Darkstorne wrote: »[snip]
You know your life is good when all of your outrage gets channelled into a video game side activity taking 0.5 seconds longer than you'd like it to.
xXSilverDragonXx wrote: »Darkstorne wrote: »[snip]
You know your life is good when all of your outrage gets channelled into a video game side activity taking 0.5 seconds longer than you'd like it to.
Yes, my life is very awesome. Still doesn't change that they have such a ridiculous design [snip]
RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
SeaGtGruff wrote: »In my opinion, the passives that give you a chance at increased yields from nodes are more useful than the one that speeds up your harvesting time. I mean, you really want both of them, but if you have to choose between one or the other due to not having enough CP to distribute then the increased yield makes a bigger difference.
It isn't trolling at all... they are rewarding players for investing TIME into the game... ALL areas of the game, not just farming. That's what CP is, REWARDS for playing.
xXSilverDragonXx wrote: »SeaGtGruff wrote: »In my opinion, the passives that give you a chance at increased yields from nodes are more useful than the one that speeds up your harvesting time. I mean, you really want both of them, but if you have to choose between one or the other due to not having enough CP to distribute then the increased yield makes a bigger difference.
Why do we even need to put points into increased speed for farming? Why is that even a thing? Why not one speed for everyone? It's idiotic.
It isn't trolling at all... they are rewarding players for investing TIME into the game... ALL areas of the game, not just farming. That's what CP is, REWARDS for playing.
That's absurd that you are rewarded at 400+ cp to finally not take a stupid amount of time to farm a node. It's more absurd that it's even a thing you have to basically level up.
It'll also only swap I believe it's the first two slots; the second two remain fixed. And it can't circumvent the 30-second cooldown on swapping active CP, so if you go from farming to looting a chest and then back to farming within 30 seconds, your CP might not swap until after several rounds of whatever you're doing.RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
Thankfully on PC, we have 'Jack of All Trades' addon which switches our green tree slotted depending on what we're doing. We go to a craft station, it automatically slots crafting slottables... if we harvest, it auto switches to harvest slottables, go into a dungeon and it auto-slots Treasure Hunter. It's awesome. The ONLY downside, you have to have enough CP to buy ALL those slottables because it can only slot what you've already unlocked; it just switches them for you.
Well, lucky for you they are giving out five 150% XP Scrolls to each player on April 1st and will be starting a new event soon with additional XP boosts!! Time to start running dolmens to boost you CP!!
It'll also only swap I believe it's the first two slots; the second two remain fixed. And it can't circumvent the 30-second cooldown on swapping active CP, so if you go from farming to looting a chest and then back to farming within 30 seconds, your CP might not swap until after several rounds of whatever you're doing.RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
Thankfully on PC, we have 'Jack of All Trades' addon which switches our green tree slotted depending on what we're doing. We go to a craft station, it automatically slots crafting slottables... if we harvest, it auto switches to harvest slottables, go into a dungeon and it auto-slots Treasure Hunter. It's awesome. The ONLY downside, you have to have enough CP to buy ALL those slottables because it can only slot what you've already unlocked; it just switches them for you.
Most of the Crafting tree's active CP should be passive ones though. There are just too many to swap between for characters who steal, craft, do content, and loot stuff. Having to juggle swapping them around is a pain in the butt, especially since it's really easy to forget to do so.
Darkstorne wrote: »[snip]
You know your life is good when all of your outrage gets channelled into a video game side activity taking 0.5 seconds longer than you'd like it to.
[edited to remove quote]
RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
It'll also only swap I believe it's the first two slots; the second two remain fixed. And it can't circumvent the 30-second cooldown on swapping active CP, so if you go from farming to looting a chest and then back to farming within 30 seconds, your CP might not swap until after several rounds of whatever you're doing.RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
Thankfully on PC, we have 'Jack of All Trades' addon which switches our green tree slotted depending on what we're doing. We go to a craft station, it automatically slots crafting slottables... if we harvest, it auto switches to harvest slottables, go into a dungeon and it auto-slots Treasure Hunter. It's awesome. The ONLY downside, you have to have enough CP to buy ALL those slottables because it can only slot what you've already unlocked; it just switches them for you.
