Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
I honestly have no idea how you can possibly believe that.
About 95% of the game is completely designed around casual players.
Unless casual for you means the same as horrible at the game.
Dragonnord wrote: »Dragonnord wrote: »Veryamedliel wrote: »And I don't see anyone demanding every endeavour to be fit for casuals players
Thread title:
Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!
OP post body:
Nothing for the casual gamer...
So yes, he/she is complaining that casuals gamers got nothing.
And the tone I use is for me to decide. If I'm tired of 100000000000000000000 complains per month about casuals, it's not for you to tell me how to express myself.
I won't try to argue about your tone but I can correct you on text analysis: you didn't even get the comment you quoted, which says:Veryamedliel wrote: »Dragonnord wrote: »Stop complaining!
STOP MAKING THIS GAME AND EVERYTHING ABOUT CASUALS!!!
Every single day of this life these forums have complains favoring casuals.
It's not our fault that casuals are casuals, so if you're a casual know that there are things that you won't be able to complete or do, because... guess what... because you are a casual.
"I don't see anyone demanding every endeavour to be fit for casuals players, do you? All I see is people complaining about the lack of diversity in the tasks..."
you make the point that the OP and every casual gamer ask to have everything for casuals.
[snip]
DenverRalphy wrote: »Wouldn't an actual "Casual" player not really care whether or not a single week does, or does not, cater to them? If a player experiences enough angst over not wanting to participate in a current week's choice of tasks, that wouldn't be so casual would it? An actual casual player would just say "Meh, who cares" and then proceed to keep on keepin on like they are wont to do.
Tenthirty2 wrote: »So I'll likely (by accident lol) get the 15 kills this week but I really feel for those that just don't want to step foot in Cyro but would like to earn some weekly seals.
Dragonnord wrote: »Veryamedliel wrote: »And I don't see anyone demanding every endeavour to be fit for casuals players
Thread title:
Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!
OP post body:
Nothing for the casual gamer...
So yes, he/she is complaining that casuals gamers got nothing.
And the tone I use is for me to decide. If I'm tired of 100000000000000000000 complains per month about casuals, it's not for you to tell me how to express myself.
Dragonnord wrote: »Dragonnord wrote: »Veryamedliel wrote: »And I don't see anyone demanding every endeavour to be fit for casuals players
Thread title:
Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!
OP post body:
Nothing for the casual gamer...
So yes, he/she is complaining that casuals gamers got nothing.
And the tone I use is for me to decide. If I'm tired of 100000000000000000000 complains per month about casuals, it's not for you to tell me how to express myself.
I won't try to argue about your tone but I can correct you on text analysis: you didn't even get the comment you quoted, which says:Veryamedliel wrote: »Dragonnord wrote: »Stop complaining!
STOP MAKING THIS GAME AND EVERYTHING ABOUT CASUALS!!!
Every single day of this life these forums have complains favoring casuals.
It's not our fault that casuals are casuals, so if you're a casual know that there are things that you won't be able to complete or do, because... guess what... because you are a casual.
"I don't see anyone demanding every endeavour to be fit for casuals players, do you? All I see is people complaining about the lack of diversity in the tasks..."
you make the point that the OP and every casual gamer ask to have everything for casuals.
[snip]
people shouldn't have to read multiple posts to reply to someone.
and i haven't seen all the demands you refer to, but i have seen plenty of posts like this thread asking for more options.
- here another weekly endeavour option for people that don't pvp nor do trials
other posts
- the option for save points in the Archive
- the option to turn off certain skill effects
- the option of storymode in dungeons
just a few examples of what I've seen instead of demands.
so which demands have you seen?
Dragonnord wrote: »Dragonnord wrote: »Dragonnord wrote: »Veryamedliel wrote: »And I don't see anyone demanding every endeavour to be fit for casuals players
Thread title:
Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!
OP post body:
Nothing for the casual gamer...
So yes, he/she is complaining that casuals gamers got nothing.
And the tone I use is for me to decide. If I'm tired of 100000000000000000000 complains per month about casuals, it's not for you to tell me how to express myself.
I won't try to argue about your tone but I can correct you on text analysis: you didn't even get the comment you quoted, which says:Veryamedliel wrote: »Dragonnord wrote: »Stop complaining!
STOP MAKING THIS GAME AND EVERYTHING ABOUT CASUALS!!!
Every single day of this life these forums have complains favoring casuals.
It's not our fault that casuals are casuals, so if you're a casual know that there are things that you won't be able to complete or do, because... guess what... because you are a casual.
"I don't see anyone demanding every endeavour to be fit for casuals players, do you? All I see is people complaining about the lack of diversity in the tasks..."
you make the point that the OP and every casual gamer ask to have everything for casuals.
[snip]
people shouldn't have to read multiple posts to reply to someone.
and i haven't seen all the demands you refer to, but i have seen plenty of posts like this thread asking for more options.
- here another weekly endeavour option for people that don't pvp nor do trials
other posts
- the option for save points in the Archive
- the option to turn off certain skill effects
- the option of storymode in dungeons
just a few examples of what I've seen instead of demands.
so which demands have you seen?
I cuould list hundreds but, as a general statement, I will said that in these past years, the game has been buffed to easy mode and nerfed to easy mode (the creation of the one button heavy attack Sorc, the creation of the one button beam Arcanist, nerfed trials, nerfed dungeons, hard modes made easier, mecahics completely removed, bosses health pools reduced, enemies damage reduced, achievements made easier, tasks made easier and content in general made a lot easier) to please casuals, hence a lot of endgamers and non-casual players left the game.
TESO was a nice challenge in the old days, now 95% of it's content is a walk in the park because of casuals.
