With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
tinythinker wrote: »With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
Not everyone enjoys alts, and some people are attached to specific characters.
I doubt they will ever do class changes regardless of how account-wide achievements are handled in the end, but no harm in asking for it. I wouldn't mind changing some existing characters to another class.
With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
Something tells me that ZOS was considered adding a class change token, but they ended up with account wide achievements, to leave the "gate" for power creep classes that will be for sure available in the future, in the cash shop.With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
AcadianPaladin wrote: »Would love a class change ability. Quoting my comments from another thread:
'Achievements and Class Change are not related for me. I don't care a bit about achievements or titles. But I would very much like to change a class that I fully brought up and, after a thorough try, did not work out.
If I could simply change class on such a character it would avoid the grind for: Mount training, Undaunted, Psijic, FG, MG, Legardemain, Antiquities, Alliance skills, med/light/hvy armor, skyshards, wayshrines, opening all maps and areas for ease of getting around. . . . Note, I've said nothing about getting a new character to level 50 or leveling up their class skills - those elements are insignificant compared to the other items on my list.
I love PLAYING the game, but just don't have it in me to repeat all the above for a new character after doing so on nearly a dozen of them.'
drsalvation wrote: »With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
yeah, going skyshard hunting on a horse with 0 speed, 0 stam, 0 carry weight default carry bag space, and spending another year and a half upgrading horse isn't really something I'm looking forward in an alt, let alone all quests, delves, dungeons all over again...
I can't think of any other reason to have alts other than physical appearances (and classes)
Still waiting for a valid arguement against it. It affects no one other than the account holder and we already have race/alliance change. "Leveling is easy" is not a vaild arguement, were looking for convience not more grinding. If development makes unwanted drastic changes, the customer should be offered something in return.
Still waiting for a valid arguement against it. It affects no one other than the account holder and we already have race/alliance change. "Leveling is easy" is not a vaild arguement, were looking for convience not more grinding. If development makes unwanted drastic changes, the customer should be offered something in return.
drsalvation wrote: »With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
yeah, going skyshard hunting on a horse with 0 speed, 0 stam, 0 carry weight default carry bag space, and spending another year and a half upgrading horse isn't really something I'm looking forward in an alt, let alone all quests, delves, dungeons all over again...
I can't think of any other reason to have alts other than physical appearances (and classes)
Tommy_The_Gun wrote: »Something tells me that ZOS was considered adding a class change token, but they ended up with account wide achievements, to leave the "gate" for power creep classes that will be for sure available in the future, in the cash shop.With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
I mean, with account wide achievements, the idea of "I mained X character" is kinda less relevant. Because right now it will be determined by completed quests & levelled skill lines. Skyshards & some other skill lines can be bought in the store.
ZOS was probably afraid that if they add class change token, all of the sudden you will not see almost any class variety, as pretty much everyone who wants to stay competitive, will switch to whatever is most OP class at the moment.
Basically speaking - adding a class change token right now, would probably reveal lack of class balance in ESO and force zos to actually make classes balanced. Imho It would be good, but for some reason ZOS things otherwise.
drsalvation wrote: »With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
yeah, going skyshard hunting on a horse with 0 speed, 0 stam, 0 carry weight default carry bag space, and spending another year and a half upgrading horse isn't really something I'm looking forward in an alt, let alone all quests, delves, dungeons all over again...
I can't think of any other reason to have alts other than physical appearances (and classes)
I currently have a level 37 on EU, where I have no champion points, so I do understand.
But with the change in achievements, you won't have to repeat quests if you don't want to, so you only need enough skill points to put your build together. I don't grind to level, but you can do randoms as you level and get the skill points from the dungeon quests as they unlock.
My alts are different characters with different stories, and their races (and sometimes classes) fit that background.
drsalvation wrote: »Tommy_The_Gun wrote: »Something tells me that ZOS was considered adding a class change token, but they ended up with account wide achievements, to leave the "gate" for power creep classes that will be for sure available in the future, in the cash shop.With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
I mean, with account wide achievements, the idea of "I mained X character" is kinda less relevant. Because right now it will be determined by completed quests & levelled skill lines. Skyshards & some other skill lines can be bought in the store.
ZOS was probably afraid that if they add class change token, all of the sudden you will not see almost any class variety, as pretty much everyone who wants to stay competitive, will switch to whatever is most OP class at the moment.
Basically speaking - adding a class change token right now, would probably reveal lack of class balance in ESO and force zos to actually make classes balanced. Imho It would be good, but for some reason ZOS things otherwise.
Yeah... the way they killed any sort of viability for supporting roles with Armory. Instead of allowing tanks to play a niche style to do damage as well, they just added armory so you could ditch your support role and make another build instead.drsalvation wrote: »With account-wide achievements coming in the spring update, why would you need that?
