Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Developer Public Relations

  • Vulkunne
    Vulkunne
    ✭✭✭✭✭
    washbern wrote: »
    No one in their right mind would ever go to the forums and try to talk to the masses. As much as I dislike this patch thus far, I think that their communication about it is reasonably acceptable for now.
    They told us why they think the changes are good them when we were not happy they told us when to expect updates.
    To come on the forums and try to make peace is a rather suicidal maneuver. Everyone will never be happy and to open one self to public outrage is not something that anyone wants.
    I am sitting with my fingers crossed that they indeed look at the ample feedback and test results we provided, got their heads out of the sand and understood how bad the proposed changes were. Next Monday we will find out.

    Right. Its not possible to meet everyone's expectation and trying to make peace with every argument is simply futile.

    However, many of us post here regularly, offer our advice, try to help out as best we can so to some extent you would think ZOS could have a pr person who is skilled in public communications that could answer some things.

    Some questions answered, a little explanation given in real time, not on demand but maybe once a month, is better than perpetual silence. Coarse I'd rather have that then review U35 again.
    Today Victory is mine. Long Live the Empre.
  • Marto
    Marto
    ✭✭✭✭✭
    Troodon80 wrote: »

    I remember when, for example, Gilliam used to do various YouTube videos; possibly one of the most known -- for people who remember -- is the bucket and broom vMA. Sadly, the videos section of his YouTube channel is now empty and all you can see are the featured videos from four years ago.

    ZOS social media policy most likely forbids developers from talking about ESO in most situations.

    And even if it didn't, Gilliam posting something as simple as an ESO screenshot will lead to dozens of replies and messages, asking him about X balance decision or straight up harassing him. All of that in his free time.

    It's very normal for developers to not talk about the game they develop in public spaces. It doesn't mean they hate the game, or don't care about it, or don't play it. It just means they don't have the patience to talk to non-gamedevs about it at 9pm on a saturday.

    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Marto wrote: »
    It's very normal for developers to not talk about the game they develop in public spaces. It doesn't mean they hate the game, or don't care about it, or don't play it. It just means they don't have the patience to talk to non-gamedevs about it at 9pm on a saturday.

    Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.

    It was intentionally framed to make an already bad comment seem even worse. People in the stream who understood what was going on had mostly laughed it off as an "oops she mad" moment because they had context. But players primed to be angry before watching the video and seeing her comment with no context were understandably furious based off the information they had and the totally unprofessional behavior they witnessed. And the many, many problems with PVP only exacerbated that anger. So, they released a statement about the BTS stuff they had planned (and Rich had previously mentioned in his stream). Now he doesn't stream anymore and that's the end of that.

    We had the devs playing and talking to players as people. It didn't work out. I would be surprised if they are even allowed to anymore, after that incident.
    Edited by spartaxoxo on July 23, 2022 8:24PM
  • Drammanoth
    Drammanoth
    ✭✭✭✭✭
    Quite sane, reasonable comments I must say (and no, this is not irony or sarcasm or whatever - I mean it).

    Pity that we don't know how much devs are limited in telling us what they CANNOT do. It would probably fall under ToS violation.
    Edited by Drammanoth on July 24, 2022 12:07AM
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.

    <snip>

    Partially true, but there had been a lot of hostility to pvp questions that built up to this. It was simply the last straw. It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that. Her poorly thought out gesture was simply the snapping point for a big group of incredibly frustrated people.
    PCNA
    PCEU
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    blktauna wrote: »
    spartaxoxo wrote: »
    Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.

    <snip>

    Partially true, but there had been a lot of hostility to pvp questions that built up to this.

    Yes, because it was a topic of discussion practically every time he streamed. I'm sure they felt hounded since he was getting them at work AND on their downtime. Both sides were getting frustrated, but Rich remained professional (if a little irritated). It was his wife that actually snapped.

    There was actually upfront discussion about PVP. It was happening on his stream. But that wasn't a good place for it to happen because it didn't reach the broader community.

    So people who hadn't heard about it would come and ask questions. Again and again and again. The players were frustrated because they thought there wasn't answers (there was) and Rich and his wife were being frustrated because they were getting hounded. They weren't being hounded by individuals and it was none of their intent, but being asked the same question again over and over can get frustrating, especially when that person doesn't even work there.

    Ultimately, I think what happens shows what an inadequate system Twitch is for important communication, more than it says anything about the people involved. And it's a good lesson as to why so many companies prefer distance and corporate speak.

