michaelpatrickjonesnub18_ESO wrote: »
If those nerfs bother you that much then yes, there clearly is no reason for YOU to be a vampire anymore. They are still quite viable and useful to a good number of roles and situations.
Yes the passives need fixing along with a couple of other balancing issues, but if these nerfs made the spec useless to you, stop trying to just make use of the most overpowered/broken skills in the game and learn to play better....
jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
If they had stuck with the change explicitly for PVP content, I think a lot of people wouldn't be as pissy as they are now. Unfortunately, ZOE has this nasty little habit of lying or stretching the truth, or doing the complete opposite of what they say. That tends to stick in peoples craw. Yes the changes were needed for PVP...not for PVE.
Lets be honest.....if they can't even fix "optional" skill lines correctly...do you really think they can fix CLASS skill lines correctly? I think not.
tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
I give a rats ass about Cyrodiil and PvP, my intrests lies in PvE. If they are going to bend at the whim of every whiner crying about getting killed in PvP, then this game is doomed. They should be testing internally, not changing stuff at every turn at the sound of discomfort coming from this forum.
jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
I give a rats ass about Cyrodiil and PvP, my intrests lies in PvE. If they are going to bend at the whim of every whiner crying about getting killed in PvP, then this game is doomed. They should be testing internally, not changing stuff at every turn at the sound of discomfort coming from this forum.
You can still compete in PVE just fine without Vampire skill line. PVE shouldn't require an Optional skill line. That is what the word Optional should mean.
PvP will always be more important for balance, because the strength of a class not only affects the enjoyment you're having while playing, but also the enjoyment of those around you.
Fix Class Skill Lines > Fix Optional Skill Lines.
If a class is under performing in PvE, then I agree THAT is an issue. Not Vampire under performing.
Nox_Aeterna wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
I give a rats ass about Cyrodiil and PvP, my intrests lies in PvE. If they are going to bend at the whim of every whiner crying about getting killed in PvP, then this game is doomed. They should be testing internally, not changing stuff at every turn at the sound of discomfort coming from this forum.
You can still compete in PVE just fine without Vampire skill line. PVE shouldn't require an Optional skill line. That is what the word Optional should mean.
PvP will always be more important for balance, because the strength of a class not only affects the enjoyment you're having while playing, but also the enjoyment of those around you.
Fix Class Skill Lines > Fix Optional Skill Lines.
If a class is under performing in PvE, then I agree THAT is an issue. Not Vampire under performing.
That is your opinion mate , being a PvE player , i think they should focus on first balazing everything so people stop getting annoyed while playing the PvE content and only then balance for PvP , which will take much longer.
Being a vampire was already a pain in PvE , they started the nerfs before most player even had a chance to see how the skills should even trully work.
Also , while i agree that class bugs are a big issue , being a vampire is something that affects player from ALL classes , so no less important.
michaelpatrickjonesnub18_ESO wrote: »
jnormanb14a_ESO wrote: »Nox_Aeterna wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
I give a rats ass about Cyrodiil and PvP, my intrests lies in PvE. If they are going to bend at the whim of every whiner crying about getting killed in PvP, then this game is doomed. They should be testing internally, not changing stuff at every turn at the sound of discomfort coming from this forum.
You can still compete in PVE just fine without Vampire skill line. PVE shouldn't require an Optional skill line. That is what the word Optional should mean.
PvP will always be more important for balance, because the strength of a class not only affects the enjoyment you're having while playing, but also the enjoyment of those around you.
Fix Class Skill Lines > Fix Optional Skill Lines.
If a class is under performing in PvE, then I agree THAT is an issue. Not Vampire under performing.
That is your opinion mate , being a PvE player , i think they should focus on first balazing everything so people stop getting annoyed while playing the PvE content and only then balance for PvP , which will take much longer.
Being a vampire was already a pain in PvE , they started the nerfs before most player even had a chance to see how the skills should even trully work.
Also , while i agree that class bugs are a big issue , being a vampire is something that affects player from ALL classes , so no less important.
This is not my opinion.
PvP = Player vs. PLAYER. You're not the only party involved.
PvE = Player vs. ENVIRONMENT. Your "competition" is AI, they do not care whether you're OP or not.
