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https://forums.elderscrollsonline.com/en/discussion/609214/tales-of-tribute-exploit-account-bans#latest

FPS drops after U33

  • dadester
    dadester
    Soul Shriven
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I am happy that we finally have a response to this thread, I'm not sure i'm overall excited with the message.

    Since there are no ETA's, are there next steps or items being investigated? Can we be informed of it? A potential roadmap for what's being looked into
    As someone with the issue, is there any information we should be providing? Anything we shouldn't be saying?
  • ZOS_Kevin
    ZOS_Kevin
    admin
    @dadester We'll have to circle back with the team in a bit to see if there is any additional information they can provide.

    As for anything players should be providing, at this point, the only thing of note would be detailing experiences and providing video if possible with FPS counter and outlining your PC specs. Also would be good to know if players are running add-ons and how many. Just something for us to consider as well.
    Forum Manager for ZeniMax Online Studio and Elder Scrolls Online
    Dev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • MageCatF4F
    MageCatF4F
    ✭✭✭
    MageCatF4F wrote: »
    Same problem on the oldest family system, which is rather old - but - no such problems as these before this lovely patch.

    Oldest machine is: Athlon II X4 635 with NV 1660 Super and 12 GB RAM. Windows 7. Typical mechanical HD. Cable.

    Riding around on mount at full sprint used to be fluid. Now it staggers and glitches. Really crappy.

    I suppose we are lucky MS and ZOS still let us play at all, but again, this patch ruined performance on this machine.

    My initial post in this thread from March 14, 2022.

    To elaborate, this started happening to this older machine and also our middle Windows 7 machine to a lesser extent after Update 33. Our newest Windows 10 machine, an I7 9700F with 16 GB RAM and SSD and RTX 2060 super had no problems at all after U33.

    Following advice given by your customers in this thread we modified the setting in Usersettings.txt SET MaxCoresToUse.4 "2" and it solved most of the problems the old machine was having but not all of them.

    The old machine still, to this day, loads in to instances much slower than before U33. The old machine still gets those brief loading screens when sprinting on mount through cities and near the Grahtwood Undaunted Onclave.

    Our newest machine, Windows 10 from the start, remains good, unaffected by whatever you guys did in U33.

    All 3 machines are obviously connected to the same cable MODEM through our router via ethernet cables.
    I could switch the connections around to different ports but I'm really really sure that isn't a factor.

    In fact I already did that for the old machine for unrelated reasons - it made no difference for ESO.

    Really, it is something you did in Update 33. It affects certain hardware/software configurations, as reported here by many of your customers 3 months ago. Why has it taken so long?

    Edit: changed a "G" to an "R".
    Edited by MageCatF4F on June 23, 2022 2:15AM
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    WoppaBoem wrote: »
    Snamyap wrote: »
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I had some issues with U33 but it has become much, much worse since U34. Very unhappy customer here.

    Yes the frame rate is appealing. Just before High Pile of *** dropped I was so impressed on the game looks and FPS in performance mode on Xbox. The High pile of *** drops and the game look worse and the FPS dropped dramatically.

    I am unsure if I am seeing this on PS or not, since I saw this post about it before I might be somewhat biased.

    I run Fidelity settings to make things look pretty, but since High Isle I feel like just riding around overland that the frame rate is jerky. Supposedly at this setting the max is 30 FPS, so if it’s not smooth then the rate must be dipping below that. I remember that the first thing I noticed when I got the PS5 was how awesomely smooth the gameplay was.

    I am able to play in Cyrodiil and do world bosses and such on this setting, so it’s a surprise that just riding around feels more like PS4 gameplay now. It could be the lag with the new zone, but there aren’t a huge number of players there.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP

    PS5 NA

  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    WoppaBoem wrote: »
    Snamyap wrote: »
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I had some issues with U33 but it has become much, much worse since U34. Very unhappy customer here.

    Yes the frame rate is appealing. Just before High Pile of *** dropped I was so impressed on the game looks and FPS in performance mode on Xbox. The High pile of *** drops and the game look worse and the FPS dropped dramatically.

    I am unsure if I am seeing this on PS or not, since I saw this post about it before I might be somewhat biased.

    I run Fidelity settings to make things look pretty, but since High Isle I feel like just riding around overland that the frame rate is jerky. Supposedly at this setting the max is 30 FPS, so if it’s not smooth then the rate must be dipping below that. I remember that the first thing I noticed when I got the PS5 was how awesomely smooth the gameplay was.

    I am able to play in Cyrodiil and do world bosses and such on this setting, so it’s a surprise that just riding around feels more like PS4 gameplay now. It could be the lag with the new zone, but there aren’t a huge number of players there.

