Necrotech_Master wrote: »for 1. according to the devs in the patch notes the animation was changed due to the timing (duration of .8 sec instead 1 sec)
now, why they used a specific spear model instead of their old light spear, i have no idea, and it didnt seem to be necessary to do that
for 2. i still use jabs as the main spammable on my templar and his overall effectiveness hasnt changed at all, with absolutely 0 build changes
3. i still enjoy the class, and its still my highest dps character lol
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
They nerfed 'one button power'. That's all, a single button. So instead of '50k jabs dps' you get '25k jabs dps unless you use other skills like every class has to'.
Allowing Jabs to be so powerful in it's own right was the broken aspect, not the corrective change that allowed it to be a balanced, if somewhat still powerful, move.
Jabs went from 25k (thanks to the light proc) down to 14k plus most of the light proc. Still stronger than a 12k Rapid Strikes, but now balanced to be a sensible move.
It shows a lot of people only played Templar so they could 1 button kill everything - not a healthy attitude.
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
Captain_Devildog wrote: »I don't know what to spam on my Templar, i can't enjoy the class like before. After playing this game for a decade on the same class.
The problem:
Nobody knows how to play the Templar with joy and fun.
1. Why is the animation changed on the jabs?
2. What do we spam on our main Templars?
3. How can we enjoy the class after u35?
4. How do we procceed from this?
Psijic spammable is a completely different thing, it's ranged and it doesn't work correctly under high latency or lag spikes. Not a replacement for melee magicka builds.There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
Captain_Devildog wrote: »I think we can all agree that the jabs are unplayable compared to the one before. Not because the damage, it's because the lack of joy with the skill itself and the animation that comes with it.
I don't care if you dissagree i see what i see, the majority of MAIN Templars are struggling enjoying the game and probably switching or leaving. [Snip].
Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
Jarl_Ironheart wrote: »UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
Oh don't act like that means anything. Every class has been weakest. And some nerfs were needed. Templar is still the easy class to play that still kicks butt.
UnabashedlyHonest wrote: »Jarl_Ironheart wrote: »Unpopular opinion: the amount of outcry over the changes to a single skill only goes to show how overpowered it truly was... Where people thatve been playing templar for a "decade" literally can't figure out what to do without it. There's a psijic spammable, a vampire spammable, and a spammable for every weapon. Uuh, the uh... Shucks, what's it called, the fighters guild arrow thingy. Silver shards!
And again, just to reiterate, if you try ALL of these and dont like them or they don't do enough damage then please consider how overpowered it was to have an aoe spammable that did all it did and still do more single target damage than anything I just mentioned.
I posted a thread and one of my points why they changed it is because it was too strong. It did too much for 1 button push. And templar has so much more than spamming jabs.
They didn't just nerf jabs. They also nerfed sweeps and power of the light. They nerfed all three of the main skills templars use at the same time. They did, in fact, make templars the weakest class in one single update.
They nerfed 'one button power'. That's all, a single button. So instead of '50k jabs dps' you get '25k jabs dps unless you use other skills like every class has to'.
Allowing Jabs to be so powerful in it's own right was the broken aspect, not the corrective change that allowed it to be a balanced, if somewhat still powerful, move.
Jabs went from 25k (thanks to the light proc) down to 14k plus most of the light proc. Still stronger than a 12k Rapid Strikes, but now balanced to be a sensible move.
It shows a lot of people only played Templar so they could 1 button kill everything - not a healthy attitude.