There are several threads like this already that are not only theorizing what new features we will see in 2023 but also what we would like to see in 2023, and I have one such suggestion. My fiance and I were talking last night and one of the things he pointed out was how ESO's weapons all attack the exact same way. All one handed weapons slash. All two handed (except staves and bows) swing wide. His suggestion to add more diversity to the game was 'battle stances'. Similar to personalities (if not just making it a personality), a battle stance could allow a different way to strike an enemy. It *seems* easier to implement than adding another weapon skill line, though I would be interested in that as well. The only downside to that is more balancing.
A lot of ESO players are into the rpg element of the game, so it could be interesting to see a fighting style that utilizes piercing damage, like a rapier or a dagger. So the animation is more of a stabbing motion instead of slashing. Mauls and axes- perhaps there's a fighting style that swings over the head in a chopping motion. Battle stances could take inspiration from tabletop games like D&D. For instance- there is bludgeoning, piercing, and slashing. Perhaps bows could have different stances as well, but there's only so much one could do regarding bows and staves.
I understand this is more along the lines of cosmetic blah, but it's something we've wished the game to have for years. We often have thin bladed weapons that we imagine to be rapiers (the Greymoor motif style in particular), but they of course slash as much as a sturdy longsword does, even though it physically looks like it would just bounce off an enemy. Thanks for reading and perhaps considering this as something to add as a nice touch to the game.
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