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MUNDANE RUNE

ob1ken0bi
ob1ken0bi
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PLEASE PLEASE lower the required amounts for this Mat in furnishing plans or up the frequency you can get them in Rune Nodes....
It's making it impossible to decorate homes...Everything needs this mat and they are so expensive to get...
Every coin I have earned in the last month went to buying Mundane Rune to decorate my home...and still not done..Its crazy that Regulas, Alchemical Resin and the rest are easily obtained in nodes
Edited by ZOS_GregoryV on June 1, 2022 11:32PM
  • Chaos2088
    Chaos2088
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    Just furnishing matts in general need to be boosted. Its abit of a snor trying to gather mats.
    @Chaos2088 PC EU Server | AD-PvP
  • HerrKeinTipp_MrNoTip
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    Even making them drop in surveys would be a big help/balance.

    I feel the current economy just encourages botters.
  • Kusto
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    Endgame is supposed to be difficult. Furnishing mats are fine as is.
  • DivineKitty
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    Along with lowering the required number, making them available from vendors the way style materials are would also help massively. I have like, 4 different builds I want to do, but I know that hunting down that many mats would take literally days worth of farming.
  • Hapexamendios
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    Kusto wrote: »
    Endgame is supposed to be difficult. Furnishing mats are fine as is.

    People at many different levels furnish houses. It's not limited to end game.
  • SilverBride
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    If they increased the drop rate of furnishing mats and lowered the amount of mats required to craft a piece players would buy more houses because it would be easier to furnish them.
    PCNA
  • Lysette
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    If they increased the drop rate of furnishing mats and lowered the amount of mats required to craft a piece players would buy more houses because it would be easier to furnish them.

    This, especially heartwood - that people can get earlier into making own basic furniture for their homes.
  • ob1ken0bi
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    If you look at the plans, Alot of furnishing take 9+ Mudane Runes. Thats a lot for a single furnishing....especially when a lot of these you would make multiple pieces.

    I think lowering the amount in the plan would be enough but using that many and low drop rate to get them for something to decorate a home seems like it would discourage people from decorating
  • Lysette
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    The strange thing is that most furniture is cheaper than the materials to craft them - I tend to just buy furniture now instead to craft it myself. People seem to think, that self-harvested is free - they don't calculate opportunity costs.
  • aurorable
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    Agreed, both runes and heartwood really need a drop rate increases/plan cost rework. It's gotten to the point where I'm spending more time shopping in stores for more mats.. rather then actually working on my houses. It's killing all the enjoyment of housing.
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  • Kusto
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    Kusto wrote: »
    Endgame is supposed to be difficult. Furnishing mats are fine as is.

    People at many different levels furnish houses. It's not limited to end game.

    I know it's not limited. Neither is vet content but when noobs try it, they often struggle. Just because every level has access to it doesn't mean everyone suppose to steamroll it.
    Housing is the endgame in eso. Sure, you can have your 1st inn room at lvl10 and put some basic cheap furniture in it but if you want a large home with nice furnishings then it should take time and effort.
  • Lysette
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    But in between are staple homes - those are neither tiny nor large - I like them a lot, because a smaller house is easier to make cozy and comfortable than a larger one. And you normally buy them quite early in the game - it doesn't have the be the most luxurious furniture in them, they are not palaces, but pretty decent regular homes. If people cannot furnish that in a decent amount of time, why would they want to buy larger homes then?- those would even be more empty than smaller ones.
    Edited by Lysette on May 31, 2022 5:36AM
  • FluffWit
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    Adding them to surveys is the simple way to fix this and would fix enchanting surveys not being worth doing at the same time.

    Just throw a mundane on every survey node.
  • M0ntie
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    Kusto wrote: »
    Endgame is supposed to be difficult. Furnishing mats are fine as is.

    This isn’t difficult, it’s boring and grindy.
    Or ridiculously expensive.

    I would do much more housing if the mat drop rates were higher.
  • maximusrex45
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    Kusto wrote: »
    Endgame is supposed to be difficult. Furnishing mats are fine as is.

    When you don't know the difference between boring and difficult.
  • Sarannah
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    Enchanting mats in general need to change, if you target farm for one specific rune you will rarely get them. Be it mundane, oko, or any other specific runes. This includes through surveys, even surveys rarely drop certain specific runes.

    The droprate for enchanting nodes seems fine during double node drop events though. As those seem to compensate for the rare chance for specific runes. So in my opinion ZOS should change the regular enchanting node drops to how double drops work.

