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A dying Game - What will ZOS do?

MajorSnakeFox
MajorSnakeFox
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Steam's statistics show us a dying game. A new update and fewer players? Is this a warning signal for ZOS or do they continue to pretend that everything is fine?

What will ZOS do about it?
When will players get a statement about all the problems?
When will the community that funds this game be heard?

STEAMCHARTS: https://steamcharts.com/app/306130
Edited by ZOS_Icy on August 28, 2022 4:30PM
  • Aetherderius
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    I wonder what other games came out around these drops, that only people who have bought the game through Steam would also be playing. Certainly not 'definite ESO Killer' New Worlds, or Elden Ring, or Stray that everyone and their nan's is playing. No no, this routine dip of two thousand Steam-only players is PROOF that the game is dying.
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    I wonder what other games came out around these drops, that only people who have bought the game through Steam would also be playing. Certainly not 'definite ESO Killer' New Worlds, or Elden Ring, or Stray that everyone and their nan's is playing. No no, this routine dip of two thousand Steam-only players is PROOF that the game is dying.

    I can tell you from the pvp side of things cyrodiil has less players after update 35. Haven't seen the population get capped once yet. I play in the morning, but before the patch grayhost would usually be pop capped for at least one faction. Don't think I have run into a single noobie in pvp since the patch dropped either. Just us dedicated pvpers seem to still be playing. Unfortunately zos's attempt to make the game easier for noobies has had no positive effect, certainly not on pvp.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • Narvuntien
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    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    [edited for baiting]
    Edited by ZOS_Icy on August 26, 2022 4:51PM
  • Dagoth_Rac
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    I certainly don't think Update 35 is helping. I can't imagine any player of any skill level actually enjoying this. But ... school is going back into session. That could be affecting population, too. Are other games seeing a dip? Was there a dip at this time in ESO last year?
  • Heartrage
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    There’s a dip, probably because of the last update. It doesn’t mean that the game is dying. There’s 12k players this weekday morning, it’s still more than we had in some 2018-2019 average monthly players.
  • Riptide
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    Narvuntien wrote: »
    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    Well since the Morrowind patch decimated the endgame community for an extended period of time that follows. And as it hasn’t reached consoles yet, where it will be felt more acutely, so there will be more to come.

    Particularly if week one U36 PTS a couple of weeks after that show little change in direction. If that is the case, and it is better than 50/50, then it will get considerably worse before it gets better.

    And Morrowind was relatively early in this game’s lifecycle. This isn’t.

    [edited to remove quote]
    Edited by ZOS_Icy on August 26, 2022 4:51PM
    Esse quam videri.
  • MaraxusTheOrc
    MaraxusTheOrc
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    I play on PC. I play directly through the ESO launcher.

    Does Steam Charts reflect my play?
    What about the people playing on Xbox?
    The PlayStation user base?

    A lot more people than 12,000 people play ESO. If anything, the steam chart is evidence of how few players play directly through Steam than “a dying game.”
    Edited by MaraxusTheOrc on August 25, 2022 12:31PM
  • Bat
    Bat
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    I think we should also consider that during July and August, many people go on vacations because of "height of summer" time. :)
  • edward_frigidhands
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    Riptide wrote: »
    Narvuntien wrote: »
    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    Well since the Morrowind patch decimated the endgame community for an extended period of time that follows. And as it hasn’t reached consoles yet, where it will be felt more acutely, so there will be more to come.

    Particularly if week one U36 PTS a couple of weeks after that show little change in direction. If that is the case, and it is better than 50/50, then it will get considerably worse before it gets better.

    And Morrowind was relatively early in this game’s lifecycle. This isn’t.

    What patch was Morrowind?

    [edited to remove quote]
    Edited by ZOS_Icy on August 26, 2022 4:52PM
  • TheGreatBlackBear
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    Riptide wrote: »
    Narvuntien wrote: »
    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    Well since the Morrowind patch decimated the endgame community for an extended period of time that follows. And as it hasn’t reached consoles yet, where it will be felt more acutely, so there will be more to come.

    Particularly if week one U36 PTS a couple of weeks after that show little change in direction. If that is the case, and it is better than 50/50, then it will get considerably worse before it gets better.

    And Morrowind was relatively early in this game’s lifecycle. This isn’t.

    What patch was Morrowind?

    I think Morrowind was in the Morrowind patch

    [edited to remove quote]
    Edited by ZOS_Icy on August 26, 2022 4:52PM
  • Riptide
    Riptide
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    Riptide wrote: »
    Narvuntien wrote: »
    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    Well since the Morrowind patch decimated the endgame community for an extended period of time that follows. And as it hasn’t reached consoles yet, where it will be felt more acutely, so there will be more to come.

    Particularly if week one U36 PTS a couple of weeks after that show little change in direction. If that is the case, and it is better than 50/50, then it will get considerably worse before it gets better.

    And Morrowind was relatively early in this game’s lifecycle. This isn’t.

    What patch was Morrowind?

