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.
I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.
opethmaniac wrote: »For clarification:
Is itor
- 15 killing blows (killed by you)
- 15 (assist) kills?
If it is the latter, you should done with it in 10 minutes.
It's the latter.
opethmaniac wrote: »opethmaniac wrote: »For clarification:
Is itor
- 15 killing blows (killed by you)
- 15 (assist) kills?
If it is the latter, you should done with it in 10 minutes.
It's the latter.
Then it's ridiculously easy: equip Silver Shards from the Warriors Guild and pepper the Zerg with long-range AE attacks from the castle walls. No special weapon skills needed.
Shara_Wynn wrote: »Drammanoth wrote: »Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?
I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.
I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.
As many of us are paying monthly to play this game, we should be "entitled" to have fun playing it. We should be "entitled" to be able to play and experience the game to it's full extent.
I am pretty sure ZOS understands that business model very well. Keep the customer happy.
If I buy a coffee, I am "entitled" to drink it, not half of it, all of it.
Please stop with the bating posts. You mention reason. It is perfectly reasonable to ask for at least one of the endeavors each week to be something which everyone can achieve in the normal course of their gaming experience.
Shara_Wynn wrote: »Drammanoth wrote: »Stop the entitlement. How many PvE players get 'collect 100 resource nodes' or 'kill 500 enemies' ?
I play PvE mostly, but because of the fact that I do not suffer from entitlementitis, I take a toon, join a group on Cyro, kill / get killed and leave.
I refuse to be a drama queen - especially in times, where drama is more 'valued' than reason.
As many of us are paying monthly to play this game, we should be "entitled" to have fun playing it. We should be "entitled" to be able to play and experience the game to it's full extent.
I am pretty sure ZOS understands that business model very well. Keep the customer happy.
If I buy a coffee, I am "entitled" to drink it, not half of it, all of it.
Please stop with the bating posts. You mention reason. It is perfectly reasonable to ask for at least one of the endeavors each week to be something which everyone can achieve in the normal course of their gaming experience.
Are you folks just mad because some of the endeavors occur in PVP zones?
JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
Genuine question, don't take offense please, I just want to understand: are you still playing the game to this day or have you left around Update 35-37 but still keeping up with the forum?
The reason for the my question is..
Shara_Wynn wrote: »Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe
In ZOS's own words.
Shara_Wynn wrote: »Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe
In ZOS's own words.
Shara_Wynn wrote: »
...never has ESO been advertised as a PVP experience...
Shara_Wynn wrote: »Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe
In ZOS's own words.
I don't understand, what are you trying to say?
i don't see any relation between your post and the topic of this thread.
Shara_Wynn wrote: »JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
OP, maybe you should change topic title.
In my guild there are several grandparents that play totally casually and are often in Cyrodiil having fun.
So please don't take for granted that casuals are afraid that their pixels are killed by the pixels of other players.
Shara_Wynn wrote: »JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.
Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/
Dragonnord wrote: »Genuine question, don't take offense please, I just want to understand: are you still playing the game to this day or have you left around Update 35-37 but still keeping up with the forum?
The reason for the my question is..
No offense taken mate.
I'm still playing. Every single day since 2014. So no one will tell me (no offense intended) how the game was and is because I have seen all its process.
Can't believe reading people here saying the game was not nerfed and it's experts that see it easier, when countless patches have been posted showing nerfs to trials, dungeons, hard modes, health pools, enemies damage and so.
The amount of dungeon hard modes nerfed is shameful to be honest, the amount of trial bosses toned down, the amount of mechanics removed, and people still saying the game is the same.
A lot, literally a lot of content has been toned down these past 2-3 years, making the game a lot easier than before all those nerfs.
JustLovely wrote: »Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.
Shara_Wynn wrote: »OP, maybe you should change topic title.
In my guild there are several grandparents that play totally casually and are often in Cyrodiil having fun.
So please don't take for granted that casuals are afraid that their pixels are killed by the pixels of other players.
Yes perhaps my use of the word "casual" was misplaced. It is too late to change the original post now as many of the resultant comments would just not make sense for anyone else reading it so.
Wow, it really isn't an age thing, so not sure why you felt the need to mention grandparents? Some folk like PVP, some folk don't, not sure age has anything to do with it.
Pretty sure there are grandparents who are hardcore gamers
JustLovely wrote: »Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
Not true. ESO is catering more and more and more to the casual crowd. This thread makes it seem as though there is a small, vocal subset of players that don't want to engage in combat at any level at any time.
Not wanting to engage in PvP or Trials is totally different to not wanting to engage in combat at any level at any time.
SilverBride wrote: »
Shara_Wynn wrote: »Shara_Wynn wrote: »JustLovely wrote: »
15 kills in cyrodiil is super easy and fast. Took me 10 minutes today. If you don't want to PvP, do two normal trials. It will take a lot longer than the 15 kills in cyro, but it's still super easy as well. These are not hard tasks to complete. ESO+ does not entitle a player to free rewards without having to play the game.
I wasn't asking for free rewards and nowhere in any of my posts, did I ever state that I wanted free rewards. I just wanted more balance in the tasks needed to earn the rewards. I am happy to play the game, but never has ESO been advertised as a PVP experience so I fail to see how it is being unreasonable or entitled to expect a non-pvp route to obtaining weekly endeavors that doesn't involve grouping with 12 other people to complete four Trials.
Uhhhh… Cyrodiil and the Alliance War was ESO’s original end game, and was advertised as such… ESO has been a PVP experience from the start. Some of the devs who worked on developing ESO/Cyrodiil also worked on DAoC, another triple faction PVP-focused MMO.
Read this article from 2013: https://www.gameskinny.com/culture/elder-scrolls-online-and-the-legacy-of-daoc/
That might have been the case back in 2013, however a quick scroll through https://www.elderscrollsonline.com/en-us/updates shows no mention of PVP outside of one DLC, that being Imperial City.
The vast majority of content in TESO is non PVP so for me, coming into the game, ESO was very much sold as PVE experience and their DLC list further reinforces that point.
Shara_Wynn wrote: »Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe
In ZOS's own words.