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Do you quest as your healer?

Gryynch
Gryynch
Soul Shriven
I main a warden healer, CP 400 or so but haven’t even finished main story line, mainly for group pve content but I struggle to enjoy questing as a warden dps spec. Does anyone else have this problem? I was thinking of running a dual wield night blade strictly for my overland content and questing. But how badly am I hurting my “main” healer by doing this?

Thoughts or advice is always appreciated!
  • MasterSpatula
    MasterSpatula
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    Absolutely. I have a set of Julianos/Magnus I swap into. I think I only swap maybe two things on my bar, backbar fire stick instead of shock, and I leave my CP alone. This "HealPS" build is enough to handle any overland content. I don't solo WBs or go into MA or VA (even normal) in this setup, but I can easily get my skillpoints for the quests and my skyshards from the delves and public dungeons,

    And this was before I could add in the extra dps of a DD companion.

    I should note I was unable to solo one of the Group Events from the High Isle public dungeons on this build, but I certainly had no problem 2-manning it with the first rando who happened by.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • FluffWit
    FluffWit
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    My best friend does everything in a magic Templar healer, he just has different builds for different activities.

    But with account wide achievements theres no need to have a main anymore. Nightblades are great for questing since you can stealth through a lot of stuff and simply avoid combat when you don't feel like fighting.
  • M0ntie
    M0ntie
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    I have another character I do questing on. My healers only do trials and vet DLC hm dungeons and achievements.
  • DMuehlhausen
    DMuehlhausen
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    Yeah with the build swapping options now there is 0 reason not to.

    I did even back at launch would just have to go through and switch out the gear it was a pain, but made questing a lot quicker
  • MidniteOwl1913
    MidniteOwl1913
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    No, my healer is only for dungeons.
    PS5/NA
  • cptscotty
    cptscotty
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    Switch your warden up to go frost melee and create a build like that to quest with. A bit more engaging than the other setups, even if its not as viable for end game content.

    To prove a point about just how insane the DPS is in this game and how it needs to be nerfed into the ground, I currently have a character that is dedicated for stuff like this. Only wears the 3 pieces of gear that your character starts with and its original level 1 weapon. No CP spent on them as well nor potions/food. You can try that for yourself...makes it a bit more interesting and the healing aspect of characters comes into play more, even if its only for a little bit.
  • barney2525
    barney2525
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    So, the question is - Do I quest as my Healer ?

    I have a healer ??

    :s:#
  • Tryxus
    Tryxus
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    I main a Warden healer too. Whenever I go questing or do overland stuff I switch over to a solo DPS build to make things easier.

    Nightblade is very good for this too thanks to Cloak, which allows you to avoid battles and go straight to your goal if you so desire.

    Pick whichever you like the most. If you want to continue healing with your Warden, then just make sure you have everything unlocked that's needed for healing if you decide to leave the questing to your Nightblade.
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Sjestenka
    Sjestenka
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    Oh yes, absolutely. She's one of my favo rp chars, too. Tribunal devotee, traveling healer who prefers prayer over potion, hue hue. Those she couldn't save simply weren't faithful enough. Their fault
  • Mascen
    Mascen
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    Honestly? It sounds like a Warden thing. I usually run a DPS on my templar and honestly perform pretty well as a backup healer in dungeons just by spamming Breath of Life. Maybe you just need to adjust your moveset
  • Holycannoli
    Holycannoli
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    cptscotty wrote: »
    To prove a point about just how insane the DPS is in this game and how it needs to be nerfed into the ground

    No. No no no no no.