    PS: In my opinion psijjic portals need to look like regular enchanting nodes until they are touched/opened. It seems unfair some players only run around to farm psijjic portals, this makes it extremely rare to ever encounter one through regular play. Especially now that companion rapport is also tied to this.
  • notyuu
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    or they could increase the drop rate to make mundane rune not rare af anymore, and thus cheaper
  • ncallstar88
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    Ez solution:

    Earn more gold.
  • EF321
    EF321
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    Why, I too would like <itemname> from <content I don't want to do> to be just handed to me.
    Edited by EF321 on May 31, 2022 6:33AM
  • Kusto
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    Ez solution:

    Earn more gold.

    Finally someone gets it. For some reason everyone else thinks they need to farm everything themselves and then complains how boring housing is. Look up what endgame means. You're not meant to get everything after few weeks of playing. Are you doing vet trials after been playing only for few weeks or even few months? No.
    Why you think you should be able to get nice house fully furnished easily then? Noobs farm, veterans buy what they need. Dont have gold? Whos fault is that.
    I've been playing for years and have so much gold that I dont know what to do with it. Theres not enough gold sinks in the game. I buy all the mats or furnishings that I want and have no issues. That's why housing IS the ENDGAME people.
  • Coatmagic
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    If they had done any research at all, they would know there are some old games basically being kept alive their housing communities... but whatever.
  • ob1ken0bi
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    Apparently getting gold is easier for some than others. I also have been playing for years and have over 1k of almost every mat except Mundane Rune. I don't have unlimited coin on here to spend 160-250k for a stack of these either.
    I get it's easy for some and not looking for these to be free but almost everything I am making requires 9-12 of them....Seems excessive considering the requirements of other mats.
    I understand there would be people who disagree and that's fine...everyone is entitled to their opinion.
  • Dracane
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    Every professional furnisher worth their salt would appreciate the Beacon of Tower Zero furnishing from Stormhaven. It creates a wonderful, natural light that brings many decrepit places to live.

    Naturally, I grind for that one a lot and it drops from Runestones. So that nicely goes hand in hand with my need for Mundane Runes. I like that it's a rare ressource I have to grind for in a game that already offers way too little incentive to grind/hunt for anything at all.
    Edited by Dracane on May 31, 2022 7:02AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Lysette
    Lysette
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    Sarannah wrote: »
    Enchanting mats in general need to change, if you target farm for one specific rune you will rarely get them. Be it mundane, oko, or any other specific runes. This includes through surveys, even surveys rarely drop certain specific runes.

    The droprate for enchanting nodes seems fine during double node drop events though. As those seem to compensate for the rare chance for specific runes. So in my opinion ZOS should change the regular enchanting node drops to how double drops work.

    PS: In my opinion psijjic portals need to look like regular enchanting nodes until they are touched/opened. It seems unfair some players only run around to farm psijjic portals, this makes it extremely rare to ever encounter one through regular play. Especially now that companion rapport is also tied to this.

    Hm, I did a lot of excavations lately and I came pretty much every time across a psijic portal (if it is not one of the beginner zones). Well there are as well some in excavation zones in beginner zones - like Stros M'kai there is a spot in pretty much every excavation zone - if you know where those are, it is quite easy to come across them on a regular basis.
  • Lysette
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    ob1ken0bi wrote: »
    Apparently getting gold is easier for some than others. I also have been playing for years and have over 1k of almost every mat except Mundane Rune. I don't have unlimited coin on here to spend 160-250k for a stack of these either.
    I get it's easy for some and not looking for these to be free but almost everything I am making requires 9-12 of them....Seems excessive considering the requirements of other mats.
    I understand there would be people who disagree and that's fine...everyone is entitled to their opinion.

    Hm, are you in a trading guild?- your crafting bag might contain millions in gold and you just don't know it. It happened to me like this, because I was for years in no trading guild.

    Well, and 1k of pretty much any mat - 1000 gold items are millions gold each, some tens of millions.
    Edited by Lysette on May 31, 2022 10:32AM
  • Daraklus
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    Kusto wrote: »
    Endgame is supposed to be difficult. Furnishing mats are fine as is.

    When you don't know the difference between boring and difficult.

    I notice the same. People seem to think that "Time investments" are somehow the same as difficulty/challenge.

    If that were true, then crafting is the ultimate challenge mode because getting 9 traits on every piece takes a LOT of time.
    EF321 wrote: »
    Why, I too would like <itemname> from <content I don't want to do> to be just handed to me.

