I'm guessing there are likely to be a couple of Companions with next year's content...
So. We've had a Dragonknight (Bastian), a Nightblade (Mirri), a Sorcerer (Ember) and a Templar (Isobel). Which suggests that we might get a Necromancer and a Warden next...
Also, we've had an Imperial, a Dunmer, a Khajiit, and a Breton, so we're likely to get different races...
And we always get one more "honourable" (Bastian, Isobel) and one more "dishonourable" (Mirri, Ember - although Mirri doesn't like you getting caught thieving, it's the getting caught she objects to, not the thieving.)
And we need to finally have a Companion that actually *likes* the Dark Brotherhood. Since Ember actually gets bonus rapport from doing Thief heists, why not a companion that gets bonus rapport from doing DB sacraments?
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So... how about an Argonian Shadowscale worshipper of Sithis. Perhaps they could even be the necromancer-type since Argonians, like Dunmer, seem to have fewer scruples in that direction?
And perhaps pairing them up with something like a Bosmer Warden who is a Green Pact fanatic :-)
(Then we'd still have Redguards, Altmer, Orcs and Nords to go, and have to start either inventing classes or repeating them.)
An Argonian Shadowscale worshipper of Sithis who is a necromancer is coincidentally one of my toons....
It's funny, because my Breton Templar has the same hairstyle as Isobel (and same class/race as well). I have to wonder if ZOS is sneaking into my room and peeking through my diary some days, lol....

Minnesinger wrote: »Bring someone nostalgic creature from the past. For example:
BloodyStigmata wrote: »FlopsyPrince wrote: »NotaDaedraWorshipper wrote: »
Would the bard beat mobs with their lute?
I know you guys are joking, but tonal magic is very much a thing in TES lore. Music and sound literally has power. It's why things like shouts, sword singing, spinning, tonal architecture etc are a thing.
It's just, ya know... most bards tend to look like that one in Gonfalon Bay.
Minnesinger wrote: »Bring someone nostalgic creature from the past. For example:
He'd technically be from the future, since the events of Oblivion haven't happened yet. And he's already in the game, technically, as we have an Adoring Fan NPC in Blackwood that's a random encounter in the wild.
The ability to order them to pull levers, stand on pressure plates and proterise certain targets.
A dark brotherhood character as a companion would be a dream come true.
The ability to order them to pull levers, stand on pressure plates and proterise certain targets.
I read that last part as "proselytize", and all my brain could think of in that moment was Bastian chastising a random bandit "Now, think about what you did and surrender yourself to holy Stendarr..."
We clearly need TWO males this time to make up for the two females from last chapter... after all, ZOS is all about 'balance' right?!?I'd really like a male Wood Elf archer and a male Argonian Shadowscale dual wield assassin.
FlopsyPrince wrote: »Note that none of the females produced so far are really "waifu" quality, at least compared to those in anime, so we still need a good waifu at some point!

SammyKhajit wrote: »Sammy replayed through the Vvardenfell main quest with Mirri, was hoping she’d comment on seeing Vivec, but she didn’t say anything.
Whereas Isobel did comment once or twice whilst in Lady Arabelle’s house during the quest dialogues.
It’d be nice if they can integrate the companions a bit more into main quest of the area that they came from. For example, a companion specific quest directly in relation to the main story, so that you feel there is more connection between the companions and the world that they’re from.
SammyKhajit wrote: »Sammy replayed through the Vvardenfell main quest with Mirri, was hoping she’d comment on seeing Vivec, but she didn’t say anything.
Whereas Isobel did comment once or twice whilst in Lady Arabelle’s house during the quest dialogues.
It’d be nice if they can integrate the companions a bit more into main quest of the area that they came from. For example, a companion specific quest directly in relation to the main story, so that you feel there is more connection between the companions and the world that they’re from.
SammyKhajit wrote: »
Whereas Isobel did comment once or twice whilst in Lady Arabelle’s house during the quest dialogues.
I am not sure if Isobel's comment about "Camping" while in the crafting area or Lady Arabelle's house should count... I would like to see the localization for some comments be updated...