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What is the point in a new class?

  • Sealish
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    kargen27 wrote: »

    Or enjoy the game as you play a new character without rushing through to some imaginary end point.

    I've been doing that for a decade. That's how I enjoy playing. Throwing all that away and doing it again isn't an appealing thought. Playing the zones the first time was fun. Re-doing static story content and fetch quests isn't. If only there were a way to enjoy a new class without having all that time and attachment to my character thrown in the trash ;)
  • Urvoth
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    Would've been better to add those skill lines as 3 separate skill lines that everyone could use. A new class adds nothing for people that don't want to class hop.
  • Jordan.nick11b14_ESO
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    I love the new class; going to buy the expansion almost exclusively because of it.
    What's the point? To play the game with new perspective, visuals, and flare ofc!
  • Stx
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    Tensar wrote: »
    Ok the visuals are nice ect... But why people would want a new class? How it can be a "most requested feature"?

    I think it would be all the threads/etc, with people requesting new classes. Just a guess.

    Yeah all those people requesting a niche Hermae mora spellcaster right? I see way more requests for spellcrafting and also new weapons. But when I do see requests for a new class, it’s usually bard, monk, or battlemage.
  • wilykcat
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    I would like to try the new arcane class out. It looks fun.😀
    Edited by wilykcat on January 25, 2023 11:59PM
  • Suddwrath
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    Dedicating an entire class' identity and flavor to a single daedric prince is such bizarre decision.
  • robwolf666
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    But why people would want a new class? How it can be a "most requested feature"?

    It's something new to learn and play. Definitely something I wanted. That or new race.
  • Punitio
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    Fata1moose wrote: »
    I’d much rather have new weapons over new classes namely crosssbows, 1H+destruction and spears. Classes are a existing thing so I wasn’t really thinking of that as a “new” feature but that’s just semantics on my part. But classes honestly kind of feel the same to me maybe the combo system is different but I’m not expecting much of a departure.

    I would love a crossbow skill line, would be amazing!
  • OBJnoob
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    IronWooshu wrote: »
    kargen27 wrote: »
    IronWooshu wrote: »
    This is why ZOS pretended a new class was the most requested feature:

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    - Mount Learning (180 days) (Or paying ZOS more money for books)
    - Trait Crafting Learning (3 months) (Or paying ZOS more money for scrolls to reduce the time)
    - Paying ZOS more money to buy crystal shards to get all skill points
    - Paying ZOS more money to learn all old guild skill lines

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    Or enjoy the game as you play a new character without rushing through to some imaginary end point.

    The game isn't fun. Overland content is trivial and the only thing that keeps me going is Cyrodill and I haven't played this game in over a year logging in for the first time for a half hour the other day because Cyrodill is so damn laggy.

    Not sure how you find spending 6 months to catch up training in everything or spending more cash to level up guild skillines and get skill points is fun or productive especially when overland offers no challenge (including World Bosses). Really whats the point of leveling a new class over the same boring lifeless non challenging content ontop of doing the 6 month grind.

    I also don't understand how people play alts. One character to do everything is all I have ever done so essentially anytime they release a new class I only get half the content but to each their own.

    I check back in Q4 with the new system.

    Always cracks me up when someone who doesn't even play the game comes to give their opinion.

    You play half an hour a year?

    You've only had one character ever?

    You don't see the point in a new class?

    Tell you what change I'd like to see-- people that don't log in to the game at least once a month should have their forum account closed. This is the OFFICIAL forums, right? Not reddit?
  • Dark_Lord_Kuro
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    To be honnest i prefer new class to a new skill line
    I have yet to use any psijiic skill on any of my 18 characters, meanwhile i have dozens of hours on each of my warden and necro. It add much more replayability and stuff to do than a skill line. It also shake things up quite a lot for most organised group of pve or pvp with new buff and such.

    Not everybody will like doing the same stuff. I personnaly finfd the more fun in questing and exploration than any group content

    As for how is it the most requested? My guess is the dozens of thread on this very forum and on other social media especially 2 year after elsweyr as people assumed a new class would be comming. Spell crafthing was pretty much silent on the forum until they showed the ritual emote and people just assumed again
  • Malthorne
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    How do Sorcerer mains feel about a new arcane magic class? Y’all cool with it? Gonna switch?wait and see? Or wish the Arcanist class was skill lines our current class could earn instead?
    Edited by Malthorne on January 26, 2023 12:37AM
  • Tensar
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    OBJnoob wrote: »
    IronWooshu wrote: »
    kargen27 wrote: »
    IronWooshu wrote: »
    This is why ZOS pretended a new class was the most requested feature:

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    - Mount Learning (180 days) (Or paying ZOS more money for books)
    - Trait Crafting Learning (3 months) (Or paying ZOS more money for scrolls to reduce the time)
    - Paying ZOS more money to buy crystal shards to get all skill points
    - Paying ZOS more money to learn all old guild skill lines

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    Or enjoy the game as you play a new character without rushing through to some imaginary end point.

