Oreyn_Bearclaw wrote: »If you are unwilling to do the role for which you queue, you are a terrible person and part of the problem. Now for normal dungeons, that is a really low bar. You need a Taunt for a tank (that you use on bosses) and some sort of group heal as a healer (that you use when you see people's health bars move). Any attempt to rationalize not doing that makes you a more terrible person.
Of course, if your group is okay with it, run whatever you want. That is why when I queue as a healer, I always type in chat, "going to go hybrid DPS/heals, will go full heals if needed or there are any objections." I do that in normal FG1, I do it in Vet DLC. Works every time. AT least half the time, the group says just go full DPS, which I am happy to oblige.
As far as I am concerned, queuing as a tank without a taunt or a healer without at least one group heal, should be a bannable offense. Anyone can slot Inner fire or Vigor, and for normal dungeons, that's all you need to meet the criteria for your role.
Wow! LOL!!!! Someone is being overly dramatic! Trying to ban everyone who fakes tanks/heals a NORMAL dungeon
As someone who fakes tanks on NORMAL dungeons, I don't see anything wrong with it... People shouldn't get banned over it either LOL. That's just ridiculous! You generally don't need a tank on normal dungeons.. especially on based dungeons. I know Clatterclaw looks pretty badass in fungal grotto, but does it truly need someone to... taunt it? As for heals goes... EVERYONE should have a self-heal slotted on the back of their weapon bar.
There are some major problems in understanding roles. Tank control the mobs and bosses and take a beating on that account. I have seen healers taken over the tank role as the "fake tank" wasn´t able to stand still, block, interrupt. You know normal basic skills. They did that because they have the skills and knowledge.
It doesen´t matter, normal or vet. They should keep to their roles, but not able to in a lot of situations. They drag the boss around in the room, because they are afraid.
Regarding heals. Yes a basic heal in slot is normal on the dd side. As I see often they spam it as it´s a competition. That´s because they are trouble.
You can try to lure people into, whatever rocks your agenda/narative here on the forums. In the game it self, it´s a lot different.
I have never played an mmo or online game, where it´s so easy to ruin people´s dungeon runs as it is in ESO and that effect can be seen in trials as well.
In guilds it´s more easy to control. You simply don´t run dungeons, with these figures and stay away from them.
That said. I like the PS5 system, where you give other group members, honor points.
Just a last thing. ZOS ! Be careful not to put ESO into the gutter.
You don't need a tank or a healer for normal non-DLC dungeons.. If the healer in the group takes over the tank role because the group has 2 to 3 crappy dps who can only produce 5k each, and not take out the adds/bosses in a timely matter... it's time to kick the dps out and replace it with new ones that can actually do damage, and not fight with a dull knife. I have an actual tank.. I've been through some horrible random normals where it's taking forever to complete because I notice that the dps in my group were mostly light attacking with their bows/staff. They fail to produce a simple rotation..
What's even worst is that some don't even have an AoE skill slotted so the adds are taking forever to die as a result. People claiming to be a dps can't actual DPS and have no rotation.
So to prevent this from happening I queue in as a fake tank on my high dps characters. I mostly do 70%+ anyways... It's not that I'm being selfish or being a horrible person. I know my dps builds more than anyone else. They're vet trial-ready... I just don't want to spend hours in a normal dungeon having to deal with bad dps.
WordsOfPower wrote: »Answering for myself. It's because I've done all these dungeons hundreds if not thousands of times, loathe doing them, hate PvE in general, but ZoS have not provided any other method of obtaining Keys and Transmutes for endgame players.Perhaps it's BECAUSE I solo so often but why do speed runners bother to que for normals. If we're talking about randoms then ok, luck of the draw I get it, but if it's one of the undaunted dailies why?
If they ever make it so 5000 points in a 10 minute BG daily give me 2 keys and 10 Transmutes, you will never see me in RND again.
Do you know what it's like to know all the NPC dialogue off by heart without even trying?
Or to be kicked as a tank with 2 taunts that flawlessly handles adds while also nuking them?
Solo the dungeon you say? It's gonna take even longer.
You think that speedrunners should not be included in runs with people that want to do the dungeon slow, and I think that the latter group should make their own guild (many exist) and then the only people in RNDs would be speedrunners and there would be no problem.
The game is already weighted in favour of casual players. Stop trying to make the game unplayable for people who've been playing 7 years.
I see almost no sign of empathy from the other side at all.