Dragonnord wrote: »TESO was a nice challenge in the old days, now 95% of it's content is a walk in the park because of casuals.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
Dragonnord wrote: »TESO was a nice challenge in the old days, now 95% of it's content is a walk in the park because of casuals.
I believe that ESO is generally as hard today as it was early in life. It is possibly harder, as DLC areas tend to be a bit more challenging as compared to the original base game zones.
I am a poor estimator of how hard ESO is, as are a lot, probably most, of the people here in the forum. I have been playing for so long that I know what most of my opponents are going to do before they do. If something does something new, then eventually I learn to predict it and it becomes easy again.
So, I do not believe that "casuals" are making the game easier. I think that "experts" just see the game as easier.
Dragonnord wrote: »Dragonnord wrote: »Dragonnord wrote: »Veryamedliel wrote: »And I don't see anyone demanding every endeavour to be fit for casuals players
Thread title:
Weekly Endeavors week beginning 19/02/24 - Not for Casual Gamers!
OP post body:
Nothing for the casual gamer...
So yes, he/she is complaining that casuals gamers got nothing.
And the tone I use is for me to decide. If I'm tired of 100000000000000000000 complains per month about casuals, it's not for you to tell me how to express myself.
I won't try to argue about your tone but I can correct you on text analysis: you didn't even get the comment you quoted, which says:Veryamedliel wrote: »Dragonnord wrote: »Stop complaining!
STOP MAKING THIS GAME AND EVERYTHING ABOUT CASUALS!!!
Every single day of this life these forums have complains favoring casuals.
It's not our fault that casuals are casuals, so if you're a casual know that there are things that you won't be able to complete or do, because... guess what... because you are a casual.
"I don't see anyone demanding every endeavour to be fit for casuals players, do you? All I see is people complaining about the lack of diversity in the tasks..."
you make the point that the OP and every casual gamer ask to have everything for casuals.
[snip]
people shouldn't have to read multiple posts to reply to someone.
and i haven't seen all the demands you refer to, but i have seen plenty of posts like this thread asking for more options.
- here another weekly endeavour option for people that don't pvp nor do trials
other posts
- the option for save points in the Archive
- the option to turn off certain skill effects
- the option of storymode in dungeons
just a few examples of what I've seen instead of demands.
so which demands have you seen?
I cuould list hundreds but, as a general statement, I will said that in these past years, the game has been buffed to easy mode and nerfed to easy mode (the creation of the one button heavy attack Sorc, the creation of the one button beam Arcanist, nerfed trials, nerfed dungeons, hard modes made easier, mecahics completely removed, bosses health pools reduced, enemies damage reduced, achievements made easier, tasks made easier and content in general made a lot easier) to please casuals, hence a lot of endgamers and non-casual players left the game.
TESO was a nice challenge in the old days, now 95% of it's content is a walk in the park because of casuals.
Zos has been pretty anti-casual since Necrom came out, so should these “choices” really be that much of a surprise?
I honestly have no idea how you can possibly believe that.
About 95% of the game is completely designed around casual players.
Unless casual for you means the same as horrible at the game.
There are two parallel threads about this topic and I wrote this response there:
“ With Necrom zos has;
-Heavily nerfed oak/ha builds again.
-Made World Events into a semi dungeon experience.
-Made wbs more difficult, with reduced rewards making them less farmable.
-Turned the 3rd (4th?) quarter questing zone into an arena environment (IA).
-Placed housing plans and housing materials in IA.”
So yes, Necrom has been terrible for casual players.
You can’t keep doing this stuff to casual players and not have some sort of push back.
I believe that ESO is generally as hard today as it was early in life. It is possibly harder, as DLC areas tend to be a bit more challenging as compared to the original base game zones.
I am a poor estimator of how hard ESO is, as are a lot, probably most, of the people here in the forum. I have been playing for so long that I know what most of my opponents are going to do before they do. If something does something new, then eventually I learn to predict it and it becomes easy again.
So, I do not believe that "casuals" are making the game easier. I think that "experts" just see the game as easier.
i do not pvp nor do i do trials...so, i just will skip this week's endeavors. do i wish there were other activities mixed in? sure but i am not going to run around complaining
wolfie1.0. wrote: »So long as you don't need to deal the final blow for it to count, 15 kills should be fast in a group.
If you run a social guild and whitestrake is happening just create your own social guild zerg to complete quests for event tickets. It's safer that way and you will get those done faster too.
Or if you have 12 people running trails on normal isn't too bad either.
If you don't have time or desire for either...
Well just skip it for this week. Endeavors arnt going anywhere and this isn't the first time this set of endeavors have shown up. Not doing them won't set you back all that much.
opethmaniac wrote: »For clarification:
Is itor
- 15 killing blows (killed by you)
- 15 (assist) kills?
If it is the latter, you should done with it in 10 minutes.
We can make all manner of claims over the definition of "casual" and who does what in the game, just as we can make all manner of claims over how easy or hard it is for non-PvPers to go to Cyrodiil during a PvP event. It would probably be more difficult to support a claim that someone with no trial experience could just jump in and complete four Trials in a week.
However, the simple fact is that there's no way when setting two PvP weekly Endeavours - which in itself is fair enough during a PvP event - that the third Endeavour should be to complete 4 Trials. What happened to the old fall-back Endeavour they seem to come up with when they can't think of anything else? Yes, "Pick up and put down one furnishing seven times", I'm looking at you!
The other perfectly understandable fact is that there will be an awful lot of players who simply don't want to engage in PvP under any circumstances and will not do so.
There are no two ways about it, this was poor planning by ZOS.