SilverBride wrote: »SilverBride wrote: »SilverBride wrote: »The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.
This would be very biased and would not give an accurate representation of the player base as a whole.
Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?
Select people indicates a certain type of player as opposed to a random sampling.
Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.
That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.
There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.
Blackbird_V wrote: »SilverBride wrote: »SilverBride wrote: »SilverBride wrote: »The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.
This would be very biased and would not give an accurate representation of the player base as a whole.
Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?
Select people indicates a certain type of player as opposed to a random sampling.
Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.
That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.
There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.
OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.
They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.
So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:
Should we create a 2 man arena for Q4 update 2023
- Yes
- No
110 000 votes. That's above the 25% threshold.
83 500 vote Yes
26 500 vote No
That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.
SilverBride wrote: »
Blackbird_V wrote: »SilverBride wrote: »SilverBride wrote: »SilverBride wrote: »The issue would be that the more dedicated player, or long-term player, would be more likely to take part in the poll than newer players, as you've said. But there are solutions to this, such as handing out the poll to select people.
This would be very biased and would not give an accurate representation of the player base as a whole.
Huh? How would selecting a variety of different types of players be biased? Did you not read the second part to that post - "select people"?
Select people indicates a certain type of player as opposed to a random sampling.
Random sampling would be biased. As mentioned in the posts above, a casual player is less likely to do the poll. Therefore they would need to select more casual players than veteran.
That is based on the assumption that casual players wouldn't take the poll, which is not a proven fact.
There are too many variables to make an in game poll an accurate representation of what the player base as a whole wants.
OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.
They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.
So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:
Should we create a 2 man arena for Q4 update 2023
- Yes
- No
110 000 votes. That's above the 25% threshold.
83 500 vote Yes
26 500 vote No
That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.
Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
SilverBride wrote: »Blackbird_V wrote: »
OSRS has a very high threshold. A majority of 70% of total votes needs to be reached for the poll to pass in the yes favour.
They could also make it where 'Yes only passes' if - 25% of active playerbase in last 2 weeks opts to do the poll, then poll only passes in yes favour if the threshold of 70% of votes going into yes is met. That will show that a lot of people are wanting this change.
So lets say ESO has 400 000 players active in the last 2 weeks. Question on poll is:
Should we create a 2 man arena for Q4 update 2023
- Yes
- No
110 000 votes. That's above the 25% threshold.
83 500 vote Yes
26 500 vote No
That's over 70% of votes going to yes, so yes wins. That's already a LOT of players asking for yes.
I am not sure what this example is indicating as far as how accurately an in game poll would represent the player base as a whole, but I still think it is not a good idea.
Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.
SilverBride wrote: »Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.
I think feedback is a good thing. I just don't think that an in game poll is the best way to get accurate feedback.
SilverBride wrote: »Yes, we know you're opposed to every form of feedback. Blackbird is giving more incite into how polls in other games operate. which some people, including my self, might be interested in. I didn't actually realise OSRS had a threshold-based vote system, that's a pretty good idea.
I think feedback is a good thing. I just don't think that an in game poll is the best way to get accurate feedback.
SilverBride wrote: »
You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
"disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.
"disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.
"disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.
I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.
Maybe because ZOS doesn't appear to be influenced by the current methods of information gathering (Forums, in game reports, social media, email polls, monitoring zone chat, their Twitch streams, content creators on YT (other than to nerf anything good they find)?
How many more ways can we come up with to be ignored?
"disingenuous" ? Please skip the name calling and keep the discussion polite, if you don't mind.You are never forced to complete surveys sent to you via email, snail-mail, etc, but that doesn't stop various organisations spamming you with these. Various countries have even enacted laws to cut down on such practices. Any in-game polls should have a persistent unsubscribe option, in keeping with such laws. So no, I'm definitely not being lazy, just recognising the proposal of in-game polls for what it really is.Huh? We're "lazy" because we don't wish to be subjected to yet another source of marketing from a society that's permeated with it? Any polls should just be limited to emails, *including* an option to unsubscribe from any future similar emails.I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game. The amount of people active in the forums doesn't even hold a candle to active players ingame and they can get way more accurate answers from the whole player base. It honestly feels like those people are just scared of progression/change or are just lazy and most of the counterarguments are weak at best considering how much potential gain this can receive.