    Rich Lambert tried to do things differently. He tried to be consistently available and answer questions directly in a casual space. And what happened was it created a frustrating situation for him and his family as individual human beings, poor message penetration resulting in a community that felt neglected, and a PR disaster. I don't see it ever happening again.

    Edit: Here's an example. In a later post I discussed what they were doing about PVP. I talked about the server re-architecure before it was announced and before the infamous stream, because he had talked about it on his stream. My thread focused on my own question though.

    https://forums.elderscrollsonline.com/en/discussion/594510/inside-scoop-why-the-basic-clothing-items-never-got-added-to-the-outfit-system-and-never-will
    Edited by spartaxoxo on July 24, 2022 4:36AM
  • Marto
    Marto
    ✭✭✭✭✭
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    He can't give specifics of what's being done, that's a huge security risk. He can't give specifics of what tech is being used, that's a huge breach of NDAs and corporate confidentiality agreements. And he can't give an ETA, because there's a global supply chain crisis caused by the worst pandemic in 100 years, and things everywhere get delayed.

    Rich wasn't hostile towards the PVP community. The PVP community was hostile towards Rich.
    Edited by Marto on July 24, 2022 6:12AM
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Marto wrote: »
    Rich wasn't hostile towards the PVP community. The PVP community was hostile towards Rich.

    While I do think that Rich probably did feel some frustration from some of the commentary, and his wife even more so since she didn't actually work there, I do think that this is not quite a fair assessment of the PvP players. While he certainly felt hounded because he was discussing it a lot, that was more so because of the sheer number of people asking rather than most individuals being rude or hostile towards him IMO.

    I think that the PvP community FELT neglected because 1) they can't see any performance improvements or what the devs do behind the scenes and 2) they've been hearing "we've been working on it," for years. The nature of Rich's stream, which I would agree strongly DID contain a lot of information about PvP, meant that mostly only the few people who watched would get that information. Since it was not posted in official places like Twitter, the forums, etc. people felt like the community team wasn't addressing this information. When in actuality, he discussed it at length. It's actually the information I remember most, and I'm not even someone into PvP. This is what I meant by poor message penetration. The information might as well have not been out there, since it was inaccessible to a lot of players who don't watch streams, wouldn't even know where to look if they did, and wasn't necessarily trusted when other players would report back on what they had heard since the information was second-hand and posted nowhere official.

    edit: So, you had a community that felt neglected because they couldn't actually hear the message. And a dev that was working so hard to inform the players that he even was giving up his free time discussing issues to directly address questions. He talked about it a lot and it was never enough (because of the nature of Twitch, not because of the players). And you had a wife that doesn't work there and likely doesn't fully grasp the situation as she mostly knows his side of things, watching her husband get called neglectful while he spends all night and day working to help the pvp community. it was aways going to end in disaster.
    Edited by spartaxoxo on July 24, 2022 6:48AM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    spartaxoxo wrote: »
    blktauna wrote: »
    spartaxoxo wrote: »
    Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.

    <snip>

    Partially true, but there had been a lot of hostility to pvp questions that built up to this.

    Yes, because it was a topic of discussion practically every time he streamed. I'm sure they felt hounded since he was getting them at work AND on their downtime. Both sides were getting frustrated, but Rich remained professional (if a little irritated). It was his wife that actually snapped.

    There was actually upfront discussion about PVP. It was happening on his stream. But that wasn't a good place for it to happen because it didn't reach the broader community.

    So people who hadn't heard about it would come and ask questions. Again and again and again. The players were frustrated because they thought there wasn't answers (there was) and Rich and his wife were being frustrated because they were getting hounded. They weren't being hounded by individuals and it was none of their intent, but being asked the same question again over and over can get frustrating, especially when that person doesn't even work there.

    Ultimately, I think what happens shows what an inadequate system Twitch is for important communication, more than it says anything about the people involved. And it's a good lesson as to why so many companies prefer distance and corporate speak.

    Rich Lambert tried to do things differently. He tried to be consistently available and answer questions directly in a casual space. And what happened was it created a frustrating situation for him and his family as individual human beings, poor message penetration resulting in a community that felt neglected, and a PR disaster. I don't see it ever happening again.

    Edit: Here's an example. In a later post I discussed what they were doing about PVP. I talked about the server re-architecure before it was announced and before the infamous stream, because he had talked about it on his stream. My thread focused on my own question though.

    https://forums.elderscrollsonline.com/en/discussion/594510/inside-scoop-why-the-basic-clothing-items-never-got-added-to-the-outfit-system-and-never-will

    Well doesn't that tell you that people are craving a conversation?

