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Why doesn't ESO have in-game polls?

  • Blackbird_V
    Blackbird_V
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    Araxyte wrote: »
    Araxyte wrote: »
    Araxyte wrote: »
    The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.

    This would be very biased and would not give an accurate representation of the player base as a whole.

    Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?

    Select people indicates a certain type of player as opposed to a random sampling.

    Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.

    That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.

    There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.

    OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.

    They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.

    So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:

    Should we create a 2 man arena for Q4 update 2023
    1. Yes
    2. No

    110 000 votes. That's above the 25% threshold.
    83 500 vote Yes
    26 500 vote No

    That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • Dr_Con
    Dr_Con
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    Araxyte wrote: »
    Araxyte wrote: »
    Araxyte wrote: »
    The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.

    This would be very biased and would not give an accurate representation of the player base as a whole.

    Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?

    Select people indicates a certain type of player as opposed to a random sampling.

    Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.

    That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.

    There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.

    OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.

    They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.

    So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:

    Should we create a 2 man arena for Q4 update 2023
    1. Yes
    2. No

    110 000 votes. That's above the 25% threshold.
    83 500 vote Yes
    26 500 vote No

    That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.

    I, the current self-proclaimed chair of the vocal forum minority, warn how we will forever pester them about options that were put up even if the community voted no.
  • Araxyte
    Araxyte
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    Araxyte wrote: »
    And you can say that any form of feedback isn't an accurate representation.

    This is why I don't believe it's a good idea.

    So we just don't do feedback? Any form of feedback is a bad idea, so let's not do it at all? I don't understand where you're getting at anymore.
    | All classes | PC EU |
  • SilverBride
    SilverBride
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    Araxyte wrote: »
    Araxyte wrote: »
    Araxyte wrote: »
    The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.

    This would be very biased and would not give an accurate representation of the player base as a whole.

    Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?

    Select people indicates a certain type of player as opposed to a random sampling.

    Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.

    That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.

    There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.

    OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.

    They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.

    So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:

    Should we create a 2 man arena for Q4 update 2023
    1. Yes
    2. No

    110 000 votes. That's above the 25% threshold.
    83 500 vote Yes
    26 500 vote No

    That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.

    I am not sure what this example is indicating as far as how accurately an in game poll would represent the player base as a whole, but I still think it is not a good idea.
    PCNA
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Araxyte
    Araxyte
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    OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.

    They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.

    So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:

    Should we create a 2 man arena for Q4 update 2023
    1. Yes
    2. No

    110 000 votes. That's above the 25% threshold.
    83 500 vote Yes
    26 500 vote No

    That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.

    I am not sure what this example is indicating as far as how accurately an in game poll would represent the player base as a whole, but I still think it is not a good idea.

    Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.
    | All classes | PC EU |
  • Araxyte
    Araxyte
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    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Ok but how about a small section in-game which also has the option to never see again? Some people don't check ESO emails - some people that might like to take part in a poll.
    | All classes | PC EU |
  • AinSoph
    AinSoph
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    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
  • SilverBride
    SilverBride
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    Araxyte wrote: »
    Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.

    I think feedback is a good thing. I just don't think that an in game poll is the best way to get accurate feedback.
    PCNA
  • Blackbird_V
    Blackbird_V
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    Araxyte wrote: »
    Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.

    I think feedback is a good thing. I just don't think that an in game poll is the best way to get accurate feedback.

    In-game polls aren't entirely meant for feedback, but rather than voting on upcoming updates. So we basically say Yes or No to a question like "Should we scale back trial group limit from 12 people to 10" and then we have a voice on that. Or "Would you like to see the bonus experience from mementos during holiday events reduced from 100% to 75%" Y/N.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • AinSoph
    AinSoph
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    Araxyte wrote: »
    Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.

    I think feedback is a good thing. I just don't think that an in game poll is the best way to get accurate feedback.

    You quite literally promoted in-game tracking as a way to get feedback over people's actual voices and opinions. Even someone as socially phobic as me can see how ridiculous that is and realize that people have to put in some form of effort to incite change.
  • Araxyte
    Araxyte
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    This is a bit contradictory to your answer earlier, but I'm glad we're on the same page now.
    Araxyte wrote: »
    And you can say that any form of feedback isn't an accurate representation.

    This is why I don't believe it's a good idea.

    I think that not being able to give feedback would be disastrous for the game, hence why you had me worried there.

    I do think that reaching out to actual in-game player's for feedback is better than looking at email surveys or forum warrior's opinions. Most players probably don't go on forums or check ESO emails, I could be wrong here obviously.

