Maintenance for the week of April 6:
• [COMPLETE] ESO Store and Account System for maintenance – April 9, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

Those daily achievements Come on eso.any other ideas?

Altaire
Altaire
✭✭✭
heres 1, instead of sending entire server to CAMP a low lvl boss in a delve, how about making ppl look for 5 cornflowers in a specific zone?
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    That would create the same problem. Players hugging fields where they can spawn.

    But I do agree with you, the new endeavours are a major hassle. And not fun to do, while taking too much time away from each daily playtime. They take too much time, and send me into too much unknown territory on the characters I am on. At this point the daily endeavours are no longer 'daily' as they require too much of an effort. So much so, that I'd rather they remove the daily endeavours entirely, and give the weekly endeavour more completion options and more seals to compensate for the daily removal. That way I can atleast complete them on my own schedule, instead of taking away so much from my daily playtime every day.
    Edited by Sarannah on July 18, 2022 8:01AM
  • Stanx
    Stanx
    ✭✭✭✭✭
    I've always had a pretty hands-off approach to the endeavor system. I very rarely check them unless I'm stuck for something to do and occasionally have completes pop-up during game play.

    That said, I can't see any for today that seem to take more than 5 minutes each, or one that involves camping a delve. If I wanted to complete them all today I would go to the Elsweyr public dungeon with a weapon poison attached. By time two bosses are down you've probably afflicted 15 enemies with poison. Then just craft 5 items with clothier skill?

    I don't see how it's too much time, personally. No one is forcing anyone to engage with the system. I've been pretty causal (as stated) and currently have something in the region of 19,000 seals.

  • Ragnork
    Ragnork
    ✭✭✭✭✭
    I am in general agreement.
    There is an element of OCD that drives me to complete the daily endeavors, however this is "stealing" time away from following story line and character development.
    My *aim* is to now do the daily endeavors that fit my daily game play and ignore the rest.
    The weekly I can do as I play.
  • FluffWit
    FluffWit
    ✭✭✭✭✭
    ✭✭
    I'd much rather have to kill 5 delve bosses in delves of my choosing then have to kill 3 in a zone that doesn't drop anything I need or want.
  • barney2525
    barney2525
    ✭✭✭✭✭
    ✭✭✭✭
    Altaire wrote: »
    heres 1, instead of sending entire server to CAMP a low lvl boss in a delve, how about making ppl look for 5 cornflowers in a specific zone?

    Thats just players being Lazy. Popping around and doing 3 delves is more beneficial anyway.

    But no matter what, there will Always be players that look for shortcuts.

    You can't blame Zos for that.

    :#
  • Nightowl_74
    Nightowl_74
    ✭✭✭
    I kind of like having more specific objectives because I end up seeing something other than one of the same three delves in the zone I'm working on, every time.
  • Zorrin
    Zorrin
    ✭✭✭✭✭
    These delve ones are especially annoying since AWA made it so that unless it's your first time ever in there the boss takes 5 minutes to spawn. In general though, I've definitely noticed the dailies becoming less of things you might complete "accidentally" and more things you have to go out of your way to do. Along with them never being worth more than 15 seals anymore, I rather doubt that is unintended.
  • CoronHR
    CoronHR
    ✭✭✭✭✭
    how about 'kill 1 delve boss in this zone'? simple. then you can go to whatever delve you like and you don't have to camp because you only have to kill 1. and endeavour-wise, that's not really a tall order or super simple, if they're trying to lean away from giving endeavours that are too simple
    PC EU - Steam client
  • joerginger
    joerginger
    ✭✭✭✭✭
    I'm still convinced it's them trying to find out when we finally stop aiming for endeavours at all. As was said in this thread, there's hardly any danger of endeavours being done by accident just by playing your daily routines these days. They also increased the amount of things we need to do in several cases and kept the rewards at the low level they have been at for a long time.
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    Totally agree, the daily endeavors take way too long lately and they increased the amount of things which need to be done to count as completed.5 more mobs here, few more nodes there,etc.
    They also reduced the quick endeavors activities like sell 20 items to a merchant for example.
    I start to hate the daily seals if they steal too much of my time and I ignore them on some days.
    Sarannah wrote: »
    That would create the same problem. Players hugging fields where they can spawn.

    But I do agree with you, the new endeavours are a major hassle. And not fun to do, while taking too much time away from each daily playtime. They take too much time, and send me into too much unknown territory on the characters I am on. At this point the daily endeavours are no longer 'daily' as they require too much of an effort. So much so, that I'd rather they remove the daily endeavours entirely, and give the weekly endeavour more completion options and more seals to compensate for the daily removal. That way I can atleast complete them on my own schedule, instead of taking away so much from my daily playtime every day.