    And because we don't get it, people start doing it on his stream. I'm not saying that's right, but it's what desperation does.

    As someone who works in PR and primarily focuses on trying to get ahead of customer complaints and explain things, it blows my mind how genuine concerns aren't ever addressed with this game.

    Look at the forum right now. It's a mess. People are losing their minds. Continuous conversation stops this.

    And I'm sorry, but people pay to play this game. Devs SHOULD be held accountable. And then if they do get actual abuse, ban those people. Because no, that isn't acceptable. But it shouldn't be a reason to not talk to the rest of the player base. Ban the people that go too far, and engage in civil conversation with the people who are left.

    Even if they chose to not listen to the community and continue with their planned changes (whatever those changes are), that's fine, as long as they explain it to people. Currently, we get the odd developer comment, but that's it. And then it feels like everything else is just ignored.

    ZOS are creating this issue themselves.

    The minute you type a bad word on the thread, you get moderated. I even got a post moderated, in what was a very light-hearted joking thread, for saying 'I call bs'. Like ok, fine. Yet threads full of people who are begging for a crumb of a comment from the devs, get nothing.

    I know mods and devs are different, but we don't even get a comment from a mod saying "hi guys, can see there's a lot of comments about this, I'll make sure the Dev teams sees it". At least we'd know that devs see comments. Because right now, nobody has a clue if they're reading anything.
    Edited by Brrrofski on July 24, 2022 7:28AM
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Brrrofski wrote: »
    spartaxoxo wrote: »
    blktauna wrote: »
    spartaxoxo wrote: »
    Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.

    <snip>

    Partially true, but there had been a lot of hostility to pvp questions that built up to this.

    Yes, because it was a topic of discussion practically every time he streamed. I'm sure they felt hounded since he was getting them at work AND on their downtime. Both sides were getting frustrated, but Rich remained professional (if a little irritated). It was his wife that actually snapped.

    There was actually upfront discussion about PVP. It was happening on his stream. But that wasn't a good place for it to happen because it didn't reach the broader community.

    So people who hadn't heard about it would come and ask questions. Again and again and again. The players were frustrated because they thought there wasn't answers (there was) and Rich and his wife were being frustrated because they were getting hounded. They weren't being hounded by individuals and it was none of their intent, but being asked the same question again over and over can get frustrating, especially when that person doesn't even work there.

    Ultimately, I think what happens shows what an inadequate system Twitch is for important communication, more than it says anything about the people involved. And it's a good lesson as to why so many companies prefer distance and corporate speak.

    Rich Lambert tried to do things differently. He tried to be consistently available and answer questions directly in a casual space. And what happened was it created a frustrating situation for him and his family as individual human beings, poor message penetration resulting in a community that felt neglected, and a PR disaster. I don't see it ever happening again.

    Edit: Here's an example. In a later post I discussed what they were doing about PVP. I talked about the server re-architecure before it was announced and before the infamous stream, because he had talked about it on his stream. My thread focused on my own question though.

    https://forums.elderscrollsonline.com/en/discussion/594510/inside-scoop-why-the-basic-clothing-items-never-got-added-to-the-outfit-system-and-never-will

    Well doesn't that tell you that people are craving a conversation?

    Yes, which is why I stated that the issue was the method of communication being inaccessible to most players, rather than anything any individual person did wrong. Rich WAS communicating, a LOT. Moreso than any other dev I've seen. And the player base at large wasn't getting any of it. I don't think Twitch streams work to as the primary source of important information (but they keep doing them but now as only corporate controlled events with little to no direct communication) but that's what they are using. The result is a playerbase that feels neglected. And a dev team that feels they've shared a lot.

    The problem is in HOW they are sharing the information. It's scattered and inaccessible.
    Edited by spartaxoxo on July 24, 2022 7:13AM
  • Riptide
    Riptide
    ✭✭✭✭✭
    Eh, the fellow in question lost his temper in an absurd way on another stream when asked about the way respec scrolls and vamp/ww cures take advantage of ignorant new players, who don’t know that they don’t need to spend out of pocket money to do that. [snip] There are quite a number of instances where he has behaved condescendingly and dismissively, and used words and phrases that absolutely would get you banned here.

    And his manner aside, the overall direction is just awful. Whatever the dynamics are there, creative director has to bear responsibility ultimately for an ill advised card game with almost no legs getting a large amount of dev time when other areas needed it, and Gilliam ultimately answers to him - and is guided by him.