    The game isn't fun. Overland content is trivial and the only thing that keeps me going is Cyrodill and I haven't played this game in over a year logging in for the first time for a half hour the other day because Cyrodill is so damn laggy.

    Not sure how you find spending 6 months to catch up training in everything or spending more cash to level up guild skillines and get skill points is fun or productive especially when overland offers no challenge (including World Bosses). Really whats the point of leveling a new class over the same boring lifeless non challenging content ontop of doing the 6 month grind.

    I also don't understand how people play alts. One character to do everything is all I have ever done so essentially anytime they release a new class I only get half the content but to each their own.

    I check back in Q4 with the new system.

    Always cracks me up when someone who doesn't even play the game comes to give their opinion.

    You play half an hour a year?

    You've only had one character ever?

    You don't see the point in a new class?

    Tell you what change I'd like to see-- people that don't log in to the game at least once a month should have their forum account closed. This is the OFFICIAL forums, right? Not reddit?

    because he stopped the game, probably bcs of changes he didnt like he can't talk say what he think? Because you are H24 here it mean you know better? You know ppl are not blind and they can see what's new?
  • BretonMage
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    Malthorne wrote: »
    How do Sorcerer mains feel about a new arcane magic class? Y’all cool with it? Gonna switch?wait and see? Or wish the Arcanist class was skill lines our current class could earn instead?

    Yeah the Arcanist should have been a skill line. I'm not going to switch.

    I suppose the positive thing is that as some magic users switch to the new class, there will be fewer daedric pets for players to get riled up about.
  • Tensar
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    To be honnest i prefer new class to a new skill line
    I have yet to use any psijiic skill on any of my 18 characters, meanwhile i have dozens of hours on each of my warden and necro. It add much more replayability and stuff to do than a skill line. It also shake things up quite a lot for most organised group of pve or pvp with new buff and such.

    Not everybody will like doing the same stuff. I personnaly finfd the more fun in questing and exploration than any group content

    As for how is it the most requested? My guess is the dozens of thread on this very forum and on other social media especially 2 year after elsweyr as people assumed a new class would be comming. Spell crafthing was pretty much silent on the forum until they showed the ritual emote and people just assumed again

    so you are not using other skill lines? Only your classes?

    what's the point doing the same quests again and again with differents characters? It make no sense and it dosn't look interesting, it look like you repeat just the same activty again & again
  • Castagere
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    Wow, the people here are funny. Give them a new class they were crying for and now nobody wants it.
  • Vevvev
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    Castagere wrote: »
    Wow, the people here are funny. Give them a new class they were crying for and now nobody wants it.

    People that were crying for a new class got what they wanted and cheered, but all the people saying "Please not a new class" like me are the ones complaining right now.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Stx
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    OBJnoob wrote: »
    IronWooshu wrote: »
    kargen27 wrote: »
    IronWooshu wrote: »
    This is why ZOS pretended a new class was the most requested feature:

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    - Mount Learning (180 days) (Or paying ZOS more money for books)
    - Trait Crafting Learning (3 months) (Or paying ZOS more money for scrolls to reduce the time)
    - Paying ZOS more money to buy crystal shards to get all skill points
    - Paying ZOS more money to learn all old guild skill lines

    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

    Or enjoy the game as you play a new character without rushing through to some imaginary end point.

    The game isn't fun. Overland content is trivial and the only thing that keeps me going is Cyrodill and I haven't played this game in over a year logging in for the first time for a half hour the other day because Cyrodill is so damn laggy.

    Not sure how you find spending 6 months to catch up training in everything or spending more cash to level up guild skillines and get skill points is fun or productive especially when overland offers no challenge (including World Bosses). Really whats the point of leveling a new class over the same boring lifeless non challenging content ontop of doing the 6 month grind.

    I also don't understand how people play alts. One character to do everything is all I have ever done so essentially anytime they release a new class I only get half the content but to each their own.

    I check back in Q4 with the new system.

    Always cracks me up when someone who doesn't even play the game comes to give their opinion.

    You play half an hour a year?

    You've only had one character ever?

    You don't see the point in a new class?

    Tell you what change I'd like to see-- people that don't log in to the game at least once a month should have their forum account closed. This is the OFFICIAL forums, right? Not reddit?