    I reckon a lot of players would be delighted at the idea of having a voice via in-game poll/ survey for the game they love, no?
    | All classes | PC EU |
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • AinSoph
    AinSoph
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    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
  • Araxyte
    Araxyte
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    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    You're not going to be forced to vote in-game at gunpoint arrow-point. Of course there would be an option to hide it. Or perhaps ZOS could add actual in-game poll booths in major cities, to keep it RP (I can can already see people ready to bite my head off with this idea) - I believe this is what OSRS does though and is apparently a nice touch.
    | All classes | PC EU |
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
    "disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.

    I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Jaraal
    Jaraal
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    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.

    Maybe because ZOS doesn't appear to be influenced by the current methods of information gathering (Forums, PTS feedback, in game reports, social media, email polls, monitoring zone chat, their Twitch streams, content creators on YT (other than to nerf anything good they find)?

    How many more ways can we come up with to be ignored? They appear to have their own private plan, and in most cases, it's not what the players seem to be asking for. They also have the game participation data to analyze the effects of their decisions.


    Edited by Jaraal on November 15, 2022 8:51PM
  • Araxyte
    Araxyte
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    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
    "disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.

    I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.

    I don't think a check box would take long to develop, let's be honest. And as for the poll/ survey, they'd simply be creating a link to their already existing surveys/ polls.
    | All classes | PC EU |
  • Blackbird_V
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    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
    "disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.

    I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.

    Doesn't even need to be an email poll or pop up. Go to main menu, on PC it's the ESC key. Under announcements there can be a "Polls" option. There. Discreet, no "spam", no email sent, no pop-up. Even areas in towns can have a place you can go to to vote as well as an interface that you open whenever you want. Not saying it should be forced lol.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • Araxyte
    Araxyte
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    Jaraal wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.

    Maybe because ZOS doesn't appear to be influenced by the current methods of information gathering (Forums, in game reports, social media, email polls, monitoring zone chat, their Twitch streams, content creators on YT (other than to nerf anything good they find)?

    How many more ways can we come up with to be ignored?

    This is actually a pretty good answer to the thread question tbh. Maybe ZOS simply don't care about player opinion... just where they put their wallet (which is the main goal for any company) - But I'd like to think keeping players happy would also benefit profit.
    Edited by Araxyte on November 15, 2022 8:52PM
    | All classes | PC EU |
  • AinSoph
    AinSoph
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    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    vsrs_au wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
    Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.

    Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
    You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.

    I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
    "disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.

    I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.

    There really isn't and games like this have different teams for every aspect of the game so bug-fixing and new features are handled by completely separate people (although maybe not with ZOS's employee shortage). I'm also not fond of giving companies excuses for anything, especially one that can give the devout players peace of mind that they're being heard and is a lot less resource intensive.
    Edited by AinSoph on November 15, 2022 8:57PM
  • ZOS_GregoryV
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    Staff Post
  • SilverBride
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    Doesn't even need to be an email poll or pop up. Go to main menu, on PC it's the ESC key. Under announcements there can be a "Polls" option. There. Discreet, no "spam", no email sent, no pop-up. Even areas in towns can have a place you can go to to vote as well as an interface that you open whenever you want. Not saying it should be forced lol.

    This is definitely an interesting suggestion. I can't say I'm for it but I also can't say I'm against it. I do think it has a better chance of receiving more accurate replies than a pop-up would.
    PCNA
  • SammyKhajit
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    Araxyte wrote: »
    Jaraal wrote: »
    AinSoph wrote: »
    I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.

    Maybe because ZOS doesn't appear to be influenced by the current methods of information gathering (Forums, in game reports, social media, email polls, monitoring zone chat, their Twitch streams, content creators on YT (other than to nerf anything good they find)?

    How many more ways can we come up with to be ignored?

    This is actually a pretty good answer to the thread question tbh. Maybe ZOS simply don't care about player opinion... just where they put their wallet (which is the main goal for any company) - But I'd like to think keeping players happy would also benefit profit.

    People get survey fatigue if they feel like they’re not being listened to.

    This one agrees that happier customers will only help with increase of sales. ZOS needs to listen more and act upon the feedback.

    If an in-game poll will help this, Sammy is all for it.
  • boi_anachronism_
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    kargen27 wrote: »
    Araxyte wrote: »
    kargen27 wrote: »
    Araxyte wrote: »
    kargen27 wrote: »
    Araxyte wrote: »
    kargen27 wrote: »
    Well, there is the surveys that they email out, but that seems to be sporadic.

    There is also the PTS, but feedbacks don’t get much attention.

