It's ZOS' fault, but if you are killing "enemies" at the quest givers, your toon is a not a good person. The town quests are mostly/not all about helping civilians (saving them from dremora, kepping the town's books safe, helping priest heal better, etc.). Maybe ZOS shouldn't have created the town quests or made them war-related.
To be fair, the pve quests are full of killing people because someone said they're bad and making several choices on who's soul you have to sacrifice. Completely stressed a lawful good playthrough I had...
VaranisArano wrote: »Here's Gina Bruno's comment on that type of thing, screenshotted for brevity. The comments shown are on page 1 and 2. https://forums.elderscrollsonline.com/en/discussion/546727/was-it-ever-confirmed-if-tea-bagging-is-against-tos-now/p1
In short, repeatedly killing questers is not -by itself- harassment. The context is PVP happening in a PVP zone.
But if you are going out of your way to target that one player or combining it with stuff like hate whispers, the context of your actions does matter.
FlopsyPrince wrote: »Online games can bring out the worst tendencies in many. Some may even be the kind would would be picked on in real life, but who get a thrill doing it to others themselves.
Nomadic_Atmoran wrote: »Its pretty obvious from what exactly? If hes alone and doesnt have the means to 1vX these players. His only option is to ambush and kill them. The OP clearly states that he was unaware these were strictly PvEers until after all the fighting.
PvEers need to stop assuming that because they are present in the zone that they somehow are entitled to some sort of reprieve from the primary purpose of the zone. If you go in there you are fair game. Simple as that. Simply questing there does not give you some special dispensation from PvP. Nor does it mean that PvPers HAVE to abide by rules of conduct where they ignore you for questing. They do not owe you that.
This is infuriating, no one listens when you try and explain how cyrodiil works, and how to succeed in it.
Flipping an enemy town and hanging out in it is not only inviting pvp, but you are the aggressor.
Those are hard facts.
You (your alliance) took an objective and created an enemy spawn point. It is not an innocent, harmless activity.
While I was a bit flippant earlier, the letter writer did indeed grief other pveers by taking away their home town to quest in and is just as guilty of preventing someone else from questing as the ganker.
BretonMage wrote: »This is infuriating, no one listens when you try and explain how cyrodiil works, and how to succeed in it.
Flipping an enemy town and hanging out in it is not only inviting pvp, but you are the aggressor.
Those are hard facts.
You (your alliance) took an objective and created an enemy spawn point. It is not an innocent, harmless activity.
While I was a bit flippant earlier, the letter writer did indeed grief other pveers by taking away their home town to quest in and is just as guilty of preventing someone else from questing as the ganker.
I don't know who this comment is directed at, I'm not part of AD. That's a fair point, and it's true this particular case seems to fall in the grey area of right and wrong, more so if the letter writer was part of the team that flipped the town, rather than some random PVE'er who came in after. My posts were more about the comment that if you're in Cyrodiil, expect to be ganked. Quite simply, I don't think that's right.
BretonMage wrote: »This is infuriating, no one listens when you try and explain how cyrodiil works, and how to succeed in it.
Flipping an enemy town and hanging out in it is not only inviting pvp, but you are the aggressor.
Those are hard facts.
You (your alliance) took an objective and created an enemy spawn point. It is not an innocent, harmless activity.
While I was a bit flippant earlier, the letter writer did indeed grief other pveers by taking away their home town to quest in and is just as guilty of preventing someone else from questing as the ganker.
I don't know who this comment is directed at, I'm not part of AD. That's a fair point, and it's true this particular case seems to fall in the grey area of right and wrong, more so if the letter writer was part of the team that flipped the town, rather than some random PVE'er who came in after. My posts were more about the comment that if you're in Cyrodiil, expect to be ganked. Quite simply, I don't think that's right.
Gankers are at their strongest right now after they were 'balanced' by someone who mains the class. Nerf incoming next patch.
The quest givers being in towns balances danger/reward. You get AP and pvp items as reward so shouldn't be PVE only.
BretonMage wrote: »Nomadic_Atmoran wrote: »Its pretty obvious from what exactly? If hes alone and doesnt have the means to 1vX these players. His only option is to ambush and kill them. The OP clearly states that he was unaware these were strictly PvEers until after all the fighting.
I don't see where OP said they were unaware they were questers. Their quote: "I finish my daily, get my tickets, then hang out, ganking some of the stray AD who were hanging around the town doing their quests." It indicates: 1) They could have left; 2) They knew they were picking on stray questers and not a team of attackers.PvEers need to stop assuming that because they are present in the zone that they somehow are entitled to some sort of reprieve from the primary purpose of the zone. If you go in there you are fair game. Simple as that. Simply questing there does not give you some special dispensation from PvP. Nor does it mean that PvPers HAVE to abide by rules of conduct where they ignore you for questing. They do not owe you that.
