Quality of life improvements have come a long way. Playing with friends is easier than ever, and some added PVE content has been fun. In terms of in game mechanics, class identity, difficulty, performance, and feel? ESO classic all the way. I’m glad that the Vet system was done away with, but I wish ZOS built on their original ideas. Cyrodiil battles used to be massive, difficult content was rewarding, classes felt unique. Current ESO is way too easy and casual. I just have no reason to play.
Quality of life improvements have come a long way. Playing with friends is easier than ever, and some added PVE content has been fun. In terms of in game mechanics, class identity, difficulty, performance, and feel? ESO classic all the way. I’m glad that the Vet system was done away with, but I wish ZOS built on their original ideas. Cyrodiil battles used to be massive, difficult content was rewarding, classes felt unique. Current ESO is way too easy and casual. I just have no reason to play.
Rich Lambert pretty much said, why they changed it - people don't like difficulty in their story. And as far as massive battles in the past go, that was because they computed a lot of stuff on client machines, which leads to easy cheating, so they had to change this as well and do those calculations on the servers now. It's choking the servers with mass amounts of players and so far any attempt to deal with it more or less failed, because the core server code was not designed for doing all this on the server. That is why ZOS is now rewriting part of the core server code to address these issues - Matt sounded pretty confident, that this will lead to a drastic improvement - I hope it will be like that and you guys can have fun with mass pvp battles again.
xclassgaming wrote: »I want a launch day classic, purely to play it and understand why people hated it.
It was bad and it didn't take the devs long to figure out the players hated it and took months and months to change it to what we have today.
You started in your faction's starting zone and wouldn't see another person not of your faction until you got to Craglorn. Cadwell's Gold and Silver were a huge slog to go through being the vet zones like Craglorn were designed for players to be grouped up. Wasps would roll you quickly if you didn't pay attention.
Ask anyone who played beta about trying to kill Doshia.
xclassgaming wrote: »I want a launch day classic, purely to play it and understand why people hated it.
xclassgaming wrote: »I want a launch day classic, purely to play it and understand why people hated it.
Honestly, not many people "hated" it, if any did (I never met anyone who hated OG ESO, anyway).