I help new players all the time. I do my part. So let me run the dungeons fast, until I have another source of Transmutes and Keys
I run a single heal and provide orbs for resources. No buff to the dps players is remotely worth stopping my own damage for.
As for “doing my job” I am doing more to aid the group in clearing the dungeon than the 2 dps.
WordsOfPower wrote: »Answering for myself. It's because I've done all these dungeons hundreds if not thousands of times, loathe doing them, hate PvE in general, but ZoS have not provided any other method of obtaining Keys and Transmutes for endgame players.Perhaps it's BECAUSE I solo so often but why do speed runners bother to que for normals. If we're talking about randoms then ok, luck of the draw I get it, but if it's one of the undaunted dailies why?
If they ever make it so 5000 points in a 10 minute BG daily give me 2 keys and 10 Transmutes, you will never see me in RND again.
Do you know what it's like to know all the NPC dialogue off by heart without even trying?
Or to be kicked as a tank with 2 taunts that flawlessly handles adds while also nuking them?
Solo the dungeon you say? It's gonna take even longer.
You think that speedrunners should not be included in runs with people that want to do the dungeon slow, and I think that the latter group should make their own guild (many exist) and then the only people in RNDs would be speedrunners and there would be no problem.
The game is already weighted in favour of casual players. Stop trying to make the game unplayable for people who've been playing 7 years.
I see almost no sign of empathy from the other side at all.
I help new players all the time. I do my part. So let me run the dungeons fast, until I have another source of Transmutes and Keys
Stay close to boss or she will teleport to player, who have the largest distance to her. Block when she do a "swing". Repeat
Also IDK about others but fake tanks and fake healers are actually not all that common. I'm sure those that do it routinely think it's normal because they are always creating that environment so it's all they see, but it really is abnormal. I'd say 75% of my nRDs, and I do at least 10 per day of those for the purple reward XP, have actual tanks and actual healers in them. This is on PC NA - no idea what's normal in other platforms / servers.
Cuddlypuff wrote: »Also IDK about others but fake tanks and fake healers are actually not all that common. I'm sure those that do it routinely think it's normal because they are always creating that environment so it's all they see, but it really is abnormal. I'd say 75% of my nRDs, and I do at least 10 per day of those for the purple reward XP, have actual tanks and actual healers in them. This is on PC NA - no idea what's normal in other platforms / servers.
I'm not saying I don't believe your estimates but I'd like to see the logic on how you can even tell if anybody is fake tanking or healing. Bosses are burned so fast in normals that nobody could possibly tell if you have a healing or taunt skill. After 25 days of 18 RND a day, we have yet to even be called "fakes" despite having 18k hp each lol.
Cuddlypuff wrote: »Also IDK about others but fake tanks and fake healers are actually not all that common. I'm sure those that do it routinely think it's normal because they are always creating that environment so it's all they see, but it really is abnormal. I'd say 75% of my nRDs, and I do at least 10 per day of those for the purple reward XP, have actual tanks and actual healers in them. This is on PC NA - no idea what's normal in other platforms / servers.
I'm not saying I don't believe your estimates but I'd like to see the logic on how you can even tell if anybody is fake tanking or healing. Bosses are burned so fast in normals that nobody could possibly tell if you have a healing or taunt skill. After 25 days of 18 RND a day, we have yet to even be called "fakes" despite having 18k hp each lol.
A "healer" that never heals at all and a tank that neither taunts bosses nor gathers trash are dead simple to spot, If people are not calling you out on it it isn't because they haven't noticed lol.
Also, unlike your implied point that it's only uber DPS who do this, in my experience the vast majority of fakers are pathetic wannabes with very low DPS. It's actually very rare to get a fake tank or fake healer who can put out any more damage than a real tank or a real healer on their respective DPS bars.
Cuddlypuff wrote: »Cuddlypuff wrote: »Also IDK about others but fake tanks and fake healers are actually not all that common. I'm sure those that do it routinely think it's normal because they are always creating that environment so it's all they see, but it really is abnormal. I'd say 75% of my nRDs, and I do at least 10 per day of those for the purple reward XP, have actual tanks and actual healers in them. This is on PC NA - no idea what's normal in other platforms / servers.
I'm not saying I don't believe your estimates but I'd like to see the logic on how you can even tell if anybody is fake tanking or healing. Bosses are burned so fast in normals that nobody could possibly tell if you have a healing or taunt skill. After 25 days of 18 RND a day, we have yet to even be called "fakes" despite having 18k hp each lol.
