BloodyStigmata wrote: »Honestly what do you all have in your inventories that you can't spare room for a few stacks of potions and food?
Sets. A lot of sets.
Aren't most of them supposed to be either the same and/or useless nowadays?
I find it so difficult these days keeping on top of the complaints...
Just stop making/hoarding unnecessary consumables.
If you have too many lockpicks that you need the bank to store them, sell some. Same goes for potions you pick up and for soul gems. Just sell excess and keep what you need. Only make food you plan to use.
No need to implement a solution for a player made problem.
Let's face it, our inventory space is cluttered and we spend lots of time playing the inventory minigame. For quality of life, give us a "Consumables Bag" (similar in function to the existing crafting bag) where we can store all our potions, food, drink, poisons, soul gems, lockpicks, repair kits etc. Right now we are just splitting stacks and spreading the same items across all characters. Why would we ever want to have separate consumable inventories on each character to carry the same items? It's a huge waste of space and creates unnecessary clutter.
robwolf666 wrote: »Let's face it, our inventory space is cluttered and we spend lots of time playing the inventory minigame. For quality of life, give us a "Consumables Bag" (similar in function to the existing crafting bag) where we can store all our potions, food, drink, poisons, soul gems, lockpicks, repair kits etc. Right now we are just splitting stacks and spreading the same items across all characters. Why would we ever want to have separate consumable inventories on each character to carry the same items? It's a huge waste of space and creates unnecessary clutter.
And not hidden behind an ESO+ pay wall like the crafting bag, thank you very much...