    I’m not sure why folks are apologists for the fellow, [snip] It isn’t an attack on his character, heck hes a likeable fellow on the whole.

    [snip]
    [edited for bashing]
    Edited by ZOS_Icy on July 24, 2022 6:25PM
    Esse quam videri.
  • FantasticFreddie
    FantasticFreddie
    ✭✭✭✭✭
    ✭✭✭
    Marto wrote: »
    washbern wrote: »
    No one in their right mind would ever go to the forums and try to talk to the masses. As much as I dislike this patch thus far, I think that their communication about it is reasonably acceptable for now.
    They told us why they think the changes are good them when we were not happy they told us when to expect updates.
    To come on the forums and try to make peace is a rather suicidal maneuver. Everyone will never be happy and to open one self to public outrage is not something that anyone wants.
    I am sitting with my fingers crossed that they indeed look at the ample feedback and test results we provided, got their heads out of the sand and understood how bad the proposed changes were. Next Monday we will find out.



    I too want the devs to be more active and communicate more. But I'm pretty sure every interaction will boil down to

    Player: You should do X instead of Y.
    Dev: We believe Y is better than X
    Player: [One reason why X is better]
    Dev: You're right, but [a dozen reasons why Y is better]
    Player: That's stupid. You're stupid. Why are you catering to those that want Y?? You're so out of touch with the community.
    Dev: Because we brainstormed it, developed it, playtested it internally, did a market research, crunched the numbers, and compared how Y works when combined with the [2023 Chapter Feature that we can't talk about yet]. You've been discussing this for a week, we've been discussing it internally for two years.
    Player: Wow this is how you talk to a paying customer?

    And then 3 months later we get:
    Dev: Actually Y was bad so we are reverting most of those changes and making some more. Here is Z, another massive change
    Players: Oh God can you stop changing things please, and can you fix the stuff you broke with Y?
    Devs: Nope! Have fun with Z!
    Cycle repeats
  • Riptide
    Riptide
    ✭✭✭✭✭
    And then 3 months later we get:
    Dev: Actually Y was bad so we are reverting most of those changes and making some more. Here is Z, another massive change
    Players: Oh God can you stop changing things please, and can you fix the stuff you broke with Y?
    Devs: Nope! Have fun with Z!
    Cycle repeats

    Unironically this. The latest example really is the creative director chiding content creators et al for kneejerking and overreacting, knowing massive combat changes not even yet mentioned were coming in a couple of days. That alone is just incredible judgement, but put all of it aside. Mannerisms, tone, all of it.

    Over the years the critics have flat out been right more often than not. And there is a tendency to admit to things only finally, after the community has argued with itself for weeks. Oakensoul is a prime, relevant, timely example. Content creators were putting up stuff calling it cracked and OP in April. They stubbornly push through with releasing it - two. onths later. Then they nerf it, and the community points fingers at PVPers at having caused it. Just plain terrible, and so easily avoided.

    They seem to have almost no standing internal testing team, Gilliam himself puts in the dummy testing. It certainly isn’t a fleshed out team of 10-15 folks who test and only test. They disbanded a perfectly viable standing volunteer testing team, the early beta Psijic Order, after ignoring it entirely after the beta and finally quietly shutting it down a few years later. Much of what is posted in the PTS forum is discarded to the point many of us are flat wore out on throwing endless testing hours into a vague ether. The class rep system was thrown away.

    The team is all split up, working from their various homes, and it is pretty unclear there is a workable, viable system of filtering feedback. Clearly one person hitting a dummy or 4 people here and there jumping on and spending a couple of hours at it is just not enough.

    I feel most for Gilliam and other folks at the end of the various chains. Must be a heck of a situation.
    Esse quam videri.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Riptide wrote: »
    Eh, the fellow in question lost his temper in an absurd way on another stream when asked about the way respec scrolls and vamp/ww cures take advantage of ignorant new players, who don’t know that they don’t need to spend out of pocket money to do that. He acted like, well, I’ll just say it was absolutely my turning point on needing new leadership. There are quite a number of instances where he has behaved condescendingly and dismissively, and used words and phrases that absolutely would get you banned here.

    Yes, that super awkward to vehemently support respec scrolls sales being advertised as a great deal. You can play for 10 minutes picking up literally anything and then vendor them to make the gold required for respec shrines.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Marto wrote: »
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Marto
    Marto
    ✭✭✭✭✭
    Elsonso wrote: »
    Marto wrote: »
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.

    They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.

    That was the honest answer.

    This is one of those situations in which players claim they want honesty and communication from the devs. They claim they're tired of disingenuous PR speech. But in reality, they want disingenuous PR speech.