    It's more like increase the drop rate so gathering feels less of a chore if the cost of crafting is so high, or lower the cost of said crafting.

    I am not sure how this is the same as wanting "Things handed out to you"
  • Ilumia
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    I've stopped doing housing for several reasons, one of them being this. It's no fun grinding, and the last house I did cost millions of gold in mundane rune, decorative wax and mostly heartwood.
  • EF321
    EF321
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    Daraklus wrote: »
    EF321 wrote: »
    Why, I too would like <itemname> from <content I don't want to do> to be just handed to me.

    It's more like increase the drop rate so gathering feels less of a chore if the cost of crafting is so high, or lower the cost of said crafting.

    I am not sure how this is the same as wanting "Things handed out to you"

    > like increase the drop rate so gathering feels less of a chore if the cost of crafting is so high, or lower the cost of said crafting.
    This is asking for things to get handed to you for the type of content that you want to do. You want to craft furniture and you want devs to tweak values so you get more runes for free and/or spend less of them on crafting. It is the same as asking to lower tel var prices of Hakeijos because little people want to farm tel var and gold prices for these are going up but you want tri-stat glyphs, or quadruple drops of dragon ingredients because supports want a lot of ulti pots, or decrease time it takes to catch a fish, because you want to get roe faster for your gold food.


    This is how game is made, everything is connected and you must do Y if you want to do X. If you don't want to farm it, you can make gold in any other way that suits you and buy your stuff from people who farmed and listed it for you. You can go and buy HUGE amounts of runes right now, you can fill every one of your house with crafted furniture, just use the gold you earned through whatever means you found enjoyable.


    Example:
    I tried farming chaurus eggs. It was slow, boring and inefficient. So I went and bought me over 2000 of these:
    5dyvfbaw9zmd.png

    gwcr190e21cs.png

  • Lysette
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    I would say most do it like that - once you have the gold you are not going to farm, but just buy what you need. This is already with normal materials this way - ingots get low, you buy a couple of stacks to refill your crafting bag. And that is later with other materials just like that as well. You make gold with the method you prefer and buy stuff, where you hate farming or crafting them. This is certainly not for newbies, they have still to upgrade their bank and inventory space with gold. But once that is done, we all start with stocking up asset, I guess - or am I so wrong with that?
  • Daraklus
    Daraklus
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    EF321 wrote: »
    Daraklus wrote: »
    EF321 wrote: »
    Why, I too would like <itemname> from <content I don't want to do> to be just handed to me.

    It's more like increase the drop rate so gathering feels less of a chore if the cost of crafting is so high, or lower the cost of said crafting.

    I am not sure how this is the same as wanting "Things handed out to you"

    > like increase the drop rate so gathering feels less of a chore if the cost of crafting is so high, or lower the cost of said crafting.
    This is asking for things to get handed to you for the type of content that you want to do. You want to craft furniture and you want devs to tweak values so you get more runes for free and/or spend less of them on crafting. It is the same as asking to lower tel var prices of Hakeijos because little people want to farm tel var and gold prices for these are going up but you want tri-stat glyphs, or quadruple drops of dragon ingredients because supports want a lot of ulti pots, or decrease time it takes to catch a fish, because you want to get roe faster for your gold food.


    This is how game is made, everything is connected and you must do Y if you want to do X. If you don't want to farm it, you can make gold in any other way that suits you and buy your stuff from people who farmed and listed it for you. You can go and buy HUGE amounts of runes right now, you can fill every one of your house with crafted furniture, just use the gold you earned through whatever means you found enjoyable.


    Example:
    I tried farming chaurus eggs. It was slow, boring and inefficient. So I went and bought me over 2000 of these:
    5dyvfbaw9zmd.png

    gwcr190e21cs.png
    I think you are a little confused as to what I am saying, because none of the things you listed are anywhere close to a "Handout".

    If people wanted the furnishing materials to be handed to them, they'd ask for 10 Mundane Runes in each node, or to just have them be sent to them in the mail.
    Instead, I see it more as "Make it instead of one in every ten nodes one in five nodes", as a sort of rough visualization

    They will still be going around gathering and farming materials, only it would be a bit faster. It's bizarre to me that you would equate this as to people wanting handouts from the game so they don't run around farming materials.

    [snip]

    [Edit for Baiting.]
    Edited by ZOS_GregoryV on June 1, 2022 11:09PM
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