    This so much, I would be all on board for the idea of removing daily endeavors and instead do only weekly ones, with increased number of things to do, more options to choose from and more seals.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Ragnarok0130
    Ragnarok0130
    ✭✭✭✭✭
    ✭✭
    joerginger wrote: »
    I'm still convinced it's them trying to find out when we finally stop aiming for endeavours at all. As was said in this thread, there's hardly any danger of endeavours being done by accident just by playing your daily routines these days. They also increased the amount of things we need to do in several cases and kept the rewards at the low level they have been at for a long time.

    My thought is that the endeavor system is so ZoS can get around lootbox prohibition in certain countries so they can say "see players don't have to buy them they can earn them!". ZoS then makes the endeavor system so grindy that you'll never be able to save up for the things you want on a regular basis so you just break down and buy crates.
  • SgtSilock
    SgtSilock
    ✭✭✭✭
    Any piece of content that requires camping is a bad idea and I was under the impression that this type of game play went the way of the dodo. How is it still an issue in 2022?
  • kind_hero
    kind_hero
    ✭✭✭✭✭
    ✭✭
    Endeavors should be fun to do!

    Right now, they are a chore for multiple reasons. Some are too specific, others are vague, like kill certain class of mobs, which most of the time is confusing. We had to kill plant creatures, so I discovered that lurchers are not plant creatures, even though they look like a tree, while spriggans are. I also dislike very specific themed endeavors like DB/TG activities, or targeted ones, such as do a Bruma daily.

    Refining mats, collecting resources, repairing stuff in Cyro, doing 2-3 dailies is fine. These aren't much fun, but they are quick enough not to derail the player from their routine. It's "play as you want", dear devs! We also like to "play what we want". Options are nice, but don't send us to places we don't really need/want to go. I would like to be able to complete the endeavors without having to leave the zone I am questing/playing in.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    Usually I make an effort to get them all done. Today not so much. What's the point?
  • DP99
    DP99
    ✭✭✭✭✭
    kind_hero wrote: »
    Endeavors should be fun to do!

    Right now, they are a chore for multiple reasons. Some are too specific, others are vague, like kill certain class of mobs, which most of the time is confusing. We had to kill plant creatures, so I discovered that lurchers are not plant creatures, even though they look like a tree, while spriggans are. I also dislike very specific themed endeavors like DB/TG activities, or targeted ones, such as do a Bruma daily.

    Refining mats, collecting resources, repairing stuff in Cyro, doing 2-3 dailies is fine. These aren't much fun, but they are quick enough not to derail the player from their routine. It's "play as you want", dear devs! We also like to "play what we want". Options are nice, but don't send us to places we don't really need/want to go. I would like to be able to complete the endeavors without having to leave the zone I am questing/playing in.

    Some Lurchers are plant creatures, while others are not. They are like the Atronachs where there are different elemental versions. There are several areas in Valenwood where there are both Spriggans and Lurchers and they will both count for the "kill plant creatures" endeavor.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sarannah wrote: »
    . So much so, that I'd rather they remove the daily endeavours entirely, and give the weekly endeavour more completion options and more seals to compensate for the daily removal.

    Hard pass for me. They'd take the opportunity to cut our endeavors in half and they already accumulate slow as is.
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I will do the crafting ones. And the Cyro repair ones. I won't go out of my way to kill a bunch of mobs for 10 or 15 SOE - unless it also comes with XP, and then I'll have one of my lower level characters handle it.

    I do appreciate last week's whatever it was - gather resources? and this week's 15 antiquities.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Carcamongus
    Carcamongus
    ✭✭✭✭✭
    ✭✭
    I'm surprised no one has mentioned the absurdity of rewarding completion of a trial with 10-15 seals yet. Sure, no trouble for people who run trials constantly, but the task is still quite disproportional to the reward.

    My view on this whole endeavor system is a bit different: I make sure to complete every single one. I agree the whole thing seems to be designed to offer goodies that many times aren't worth the trouble. That's why I complete them all: so I can have the seals that were only added to the game because of pressure from the higher-ups. By hoarding them, I can get fancy crate goodies without having spent a dime. Besides, some days I'm so bored that I'm actually glad the endeavors give me something to do.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have a list of endeavors I won't touch (kill innocents, kill other players, BG, trials) and one category that I usually hard pass on as unfun and not worth the effort (PvE quests in Cyrodiil, including repairs). That said, rare indeed is the day or week when I'm not able to get 3/5 dailies or 1/3 weeklies. Recently, I've not been impressed/pleased by sending us to specific public dungeons to join a huge crowd waiting for bosses to respawn - competition for kills is not fun at all, either during events or endeavors.
    PC NA(no Steam), PvE, mostly solo
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have a list of endeavors I won't touch (kill innocents, kill other players, BG, trials) and one category that I usually hard pass on as unfun and not worth the effort (PvE quests in Cyrodiil, including repairs). That said, rare indeed is the day or week when I'm not able to get 3/5 dailies or 1/3 weeklies. Recently, I've not been impressed/pleased by sending us to specific public dungeons to join a huge crowd waiting for bosses to respawn - competition for kills is not fun at all, either during events or endeavors.

