Woah! The Crash Bandicoot transformation is complete! First the goofy jump animation, now this! Oh boy.Animations
Sprint animations for your character will no longer be incorrectly played as a result of increasing movement speed to high levels.
Wait. This is intentional? Please tell me it's bugged. WW ice skating looks silly as hell. Same for all the personalities.
Somebody post the Jester personality run on test! I gotta see this.
sh4d0wh4z3 wrote: »I don't have a chance to check the PTS, but was this issue fixed for werewolves and players with the recent PTS update that was about movement speed?
sh4d0wh4z3 wrote: »I don't have a chance to check the PTS, but was this issue fixed for werewolves and players with the recent PTS update that was about movement speed?
tomofhyrule wrote: »sh4d0wh4z3 wrote: »I don't have a chance to check the PTS, but was this issue fixed for werewolves and players with the recent PTS update that was about movement speed?
I was just about to say "it's not likely since they usually address patch X.0 issues in the X.2 patch," but then I reread the patch notes and saw I missed that line. So I went to check, and...
maybe? I think so? It's definitely looking nowhere near as bad on my end. Can someone else check to confirm?
I at least am running through with a werewolf, and it doesn't look like total slippy slidey ice world anymore. The RP walk doesn't seem to match 1:1, but it's pretty close, and my speed-boosted wolf is going into the all-fours sprint animation without me pushing the sprint button again so I don't have the ridiculousness of last patch. And after checking Live, it's looking the same.
More importantly, the jester waddle animation seems to be back if you RP with Wild hunt, so it looks like the animation chosen is back to depending on move speed so fast walking does show the 'jog' animation for M&K players again. That does also mean that if he's wearing Assassin/Thief and not 'sprinting,' he'll fall back into the default sprint animation because he's moving fast enough and those personalities don't have custom sprint animations.
...so if I want to see him run with those personalities, I just take off the speed boost and it's back.
I'd hope someone else can check, but it's looking pretty well fixed from my end.
Panderbander wrote: »It has been fixed! (or reverted, w/e)
Thank the Divines!
Panderbander wrote: »It has been fixed! (or reverted, w/e)
Thank the Divines!
Yeah, definitely was reverted which... actually doesn't bode well. Like, I'm glad it doesn't look the way it did but it seems their habits lately are to try stuff out with the general populous and if people complain about quality their fix is to just roll it back and not bother instead of... actually fixing it?
Milanesa_Napolitana wrote: »Also sucks that some personalities with unique walking animations won't show if you have speed passives, even when just slow walking.
Panderbander wrote: »It has been fixed! (or reverted, w/e)
Thank the Divines!
Yeah, definitely was reverted which... actually doesn't bode well. Like, I'm glad it doesn't look the way it did but it seems their habits lately are to try stuff out with the general populous and if people complain about quality their fix is to just roll it back and not bother instead of... actually fixing it?
Panderbander wrote: »It has been fixed! (or reverted, w/e)
Thank the Divines!
Yeah, definitely was reverted which... actually doesn't bode well. Like, I'm glad it doesn't look the way it did but it seems their habits lately are to try stuff out with the general populous and if people complain about quality their fix is to just roll it back and not bother instead of... actually fixing it?
To me it DOES bode well because they actually listened to feedback and changed it during the PTS cycle BASED ON PLAYER FEEDBACK. Do you know how rare that is?
Ingel_Riday wrote: »Whew. I'll be real: pages 1 and 2 of this thread really worried me. Then I got to page 3, saw that the change had been reverted, and experienced actual, bona fide catharsis. :-D
What a rollercoaster for werewolf fans, haha. Now tell me that they're undoing the destruction staff nerfs (which are not needed, given how many meta builds already tell you to ditch them for melee weapons). No, please... tell me sweet lies. :-P