    I don’t recall the update number but it was the one that killed sustain really, really badly.

    And new trial was all about sustain :D

    [edited to remove quote]
    Edited by ZOS_Icy on August 26, 2022 4:53PM
    Esse quam videri.
  • Maitsukas
    Maitsukas
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    "Change is constant, people just need to get used to it."
    - Bastian Hallix, probably.
    PC-EU @maitsukas

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    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • starlizard70ub17_ESO
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    I play on PC. I play directly through the ESO launcher.

    Does Steam Charts reflect my play?
    What about the people playing on Xbox?
    The PlayStation user base?

    A lot more people than 12,000 people play ESO. If anything, the steam chart is evidence of how few players play directly through Steam than “a dying game.”

    The Steam Charts mean nothing as far as how a MMO is doing. Most people who play MMOs like ESO, WoW, BDO, etc, use the game's own launch to reduce lag and connectivity problems. Also many people will test out a MMO on Steam and if they like it, will dump Steam's version and use the MMO's own launcher.
    Edited by starlizard70ub17_ESO on August 25, 2022 1:02PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • TheGreatBlackBear
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    Steam charts don't count the 30k bots on Xbox NA so it's fine. Population is good.
  • Lugaldu
    Lugaldu
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    I wonder to what extent this statistic represents the pandemic with its lockdowns... I mean, in spring 2020 (peak), millions of people were sitting at home and couldn't go out. The numbers go down especially from spring 2022, i.e. at a time when everything has largely returned to normal and people are no longer sitting at home for months.
  • Sarannah
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    Can you be sure it is not also other factors in play here?... I'm barely even playing at the moment due to the massive heatwave(s) in Europe. Too hot for both my computer and me to do anything.

    PS: Not everyone plays ESO through steam.
  • Danikat
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    According to that chart the game has roughly the same number of Steam players as in May and the peak players shows almost 4,000 more than in March (when the population dropped over 10,000 from the previous month, then went up again). It's also about the same or higher than it was throughout 2019. Was the game dying then too?

    Statistically there's no pattern here. Yes the past 2 months show a slight drop, but there's many other instances of the same thing balanced out by subsequent increases. The graph for 1 year is pretty flat and the all time graph actually shows an average increase.

    I know some people aren't happy about the latest update, but if you're going to use data to show the game is dying you need to pick data which actually shows that.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • baltic1284
    baltic1284
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    The game isn't dyeing and using just steam charts just shows the number of active players on steam only. not the whole game itself. If you want to back your claim that the game is have more than just steam charts that are reputable and show all current players in a game.
  • Amottica
    Amottica
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    While the Steam charts show a decline in players in recent months, it hardly shows the game is dying. For years there have been players claiming ESO is dying and dead. So far, those claims have been proven to be empty.
  • Lebkuchen
    Lebkuchen
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    Narvuntien wrote: »
    *sigh* the dying game rhetoric is back [snip]

    I am having flashbacks to the Morrowind patch.

    [snip] This game has had a ton of issues over the years, most of them have never been resolved. Every update we have new problems adding to the old ones. People are trying to get these problems fixed because they love the game, not because they want to be annoying. Why don't you get that?

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on August 26, 2022 4:55PM
  • kmufc77b16_ESO
    kmufc77b16_ESO
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    Using steam to see population isn't exactly a sign of a dying game is it. There is also 2 other platforms which you cant see. Do you really thing a multi billion company would deliberately hurt- kill the game with an update. People say SWTOR has been dying since 2011 guess what, its still online with a community. I know SWTOR is small but my point is the game is still online, ESO has a huge player base compared to SWTOR and wont be going anyway i assure you.
    Edited by kmufc77b16_ESO on August 25, 2022 1:43PM
  • Arunei
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    OP where are you getting the idea that Steam players fund the game? That only shows a portion of the playerbase and doesn't reflect on the whole at all. It only reflects on those who play through Steam.
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  • Amottica
    Amottica
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    Using steam to see population isn't exactly a sign of a dying game is it. There is also 2 other platforms which you cant see. Do you really thing a multi billion company would deliberately hurt- kill the game with an update. People say SWTOR has been dying since 2011 guess what its still online with a community. I know SWTOR is small but my point is the games is still online, ESO has a huge player base compared to SWTOR and wont be going anyway i assure you.

    SWTOR is not a good example. Their player base is a small fraction of what is was years ago. They are down to five servers. North America had dozens of servers early on and only two now. They do not use the mega server design ESO has. On top of that, they no longer do world-building. Their expansions are pathetically small since the game no longer has the population to support anything meaningful.

    Is it dead? No, but it is certainly on life support and is no longer considered a triple-A game due to being poorly managed, mostly due to how they chose to release content.
  • kmufc77b16_ESO
    kmufc77b16_ESO
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    Amottica wrote: »
    Using steam to see population isn't exactly a sign of a dying game is it. There is also 2 other platforms which you cant see. Do you really thing a multi billion company would deliberately hurt- kill the game with an update. People say SWTOR has been dying since 2011 guess what its still online with a community. I know SWTOR is small but my point is the games is still online, ESO has a huge player base compared to SWTOR and wont be going anyway i assure you.