Just make an alt of the class you want and get them to 50 and pick up where you left off?
yeah, going skyshard hunting on a horse with 0 speed, 0 stam, 0 carry weight default carry bag space, and spending another year and a half upgrading horse isn't really something I'm looking forward in an alt, let alone all quests, delves, dungeons all over again...
I can't think of any other reason to have alts other than physical appearances (and classes)
I currently have a level 37 on EU, where I have no champion points, so I do understand.
But with the change in achievements, you won't have to repeat quests if you don't want to, so you only need enough skill points to put your build together. I don't grind to level, but you can do randoms as you level and get the skill points from the dungeon quests as they unlock.
My alts are different characters with different stories, and their races (and sometimes classes) fit that background.
It's nice to have different characters with different stories, but to me it's something that bums me out when one character saves the world from molag bal, and then with another character, the actions of your previous character don't matter (it's a fair game tho, there's no reason why progress with one character should alter the world on a different character). But that's why I play skyrim with a mod that allows you to change characters without starting a new game, this way I can have each character progress something that also affects other characters.
This game doesn't support that, so I just do all available quests with my main (never done thief's guild with my main tho, I do have an alt who did it). So that's just a matter of preference.
Dismissing that whole story,
FlopsyPrince wrote: »Isn't this the way FF XIV works?
FlopsyPrince wrote: »Isn't this the way FF XIV works?
Not really. They have a job system that is a very different design than what most MMORPGs have. It would require a heavy overhaul of the game to make it as FF14 does it.
Supreme_Atromancer wrote: »A bunch of "influencers" used their platforms to harangue the devs about Account Wide Achievements until they got what they wanted.
A core of us regular schmoes had tried to explain repeatedly all the reasons why this was not the answer to what we wanted .
FlopsyPrince wrote: »Isn't this the way FF XIV works?
Not really. They have a job system that is a very different design than what most MMORPGs have. It would require a heavy overhaul of the game to make it as FF14 does it.
I disagree. Doing it FFXIV style, while not ideal in my opinion, would be a decent way to do it.
All it would entail is for you to do a quest to unlock the class and then have a drop-down menu on the top of your skill section to pick your active class.
- Picking a class would swap the three class skill trees, refund the skill points assigned to your class skills, and clear your hotbars.
- You could then re-assign these skill points into your new class skills.
- You would not be able to spend skill points into any other skill trees unless your points allocated to Class Skills + Unused points were equal to or greater then the highest amount applied to any one class. This would ensure that you could swap between classes without issue.
- Swapping back to a previous class would re-assign the skill points back to your class skills and set your hotbar back to what it was last time you used the class.
This would actually be a really easy and user friendly way to implement a class change system. Way too streamlined for ESO.
Supreme_Atromancer wrote: »A bunch of "influencers" used their platforms to harangue the devs about Account Wide Achievements until they got what they wanted.
A core of us regular schmoes had tried to explain repeatedly all the reasons why this was not the answer to what we wanted .
A core of us regular schmoes explained all the reasons why we wanted account-wide achievements and that it was good for the game.
Please do not make this change presented on the PTS out to be something that some "influencers" wanted and ignore that players in the forums asked for it as well. Heck, just in the few weeks before this PTS was announced there were threads asking for it. I chimed in as well because it makes sense.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »A bunch of "influencers" used their platforms to harangue the devs about Account Wide Achievements until they got what they wanted.
A core of us regular schmoes had tried to explain repeatedly all the reasons why this was not the answer to what we wanted .
A core of us regular schmoes explained all the reasons why we wanted account-wide achievements and that it was good for the game.
Please do not make this change presented on the PTS out to be something that some "influencers" wanted and ignore that players in the forums asked for it as well. Heck, just in the few weeks before this PTS was announced there were threads asking for it. I chimed in as well because it makes sense.
Fair point. I was calling out the sheer weight of volume that these so-called influencers appear to have and resenting the fact that they don't represent everyone, though they often sell themselves as doing so. But that's ignorant of the fact that some of you did want this, and it is a good outcome for you. What I do think sux is that its been packaged as *the* solution to the significant desire in the community for class change options, and used to tell us that what we want is not valid any more. Given the number of threads and the persistence of the community in wanting class change, it does seem likely this change was their solution. To watch this issue develop, to explain our point of view very clearly and apparently, but have it dismissed or ignored while the developers respond to influencers with "yes, we know everybody wants Account Wide Achievements" is a little disheartening.
My only condition would be that anyone who uses it signs a waiver saying they'll never post "ZOS is nerfing class X to sell class changes" on the forums.