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No Spellcrafting?

  • Eirikir
    Eirikir
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    Not sure how people would expect spell crafting. For one it hasnt been part of elder scrolls for a long time. And two its an MMO. I mean how would this work?
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    PSN: Eirikir
    Name: Eirikir "Erik" Kololf
    Alliance: Ebonheart Pact
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  • StarOfElyon
    StarOfElyon
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    Pattceht wrote: »
    How could you balance spellcrafting in an mmo? Daft idea - maybe you'll get it in TES 6 but not in a mmo.

    exactly. As if the game isn't already hard enough to balance.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Spellcrafting would be easy to balance, they’ve been moving toward standardized power for skills for years now. It just wouldn’t be as open-ended as the spellcrafting system in single player games. I didn’t really expect it this year though, after the announcement about fewer systems.

    I normally agree with just about everything you say, but I just dont believe they could ever balance this in a satisfactory way unless the system was EXTREMELY limited which would just frustrate players that want it to do more. My advice, Let the dream die or at least wait for ES6.

    I do imagine it would be pretty limited. Similar to the enchanting system, where you choose the element and effect and it spits out the standard value. Enchanting in the single player games was pretty overpowered as well, but that worked out fine in ESO.

    For example you could make something with “Fire” + “Single Target” + “Instant” and get a skill that hits for the same standard spammable value as Necro skull or DK whip (without the ricochet or seething fury). Or maybe something like “Frost” + “Area” + “Over Time” and get a Frost Blockade or Winter’s Revenge clone that didn’t require you to equip an Ice Staff or be a Warden.

    Extend that to other elements and heals and you’ve got a pretty fun system without unlimited power. Maybe some utility like Speed/Armor buffs at some point could be interesting.

    I think it could also be rolled out in pieces, with a few basic “runes?” to start, and then more variety could be added with new DLC’s.

    Not saying it couldn’t work, more like, I don’t trust that it will be done well.

    It would certainly be neat, even if it was as simple as changing the type of elemental damage on an ability for example, but I am highly skeptical it would be implemented in a way that wouldn’t throw a huge wrench into balance or just force everyone into the exact same crafted spell. Admittedly, I may be getting a bit too cynical in my old age.
  • Thealteregoroman
    Thealteregoroman
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    In b4 people say spell crafting won't happen...and it ends up happening. :D

    ...like all the other things they say won't happen...
    ****Master Healer...****
  • Iccotak
    Iccotak
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    Spellcrafting was one of those features they showed off years ago when they were still finding their footing.

    Like the original Murkmire, it was likely scrapped and if we do get something akin to Spellcrafting it won't be like what they showed us back in the early days of the game.
  • LordArconSeptim
    LordArconSeptim
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    They fired the guy Nick Konkle I think his name was who was working on that project, they even showcased it on event they held, you can find it on youtube.
  • QuebraRegra
    QuebraRegra
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    Who told you spellcrafting was coming?

    they talked about it YEARS and YEARS ago.. would be too hard to balance.

    need a magic weapon line first.
  • KovalskyNestor
    KovalskyNestor
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    I'm sorry but I'll never understand obsession with spell crafting...
  • LordArconSeptim
    LordArconSeptim
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    I'm sorry but I'll never understand obsession with spell crafting...

    Im sorry but I think you dont understand anything in this game
  • Hescrow
    Hescrow
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    Still waiting years over years....
  • Soulshine
    Soulshine
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    Hescrow wrote: »
    Still waiting years over years....

    yes. but please stop necro'ing such old threads. Just make a new one as this will get locked as well most likely.
  • ZOS_Ragnar
    ZOS_Ragnar
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    Hello all!

    We have closed this thread as it went inactive almost a year ago. Old threads like this often contain information that is no longer accurate and may cause confusion on the forums.

    If you feel that this subject requires further discussion, please feel free to create a new thread rather than responding to an old one such as this.
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