this has been a requested feature by players for years and is a nice quality of life improvement. It gives players a lot more freedom to explore the world on any character, without the fear of missing out on getting achievements or making incremental progress on their “main” character.
1. I can't freely tp to any location that I've already conquered/completed.
2. I can't help anyone who needs a tp to a location that I've already conquered/completed.
3. [snip] else do you want from me?
It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
If you have done the trial on one character you know the mechanic and how hard it is and it would be stupid to bring an weaker character and no reason to do so.It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
AwAI love it!!!
Like someone say: "every character can be my main" How cares create alts to have diferent role-play!! Just put all-in-one
Thank you Developers! You make the game Great again!
It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
AwAI love it!!!
Like someone say: "every character can be my main" How cares create alts to have diferent role-play!! Just put all-in-one
Thank you Developers! You make the game Great again!
I don' know what you understand by roleplay but for me it's not having different achievements on different toons.
My characters are fleshed out in having their own style, sentiment, attitude and playstyle, i love all of them in their special roles. That's what i call roleplay.
AwAI love it!!!
Like someone say: "every character can be my main" How cares create alts to have diferent role-play!! Just put all-in-one
Thank you Developers! You make the game Great again!
I don' know what you understand by roleplay but for me it's not having different achievements on different toons.
My characters are fleshed out in having their own style, sentiment, attitude and playstyle, i love all of them in their special roles. That's what i call roleplay.
Roleplay? well....
-I'm a Great Silencer in any alt now!(But only my assasin trully is)
-Now i can try help others in for exemple Faing Lair Challenger (Only my main DD did it) but now, i link my achivment with pride and tell everyone i'm a very very good tank! Because i did this alot in Tank! If we die... not my fault! I'm a exelent tank.
-And when i create a new char. I just love when boss's, delves and etc are completed! (if i ask, i will ask to have all completed) All of this are Roleplay and i trully love it
And in trials? OMG!!! I will never understand why people can't complete them! I link achivments in my healer but people keep die inside trials... i dont understand!
If you're lying to your group about what you're capable of then the problem is that you're lying to your group, not the specific steps you take to do that.
I see Many people talking about WoW .... If WoW is what i think it is, i belive they have nothing to do with ZoS! And we can't compare this company. lol! One of them is a trust company, the other not at all.
It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters. It’s also nice to do dailies and hero of x zone achievements while playing on any class of my choosing. And map is clearly indicates now what i have already done and what I’m still missing.
What tp to specific location have to do with AWA? You can still do it same as before by clicking on wayshrine and paying small sum of gold.
AwAI love it!!!
Like someone say: "every character can be my main" How cares create alts to have diferent role-play!! Just put all-in-one
Thank you Developers! You make the game Great again!
I don' know what you understand by roleplay but for me it's not having different achievements on different toons.
My characters are fleshed out in having their own style, sentiment, attitude and playstyle, i love all of them in their special roles. That's what i call roleplay.
Roleplay? well....
-I'm a Great Silencer in any alt now!(But only my assasin trully is)
-Now i can try help others in for exemple Faing Lair Challenger (Only my main DD did it) but now, i link my achivment with pride and tell everyone i'm a very very good tank! Because i did this alot in Tank! If we die... not my fault! I'm a exelent tank.
-And when i create a new char. I just love when boss's, delves and etc are completed! (if i ask, i will ask to have all completed) All of this are Roleplay and i trully love it
And in trials? OMG!!! I will never understand why people can't complete them! I link achivments in my healer but people keep die inside trials... i dont understand!
If you're lying to your group about what you're capable of then the problem is that you're lying to your group, not the specific steps you take to do that.
AwAI love it!!!
Like someone say: "every character can be my main" How cares create alts to have diferent role-play!! Just put all-in-one
Thank you Developers! You make the game Great again!
I don' know what you understand by roleplay but for me it's not having different achievements on different toons.
My characters are fleshed out in having their own style, sentiment, attitude and playstyle, i love all of them in their special roles. That's what i call roleplay.
Roleplay? well....
-I'm a Great Silencer in any alt now!(But only my assasin trully is)
-Now i can try help others in for exemple Faing Lair Challenger (Only my main DD did it) but now, i link my achivment with pride and tell everyone i'm a very very good tank! Because i did this alot in Tank! If we die... not my fault! I'm a exelent tank.
-And when i create a new char. I just love when boss's, delves and etc are completed! (if i ask, i will ask to have all completed) All of this are Roleplay and i trully love it
And in trials? OMG!!! I will never understand why people can't complete them! I link achivments in my healer but people keep die inside trials... i dont understand!
If you're lying to your group about what you're capable of then the problem is that you're lying to your group, not the specific steps you take to do that.
Yep, and any group worth is salt will be able to tell right away.
Uh...I hope you aren't saying people running trials for beginners are asking the beginners for their logs, because that doesn't make sense. If you're a beginner the whole point of "beginner" raids is to learn how to do them, not be expected to already know enough to provide logs. If they're trying to move on to harder content then maybe just...take them them through the harder content and see how they do? Live results will tell you more than a single static image that might have been the result of good luck or something.It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
Uh...I hope you aren't saying people running trials for beginners are asking the beginners for their logs, because that doesn't make sense. If you're a beginner the whole point of "beginner" raids is to learn how to do them, not be expected to already know enough to provide logs. If they're trying to move on to harder content then maybe just...take them them through the harder content and see how they do? Live results will tell you more than a single static image that might have been the result of good luck or something.It’s great for players who like to play multiple characters especially in competitive content. I no longer need to stress what class I should bring to trial or dungeon groups and miss out on titles or other rewards for other characters.
Until you realize that now even social guilds that do organized vet trials for beginners and intermediates are pretty much forced to ask players to provide logs of their respective roles. Instead of a simple screenshot to show that they are ready to progress into harder content because achievements mean. This will be a huge barrier to entry for many, and will only feed the false perceptions that "all players who do vet trials and look at logs are toxic gate-keeping metagamers."
God knows what it will be like for console.
This honestly seems better, imo. It might take more time to "test" someone's progress but it seems to me it should be worth that extra effort to ensure people are learning properly, instead of just wanting to shoot them through stuff as fast as humanly possible.