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Mods: please don't move this into the 'Quests...' sub-forum. This topic is about quests in general, while all the topics under that category are for specific quests, so this thread would have poorer visibility in that sub-forum. ]
There are (in my opinion, anyway) not enough quests in ESO with significant consequences for their choice points. At the moment, I can only recall one, which is the final choice in the main Mages' Guild quest series, but there are probably some others. I'd prefer that quest choices have major consequences, e.g. very different
rewards and/or consequent
attitudes towards your character by the NPCs, and perhaps even affecting subsequent quests.
One possible variant of a choice, by the way, is the time-limited choice, i.e. you have to do something in a quest in a certain in-game time limit, and whether you do this or not affects how the quest subsequently proceeds.
NOTE: this isn't the same poll as in this previous thread, which asks whether quests should have more choices:
https://forums.elderscrollsonline.com/en/discussion/comment/7756749
Edited by vsrs_au on November 29, 2022 9:56PM PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
Should quest choices have significant consequences ? 64 votes