Is it really so much to ask for players to be considerate to each other? I don't even see this as an issue of PVP'er vs PVE'er. Do PVP'ers themselves like to be ganked when they're just doing a simple town quest that has nothing to do with factions? What do you gain from ganking questers? A few measly AP? A feeling of heroism? On the other side, however, there's a real sense of anxiety and dread, with some PVE'ers swearing off PVP totally because of this.
Let's not forget this is a game. People come to ESO to have fun, and Cyrodiil can be fun, once we're able to overcome the anxieties of getting into a PVP zone. Capturing keeps and resources can be fun (when you win), and dying in those circumstances is fair enough. But the way I see town quests, is that they're not really PVP, so why can't we let people (PVP/PVE'ers alike) do those in peace?
Anyway, I know nothing will change. The last time I was around for MYM, in 2019, the forums were exactly the same. I just wish people would see the "everyone and everything is fair game" attitude can cause real anxiety. So maybe it's not exactly against the rules. Should it be encouraged? I don't think so.
SeaGtGruff wrote: »Gankers are not necessarily griefers. I mean, they're obviously trying to give enemy players grief, but that doesn't mean they're doing it to intentionally grief specific players. Sure, they might be; even in-your-face melee PvPers who would never deign to go into stealth mode can be guilty of targetting specific enemy players. But a lot of PvPers-- the majority, I suspect-- are just going after enemy players as though they're (hopefully) smarter and more powerful NPCs. You can see this if you watch them streaming on Twitch, because they're just calmly cruising through Cyrodiil or IC, dispassionately mowing down every enemy player they see and occasionally dying to them-- in which case they calmly rez and jump back into the fray for another round.
This event I think was much better than last year or earlier, I haven't really seen much ganker camping quest point this year. Last year and earlier it was fairly common to find them ganking inside the quest buildings and such, this year the fightings in towns were mostly for strategic reason and the ownership of the town - and if a quester caught up in that they died - but beyond that if a quester left the guards and flags alone then usually nobody really bothered them.
BretonMage wrote: »Nomadic_Atmoran wrote: »Its pretty obvious from what exactly? If hes alone and doesnt have the means to 1vX these players. His only option is to ambush and kill them. The OP clearly states that he was unaware these were strictly PvEers until after all the fighting.
I don't see where OP said they were unaware they were questers. Their quote: "I finish my daily, get my tickets, then hang out, ganking some of the stray AD who were hanging around the town doing their quests." It indicates: 1) They could have left; 2) They knew they were picking on stray questers and not a team of attackers.PvEers need to stop assuming that because they are present in the zone that they somehow are entitled to some sort of reprieve from the primary purpose of the zone. If you go in there you are fair game. Simple as that. Simply questing there does not give you some special dispensation from PvP. Nor does it mean that PvPers HAVE to abide by rules of conduct where they ignore you for questing. They do not owe you that.
Is it really so much to ask for players to be considerate to each other? I don't even see this as an issue of PVP'er vs PVE'er. Do PVP'ers themselves like to be ganked when they're just doing a simple town quest that has nothing to do with factions? What do you gain from ganking questers? A few measly AP? A feeling of heroism? On the other side, however, there's a real sense of anxiety and dread, with some PVE'ers swearing off PVP totally because of this.
Let's not forget this is a game. People come to ESO to have fun, and Cyrodiil can be fun, once we're able to overcome the anxieties of getting into a PVP zone. Capturing keeps and resources can be fun (when you win), and dying in those circumstances is fair enough. But the way I see town quests, is that they're not really PVP, so why can't we let people (PVP/PVE'ers alike) do those in peace?
Anyway, I know nothing will change. The last time I was around for MYM, in 2019, the forums were exactly the same. I just wish people would see the "everyone and everything is fair game" attitude can cause real anxiety. So maybe it's not exactly against the rules. Should it be encouraged? I don't think so.
I think what is so interesting is why do people who are not PVPers go into Cyrodiil and do zero to prepare for Cyrodiil? Do they also go into a vet trial with their vMSA build? Do they go into vMSA on their dungeon healer build? My guess is no. So why do they come into Cyrodiil and do nothing to prepare. There are plenty of guides out there to help you survive a gank... you may not kill anyone, but if you just want to do the quests, you don't have to.