Quite frankly, yes. I don't know if you noticed but the crown store ad in the announcements takes up over half the UI for it and can easily be shortened to make space for actual announcements like patch notes and website news. You also are never forced to do any poll but a reward can be included upon completion.
I don't want to be shown the absolutely massive crown store ad to coerce me to spend money but that's a thing and thinking that ZOS will spam you with the poll is quite disingenuous. At least a poll has more positive benefits for the greater good.
I think there's a good reason there are no in-game polls currently. If ZOS provided them, they'd also have to provide an unsubscribe option, so that's even more development work. Although I recently posted to some "future features" type threads, I'd still prefer bug-fixes to any new feature like this.
Blackbird_V wrote: »Doesn't even need to be an email poll or pop up. Go to main menu, on PC it's the ESC key. Under announcements there can be a "Polls" option. There. Discreet, no "spam", no email sent, no pop-up. Even areas in towns can have a place you can go to to vote as well as an interface that you open whenever you want. Not saying it should be forced lol.
I actually genuinely cannot understand why people wouldn't want an ingame poll for what content they would want to see next in the game.
Maybe because ZOS doesn't appear to be influenced by the current methods of information gathering (Forums, in game reports, social media, email polls, monitoring zone chat, their Twitch streams, content creators on YT (other than to nerf anything good they find)?
How many more ways can we come up with to be ignored?
This is actually a pretty good answer to the thread question tbh. Maybe ZOS simply don't care about player opinion... just where they put their wallet (which is the main goal for any company) - But I'd like to think keeping players happy would also benefit profit.
SammyKhajit wrote: »Well, there is the surveys that they email out, but that seems to be sporadic.
There is also the PTS, but feedbacks don’t get much attention.
In-game poll might create a sense of participation, but are they going to use the data at all? That seems to be the key issue here…
I disagree that feedback doesn't get attention. Sometimes we don't like the results of that attention. Not getting the answer we want doesn't mean we were ignored.
This is the issue. We never really know if [snip] listens to our feedback. An in-game poll would be black and white data. Forums on the other hand are probably the least reliable source of feedback.
If you think ZoS is ignoring the players now then what makes you think any different about an in game poll? We still wouldn't know if the results were given any real consideration.
Again I don't think we are ignored. Sometimes we simply don't like the answers.
Of course [snip] are going to ignore individual written feedback on forums - it would take far too much time to address all these posts. Simple data from a poll would be much better for them
Just as they would ignore one responder to the poll. We know they listen to what is said in the forums and elsewhere because we see their responses. We also see the results. Sometimes we do not like the results. Doesn't mean they didn't consider what we said. They do send out polls so they do have data to look at. They also can look at what players are doing in game to see what is popular and what is not. If you kill a world boss they have that data somewhere they can take a look at.
I am not opposed to in game polls if they are not obtrusive. Maybe something on the character select page we can choose to click on if we want. I just don't see what some think it will accomplish. A new way of telling them we don't want account wide achievements isn't going to stop them from doing account wide achievements if they feel account wide achievements will be good for the game.
The problem with a poll is in determining if a good cross section of players is represented. Without controlling who decides to respond or ignore it becomes tough knowing if your sampling is skewed or not.
What's a better source of data than asking every single player directly "would you rather see a new class or a new guild skill line next patch"?
I feel like people are missing the point of a poll.
[edited to remove quote]
We already get that in the way of E-mail polls and our input here in the forums. Again not objecting to the idea but I don't see that it adds anything beyond what we already have. I believe you have expectations that wouldn't be met.
chessalavakia_ESO wrote: »I've directly spent under $150 on ESO over the years that I've played which is likely on the extreme low end for anyone with my level of play time. As a result, my feedback should likely matter less than others that have spent more and a poll might not clearly show that.