In one of my guilds we have max people in the guild...that's 500 people...only 20 of them actually pvp. Why should PVE be penalized for the poor choices of a few?
jnormanb14a_ESO wrote: »They should have first fixed the Vampire and nerf'd afterwards.
So, what do I have now? My vampires power got heavily reduced, but I still need to relog after every single death. I still need to drop from Stage 4 to Stage 3 after changing zone.
So every player who wasn't a Vampire had to have 20+ people to kill a single Vampire, right?
So much selfishness.
WilliamTee wrote: »@ChairGraveyard @Trenith @concobar
Are vampires still ruining pvp? No.
Thus it is 'fixed'.
They're working on the rest, including anything that this fix has subsequently broken.
WilliamTee wrote: »@ChairGraveyard @Trenith @concobar
Are vampires still ruining pvp? No.
Thus it is 'fixed'.
They're working on the rest, including anything that this fix has subsequently broken.
blackwolf7 wrote: »How is it people don't understand the concept of nurf before the fix? This was obviously something that needed to be implemented quickly because of the extreme imbalance in pvp. more changes will be coming to fix the skill line but they were not ready yet. It's a pretty simple concept really. (btw i'm NB Vamp if it matters)
Ehhh? Patch 1.1 says they are indeed ready for deployment. So there is no reason to delay the implementation of it.
They already nerf the class by changing the vampire skill tree. What's their excuse of not applying the patch that fixes it at the same time
dslendersb16_ESO wrote: »jnormanb14a_ESO wrote: »They should have first fixed the Vampire and nerf'd afterwards.
So, what do I have now? My vampires power got heavily reduced, but I still need to relog after every single death. I still need to drop from Stage 4 to Stage 3 after changing zone.
So every player who wasn't a Vampire had to have 20+ people to kill a single Vampire, right?
So much selfishness.
Or one person who knows the tactics to defeat a vampire...
Not all vampires "abused" the ultimate reduction stacking.WilliamTee wrote: »
Not all vampires "abused" the ultimate reduction stacking.
Now even those who didn't do so, suffer because of them.
WilliamTee wrote: »@concobar @htoncic
So... You're saying this is the game working completely as intended?
youtube.com/watch?v=Ucmjldufa6U
jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Zershar_Vemod wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
I'm a NB Vampire, I have never had the abusive power that DKs and Sorcs have which caused all this crap in the first place. Vampire skill line did not need a nerf, what we needed was a default minimum ult cost.
And assumptions do not equal right, thinking that way will never end well.
I'm not a vampire, but I can speak on behalf of night blades (and I'm sure others can speak on behalf of other classes) but overall lots of class abilities need fixing. Just because you got the nerf stick doesn't entitle vampires to receive ability fixes prior to class abilities. This whole conversation wouldn't even take place if Zeni would just fix every ability so it worked as it should. I share your pain in broken abilities, but don't direct your entitlement to other players.
But don't worry paying $240-370 for the first year, for an "almost" finished MMO, is the norm....isn't it?
davidhorstub17_ESO wrote: »i unsubbed today just because this is a clear sign the developers are understaffed and have no idea how to handle this project.
nbs quitting everyday because the half the class skills are broken with no changes in sight, vamps running wild for weeks with their ultimates (other games would have hotfixed that *** immediately), and instead of just disabling vampire ults till a later patch and saying sorry we messed up they go and completely destroy the entire skill line by VASTLY increasing the cost of everything not just swarm, 500 mana for a drain that works 1/10 the time yeah no thanks, all the while the vampire passives are still insanely bugged and broken on every loading screen.
to top it off, they didnt even give us free skill point respecs out of the line or a free cure, nope go pay 25,000 gold to get your points back because dropping vampirism doesnt give you back your skill point investment. what mmo makes HUGE sweeping changes to an ability like elusive mist and doesnt give you your point back to spend elsewhere if you want? none that i have ever played.
Combat & Gameplay
Vampire
Fixed an issue with the ability Bat Swarm so it will no longer stack with itself. It will instead refresh if re-cast.
Reduced the cost reduction per stage of vampire abilities.
Reduced the movement speed bonus of the ability Mist Form.
- Your health regenerates 75% slower
- You take 50% more damage from fire attacks.
- You vampirism abilites cost 21% less to cast.
there is still plenty of reason to be a vampire in PvE. the ultimate is still great. There just isn't enough to make people feel like they HAVE to be a vampire.
Peterkorntvedb16_ESO wrote: »Well first of all... all you need to do is to hit a Vamp with a stun effect to *** it down... then nuke it... its dead... yes i am playing both vamp and none vamp...
2. Dispel magic works against the vamp also....
3. Dont stand still and close together!!! if u dont do any of the 2 things above, the standing still will kill you...not the vamp...
4. do the things above and apply fire or fighter guild abilities ...
5. Use fighter guild abilities against him, it sucks to have abilities u dont like, but thats a req. if u want to have the edge, in theses kind of situations..
6. the mist dont save them against the Stun effect.. or dispel magic...
7. Learn your strength and weakness and try to apply them against your enemies