YandereGirlfriend wrote: »MajorSnakeFox wrote: »Steam's statistics show us a dying game. A new update and fewer players? Is this a warning signal for ZOS or do they continue to pretend that everything is fine?
What will ZOS do about it?
When will players get a statement about all the problems?
When will the community that funds this game be heard?
STEAMCHARTS: https://steamcharts.com/app/306130
Games are always dying according to to soothsayers predicting Doom and Gloom, most often they're comically wrong.
Perhaps some serious perspective is needed rather than stats from Steam which does not really represent even a fraction of the playerbase?
Another poster who claims that steam users are a tiny minority without citing any sources. Please show your work!
I'm seeing a bit of misinformation being spread about in this thread.
That's actually not true about the collectible items in High Isle public dungeon.
In the High Isle expansion, you can unlock the Coral Haj Mota Pet by collecting 25 Coral Haj Mota Decoys from the Spire Of The Crimson Coin and 25 Coral Haj Mota Lures from Ghost Haven Bay.
Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020. Even if only 10% stuck around that is 100,000 new players on only one platform. We have two other platforms with numbers we don't know but I would assume are similar. 18 million copies of the game have been sold. Sure a lot of players have moved on but many have stayed around. Again if only 10% (I think the number is higher but nothing to support or disprove that thought) that is still 1,800,000 players. Steams numbers don't represent but a small amount of the total number even if we use really bad numbers.
YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" talking point came from.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020.
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020. Even if only 10% stuck around that is 100,000 new players on only one platform. We have two other platforms with numbers we don't know but I would assume are similar. 18 million copies of the game have been sold. Sure a lot of players have moved on but many have stayed around. Again if only 10% (I think the number is higher but nothing to support or disprove that thought) that is still 1,800,000 players. Steams numbers don't represent but a small amount of the total number even if we use really bad numbers.
Steam numbers are just concurrent log-ins. It does not show how many users there are. As far as we know the 13,000 who log in on a Monday could be completely different users than those who log in on a Tuesday, or Friday. Or all the same, we just don't know.
Anyone trying to extrapolate ESO total player numbers from Steam concurrent log-in numbers is just wasting their time.
Again, Steam concurrent log-in numbers are only good for trends.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020.
XBox platform added 3 million new players in 2020? That does not align with published information from ZOS. That three million in 2020 was across all platforms, not just XBox.
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020. Even if only 10% stuck around that is 100,000 new players on only one platform. We have two other platforms with numbers we don't know but I would assume are similar. 18 million copies of the game have been sold. Sure a lot of players have moved on but many have stayed around. Again if only 10% (I think the number is higher but nothing to support or disprove that thought) that is still 1,800,000 players. Steams numbers don't represent but a small amount of the total number even if we use really bad numbers.
Steam numbers are just concurrent log-ins. It does not show how many users there are. As far as we know the 13,000 who log in on a Monday could be completely different users than those who log in on a Tuesday, or Friday. Or all the same, we just don't know.
Anyone trying to extrapolate ESO total player numbers from Steam concurrent log-in numbers is just wasting their time.
Again, Steam concurrent log-in numbers are only good for trends.
I don't even think they are good for trends.
YandereGirlfriend wrote: »Steam actually isn't a good representation of the entire PC population since only a small portion of PC players use steam. Every summer we go through this same debate at update release time and 2-4 weeks later the population is through the roof again.
Face it. This game isn't in milking territory yet. If it were just being milked they wouldn't bother to release new content, add new features or upgrade servers... Was this patch a bit hit and miss yes but it's nothing that can't be improved upon.
Some of us will come and go but ESO isn't going anywhere any time soon.
Where is this "only a small portion of PC players use steam" claim coming from?
Personally, I don't know anybody who doesn't use steam to launch the game. But that won't make me infer that, because I don't know anybody who uses the other launcher, that somehow they are a tiny minority. I understand it to be what it is - subjective perception.
So unless you have an actual source for that claim then it would probably be most conducive to discussion to cease making it.