    The uproar over the PTS patch is all about exactly this.
    Edited by Holycannoli on July 20, 2022 2:13PM
  • Lady_Galadhiel
    Lady_Galadhiel
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    Yes, main High elf sorc healer here, I do questing even in my healer gear and kill mobs with heavy attacks. Since the start. I only swap gear and skills when doing solo arenas.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Sync01
    Sync01
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    Yes, most of the time I just swap out some healing skills for damage skills and we're good. If I'm feeling particularly inspired I might change gear and cp, but I can do most overland content with a healing setup anyway.
  • RaddlemanNumber7
    RaddlemanNumber7
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    I find that a tanky Companion paired with my non-violent NB healer character is good for questing. Main quest boss fights are not a struggle damage-wise.
    PC EU
  • BXR_Lonestar
    BXR_Lonestar
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    My healer is my main, and he is the one that I do EVERYTHING on. I even finished Maelstrom on vet with him. But he's a templar, and from my experience, its easier to set up a templar with a healing backbar and offensive front bar than it is to set up a warden that way. But even so, storyline monsters are easy to kill for the most part, so it really shouldn't matter
  • whitecrow
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    I have quested on my warden healer, but she's not my main.
  • SpacemanSpiff1
    SpacemanSpiff1
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    yes, just swap a couple skills for more damage. easy
  • Kalik_Gold
    Kalik_Gold
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    Only the quest in dungeon/trial (PvE) or Cyrodiil, Imperial City (PvP)... just grab don't read and turn in when activity is done.

    Questing is only done on my main.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • AcadianPaladin
    AcadianPaladin
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    My warden healer quests as a group of three: herself, bear and tank companion. Just like a real group only better.
    PC NA(no Steam), PvE, mostly solo
  • etchedpixels
    etchedpixels
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    Did all my PC-NA CP grinding and questing with a magwarden set up as a one bar AoE build with the other bar either healing or some extra single target.

    Polar wind for heals, bear for the CP heals once you get some CP, shalks ice staff and exploding wall. Couple it with a dps set and either an AoE set or mad tinkerer and go mad. Can stroll around spellscar or skyreach exploding walling everything while the xp just tick up and (whilst it takes a while) having a frost staff means you can run in circles around base game world bosses heavy attacking them and keeping up a permanent damage shield and heal up from it.

    Too many toons not enough time
  • Danikat
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    Yes, but not with a healing build. I'll use 1 or 2 healing skills because they come in useful, and used a restoration staff while questing to level it up (I am not organised enough to switch to it before accepting quest rewards then swap back afterwards) but I always had damage skills and a second weapon set as well.

    Although I mainly heal in normal mode dungeons, so even then I usually have 1 bar for healing and 1 for damage, in case the group doesn't need much healing.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • cptscotty
    cptscotty
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    cptscotty wrote: »
    To prove a point about just how insane the DPS is in this game and how it needs to be nerfed into the ground

    No. No no no no no.

    The uproar over the PTS patch is all about exactly this.

    Yup...and I am proving a point that the uproar is not only uncalled for, but its damaging the game. So now I have a character that proves there is no need for even working towards new gear. No need for working towards new abilities. No point in working towards more CP. Proving just how bad of an experience it is because people want this out of control level DPS.
  • Holycannoli
    Holycannoli
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    cptscotty wrote: »
    Yup...and I am proving a point that the uproar is not only uncalled for, but its damaging the game. So now I have a character that proves there is no need for even working towards new gear. No need for working towards new abilities. No point in working towards more CP. Proving just how bad of an experience it is because people want this out of control level DPS.

    The patch is damaging the game, not the uproar over the patch. The game is in a great state right now. It's fun. Just needs some balance tweaking here and there. Not a sledgehammer to the whole damned thing, just some tweaks.
  • cptscotty
    cptscotty
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    cptscotty wrote: »
    Yup...and I am proving a point that the uproar is not only uncalled for, but its damaging the game. So now I have a character that proves there is no need for even working towards new gear. No need for working towards new abilities. No point in working towards more CP. Proving just how bad of an experience it is because people want this out of control level DPS.

    The patch is damaging the game, not the uproar over the patch. The game is in a great state right now. It's fun. Just needs some balance tweaking here and there. Not a sledgehammer to the whole damned thing, just some tweaks.

    You think its fun to be able to complete the game wearing only the 3 pieces of level 0 gear you start with and a level 1 weapon? Ending every fight with 95-100% health and no struggle. Thats not even walking-sim level difficulty. This is why I created the character to prove a point. Got tired of these responses where people want to pretend this is not the case and just keep putting bandaids on a problem, so I just created a character that proves it. No need to theorize about it or just talk about it. The character shows daily how broken the system is.