    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    Edited by Red_Feather on June 23, 2022 8:52PM
    Good bye
  • ixthUA
    ixthUA
    ✭✭✭✭
    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.
    New does not mean powerful. If its 6 core without hyperthreading - it will have performance of a 10 years old hardware.
    My hardware is 5-6 years old, so i modestly play on minimal settings at 48 fps, with minor stutter.
    PC EU: Senilia Bright - Dunmer Healden, Tankden and DDden. I live in Kiev, Ukraine.
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    WoppaBoem wrote: »
    Snamyap wrote: »
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I had some issues with U33 but it has become much, much worse since U34. Very unhappy customer here.

    Yes the frame rate is appealing. Just before High Pile of *** dropped I was so impressed on the game looks and FPS in performance mode on Xbox. The High pile of *** drops and the game look worse and the FPS dropped dramatically.

    I am unsure if I am seeing this on PS or not, since I saw this post about it before I might be somewhat biased.

    I run Fidelity settings to make things look pretty, but since High Isle I feel like just riding around overland that the frame rate is jerky. Supposedly at this setting the max is 30 FPS, so if it’s not smooth then the rate must be dipping below that. I remember that the first thing I noticed when I got the PS5 was how awesomely smooth the gameplay was.

    I am able to play in Cyrodiil and do world bosses and such on this setting, so it’s a surprise that just riding around feels more like PS4 gameplay now. It could be the lag with the new zone, but there aren’t a huge number of players there.

    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    No that is not what I am seeing. The FPS drop is not that severe, just enough to notice a slight dip.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP

    PS5 NA

  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    WoppaBoem wrote: »
    Snamyap wrote: »
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I had some issues with U33 but it has become much, much worse since U34. Very unhappy customer here.

    Yes the frame rate is appealing. Just before High Pile of *** dropped I was so impressed on the game looks and FPS in performance mode on Xbox. The High pile of *** drops and the game look worse and the FPS dropped dramatically.

    I am unsure if I am seeing this on PS or not, since I saw this post about it before I might be somewhat biased.

    I run Fidelity settings to make things look pretty, but since High Isle I feel like just riding around overland that the frame rate is jerky. Supposedly at this setting the max is 30 FPS, so if it’s not smooth then the rate must be dipping below that. I remember that the first thing I noticed when I got the PS5 was how awesomely smooth the gameplay was.

    I am able to play in Cyrodiil and do world bosses and such on this setting, so it’s a surprise that just riding around feels more like PS4 gameplay now. It could be the lag with the new zone, but there aren’t a huge number of players there.

    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    this is exactly what's happening for me, but it stutters every 5 or so seconds for about 1-2 seconds, instead of constant like this video shows.

    Also, for me, it doesn't always happen. But it does happen 99% of the time in dungeons, BGs; sometimes player houses. Sometimes I get this in one of my houses one day, and then the next day I go to the same house, and my game is stable.




    I have a video of me standing still for 2 and a half minutes in a random alinor building and my fps is constantly fluctuating like in that video, causing stuttering that I don't show because my character is standing still. I'm not sure if uploading and posting it would help considering I mostly recorded it to focus on the fps counter.
    ARGONIANS are a HYBRID DAMAGE-BASED rogue race with affinities in:

    ''intelligence, agility, and speed, any art involving the arcane, or involving thieving and sleight of hand, reduced Fatigue loss while swimming, +5 alchemy, +15 athletics, +5 illusion, +5 medium armor, +5 mysticism, +5 spear, +5 (light) armor, +5 alchemy, +10 athletics, +5 blade, +5 hand to hand, +5 illusion, +5 mysticism, +10 (lockpicking), +5 alteration, +5 (medium) armor, +5 pickpocketing, +5 restoration, +5 sneak, +10 lockpicking''
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    WoppaBoem wrote: »
    Snamyap wrote: »
    ZOS_Kevin wrote: »
    Hi All. After chatting with the team we do have some information here.

    So the team did make some changes based on feedback here for framerate stability and implemented those in U34. However, our teams are reviewing some of the more recent feedback and will work toward more improvements. No eta on those yet, but they have been noted and in progress.

    I had some issues with U33 but it has become much, much worse since U34. Very unhappy customer here.

    Yes the frame rate is appealing. Just before High Pile of *** dropped I was so impressed on the game looks and FPS in performance mode on Xbox. The High pile of *** drops and the game look worse and the FPS dropped dramatically.

    I am unsure if I am seeing this on PS or not, since I saw this post about it before I might be somewhat biased.

    I run Fidelity settings to make things look pretty, but since High Isle I feel like just riding around overland that the frame rate is jerky. Supposedly at this setting the max is 30 FPS, so if it’s not smooth then the rate must be dipping below that. I remember that the first thing I noticed when I got the PS5 was how awesomely smooth the gameplay was.

    I am able to play in Cyrodiil and do world bosses and such on this setting, so it’s a surprise that just riding around feels more like PS4 gameplay now. It could be the lag with the new zone, but there aren’t a huge number of players there.

