I dislike allmost all vampire skills after revamp. Only few morphs or unmorphed versions looks ok, but not more.
I will repost my old post, from the end of Greymoor PTS, with little additions:
"For me it's a disaster. I start playing ESO, because of the possibility to play as a vamprie and "realistic" visual style of the game and vampire skills in particular. I waited 3.5 years for some vampire content which will suit my playstyle, some sets, skins, outfits, full skill line. But now, after the revamp, i am not only didn't recieve nothing valuable for me, but i lost what i had. This mainly concerns visuals of skills and their functionality, not numbers.
- Eviscerate. Not very good visuals and sound. It looks more as if you are trying to paint a fence, not tear apart the enemy, and sound have absolutely no impact, it sounds like you always miss and hit the air, not render the flesh.
- Blood Frenzy. Feels absolutely not vampiric for me, despite "Ticks all the boxes of what its like to be a vampire" statement of Rich Lambert in trailer. This skill fit more to some shaman, blood mage, demon, berserker, but not to vampire. Looks okish, but hard to see in fight. Activation sound like a hollow pipe.
- Vampiric Drain. Halved damage, and so functionality of the skill. Awful new visuals, its not even looks like flow of the blood anymore, it looks like some sci-fi blaster, all starts to glows, target glows, player glows, main visuals glows, in dark environment it can even hurt your eyes. Sound also changed, now it include some unnecessary "boiled water" part.
- Mesmerize. Normal skill, nothing very interesting, just a stun, maybe needed one. Don't like purple-pink colors part in visuals this colors and particles fit more for a Barbie doll, not for a vampire.
- Mist Form. Elusive Mist pretty much the same, just some changes in color. Blood Mist, halved damage and heal jumping from useless to overpowered depending on situation. Visuals are too bright and too clearly defined circle on the ground, more like a puddle, not a mist.
- Blood Scion. Tall, bulky, glowing Xivkyn or demon with horns, not a vampire, his stance and movements are human-like and he don't use his claws. Absolutly zero vampiric feel in him, while Bloodknight NPC and Vampire Lord NPC looks more like it should be. Bats in swarn around Scion now looks like they made of foil, they reflect red light all the time. Also strange "broken vase" sound in the moment of transformation.
Overall i don't like new more cartoony and flashy style of visuals for vampire skills, it's not League of Legends, don't like abundance of purple-pink colors in visuals, some visuals just completely out of place.
All skills that i used before (Invigorating Drain, Baleful Mist, Devouring swarm) are gutted in damage or looks absolutly different, in a bad way. So after this revamp i don't want use any of vampire skill, because of aesthetic reasons.
Sad part for me is that numbers and even mechanics of skills can be changed, but visuals and sound stays here for a long time."
Necrotech_Master wrote: »All the necromancer's Summon skills.
i hate summons in ESO necromancer. Doesn't feel like an entity that you have summoned. Necromancer summons in ESO doesnt even have healthbar, their existence is ignored by the enemies, they are just "projectile" with delay
necromancer in eso is a sad case of identity crisis. no perm pet. every necromancer in games ive been playing usually have perma minion pets to fight with them. heck in skyrim you can have 2 permanent thrall. But in ESO, nope those skills already been taken by warden/sorcerer, so necromancer all you got is just 1 skeleton
for a few seconds
In ESO, here play with 1 skeleton for 10 seconds. and 1 skeleton for less than that seconds. And a wraith. They dont feel like minions, but just regular delayed projectile spell but with skeleton as skins. If you get what I mean
100% this
the blastbones skill i can live with, but the skeleton mage and wraith are very disappointing, i think the reason they are the way they are was so the player could generate more corpses, but you honestly dont really need that many (blastbones usually provides enough and in better locations, as well as the bone armor)
The vampire transformation. It's like they took a vampire lord and thought "Hmm... How can we make this uglier?"
I would have rather just kept the old bat swarm tbh.
TelvanniWizard wrote: »Animation cancelling, looks really bad