    In-game poll might create a sense of participation, but are they going to use the data at all? That seems to be the key issue here…

    I disagree that feedback doesn't get attention. Sometimes we don't like the results of that attention. Not getting the answer we want doesn't mean we were ignored.

    This is the issue. We never really know if [snip] listens to our feedback. An in-game poll would be black and white data. Forums on the other hand are probably the least reliable source of feedback.

    If you think ZoS is ignoring the players now then what makes you think any different about an in game poll? We still wouldn't know if the results were given any real consideration.
    Again I don't think we are ignored. Sometimes we simply don't like the answers.

    Of course [snip] are going to ignore individual written feedback on forums - it would take far too much time to address all these posts. Simple data from a poll would be much better for them

    Just as they would ignore one responder to the poll. We know they listen to what is said in the forums and elsewhere because we see their responses. We also see the results. Sometimes we do not like the results. Doesn't mean they didn't consider what we said. They do send out polls so they do have data to look at. They also can look at what players are doing in game to see what is popular and what is not. If you kill a world boss they have that data somewhere they can take a look at.

    I am not opposed to in game polls if they are not obtrusive. Maybe something on the character select page we can choose to click on if we want. I just don't see what some think it will accomplish. A new way of telling them we don't want account wide achievements isn't going to stop them from doing account wide achievements if they feel account wide achievements will be good for the game.
    The problem with a poll is in determining if a good cross section of players is represented. Without controlling who decides to respond or ignore it becomes tough knowing if your sampling is skewed or not.

    What's a better source of data than asking every single player directly "would you rather see a new class or a new guild skill line next patch"?

    I feel like people are missing the point of a poll.

    [edited to remove quote]

    We already get that in the way of E-mail polls and our input here in the forums. Again not objecting to the idea but I don't see that it adds anything beyond what we already have. I believe you have expectations that wouldn't be met.

    Email polls? Dude. I had no idea we even were sent one until I went through pages of Gmail after seeing something about it on YouTube. You get an absolute sliver of the population through email polls ffs. You want an accurate poll? Do it in the damned crown store.
  • SammyKhajit
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    Free pet if you do the survey!
  • FluffyBird
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    One game that I play has a simple question on logout, like "did you find today's combat experience enjoyable? — Y/N" that pops up rarely enough not to be annoying. But those devs seem to listen to their community.

    Another one does a big survey regularly (also not too often) and sends an in-game mail that a survey is available (so it's easy to avoid). It's more detailed and lets you add your own feedback. But the game seems to actually change after these surveys.

    Would I want those is ESO? Yep. Do I think devs care enough to ask? Nah. Do I think devs would act upon received opinions? Heck nope. Surveys and polls are communication and we don't do that here.
    Edited by FluffyBird on November 16, 2022 12:05PM
  • SPR_of_HA_community
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    Vote of players who do some activity and who do not even plan to do it - but know better how it have to work is not the same.

    I think thats why.
  • Freelancer_ESO
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    IMHO, most games don't use that style of system partially because the developers don't actually want to know, partially because the opinions may not align with where the money comes from, and partially because the games rely somewhat on manipulation which can lead to player feedback being somewhat misleading.

    Developers in video games are generally passionate about their ideas and having data that says the players don't like their ideas isn't necessarily going to be something they want.

    I've directly spent under $150 on ESO over the years that I've played which is likely on the extreme low end for anyone with my level of play time. As a result, my feedback should likely matter less than others that have spent more and a poll might not clearly show that.

    If you asked me in a poll if if I thought Overland Content should be harder, my answer would be yes because it's too easy on my characters optimized characters when I am paying attention. However, actually implementing it might actually backfire for me. I actually probably spend more time on ESO doing things I'd rather not be doing while watching a tv show/movie in another window than I do actually being into the content. If things take longer or start taking enough of my focus I need to pause the show/movie I'm going to likely end up being annoyed.
  • Araxyte
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    I've directly spent under $150 on ESO over the years that I've played which is likely on the extreme low end for anyone with my level of play time. As a result, my feedback should likely matter less than others that have spent more and a poll might not clearly show that.

    At a first glance, from a business perspective, this seems to be correct. They would of course listen more to the people who pay them the most money right? But I think it's maybe more complicated than that. The developers need to maintain a strong backbone in the player community by keeping veteran players, streamers, youtubers etc happy with engaging content - not just the average joe who will burn money in the short term, but will probably quit after 200 hours (big speculation here of course).

    I feel like a poll that we can all easily access might help point ZOS in the right direction with this. Keep the backbone of the game community happy, and this will act as a catalyst for engaging the average joe players. But evidently, as things are, it doesn't work the other way around.
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