    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    this is exactly what's happening for me, but it stutters every 5 or so seconds for about 1-2 seconds, instead of constant like this video shows.

    Also, for me, it doesn't always happen. But it does happen 99% of the time in dungeons, BGs; sometimes player houses. Sometimes I get this in one of my houses one day, and then the next day I go to the same house, and my game is stable.




    I have a video of me standing still for 2 and a half minutes in a random alinor building and my fps is constantly fluctuating like in that video, causing stuttering that I don't show because my character is standing still. I'm not sure if uploading and posting it would help considering I mostly recorded it to focus on the fps counter.

    Yeah it is just a visual reference. I don't have the game installed anymore so I looked up stuttering on youtube until I found an older video that looks like how the stuttering looked. That's all the video is meant to be. In that video the person's suttering was caused by something completely different because it was in february and has nothing to do with update 33. It's nothing more than a video to show how bad stuttering can be when I have no game to show footage of.
    Good bye
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ixthUA wrote: »
    [New does not mean powerful. If its 6 core without hyperthreading - it will have performance of a 10 years old hardware.
    My hardware is 5-6 years old, so i modestly play on minimal settings at 48 fps, with minor stutter.

    You've been posting for 2 months and every post you make is trying to diminutize what is happening to other people here after update 33. I really don't get why it's so important to you that this be ignored and everyone go out and buy new high end computers.
    Edited by Red_Feather on June 24, 2022 8:46PM
    Good bye
  • dadester
    dadester
    Soul Shriven
    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    @ZOS_Kevin this video is very on point with what happens to me now. The issue shows up anytime there is a large amount of items that need to be loaded, or potentially described as reloaded. Portals in trials or overland, going around a city, exploring a Cyrodiil fort that's being sieged, and etc. Before this most recent update it was more going to single digit fps and staying for about 20 seconds, it would've be impossible to record it. It was coinciding with my CPU skyrocketing to max and all of it from ESO.

    My addon list is 80, that's including all the libraries, when I was trying different things to fix this issue, having 0 enabled addons, and deleting the files, didn't change anything. Reinstalling the game, changing SSD's the game is located, turning down graphics, and many other 'solutions' as stated in many of this threads that have showed up over the years. Limiting cores did stabilize it, as previously mentioned it's the SET MaxCoresToUse.4 "2".

    System information:
    • Motherboard: ASRock X370 Taichi
    • CPU: AMD Ryzen 7 1700
    • RAM: 16GB, DDR4 @ 1801 mhz
    • GPU: AMD Radeon Sapphire NITRO+ RX580
    • HD: Samsung SSD 850 EVO 250GB
    • Monitor: ViewSonic XG2401
    • OS: Windows 10 Pro 64-bit

    Please let me know what other information I may be able to provide.

    Edit: added some punctuation and grammar fixes
    Edited by dadester on June 25, 2022 5:43AM
  • Cuddlypuff
    Cuddlypuff
    ✭✭✭✭
    dadester wrote: »
    Katangirl, if you are seeing this...

    then you are seeing what this topic is talking about.

    That video is just a way to show what it looks like. What's happening now after the march update is the cpu is being overloaded on some people's computer, both old and new hardware, and we can't figure out the how or why.

    It causes 100% cpu utilization and massive stuttering. Even with no addons and a clean install it'll still happen. This entire topic for 3 months has only found one thing and that is limiting cpu core count helps some but doesn't solve it.

    @ZOS_Kevin this video is very on point with what happens to me now. The issue shows up anytime there is a large amount of items that need to be loaded, or potentially described as reloaded. Portals in trials or overland, going around a city, exploring a Cyrodiil fort that's being sieged, and etc. Before this most recent update it was more going to single digit fps and staying for about 20 seconds, it would've be impossible to record it. It was coinciding with my CPU skyrocketing to max and all of it from ESO.

    My addon list is 80, that's including all the libraries, when I was trying different things to fix this issue, having 0 enabled addons, and deleting the files, didn't change anything. Reinstalling the game, changing SSD's the game is located, turning down graphics, and many other 'solutions' as stated in many of this threads that have showed up over the years. Limiting cores did stabilize it, as previously mentioned it's the SET MaxCoresToUse.4 "2".

    System information:
    • Motherboard: ASRock X370 Taichi
    • CPU: AMD Ryzen 7 1700
    • RAM: 16GB, DDR4 @ 1801 mhz
    • GPU: AMD Radeon Sapphire NITRO+ RX580
    • HD: Samsung SSD 850 EVO 250GB
    • Monitor: ViewSonic XG2401
    • OS: Windows 10 Pro 64-bit

    Please let me know what other information I may be able to provide.

    Edit: added some punctuation and grammar fixes

    This is almost identical to my case too. X370 Taichi, AMD Ryzen 1700X CPU and Nvidia 1080TI GPU. No other games are affected besides ESO.
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