Let's face it, our inventory space is cluttered and we spend lots of time playing the inventory minigame. For quality of life, give us a "Consumables Bag" (similar in function to the existing crafting bag) where we can store all our potions, food, drink, poisons, soul gems, lockpicks, repair kits etc. Right now we are just splitting stacks and spreading the same items across all characters. Why would we ever want to have separate consumable inventories on each character to carry the same items? It's a huge waste of space and creates unnecessary clutter.
UnabashedlyHonest wrote: »...not as bad as we need a siege wheel for PvP.
while they're at it, an alchemy bag would be nice too!, I stopped doing provisioning, and alchemy writs, way too many ingredients, I only keep items I know I'm going to need for my own personal use.
Honestly what do you all have in your inventories that you can't spare room for a few stacks of potions and food?
RodneyRegis wrote: »Just have whole inventory account-wide.
Elder Scrolls Inventory Online is getting old, especially with no particular delineation between mag and stam sets/weapons any more.
RodneyRegis wrote: »Just have whole inventory account-wide.
BloodyStigmata wrote: »Honestly what do you all have in your inventories that you can't spare room for a few stacks of potions and food?
tomofhyrule wrote: »while they're at it, an alchemy bag would be nice too!, I stopped doing provisioning, and alchemy writs, way too many ingredients, I only keep items I know I'm going to need for my own personal use.
...this is a thing with ESO+
The craft bag holds all alchemy and provisioning mats, along with those for blacksmithing, clothing, woodworking, enchanting, and jewelry crafting. You cna even just go for the free trials every so often, dump your mats in the craft bag, and then just use those until the next trial.
I don't see a need for it personally.
200 soul gems
200 potions
200 food
200 lockpicks
200 grand repair kits
200 empty soul gems to fill as your doing stuff
1000 poisons, which if your using are likely applied to slots on the character to override the enchantments
What that's maybe 7 inventory slots on a character taken up maybe a bit more if you want a few variety's of potions, poisons and food/drink, the rest goes in the bank where alts can take it out as they need it.
The ability to stack siege weapons would be nice.
not as bad as we need a bottomless bag for housing furniture.
Let's face it, our inventory space is cluttered and we spend lots of time playing the inventory minigame. For quality of life, give us a "Consumables Bag" (similar in function to the existing crafting bag) where we can store all our potions, food, drink, poisons, soul gems, lockpicks, repair kits etc. Right now we are just splitting stacks and spreading the same items across all characters. Why would we ever want to have separate consumable inventories on each character to carry the same items? It's a huge waste of space and creates unnecessary clutter.
BloodyStigmata wrote: »Honestly what do you all have in your inventories that you can't spare room for a few stacks of potions and food?
Sets. A lot of sets.
Placing all accountwide consumables in one bag, that would get very messy. Also the crafting dailies require the consumables to be created by that character, so that would be a major issue.
Personally I'd much rather want a master writ bag.
not as bad as we need a bottomless bag for housing furniture.