A "healer" that never heals at all and a tank that neither taunts bosses nor gathers trash are dead simple to spot, If people are not calling you out on it it isn't because they haven't noticed lol.
Also, unlike your implied point that it's only uber DPS who do this, in my experience the vast majority of fakers are pathetic wannabes with very low DPS. It's actually very rare to get a fake tank or fake healer who can put out any more damage than a real tank or a real healer on their respective DPS bars.
I wouldn't know because I'm always the tank but wouldn't game theory result in these "fakers" having enough DPS clear the dungeons? Hear me out.
1. They would only fake to save time. (Queue + the length of the run itself)
2. The 2x DD queued can't do the dungeon themselves (thus queued as 2x DD). Nobody expects them to have any DPS and that's OK.
3. Fakers know this and therefore need to be able to solo the dungeon. Because if they can't, the run will fail or take longer.
The TL;DR is, there is no fake tank in the world that will consistently queue expecting 2 DPS to carry his 0 DPS. I can see someone attempting it once or twice, but they'd quickly learn that this scenario is impossible.
Cuddlypuff wrote: »2. The 2x DD queued can't do the dungeon themselves (thus queued as 2x DD). Nobody expects them to have any DPS and that's OK.
3. Fakers know this and therefore need to be able to solo the dungeon. Because if they can't, the run will fail or take longer.
fake tanks are very easy to spot. It's common for fake tanks to overestimate their abilities. In healer role, it makes it a bit more fun if the fake tank runs ahead and dies.
Cuddlypuff wrote: »I can imagine anybody being irritable if you don't skip and wipe in pretty much mandatory situations. Off the top of my head, Falkreath Hold between mammoth and golem boss, and SCP until first boss pair, and RoM before chest room after force pulling to the swamp boss. Let's just ignore the time saved skipping trash since people here believe there is XP and items to be earned.
Cuddlypuff wrote: »The wiping is mandatory to prevent actual known and common bugs with in-combat status and dungeon event triggers. Just because you killed every trash mob doesn't mean you are guaranteed to be out of combat. Skipping just increases the chances of the "bug" happening to 100%, which is why we have to call a wipe.
Mythgard1967 wrote: »Saw that bug last night.....the third or fourth time I have ever been in that dungeon. It was on Normal. No communication whatsoever. It was just assumed everyone knew what was going on and was apparently sneaking at some point or another...I dunno. The first two or three times running this were not speed runs and we killed everything and had no problems.
The Tank and Healer clearly knew each other.
No communication on anything until the chests werent interactable and I had no idea what was happening until the Tank berated the DD for agro on mobs. I assume that was my fault. The tank let us know that this was easy and he runs it all the time on vet and we are idiots. Great...why you doing it on normal random them and being a jerk? Do Vet randoms if its do burdensome for you to be with the commoners.
I am not stupid, I am not emotional, I am fairly easy going. I am not top tier and never will be. I am usually happy to be in the middle of the pack and I know I am as I watch combat metrics constantly and work to improve. I only run VET with guildees for this reason. These were very clearly top tier players....which is fine. I enjoy watching and learning from them when I see them. But they expected me to read their minds on what was happening and my failure to do so was clearly because I am stupid.
The entire experience was so horrific on a NORMAL run that I honestly logged out and installed a new MMO to play for a while. ESO clearly has no need for new players or average players and should be strictly reserved for those with elite skill kkthxla~
Cuddlypuff wrote: »The wiping is mandatory to prevent actual known and common bugs with in-combat status and dungeon event triggers. Just because you killed every trash mob doesn't mean you are guaranteed to be out of combat. Skipping just increases the chances of the "bug" happening to 100%, which is why we have to call a wipe.
LesserCircle wrote: »LesserCircle wrote: »You queue as fake tank? Slot inner fire and taunt.
You queue as fake healer? Slot a heal and heal.
[snip]
Lol I do 60-70% group dps as a fake healer or tank. [snip]
That's fine, as long as you have a heal on top of your good dps, because you queued as that role.
What gives you the right to dictate what people put on their weapon bar?
If I queue in as a tank.. why should I waste my flex slot for a taunt when it's being reserved as my self-heal? Perhaps people should do the same? How on earth are you to make it in vMA when you're struggling to survive a normal-based dungeon?
[edited to remove quote]