    So you want to silence people who have opinions on how the game could be better?

    I’m not playing the game currently but I have in the past and I have been since 2014. I am going to voice my opinions on the state of the game, how it could be better, what I would be excited for in a potential return.

    A positive white knight echo chamber does nothing.
  • shadyjane62
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    Castagere wrote: »
    Wow, the people here are funny. Give them a new class they were crying for and now nobody wants it.

    I never saw anybody ask for a cosmic horror show starring dark elves. Not Anywhere.
  • jtm1018
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    Their response to spellcrafting.
    The Arcanist!
    Awesome!!!
  • fizzylu
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    Vevvev wrote: »
    People that were crying for a new class got what they wanted and cheered, but all the people saying "Please not a new class" like me are the ones complaining right now.

    Yeah, a new class does nothing for me as a player. I stopped actively playing ESO after update 35, what this new chapter brought was going to determine if it was worth getting into more again.... but looks like I won't be playing much for another year haha
    Edited by fizzylu on January 26, 2023 1:25AM
  • Dark_Lord_Kuro
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    Tensar wrote: »
    To be honnest i prefer new class to a new skill line
    I have yet to use any psijiic skill on any of my 18 characters, meanwhile i have dozens of hours on each of my warden and necro. It add much more replayability and stuff to do than a skill line. It also shake things up quite a lot for most organised group of pve or pvp with new buff and such.

    Not everybody will like doing the same stuff. I personnaly finfd the more fun in questing and exploration than any group content

    As for how is it the most requested? My guess is the dozens of thread on this very forum and on other social media especially 2 year after elsweyr as people assumed a new class would be comming. Spell crafthing was pretty much silent on the forum until they showed the ritual emote and people just assumed again

    so you are not using other skill lines? Only your classes?

    what's the point doing the same quests again and again with differents characters? It make no sense and it dosn't look interesting, it look like you repeat just the same activty again & again

    I do use other skill line when releven but a new skill line doesnt had much for me

    what's the point doing the same dungeon again and again? It make no sense and it doesn't look interesting, it look like you repeat just the same activty again & again. It can be turned around too!

    More seriously, with the amount of zone/quest out there, it can take me many month of 1-3h a day to have a repeat vs group content where content will be repeated far quicker.
    Edited by Dark_Lord_Kuro on January 26, 2023 2:06AM
  • Tensar
    Tensar
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    Tensar wrote: »
    To be honnest i prefer new class to a new skill line
    I have yet to use any psijiic skill on any of my 18 characters, meanwhile i have dozens of hours on each of my warden and necro. It add much more replayability and stuff to do than a skill line. It also shake things up quite a lot for most organised group of pve or pvp with new buff and such.

    Not everybody will like doing the same stuff. I personnaly finfd the more fun in questing and exploration than any group content

    As for how is it the most requested? My guess is the dozens of thread on this very forum and on other social media especially 2 year after elsweyr as people assumed a new class would be comming. Spell crafthing was pretty much silent on the forum until they showed the ritual emote and people just assumed again

    so you are not using other skill lines? Only your classes?

    what's the point doing the same quests again and again with differents characters? It make no sense and it dosn't look interesting, it look like you repeat just the same activty again & again

    I do use other skill line when releven but a new skill line doesnt had much for me

    what's the point doing the same dungeon again and again? It make no sense and it doesn't look interesting, it look like you repeat just the same activty again & again. It can be turned around too!

    More seriously, with the amount of zone/quest out there, it can take me many month of 1-3h a day to have a repeat vs group content where content will be repeated far quicker.

    Yes doing the same dungeons again and again is stupid. But you can simply do the quests on the same character, it even make a lot more sense.

    I really don't understand how it can be fun to do the story again and again on different characters. There is not even character progression, you are still stuck with the same power.

    I don't know if you want to start over again and again it's better to start an other game...
  • Northwold
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    Pick your damage type from four options. Each spell will deal exactly the same amount of damage. Pick whether it is targeted, on the player or around the player.

    The end.

    That is what spellcrafting would look like if the game is to stay balanced. It would be a total waste of time. I mean, by all means, if people want it, ZOS can give you it. It would probably take all of 30 minutes to design and do essentially nothing different from skills already in the game.

    The new class, meanwhile, looks to have actually unique abilities and mechanics, eg teleporting. Which look rather more interesting than what spellcrafting, realistically, ever would be. With the same advantage as every other new class can have: not every type of character can have every type of skill, lending the game *variety*.

