SizanLopkniht wrote: »Jarl_Ironheart wrote: »UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
Oh don't act like that means anything. Every class has been weakest. And some nerfs were needed. Templar is still the easy class to play that still kicks butt.
It means a great deal to every player that mainly plays templar. Templar is now the weakest class by a long shot, all due to a single update.
SizanLopkniht wrote: »UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
They nerfed 'one button power'. That's all, a single button. So instead of '50k jabs dps' you get '25k jabs dps unless you use other skills like every class has to'.
Allowing Jabs to be so powerful in it's own right was the broken aspect, not the corrective change that allowed it to be a balanced, if somewhat still powerful, move.
Jabs went from 25k (thanks to the light proc) down to 14k plus most of the light proc. Still stronger than a 12k Rapid Strikes, but now balanced to be a sensible move.
It shows a lot of people only played Templar so they could 1 button kill everything - not a healthy attitude.
Not true. They also nerfed the other main skills templars use, all in a single update. They didn't just nerf jabs. They nerfed the majority of the dps skills templars use.
Captain_Devildog wrote: »I don't know what to spam on my Templar, i can't enjoy the class like before. After playing this game for a decade on the same class.
The problem:
Nobody knows how to play the Templar with joy and fun.
1. Why is the animation changed on the jabs?
2. What do we spam on our main Templars?
3. How can we enjoy the class after u35?
4. How do we procceed from this?
Jarl_Ironheart wrote: »SizanLopkniht wrote: »UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
They nerfed 'one button power'. That's all, a single button. So instead of '50k jabs dps' you get '25k jabs dps unless you use other skills like every class has to'.
Allowing Jabs to be so powerful in it's own right was the broken aspect, not the corrective change that allowed it to be a balanced, if somewhat still powerful, move.
Jabs went from 25k (thanks to the light proc) down to 14k plus most of the light proc. Still stronger than a 12k Rapid Strikes, but now balanced to be a sensible move.
It shows a lot of people only played Templar so they could 1 button kill everything - not a healthy attitude.
Not true. They also nerfed the other main skills templars use, all in a single update. They didn't just nerf jabs. They nerfed the majority of the dps skills templars use.
Which skills did they nerf? Tell us in detail please? Because i still see jabs shredding, burning light proccing on all damage is a buff, jesus beam does more damage, ritual of retribution is a powetful AOE dot and shards was never a true dps skill, it always did low dot damage. If you're referring to the extended duration that's not a true nerf to just templars because every class got that treatment.
They have no idea, [snip]Does anyone truly want expect the devs to answer these question? Anything they had to say has already been said, in all likelihood.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
Captain_Devildog wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
That doesn't make sense at all, that's like saying you chop 4 of the 5 fingers from someone's hand. And then you say the amount of outcry you have means how useful your fingers are.
Yeah you can life with one finger if you don't know better, but if you used to your whole hand then it will become really upsetting.
I mean... What I said made plenty of sense, whether you agree with it or not. The skill healed, snared, and did AoE damage in amounts that rivaled and beat most single target spammables. Maybe from a PvE perspective you didn't realize how overloaded it was but from a PvP perspective it was insane.
I think, honestly, it was just templars turn for nerfs and templars are so salty because they havent had much to complain about in... Ever. Which is why you played a single class for 8 years and only now don't know what to do.
I mean... What I said made plenty of sense, whether you agree with it or not. The skill healed, snared, and did AoE damage in amounts that rivaled and beat most single target spammables. Maybe from a PvE perspective you didn't realize how overloaded it was but from a PvP perspective it was insane.
This is a really an uninformed comment. Yes, sweeps has always been a good skill. But it was never insane. Only one morph heals. Both morphs snared. But being a channel, the Templar is also snared when they cast it. And this is the main thing that uninformed players don't seem to understand. Yes, it did aoe along with increased single. But both the aoe and the single have always been weakened by Major Evasion (20% aoe dmg reduction), which many players use. Furthermore, when attacking a group, we've never had any control over where our single increased dmg portion of the skill hits.I think, honestly, it was just templars turn for nerfs and templars are so salty because they havent had much to complain about in... Ever. Which is why you played a single class for 8 years and only now don't know what to do.
Templars have received numerous nerfs over the years. They have also received some buffs, too. So I cannot fathom why you would say what you say unless you lack knowledge about Templars.
I mean... What I said made plenty of sense, whether you agree with it or not. The skill healed, snared, and did AoE damage in amounts that rivaled and beat most single target spammables. Maybe from a PvE perspective you didn't realize how overloaded it was but from a PvP perspective it was insane.
This is a really an uninformed comment. Yes, sweeps has always been a good skill. But it was never insane. Only one morph heals. Both morphs snared. But being a channel, the Templar is also snared when they cast it. And this is the main thing that uninformed players don't seem to understand. Yes, it did aoe along with increased single. But both the aoe and the single have always been weakened by Major Evasion (20% aoe dmg reduction), which many players use. Furthermore, when attacking a group, we've never had any control over where our single increased dmg portion of the skill hits.I think, honestly, it was just templars turn for nerfs and templars are so salty because they havent had much to complain about in... Ever. Which is why you played a single class for 8 years and only now don't know what to do.
Templars have received numerous nerfs over the years. They have also received some buffs, too. So I cannot fathom why you would say what you say unless you lack knowledge about Templars.
Captain_Devildog wrote: »I don't know what to spam on my Templar, i can't enjoy the class like before. After playing this game for a decade on the same class.
The problem:
Nobody knows how to play the Templar with joy and fun.
1. Why is the animation changed on the jabs?
2. What do we spam on our main Templars?
3. How can we enjoy the class after u35?
4. How do we procceed from this?
Can I not comment on caluurions or dark convergence because I don't use them? What I'm saying is templar always looked to me like easy meta mode. I think when talking about PvP you need to consider the opposite perspective to be of equal or GREATER importance. Its the guy getting hit by it who might have something to say about balance. I'm not here on a secret mission to "keep the templar down" I'm just saying theyve been A+ for 4+ years. And if you don't know that... And you don't think your class should be subject to the same ups and downs as everybody else... Well, there's really nothing left to be said. Not sure why you choose to ignore that looming fact that the entire PvP community really should know in favor of little quips.
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.