Saint-Ange wrote: »
I want to run a dungeon for the first time and ..
I open the brand new Dungeon Interface, select the place and pick among many options: Questing, Exploring, RP Welcomed.
I precise my role, the size and composition of the team to modulate the difficulty. It can be for example:Last option:
- 3 members to make things harder (recommendation says 3 at least due to dungeon mechanics).
- 5 DPS despite the recommendation specifies it's better to have a tank and healer.
- Adventurer Mode: random roulette decides of the composition respecting the team size I've specified thus giving an element of surprise .. it's cool to run a dungeon multiple times while it feeling different each time.
Now I can wait for some like minded players to join or I can go with AI driven companions.
- Open group: anyone who picked at least one of the options I picked (Questing, Exploration, RP) can ask to join.
- Private: only Friends or Guild mates can ask to join.
- Closed: until I decide to open it.
I decide to start straight away but leave the group open.
I'm a Healer/Range DPS and I've picked a Tank and Melee DPS companion, I've took the quest and we're going through some trash packs.
Suddenly a player wants to join (he saw I haven't killed a boss yet nor finished the quest), he's a Tank and has picked Questing + Exploring. I accept and he pops near me while the tank AI companions fades. Greetings have been exchanged, on we go:I'm alone with AI companions and a mechanism requires 2 or more members to be activated? No problemo I'm a pro, suffice to point the crosshair to a companion, press F and pick an option like Stand here/Go there and click on the ground or Activate the lever (at the same time an other lever will be activated, by me or an other companion).
- All is fine? Cool! The guy is even making the effort to light RP a bit. 3-4 emotes, some short says in character. Once we're done with the dungeon we both add a name on our friends list.
- The new comer can't bear me an my antics and decides to leave. He is teleported in a different instance of the same dungeon with the options, size and composition of the team he picked earlier just as I did. He can choose to reset or continue from the same point with same mobs and bosses killed .. nice safety in case you get kicked by a troll.
"That new stuff is really well done, Kudos Zo .."
Suddenly an alarm rings, I fall off the bed. Five minutes later I'm searching for my glasses while filling a sock with hot coffee. Good point, the keys are on the door! Like Travis in Taxi Driver, I'm getting "Organizized".
Additions can be controversial. They can be content or feature related, doesn't matter.
Keep comments directed toward the other comments and not the posters please!
For me, I'd like to see Leads shared account-wide. looks like this is already in-game, I just never really noticed because they lock you out of viewing leads if you haven't gotten the scrying line.
So I guess Vampirism stage 4 locking you out of vendors rather than increasing service cost or reducing what they'll offer. I hate seeing this happen especially since all players are recognizable by NPCs- you could be a regional hero and they'll still turn you down even at stables.
Luckily there's at least one easily accessible stablemaster who doesn't care about your vampirism stage, but for all the others you need to reduce your stage.
SilverBride wrote: »I want a Furniture station where all Furnishings can be crafted in one place. And I want the items separated into categories and sub categories, such as Parlor: Carpets, Tea Tables, Couches etc..
Additions can be controversial. They can be content or feature related, doesn't matter.
Keep comments directed toward the other comments and not the posters please!
For me, I'd like to see Leads shared account-wide. looks like this is already in-game, I just never really noticed because they lock you out of viewing leads if you haven't gotten the scrying line.
So I guess Vampirism stage 4 locking you out of vendors rather than increasing service cost or reducing what they'll offer. I hate seeing this happen especially since all players are recognizable by NPCs- you could be a regional hero and they'll still turn you down even at stables.
Luckily there's at least one easily accessible stablemaster who doesn't care about your vampirism stage, but for all the others you need to reduce your stage.