    Spellcrafting as an actually useful, flexible, meaningful mechanic simply is not compatible with a game that offers PvP because none of the crazy stuff would make it through the balancing process. No levitating to finish Morrowind in 8 seconds, no 100% chameleon in Oblivion so that everything dies without the player taking a scratch. You just end up with very polite, very pointless spells that end up in practice the same for every player.

    Now, what you COULD do is introduce a new skills line that is accumulated not by levelling up but by some other mechanic. Like antiquities but with spell books or something. The *activity* of acquiring the skills, the possibility of merging them once you had skills x and y to create skill z, would then be potentially interesting, rather than just "spend skill point to morph". But that is not what people are asking for.
    Edited by Northwold on January 26, 2023 8:57PM
  • Dark_Lord_Kuro
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    Tensar wrote: »
    Tensar wrote: »
    To be honnest i prefer new class to a new skill line
    I have yet to use any psijiic skill on any of my 18 characters, meanwhile i have dozens of hours on each of my warden and necro. It add much more replayability and stuff to do than a skill line. It also shake things up quite a lot for most organised group of pve or pvp with new buff and such.

    Not everybody will like doing the same stuff. I personnaly finfd the more fun in questing and exploration than any group content

    As for how is it the most requested? My guess is the dozens of thread on this very forum and on other social media especially 2 year after elsweyr as people assumed a new class would be comming. Spell crafthing was pretty much silent on the forum until they showed the ritual emote and people just assumed again

    so you are not using other skill lines? Only your classes?

    what's the point doing the same quests again and again with differents characters? It make no sense and it dosn't look interesting, it look like you repeat just the same activty again & again

    I do use other skill line when releven but a new skill line doesnt had much for me

    what's the point doing the same dungeon again and again? It make no sense and it doesn't look interesting, it look like you repeat just the same activty again & again. It can be turned around too!

    More seriously, with the amount of zone/quest out there, it can take me many month of 1-3h a day to have a repeat vs group content where content will be repeated far quicker.

    Yes doing the same dungeons again and again is stupid. But you can simply do the quests on the same character, it even make a lot more sense.

    I really don't understand how it can be fun to do the story again and again on different characters. There is not even character progression, you are still stuck with the same power.

    I don't know if you want to start over again and again it's better to start an other game...

    Thats just how i play tes game in general, i have nearly a thousand hours on skyrim across ps3, ps4 and ps5 and a few hundred on oblivion. On eso im ar about 10k hours according to psn and i know quite a few poeple that can bust those number.

    That just what i like to do. Also keep in mind i can go months or even a year without doing a duplicate zone. If i was doing dunguon, trial or arena, i would run out of content by the end of the second week before doing it again
  • Vrienda
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    I do agree that the new class is mostly for new players and fotm rerollers. Most folks won't give up their cadwell's gold-completed mains for a few flashy visuals. God knows I won't be doing.

    But new players are clearly their focus. The pace of content is slowing down as development on their other projects ramps up at the cost of ESO and they don't view older players as worth keeping around when they can keep a revolving door of new players coming through.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • everseeing_njpreub18_ESO
    Like previous classes, i can see both sides. For those who like to re-roll, it adds something new. For me, it doesn't as I have my main and i don't re-roll. For myself, a new skill line would add similar capacity to "act" as a new class, being able to change my mains abilities to suit a new feel.

    But it is what it is, i enjoy ESO and will see what they do next time.
  • zaria
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    OBJnoob wrote: »
    Spell crafting was never going to be a thing. People got all excited about it, and I agree it sounds amazing, but all it does it add uncontrollable nuance to a game they're already struggling to balance.

    At most the spell crafting thing was going to manifest as a couple extra morphs of skills (decided by them,) that players could buy/build/find via some new antiquities feature. If you thought for a moment you were going to make your own spells do whatever you want then you were sorely mistaken.

    Adding a new class is nice. A new guild would've been cool. A new weapon was my personal wish... But a new class is nice.
    Agree, it would not be Oblivion spell crafting but more like alchemy or enchanting and the end product would be new spells.
    But it would not be an couple extra morphs, for it to be relevant you would need the number of spells an class have.
    Upside is lots of stuff to patch holes in classes skills like an emergency heal.
    Downside is making classes less relevant but that is already an long term process :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • duagloth
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    Repeat old content and grind, you know, the usual.
  • cyclonus11
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    People have been clamoring on here for a new class. It's funny seeing people now wondering why they said that. "We haven't had a new class since Elsweyr! Where's our new class!?" Now it's "A new class? Who wanted that??" :D

    Edited for wrong expansion :s
    Edited by cyclonus11 on January 27, 2023 1:53AM
  • BlueRaven
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    I dunno. I like getting new classes. I don’t think I will switch my main. But for me leveling is fun.
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