So, I take it all Imperial City & Cyrodiil battles will be conducted via Card Game challenges in next years chapter? That will improve performance. LOL
I don't hate it, but it's not really for me. Beautiful location that I'd love to explore but the story features Jarkan in a major role apparently, who is one of my most loathed characters in all of ESO. I wanted a companion that tolerates me killing people, but it's a khajiit, so that is not going to happen. And I do not care about card games. Will give it a try, tho. IF I decide to buy the chapter.
considering the issues this game is having, adding a "massive new system" seems like something they should have used for something OTHER than a card game. I can only imagine they're going to be dropping ten cards for 1500 crowns.
Aside from that, The companions were a bit meh to me but i will likely grab them anyway, if they're mission grabs and not cash grabs.
Overall, this reveal was really disappointing as a whole. The presentation was boring and lackluster, the content reveal was boring, the companions seemed a bit boring, out of all the things i've seen people on the forums saying they want, not a single person was screaming for a card game to take up more game resources, I still haven't recieved any of the drops that i should have earned from watching it all. No new classes or weapon types or skill trees or playable races (so far).
I get that Skyrim is hard to beat, Bethesda has never really done it, which explains why they've made it so many times over the years, lol But this whole reveal just seemed so base and generic to me. If they had mentioned being able to remove shoulder pads, like they have remove helmets, that would have easily been the thing i was most excited about because everything else in this global reveal just... wasn't very interesting.
I like that its a normal land area and not a daedric realm, I'm kind of bored of those and they are not fun to explore or hang out in once you do the quests. So I'm glad for the area and it looks pretty, plus I also like bretons so its nice to get some more breton area.
BUT, I don't care about the card game, so the major new mechanic addition is wasted on me.
It also looks like a much smaller land mass (if they wanted to do a smaller area b/c of work from home, then the cost should be half of what other chapters are). There could be more to it though, but I'd be shocked if there was and they didn't show it.
Just looks like year after year we get less and less and less for our money.
No gameplay-wise. Card game and companions could be cool of course, but that's nothing next to new weapons or new skills for all the classes or things like that.
PS : I voted no because even if the story is the best of the best in the world, it's just short term, once it's done and that you know it, it lost 90% of it's flavor.
While cool gameplay additions are better for the long term.
The setting and visuals look stunning and I'm glad they're taking a different approach with regard to the main quest. The whole big epic plots, vampire lords, daedric princes etc was wearing a bit thin. I think a change of pace will be refreshing. What I didn't like was the announcement of a card game which I have absolutely zero interest in playing. No new class...why? :/and having both the companions female was a bit disappointing...not very diverse.
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No shade at the people who like the card game. I'm sure it'll be cool in it's own right. But it is absolutely embarrassing to release an expansion and this be the primary new "feature." There should have been a real new feature (class/skill line/system/weapon) and this could have been a nice bonus. The announcement was extremely thin and they jumped straight into the pre-order stuff. Very sad for someone who loves the game.
No because basically everything above (especially lack of high replayability skill line line Antiquities) + lack of new interactivity with your Companions. e.g.
marry companion and get similar (but reduced) benefits from Ring of Mara ceremony between 2 real players
be able to sit while eat/drinking at table
immersive side mini game activities like being able to joust against NPCs and/or players. Win a joust would add a small amount to health/combat skill increases (but not enough for players to exploit by constant grinding etc)
I was hoping for a 1 hand and spell skill line not a card game. A card game as the main new mechanic rather than a secondary feature is incredibly disappointing.
I'm worried about the scale of isles considering on the Redguard map they are tiny compared to Summerset.
Pros:
1. Story looks promising.
2. I like medieval euro culture.
3. Nice Kitty companion, though I'm not a fan of companions, but this one is interesting.
Card game is dissapointment as Chapter's main feature, but on its own it's a nice, small addition IF properly done and balanced.
Cons:
No new types of PvE\PvP content, not even new solo arena, no new BG maps\modes, no new skill lines for existing classes or simply new guild skill line, no new weapon types like spears, no new character customization options or character model updates, no dungeons story mode, nothing what ppl asked for, that's just disappointing.
Simply put. Aside from the location and implied lore. There is nothing in this chapter for me.
Edit: Now that I really think about it. Its likely to never happen but watching the stream and seeing the jousting lists. Mounted PvP/Combat. Probably would have been excited to see that.
Edited by Nomadic_Atmoran on January 27, 2022 9:28PM