If it doesn't matter why merge?
It does matter though. If I roll dodge or block on my magicka characters it doesn't eat into my main resource. With some tank builds it matters. Stamina and magicka being separate allows more control with how a player decides to use their tank.
You will have Stamina + Magicka pool
Also, you wont be able to perma block and when your Stam low just use some Mag skill and return shton Stam back
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DMuehlhausen wrote: »They shouldn't merge them.
They should come up with a third though. It should be Power. Power would replace Stamina for for Stam build skills. Then Stamina is used for sprinting and blocking etc only. So both builds are more viable in PvE encounters (which seems to be where Stam is lacking) where there is a punch of movement, and blocking.
Since it doesn't really matter anymore, why not just merge both Stamina and Magicka?
Let's say, new resourse would be named as Energy
So, both Stamina + Magicka would be Energy
Stamina + Magicka regen would be Energy regen
Weapon damage and Spell damage would be converted to Power
All skills will require and spend Energy to cast, and their damage/heal value would be affected by Power.
Elem or Martial types would stay tho, this is cool mech.
What do you think?