It is my opinion that because more players are affected, that PvP balances should come first. In contrast, for PvE content, you have your class skills to fall back on, and should not be dependent upon the Vampire skill lines, otherwise something is wrong with the class, not the Vampire.
They should have first fixed the Vampire and nerf'd afterwards.
So, what do I have now? My vampires power got heavily reduced, but I still need to relog after every single death. I still need to drop from Stage 4 to Stage 3 after changing zone.
Nox_Aeterna wrote: »jnormanb14a_ESO wrote: »Nox_Aeterna wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »tordr86b16_ESO wrote: »jnormanb14a_ESO wrote: »Amazing how people are trying to justify the power of a Vampire. Simply put, it was ruining game play for too many people in Cyrodiil, so you get to deal with not being a God anymore.
When the strength of something literally ruins the experience for large sums of people, it is a terrible mechanic and needs to get fixed. The bugs aren't as big of a deal because you can pick other skills, or simply not be a Vampire.
To all you Vampire whiners, be thankful you aren't playing a NB. And hey, most of you are DKs with Sword & Shield, so you are still unjustifiably powerful. (Sorry for all of the assumptions but I am probably right)
Everyone knew Vampire would get nerfed eventually, but I think no one thought ZOS would be dumb enough to Hammer the skill line BEFORE they fixed the freaking bugs. Werewolf is facing the same issues as Vampires, so, before you tell people to stop crying, how about you understand why people are upset.
I applaud ZOS for this decision. Like I said already, it is not fun for all of us non-Vampires to get wiped by how absurdly broken they are in Cyrodiil. I agree that it sucks that passives are broken (remember, I'm a NB?) but let's not ruin the gameplay for large parties getting owned by unstoppable vampires AND for the vampire to have broken skills.
Fix what affects the majority, then hammer down on the passive bugs. Let's fix CLASS skills before we fix "optional" skill trees.
I give a rats ass about Cyrodiil and PvP, my intrests lies in PvE. If they are going to bend at the whim of every whiner crying about getting killed in PvP, then this game is doomed. They should be testing internally, not changing stuff at every turn at the sound of discomfort coming from this forum.
You can still compete in PVE just fine without Vampire skill line. PVE shouldn't require an Optional skill line. That is what the word Optional should mean.
PvP will always be more important for balance, because the strength of a class not only affects the enjoyment you're having while playing, but also the enjoyment of those around you.
Fix Class Skill Lines > Fix Optional Skill Lines.
If a class is under performing in PvE, then I agree THAT is an issue. Not Vampire under performing.
That is your opinion mate , being a PvE player , i think they should focus on first balazing everything so people stop getting annoyed while playing the PvE content and only then balance for PvP , which will take much longer.
Being a vampire was already a pain in PvE , they started the nerfs before most player even had a chance to see how the skills should even trully work.
Also , while i agree that class bugs are a big issue , being a vampire is something that affects player from ALL classes , so no less important.
This is not my opinion.
PvP = Player vs. PLAYER. You're not the only party involved.
PvE = Player vs. ENVIRONMENT. Your "competition" is AI, they do not care whether you're OP or not.
It is my opinion that because more players are affected, that PvP balances should come first. In contrast, for PvE content, you have your class skills to fall back on, and should not be dependent upon the Vampire skill lines, otherwise something is wrong with the class, not the Vampire.
And , you are plain wrong.
Just because it is "PvP = Player vs. PLAYER. You're not the only party involved." , it does NOT mean there are more players in there.
There can be TONS in PvE overall , which would make fixing it for their experience much more important than to the few people playing PvP , just because those few want to compete.
Ofc , this is a information only zen got , but you have NOTHING to prove that more player get affected in PvP than in PvE.
I don't have problems killing vampires in Cyrodiil (1v1).jnormanb14a_ESO wrote: »So every player who wasn't a Vampire had to have 20+ people to kill a single Vampire, right?They should have first fixed the Vampire and nerf'd afterwards.
So, what do I have now? My vampires power got heavily reduced, but I still need to relog after every single death. I still need to drop from Stage 4 to Stage 3 after changing zone.
So much selfishness.