No one in their right mind would ever go to the forums and try to talk to the masses. As much as I dislike this patch thus far, I think that their communication about it is reasonably acceptable for now.
They told us why they think the changes are good them when we were not happy they told us when to expect updates.
To come on the forums and try to make peace is a rather suicidal maneuver. Everyone will never be happy and to open one self to public outrage is not something that anyone wants.
I am sitting with my fingers crossed that they indeed look at the ample feedback and test results we provided, got their heads out of the sand and understood how bad the proposed changes were. Next Monday we will find out.
I remember when, for example, Gilliam used to do various YouTube videos; possibly one of the most known -- for people who remember -- is the bucket and broom vMA. Sadly, the videos section of his YouTube channel is now empty and all you can see are the featured videos from four years ago.
It's very normal for developers to not talk about the game they develop in public spaces. It doesn't mean they hate the game, or don't care about it, or don't play it. It just means they don't have the patience to talk to non-gamedevs about it at 9pm on a saturday.
spartaxoxo wrote: »Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.
<snip>
spartaxoxo wrote: »Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.
<snip>
Partially true, but there had been a lot of hostility to pvp questions that built up to this.
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
Rich wasn't hostile towards the PVP community. The PVP community was hostile towards Rich.
spartaxoxo wrote: »spartaxoxo wrote: »Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.
<snip>
Partially true, but there had been a lot of hostility to pvp questions that built up to this.
Yes, because it was a topic of discussion practically every time he streamed. I'm sure they felt hounded since he was getting them at work AND on their downtime. Both sides were getting frustrated, but Rich remained professional (if a little irritated). It was his wife that actually snapped.
There was actually upfront discussion about PVP. It was happening on his stream. But that wasn't a good place for it to happen because it didn't reach the broader community.
So people who hadn't heard about it would come and ask questions. Again and again and again. The players were frustrated because they thought there wasn't answers (there was) and Rich and his wife were being frustrated because they were getting hounded. They weren't being hounded by individuals and it was none of their intent, but being asked the same question again over and over can get frustrating, especially when that person doesn't even work there.
Ultimately, I think what happens shows what an inadequate system Twitch is for important communication, more than it says anything about the people involved. And it's a good lesson as to why so many companies prefer distance and corporate speak.
Rich Lambert tried to do things differently. He tried to be consistently available and answer questions directly in a casual space. And what happened was it created a frustrating situation for him and his family as individual human beings, poor message penetration resulting in a community that felt neglected, and a PR disaster. I don't see it ever happening again.
Edit: Here's an example. In a later post I discussed what they were doing about PVP. I talked about the server re-architecure before it was announced and before the infamous stream, because he had talked about it on his stream. My thread focused on my own question though.
https://forums.elderscrollsonline.com/en/discussion/594510/inside-scoop-why-the-basic-clothing-items-never-got-added-to-the-outfit-system-and-never-will
spartaxoxo wrote: »spartaxoxo wrote: »Rich actually used to stream himself playing and answered questions. He got inundated with pvp questions but he'd keep answering them. Sometimes his wife would stream on his channel or come talk to him and people asking questions. One day she was streaming a discussion about accessibility options, and it was clearly marked as her stream and thing not his. Someone framed pvp performance as an accessibility issue and she snapped and basically gestured crybaby at them like "oh boohoo wah wah wah" type thing. Someone clipped the moment and pulled it out of context, making it seem like she attacked PvPers out of nowhere and that Rich dislikes PvPers and behaved horribly because of his wife's sudden comment.
<snip>
Partially true, but there had been a lot of hostility to pvp questions that built up to this.
Yes, because it was a topic of discussion practically every time he streamed. I'm sure they felt hounded since he was getting them at work AND on their downtime. Both sides were getting frustrated, but Rich remained professional (if a little irritated). It was his wife that actually snapped.
There was actually upfront discussion about PVP. It was happening on his stream. But that wasn't a good place for it to happen because it didn't reach the broader community.
So people who hadn't heard about it would come and ask questions. Again and again and again. The players were frustrated because they thought there wasn't answers (there was) and Rich and his wife were being frustrated because they were getting hounded. They weren't being hounded by individuals and it was none of their intent, but being asked the same question again over and over can get frustrating, especially when that person doesn't even work there.
Ultimately, I think what happens shows what an inadequate system Twitch is for important communication, more than it says anything about the people involved. And it's a good lesson as to why so many companies prefer distance and corporate speak.
Rich Lambert tried to do things differently. He tried to be consistently available and answer questions directly in a casual space. And what happened was it created a frustrating situation for him and his family as individual human beings, poor message penetration resulting in a community that felt neglected, and a PR disaster. I don't see it ever happening again.