    What do you think happens in this scenario that I am proving? Why would a player want to work towards new gear? There is no point, definitely no point in struggling to find trial groups or even try them out. Why would I want to use any of my DoTs or ground abilities? My spammable one button kills everything just fine and its easier and the DoTs/abilities dont last long enough to warrant it so the devs would have to increase to make it worth me even considering.

    Starting to see the pattern here? As to why we are in the situation we are in today?

    ESO has some of the best bones of an MMO I have seen, but its like they are purposely holding back. As to the why...i am unsure.
  • Holycannoli
    Holycannoli
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    cptscotty wrote: »
    [

    You think its fun to be able to complete the game wearing only the 3 pieces of level 0 gear you start with and a level 1 weapon? Ending every fight with 95-100% health and no struggle. Thats not even walking-sim level difficulty. This is why I created the character to prove a point. Got tired of these responses where people want to pretend this is not the case and just keep putting bandaids on a problem, so I just created a character that proves it. No need to theorize about it or just talk about it. The character shows daily how broken the system is.

    What do you think happens in this scenario that I am proving? Why would a player want to work towards new gear? There is no point, definitely no point in struggling to find trial groups or even try them out. Why would I want to use any of my DoTs or ground abilities? My spammable one button kills everything just fine and its easier and the DoTs/abilities dont last long enough to warrant it so the devs would have to increase to make it worth me even considering.

    Starting to see the pattern here? As to why we are in the situation we are in today?

    ESO has some of the best bones of an MMO I have seen, but its like they are purposely holding back. As to the why...i am unsure.

    Every fight vs what? Normal overland mobs with 32k hit points? Delve bosses? World bosses? With just three pieces of level 0 training set gear?

    You are trolling.
  • Ragnarok0130
    Ragnarok0130
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    Yes we have the free armory system so use it to make a healer build for group content and then a questing build with solid damage
  • cptscotty
    cptscotty
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    cptscotty wrote: »
    [

    You think its fun to be able to complete the game wearing only the 3 pieces of level 0 gear you start with and a level 1 weapon? Ending every fight with 95-100% health and no struggle. Thats not even walking-sim level difficulty. This is why I created the character to prove a point. Got tired of these responses where people want to pretend this is not the case and just keep putting bandaids on a problem, so I just created a character that proves it. No need to theorize about it or just talk about it. The character shows daily how broken the system is.

    What do you think happens in this scenario that I am proving? Why would a player want to work towards new gear? There is no point, definitely no point in struggling to find trial groups or even try them out. Why would I want to use any of my DoTs or ground abilities? My spammable one button kills everything just fine and its easier and the DoTs/abilities dont last long enough to warrant it so the devs would have to increase to make it worth me even considering.

    Starting to see the pattern here? As to why we are in the situation we are in today?

    ESO has some of the best bones of an MMO I have seen, but its like they are purposely holding back. As to the why...i am unsure.

    Every fight vs what? Normal overland mobs with 32k hit points? Delve bosses? World bosses? With just three pieces of level 0 training set gear?

    You are trolling.

    I take it you never tried to do it then
  • Hlaaluna
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    Yes I use the Armory to completely switch into DPS build for questing and healer build for dungeons.
  • Holycannoli
    Holycannoli
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    cptscotty wrote: »
    I take it you never tried to do it then

    What, go out there naked with my Crit Surge and Rapid Strikes? I should try actually. I could probably handle normal overland mobs without much issue.

    Unless you mean very specific race/class/skill combos.
  • cptscotty
    cptscotty
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    cptscotty wrote: »
    I take it you never tried to do it then

    What, go out there naked with my Crit Surge and Rapid Strikes? I should try actually. I could probably handle normal overland mobs without much issue.

    Unless you mean very specific race/class/skill combos.

    Oh you can do way more than just overland content this way. Go try it out. Join a dungeon while you are at it. Most new players to the game know about this problem...lots of threads online about it where they think the game is broken.
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