    I don't mind the repair walls ones - the only real problem with those is finding walls/doors to repair! Usually Grey Host is full, so I start with Ravenwatch. Weekends are generally good; if it shows up midweek, eh, not so good.

    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • SilverBride
    SilverBride
    ✭✭✭✭✭
    ✭✭✭✭✭
    You can often combine 2 endeavors into one activity. Today I equipped some poisons on my weapon and killed 2 public dungeon bosses in Elsweyr and by the time I finished those bosses both endeavors were complete.

    It doesn't take any longer to go to a dungeon or delve of their choosing than one I pick.

    I also finished the weekly very quickly today just by doing 5 Vents and making sure I tagged all the dangerous foes.
    Edited by SilverBride on July 18, 2022 11:46PM
    PCNA
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    I didn't waited long.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Freelancer_ESO
    Freelancer_ESO
    ✭✭✭✭✭
    Yeah, they've become enough of a hassle I'm just going to let what happens happen and not bother putting in any specific effort to doing them.
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    barney2525 wrote: »
    Altaire wrote: »
    heres 1, instead of sending entire server to CAMP a low lvl boss in a delve, how about making ppl look for 5 cornflowers in a specific zone?

    Thats just players being Lazy. Popping around and doing 3 delves is more beneficial anyway.

    But no matter what, there will Always be players that look for shortcuts.

    You can't blame Zos for that.

    :#

    Yes I can. You can easily get to another delve boss and find them unspawned. Why run around when you will be just as likely to find them unspawned?

    That is a ZOS issue! Spawn the delve bosses quicker!
    PC
    PS4/PS5
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Have to agree @FlopsyPrince - I haven't done every delve in the game, but enough of them that I'm tired of not having them spawn.

    AWA strikes again.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • peacenote
    peacenote
    ✭✭✭✭✭
    ✭✭✭
    FluffWit wrote: »
    I'd much rather have to kill 5 delve bosses in delves of my choosing then have to kill 3 in a zone that doesn't drop anything I need or want.

    Yea, I'm not a fan of the "specific zone" ones because it means I'm no longer equally efficient on any of my characters. One thing AwA didn't give us was unlocked wayshrines. Whereas if it is something that can be done in any zone, it's more easy to sneak it in no matter what I'm doing.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • DP99
    DP99
    ✭✭✭✭✭
    I have a list of endeavors I won't touch (kill innocents, kill other players, BG, trials) and one category that I usually hard pass on as unfun and not worth the effort (PvE quests in Cyrodiil, including repairs). That said, rare indeed is the day or week when I'm not able to get 3/5 dailies or 1/3 weeklies. Recently, I've not been impressed/pleased by sending us to specific public dungeons to join a huge crowd waiting for bosses to respawn - competition for kills is not fun at all, either during events or endeavors.

    Last week or so, the three weeklies were ones that I had to completely skip because it was something like:

    1.) Do PVP stuff in Cyrodil
    2.) Do PVE stufff in Cyrodil
    3.) Do Arenas

    Not touching any of those, so unfortunately I didn't get the big weekly rewards.

    But, I was able to find something to do with the dailies every day, so that was good at least.
  • YstradClud
    YstradClud
    ✭✭✭✭
    I actually found it quite fun going back to Glenumbra and camping the delve boss spawns with all the lowbies the other day. They don't take the game that seriously and know how to have fun doing simple tasks.
    |Pascweten| Breton Templar PC NA
    |Ceaulin| Bosmer Templar Xbox NA

    https://x.com/x_CHEMIST_x
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    DP99 wrote: »
    I have a list of endeavors I won't touch (kill innocents, kill other players, BG, trials) and one category that I usually hard pass on as unfun and not worth the effort (PvE quests in Cyrodiil, including repairs). That said, rare indeed is the day or week when I'm not able to get 3/5 dailies or 1/3 weeklies. Recently, I've not been impressed/pleased by sending us to specific public dungeons to join a huge crowd waiting for bosses to respawn - competition for kills is not fun at all, either during events or endeavors.

    Last week or so, the three weeklies were ones that I had to completely skip because it was something like:

    1.) Do PVP stuff in Cyrodil
    2.) Do PVE stufff in Cyrodil
    3.) Do Arenas

    Not touching any of those, so unfortunately I didn't get the big weekly rewards.

    But, I was able to find something to do with the dailies every day, so that was good at least.

    Many of the PvP things are "repair things" and walls can be repaired within a secure castle. Something for those who don't like PvP to consider.

    Too bad (in some ways) we don't have a "get ganked twice" in PvP!
    PC
    PS4/PS5
  • kieso
    kieso
    ✭✭✭✭✭
    I rarely bother with endeavors. They just come as I do random stuff.
Sign In or Register to comment.