Edit: Here's an example. In a later post I discussed what they were doing about PVP. I talked about the server re-architecure before it was announced and before the infamous stream, because he had talked about it on his stream. My thread focused on my own question though.
https://forums.elderscrollsonline.com/en/discussion/594510/inside-scoop-why-the-basic-clothing-items-never-got-added-to-the-outfit-system-and-never-will
Well doesn't that tell you that people are craving a conversation?
No one in their right mind would ever go to the forums and try to talk to the masses. As much as I dislike this patch thus far, I think that their communication about it is reasonably acceptable for now.
They told us why they think the changes are good them when we were not happy they told us when to expect updates.
To come on the forums and try to make peace is a rather suicidal maneuver. Everyone will never be happy and to open one self to public outrage is not something that anyone wants.
I am sitting with my fingers crossed that they indeed look at the ample feedback and test results we provided, got their heads out of the sand and understood how bad the proposed changes were. Next Monday we will find out.
I too want the devs to be more active and communicate more. But I'm pretty sure every interaction will boil down to
Player: You should do X instead of Y.
Dev: We believe Y is better than X
Player: [One reason why X is better]
Dev: You're right, but [a dozen reasons why Y is better]
Player: That's stupid. You're stupid. Why are you catering to those that want Y?? You're so out of touch with the community.
Dev: Because we brainstormed it, developed it, playtested it internally, did a market research, crunched the numbers, and compared how Y works when combined with the [2023 Chapter Feature that we can't talk about yet]. You've been discussing this for a week, we've been discussing it internally for two years.
Player: Wow this is how you talk to a paying customer?
And then 3 months later we get:
Dev: Actually Y was bad so we are reverting most of those changes and making some more. Here is Z, another massive change
Players: Oh God can you stop changing things please, and can you fix the stuff you broke with Y?
Devs: Nope! Have fun with Z!
Cycle repeats
Eh, the fellow in question lost his temper in an absurd way on another stream when asked about the way respec scrolls and vamp/ww cures take advantage of ignorant new players, who don’t know that they don’t need to spend out of pocket money to do that. He acted like, well, I’ll just say it was absolutely my turning point on needing new leadership. There are quite a number of instances where he has behaved condescendingly and dismissively, and used words and phrases that absolutely would get you banned here.
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.
He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.
But of course, no one was satisfied with the very honest answer that is "We are working on it"
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.
He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.
But of course, no one was satisfied with the very honest answer that is "We are working on it"
I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.
He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.
But of course, no one was satisfied with the very honest answer that is "We are working on it"
I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.
They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.
He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.
But of course, no one was satisfied with the very honest answer that is "We are working on it"
I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.
They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.
That was the honest answer.
I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.
Yes, that super awkward to vehemently support respec scrolls sales being advertised as a great deal. You can play for 10 minutes picking up literally anything and then vendor them to make the gold required for respec shrines.
It built up to this because there was no upfront discussion of why pvp was growing exponentially unplayable and why no one was seemingly paying attention to that.
There was absolutely an upfront discussion about it on Rich's stream. It was one of the topics that was addressed the most often. Rich absolutely paid attention to it.
He many times told the history behind the performance issues, from pre-launch and how PVP was conceived; to the events that caused the most performance degradation, like the introduction of destructible bridges and gates. He spoke passionately about PVP because hey, he loves it, he worked and it, and wishes he could work on it again.
But of course, no one was satisfied with the very honest answer that is "We are working on it"
I agree with you. What was apparent in all of this is that ZOS had lost the confidence of that group of players by this time. Saying "we are working on it", after years of saying that, was pretty much the same as saying nothing.
They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.
That was the honest answer.
This is one of those situations in which players claim they want honesty and communication from the devs. They claim they're tired of disingenuous PR speech. But in reality, they want disingenuous PR speech.
I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.
EdmondDontes wrote: »After 3-4 years of "we're working on it" while the situation degrades more and more over that same time period the claim simply doesn't work anymore. In addition, they used to be able to flip a switch during the MYM events and magically make everything work much better, but only for the duration of the event. That convinced those of us that were paying attention that ZOS could be doing lots to make things better full time but they have chosen not to.
They kept saying "We are working on it" for years, because they were working on it for years, because it's the sort of issue that takes years of work.
That was the honest answer.
This is one of those situations in which players claim they want honesty and communication from the devs. They claim they're tired of disingenuous PR speech. But in reality, they want disingenuous PR speech.
I completely understand losing the player's trust, of course. And ZOS needs to find a way to remedy that. But when the community gives such mixed messages... it's tricky. They can do everything right, and people will still be upset.