    SWTOR is not a good example. Their player base is a small fraction of what is was years ago. They are down to five servers. North America had dozens of servers early on and only two now. They do not use the mega server design ESO has. On top of that, they no longer do world-building. Their expansions are pathetically small since the game no longer has the population to support anything meaningful.

    Is it dead? No, but it is certainly on life support and is no longer considered a triple-A game due to being poorly managed, mostly due to how they chose to release content.
    Maybe not but its been a dying game for years its still here, i played the game for many years im fully aware of the small updates and cartel shop.
    Edited by kmufc77b16_ESO on August 25, 2022 1:54PM
  • belial5221_ESO
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    It's not a dying game,maybe just less ppl using steam to play cause it eats resources while open.Also someone said Cyro is deder since update,but it's a weekday,and Cyro always deader on weekdays.People always making doom and gloom posts on every forum in every game,especially after an update.
  • JKorr
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    Steam's statistics show us a dying game. A new update and fewer players? Is this a warning signal for ZOS or do they continue to pretend that everything is fine?

    What will ZOS do about it?
    When will players get a statement about all the problems?
    When will the community that funds this game be heard?

    STEAMCHARTS: https://steamcharts.com/app/306130

    Back in the far depths of time, when ESO released, there were issues. There were problems. It was not a smooth debut for the game. Many many people came to the forum to wail, moan, rant, and declare they were just waiting for the brand new positively no problems mmo coming that would totally eradicate ESO from the universe. No one would even recall the name of ESO since people would be leaving to join the new game instantly. The new game?

    Wildstar.

    It released on June 3, 2014, requiring a subscription.
    It changed to free to play on September 29, 2015.
    NCSoft announced on September 6, 2018 that the Carbine Studio was closed, and Wildstar would be shut down November 28, 2018.

    ESO was released with a subscription required, went buy to play [my personal opinion only, because consoles], released new chapters and dlc, and is still active. Before the end of the world preaching starts, waiting to see what actually happens might be a good idea.

    By the way, basing anything on steam charts, besides the number of people who play games with Steam "online" is a bad idea. I do have quite a few games on Steam. I *never* play online. I have hundreds/thousands of hours in Skyrim for one example. Total time showing on Steam is 45 minutes. Looking at the time Steam thinks I've played any of my games you could be convinced I really hate games and hardly ever play.
  • Styxius
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    In defense of OP, if you assume at the most that steam contains 50% of the population the metrics get worse if it's less. Then in the past month, we had gone from a peak of 27k to a peak of 15-18k prior to the patch drop which naturally creates a small spike back to a more acceptable number. ESO has been on a downward trend since Greymoor. It is saddening to see and they are pointing this out as ZOS should look at this as a matter. Players/gamers have a nature of seeing these trends and leaving as well which makes others leave and continue on all of that. ESO/steam charts indicate the average count has dipped ~3,000 active players. This is a serious issue when the players not talking are leaving. We need to do what we can as a community and the developers to fix things that are causing people to leave. We don't want people to leave and neither does ZOS.

    The combat team I feel isn't paying as much focus into what the community wants. Anecdotal evidence is far more valuable than some of them talk about it. If it doesn't feel good to play then people won't play. For example, a developer should never go "Oh it'll be rough, but we'll make it through these changes". You should never look at the player base like it's okay to make them unhappy and just be alright with that. They've given impressions that make me feel there may be people with egos unchecked making these choices and will continue to hemorrhage players until they check their egos and listen to the players first.

    I want ZOS to improve on this and correct the issues they have internally for the communities sake. Their competitors are paying more attention to the players' needs and doing what they want better. ZOS isn't competing with themselves, they have other companies wanting to and are treating their players better on Anecdotal evidence that are being more successful. I really hope they can look at the companies doing it better and see what they can do to improve it for their culture as well to make their players happy.
  • Dem_kitkats1
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    If you're going off of Steam charts alone, the game is returning back to pre-Covid numbers, which makes sense with people returning back to work and school, and having the ability to go out and enjoy regular activities again. Even then, the numbers are still higher on average compared to the numbers in 2017-2018.

    To be fair though, there is a lot of dissatisfaction within the community, which is never a good thing. Though, I wouldn't say that it's dying quite yet.
    Edited by Dem_kitkats1 on August 25, 2022 5:57PM
  • Skullstachio
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    I know what I will be doing: moving to world of warcraft when it eventually comes to series x/consoles post-acquisition of activision blizzard by microsoft.

    [snip]
    [edited for conspiracy theory/misinformation]
    Edited by ZOS_Icy on August 26, 2022 4:56PM
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Tandor
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    I'd be surprised if Steam logins accounted for more than 10% of PC players, who in turn are believed to account for about a third of the overall playerbase. Any moving trends in the Steam charts don't really tell us anything about the state of the game.
This discussion has been closed.