Most of the Crafting tree's active CP should be passive ones though. There are just too many to swap between for characters who steal, craft, do content, and loot stuff. Having to juggle swapping them around is a pain in the butt, especially since it's really easy to forget to do so.
Ah, I didn't know it had settings so you could change them like that. It's good to keep in mind once I can start playing on my computer again. As it is I'll probably have to just use my two Armory slots with two different loadouts for Green CP to try and cover as much as I can. It's easier to just leave the Armory Orc Man out and swap between builds than it is to manually switch CP every few minutes.It'll also only swap I believe it's the first two slots; the second two remain fixed. And it can't circumvent the 30-second cooldown on swapping active CP, so if you go from farming to looting a chest and then back to farming within 30 seconds, your CP might not swap until after several rounds of whatever you're doing.RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
Thankfully on PC, we have 'Jack of All Trades' addon which switches our green tree slotted depending on what we're doing. We go to a craft station, it automatically slots crafting slottables... if we harvest, it auto switches to harvest slottables, go into a dungeon and it auto-slots Treasure Hunter. It's awesome. The ONLY downside, you have to have enough CP to buy ALL those slottables because it can only slot what you've already unlocked; it just switches them for you.
Most of the Crafting tree's active CP should be passive ones though. There are just too many to swap between for characters who steal, craft, do content, and loot stuff. Having to juggle swapping them around is a pain in the butt, especially since it's really easy to forget to do so.
You can configure which slots it changes and whether it does so in particular pairings. You can assign particular stars to slots, too. So if I know I want Gifted Rider in Cyrodiil or for long runs but want Treasure Hunter in dungeons, I could assign both of those to take slot 1 and toggle on the option to slot Treasure Hunter automatically when picking chests (and/or entering a delve/dungeon).
I could also assign Plentiful Harvest and Master Gatherer to slots 3 and 4 and have them set to slot together.
It does feel contradictory to have said they wanted to reduce server load and then to have made so many of these nodes active. While the 30-second cooldown probably prevents the absolute worst of the spam, there are still huge numbers of players constantly switching nodes because of this design when making them truly passive would save us the pure time waste of changing slots and save the server the trouble of confirming the changes.
It'll also only swap I believe it's the first two slots; the second two remain fixed. And it can't circumvent the 30-second cooldown on swapping active CP, so if you go from farming to looting a chest and then back to farming within 30 seconds, your CP might not swap until after several rounds of whatever you're doing.RisenEclipse wrote: »I do think the craft tree does have way too many slot abilities that are only usable when they are slotted. With only a minimum number of slots and way too many really useful non combat things in that tree, they should consider maybe turning some of them into passives that don't need a slot for.
Thankfully on PC, we have 'Jack of All Trades' addon which switches our green tree slotted depending on what we're doing. We go to a craft station, it automatically slots crafting slottables... if we harvest, it auto switches to harvest slottables, go into a dungeon and it auto-slots Treasure Hunter. It's awesome. The ONLY downside, you have to have enough CP to buy ALL those slottables because it can only slot what you've already unlocked; it just switches them for you.
Most of the Crafting tree's active CP should be passive ones though. There are just too many to swap between for characters who steal, craft, do content, and loot stuff. Having to juggle swapping them around is a pain in the butt, especially since it's really easy to forget to do so.
xXSilverDragonXx wrote: »Darkstorne wrote: »[snip]
You know your life is good when all of your outrage gets channelled into a video game side activity taking 0.5 seconds longer than you'd like it to.
Yes, my life is very awesome. Still doesn't change that they have such a ridiculous design [snip]
It isn't trolling at all... they are rewarding players for investing TIME into the game... ALL areas of the game, not just farming. That's what CP is, REWARDS for playing.