    I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.

    Edited by Marto on July 24, 2022 4:07PM
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Marto wrote: »
    Elsonso wrote: »
    Marto wrote: »
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.

    They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.

    "We are doing a server re-architecure" is a lot better than a vague we're gonna make improvements, which is all that most people knew. It took a blow up for that to be posted on the forums. It's not a wonder they felt neglected. And it's not a case of them just not liking the answer. I don't think there's any group in this situation that was behaving maliciously, personally. I think this is a case of how methods of communication matter. The devs try to put messages out there on a variety of platforms, but they don't think about how some of those platforms do a poor job of spreading their messages.

    Twitch interviews should be transcribed and placed on the forums, then linked back here on social media.
    Twitter and Reddit content should be linked back here to let us know it was done.
    Interviews with magazines should be advertised on here.
    Etc.
    Etc.
    If they made it easier to find information they have given out, they'd be in this situation less often.
    Edited by spartaxoxo on July 24, 2022 6:01PM
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Marto wrote: »
    Elsonso wrote: »
    Marto wrote: »
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.

    They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.

    That was the honest answer.

    There is a point at which "we're working on it" is repeated enough times over a long enough period of time that it no longer inspires confidence.

    Honest answer or not, it was clear that the message wasn't the right message, anymore. They needed to communicate better, not less. Turtling up did not help them.
    Marto wrote: »
    I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.

    This is the internet. There is no such thing as consensus and the message will always be mixed. This is why companies hire communications professionals that can guide them through this and work to avoid these sorts of things.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jaimeh wrote: »
    Yes, that super awkward to vehemently support respec scrolls sales being advertised as a great deal. You can play for 10 minutes picking up literally anything and then vendor them to make the gold required for respec shrines.

    Reminds me of the time they nerfed Rapid Maneuvers (made it harder to get) and then a few days later introduced the Crown AP scrolls and had a sale on Crown Riding Lessons.

  • EdmondDontes
    EdmondDontes
    ✭✭✭✭✭
    Marto wrote: »
    Elsonso wrote: »
    Marto wrote: »
    blktauna wrote: »
    It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.

    There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.

    He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.

    But of course, no one was satisfied with the very honest answer that is "We are working on it"

    I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.

    They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.

    That was the honest answer.

    This is one of those situations in which players claim they want honesty and communication from the devs. They claim they're tired of disingenuous PR speech. But in reality, they want disingenuous PR speech.

    I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.

    If they were "doing everything right" there would have been some positive results over the years. At present we still have a population cap that is a tiny fraction of what it used to be, group size is halved, there is still a huge problem with disconnects and lag during large battles....and the list goes on.

    After 3-4 years of "we're working on it" while the situation degrades more and more over that same time period the claim simply doesn't work anymore. In addition, they used to be able to flip a switch during the MYM events and magically make everything work much better, but only for the duration of the event. That convinced those of us that were paying attention that ZOS could be doing lots to make things better full time but they have chosen not to.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    After 3-4 years of "we're working on it" while the situation degrades more and more over that same time period the claim simply doesn't work anymore. In addition, they used to be able to flip a switch during the MYM events and magically make everything work much better, but only for the duration of the event. That convinced those of us that were paying attention that ZOS could be doing lots to make things better full time but they have chosen not to.

    By not communicating about the circumstances around this, even if the community is not accurately seeing what is happening, ZOS comes off as deceptive and hiding things. Even if they don't see it that way. Not something to build "Trust" on.

    I really wish they had put into place a decent communications plan back when they launched and stuck with it. It has been sort of sad to watch this play out over the years. :disappointed:

    Edited by Elsonso on July 25, 2022 12:25PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    Marto wrote: »

    They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.

    That was the honest answer.

    This is one of those situations in which players claim they want honesty and communication from the devs. They claim they're tired of disingenuous PR speech. But in reality, they want disingenuous PR speech.

    I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.

    They have said "we are working on it" repeatedly over some years all the while the service went downhill. They've had their years of work time and here we are. How many more do they need? The only improvement was a 5 year delayed hardware replacement.

    I do not want "disingenuous PR speech" I want actual answers and results. There's been amazingly little said about this current combat overhaul that's again late in its appearance. They knew they were having issues, it should have started 3 or 4 years ago, not now. How about we not embark on sweeping combat changes until this supposed new system is in place?

    I don't want to do their QA, I want to play the game I'm paying for.
    PCNA
    PCEU
Sign In or Register to comment.