YandereGirlfriend wrote: »MajorSnakeFox wrote: »Steam's statistics show us a dying game. A new update and fewer players? Is this a warning signal for ZOS or do they continue to pretend that everything is fine?
What will ZOS do about it?
When will players get a statement about all the problems?
When will the community that funds this game be heard?
STEAMCHARTS: https://steamcharts.com/app/306130
Games are always dying according to to soothsayers predicting Doom and Gloom, most often they're comically wrong.
Perhaps some serious perspective is needed rather than stats from Steam which does not really represent even a fraction of the playerbase?
Another poster who claims that steam users are a tiny minority without citing any sources. Please show your work!
wolfie1.0. wrote: »
Can you prove that steam users make up the majority of PC server user base and show your work?
YandereGirlfriend wrote: »SizanLopkniht wrote: »YandereGirlfriend wrote: »Why are people talking about Steam being a large or small part of the total player base? That's not the point.
It's about TRENDS. Steam is only used to deduce trends, not total player base, and for that it needs only to be a reasonable sample size, which it is with 10's of thousands of logins per day, with little reason for population attitude variance, which I can't really think of any.
I'm just curious to get to the bottom of where this "nobody plays the game on steam" meme came from.
Nobody I know plays ESO through steam. Why would they? No reason to put a 3rd party between you and the game.
That's nice but I'm looking for numbers and sources.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020. Even if only 10% stuck around that is 100,000 new players on only one platform. We have two other platforms with numbers we don't know but I would assume are similar. 18 million copies of the game have been sold. Sure a lot of players have moved on but many have stayed around. Again if only 10% (I think the number is higher but nothing to support or disprove that thought) that is still 1,800,000 players. Steams numbers don't represent but a small amount of the total number even if we use really bad numbers.
Steam numbers are just concurrent log-ins. It does not show how many users there are. As far as we know the 13,000 who log in on a Monday could be completely different users than those who log in on a Tuesday, or Friday. Or all the same, we just don't know.
Anyone trying to extrapolate ESO total player numbers from Steam concurrent log-in numbers is just wasting their time.
Again, Steam concurrent log-in numbers are only good for trends.
I don't even think they are good for trends.
Why? What is it about players who launch through Steam that make them a poor sample of the larger population of ESO? Do they feel differently about content than the rest of us?
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020.
XBox platform added 3 million new players in 2020? That does not align with published information from ZOS. That three million in 2020 was across all platforms, not just XBox.
The two articles I read mentioned Xbox specifically. Maybe they were wrong. Either way the point stands. 13,000 is a small representation of the total population.
Steam last month 13,715 average users. ESO added more than three million new players on just the Xbox platform in 2020.
XBox platform added 3 million new players in 2020? That does not align with published information from ZOS. That three million in 2020 was across all platforms, not just XBox.
The two articles I read mentioned Xbox specifically. Maybe they were wrong. Either way the point stands. 13,000 is a small representation of the total population.
Again, Steam concurrent log-in numbers are only good for trends.
In regards to using Steam... I recall a LOT of problems with PC players playing on Steam years ago (connection issues, disconnects, etc)... so it was recommended by most not to use Steam and just use the native ESO launcher. I'm not sure if it's gotten any better, but it could be why so many PC players don't go through Steam.
etchedpixels wrote: »There is also another data point. If ESO had really good long term player numbers it would be publishing them as Amazon and others did not hiding them.
etchedpixels wrote: »The third data point is that Zenimax are hiring for ESO roles. Now whilst some of that may be attrition or people moving to their secret project you dont' usually hire extensively into dying titles
Every Patch the Game "dies"
So this game has died 35 times now. Yet here we are still playing.
Every major combat patch puts a hit on DPS. And DPS floats back up over a few weeks as things are corrected on the backend and players use different skills and gear.
I do think if they ever finally separated PVP skills from PVE, they could both fix a lot of PvP issues and stop upsetting PvE Applecart.